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All Time, No Space

All Time, No Space


Not everything fits in the time machine. Sometimes you have so much great text you just can’t cram it into a single book, and your favorite bits and pieces end up on the cutting room floor. That was certainly the case with the Time Traveler’s Codex. But there’s no reason to toss that amazing game material aside! Inside All Time, No Space, you’ll find equipment...   [click here for more]
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Astonishing Adventures - NetherWar 0: Master of Earth

Astonishing Adventures - NetherWar 0: Master of Earth


Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful...   [click here for more]
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Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus

Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus


The NetherWar kicks off as the dark forces of Earth Prime vie for dominance is the wake of the Master’s Mage’s vanishing! And without a guardian, Adrian Eldrich’s former sanctum has become a warehouse of magical power up for grabs. The immortal witch Medea, leading some of Freedom City’s most notorious magical villains, prepares an all-out-assault on the stronghold of power, and brave heroes...   [click here for more]
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Astonishing Adventures - NetherWar 2: Pentagram Peril

Astonishing Adventures - NetherWar 2: Pentagram Peril


The Master Mage is dead and the NetherWar has begun as dark magic rises across Earth Prime! To preserve her place in the arcane hierarchy, the fiendish HellQueen has allied herself with the Factor Four to steal and destroy the Bloodstones of Vhoka to absorb their incredible power. The heroes must travel to the ends of the Earth to track the mystical thieves and stop their magical mistress before she...   [click here for more]
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Astonishing Adventures - NetherWar 3: Broken Strings

Astonishing Adventures - NetherWar 3: Broken Strings


The heroes are left confused as magical villains continue to hunt esoteric artifacts across the globe. Problems are brewing closer to home as a band of transforming robots begin terrorizing the city! But this animatronic assault is only a distraction to draw attention away from a series of bizarre, toy-themed attacks all over the city. Investigations will draw the heroes into children’s entertainment...   [click here for more]
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Astonishing Adventures - NetherWar 4: Bound by Gold

Astonishing Adventures - NetherWar 4: Bound by Gold


He's Baaaaaaack... In their effort to stop Toy Boy’s rampage, the heroes have inadvertently released the former Master Mage: Malador the Mystic, and now the dread Atlantean intends to bind the spirit of his dead rival, Adrian Eldritch, into an undead servant to aid his conquest of the world! With so much at stake, the heroes find an unlikely ally who has an agenda all her own....   [click here for more]
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Astonishing Adventures - The NetherWar Series Guide

Astonishing Adventures - The NetherWar Series Guide


Darkness looms and the dark powers of magic swell to bursting. The darkness has spent a decade preparing in silence, and now all the pieces are in place for NetherWar. The world needs heroes to tackle to rising tide of evil magic in this multi-part adventure for Mutants & Masterminds. But what kind of heroes can answer the call? The NetherWar Series Guide offers players...   [click here for more]
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Astonishing Adventures: Bite Club

Astonishing Adventures: Bite Club


The first rule of Bite Club is “Never tell the normies about Bite Club.” Strange things are afoot at the Claremont Academy, the premiere school for teen superheroes, as the school bullies and cool kids start turning up bewitched and drained of their vital fluids. Can the heroes figure out what sinister force has been recruiting the school’s freaks and geeks and transforming them into nocturnal...   [click here for more]
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Astonishing Adventures: Green Thumb, Black Heart

Astonishing Adventures: Green Thumb, Black Heart


Green Thumb, Black Heart The competitive world of college sports can have a significant impact on institutions of higher learning, and the colleges and universities of Freedom City are no different in that regard. The success of a sports program can bring in huge amounts of income from ticket sales, alumni donations, sponsorships, and licensing--enough for a college to overlook some...   [click here for more]
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Astonishing Adventures: Into the Idiot Box

Astonishing Adventures: Into the Idiot Box


Into the Idiot Box What begins as a normal day fighting crime becomes an impossible journey into a dimension of nostalgia-fueled television when a cosmic trickster demands the heroes relieve his boredom. As (bad) luck would have it, the trickster isn't the only force working against the team. Can they return reality to its regularly-scheduled programming? Or will they be trapped forever in...   [click here for more]
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Astonishing Adventures: NetherWar 5 - Three Made One

Astonishing Adventures: NetherWar 5 - Three Made One


Everything's Fine... Great, Even! Darkness has descended as a newborn god, Triune, begins transforming Earth-Prime into a hellish netherworld. But as Freedom City descends into hell, the heroes find themselves in a perfect heaven they may not even want to escape. Can they find their way back to the real world, rally their allies, and save the world in one final battle against the...   [click here for more]
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Astonishing Adventures: Nothing To Fear

Astonishing Adventures: Nothing To Fear


The air turns crisp and the leaves turn red, and all across Freedom City summer gives way to autumn. Residents break out their scarves and chat excitedly about the return of Starbase Coffee’s apple spice latte. And despite all good sense, everyone is excited for Halloween even after last year’s vicious attack by twin monster mavens, Madame Macabre and Silver Scream. Even with occasional disruptions...   [click here for more]
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Astonishing Adventures: Power Play

Astonishing Adventures: Power Play


Bizarre heists and gang warfare rock the city as a new criminal organization—the Black Rose Syndicate—begins to seize control of the underworld. But the Syndicate has far more ambitious plans and a secret weapon that will guarantee them control of not only the city’s criminal elements, but the city itself! Can the heroes strike a deal with the devil they know and locate the secretive leader...   [click here for more]
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Astonishing Adventures: Prodigal Sun

Astonishing Adventures: Prodigal Sun


The Flegere system was supposed to be the Lor Republic’s grand experiment. Blessed with not one but four habitable planets, its colonies attracted citizens from all corners of the Republic and beyond. But now that the Republic has fallen, the four worlds stand at the brink of war, the system’s star has turned red, and in the middle of it all Blackstar and his Blackguard attack without cause or...   [click here for more]
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Astonishing Adventures: Reign of Cats & Dogs

Astonishing Adventures: Reign of Cats & Dogs


Emerald City is truly going to the dogs! After a bizarre break-in and the discovery of a Silver Age hero hideout, the city is suddenly under siege as ordinary animals begin developing super powers and running amok! Can the heroes find the cause and put a safe conclusion to the Reign of Cats and Dogs? The Reign of Cats and Dogs is a lighthearted adventure for a team of 4-6 heroes of...   [click here for more]
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Astonishing Adventures: The Isle of Dr. Sersei

Astonishing Adventures: The Isle of Dr. Sersei


From ignored eco-activist to feared mad scientist, Dr. Sersei will save the world, even if it means unleashing a plague that could wipe out half of humanity! The heroes have located her secret island base, and the clock is ticking before virus-laden missiles blast off to change the Earth forever. Are superpowers any match an army of mercenaries and mutants, or will the heroes meet their end on the...   [click here for more]
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Astonishing Adventures: The Rise of the Tyrant

Astonishing Adventures: The Rise of the Tyrant


Trouble is afoot when a villainous master of puzzles begins a string of high-tech robberies assisted by... robot dinosaurs? But is this mask mastermind just a puppet, with a far more dangerous foe pulling his strings? Rise of the Tyrant is an introductory adventure for a team of 4-6 heroes of PL 10. The adventure is designed to bring new heroes together, introduce game concepts one step at a time,...   [click here for more]
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Astonishing Adventures: To the Moon!

Astonishing Adventures: To the Moon!


To the Moon! Sometimes life as a superhero means dealing with government corruption, making hard choices between right and wrong, and keeping the truth from your loved ones for their own protection. Then there are those times when your day is all about fighting animal-people, tracking down some stolen super-monkeys, teleporting to the Moon, and stopping an unruly—albeit brilliant—little...   [click here for more]
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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
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Danger Zones: Amusement Park

Danger Zones: Amusement Park


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "Buckle up, gentlebeings! This ride's about to get bumpy!" The smell of cotton candy and screams of delight can’t keep evil at bay, and the hall of horrors...   [click here for more]
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Danger Zones: Bank

Danger Zones: Bank


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "Yes, I'd like to make a ... withdrawal!" Clean suits, high ceilings, and slick marble floors may offer a sense of safety, but a man with a rubber mask...   [click here for more]
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Danger Zones: Bridge

Danger Zones: Bridge


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "There's an ongoing ... situation ... on the Big Bridge. Channel 5 Eye in the Sky recommends you take an alternate route." When your back’s against rush-hour...   [click here for more]
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Danger Zones: Convention Center

Danger Zones: Convention Center


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "ATTENTION NEMESIS-CON ATTENDEES..."   In a crowded convention center full of costumed supervillain look-alikes, who can tell which...   [click here for more]
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Danger Zones: Fast Food

Danger Zones: Fast Food


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. You want your justice with a side of fries? Evil doesn't take a break, and heroes never know when they'll need to stop a robbery during their day-job shift...   [click here for more]
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Danger Zones: Highways

Danger Zones: Highways


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "I feel the need...the need for SPEED!" Who has time for caution peeling down the asphalt at 65 MPH, wind in your hair and police sirens in your rearview...   [click here for more]
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Danger Zones: Hotel

Danger Zones: Hotel


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "Wait, do I hear bubbles? Are you... are you in the jacuzzi!? I’m freezing up here and you get a room?!" Like a home away from home, hotels provide rooms...   [click here for more]
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Danger Zones: Junkyard

Danger Zones: Junkyard


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "One hero's trash is another hero's BEATDOWN" Sooner or later, everything finds itself cast aside. Trash or treasure, Danger Zones: Junkyard remains...   [click here for more]
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Danger Zones: Lighthouse

Danger Zones: Lighthouse


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "Freedom Ledger Claims Old Lighthouse Not Haunted. Smarter Citizens Dubious."   Proud beacons standing eternal...   [click here for more]
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Danger Zones: Museum

Danger Zones: Museum


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "History has its eyes on you. So does security." Look but don’t touch, as history and culture are on display among sterile halls and hushed galleries. But the silence can’t...   [click here for more]
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Danger Zones: Parade Route

Danger Zones: Parade Route


Everyone Loves A Parade Take Pride in your city with this celebratory preview of the upcoming Danger Zones series of products for Mutants & Masterminds! Disaster looms, and heroes must survive danger from more than just the villains they face! Buildings topple, traffic roars past, and security meant to protect a building just as readily serves whoever holds the...   [click here for more]
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Danger Zones: Waterfront

Danger Zones: Waterfront


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "Something smells...fishy?" The crash of the ocean waves and cool salt breezes can wash your troubles away, but there’s nothing like a foghorn and bursts of diesel...   [click here for more]
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Emerald City

Emerald City


Emerald City Needs Heroes! Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG, Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! This set describes a growing Pacific Northwest metropolis where life was...   [click here for more]
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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald...   [click here for more]
Green Ronin Publishing  $11.95

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Emerald City Knights Chapter 1: Life in the Aftermath

Emerald City Knights Chapter 1: Life in the Aftermath


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes a PDF of Chapter 1 and Hero...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 3: Power Play

Emerald City Knights Chapter 3: Power Play


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 4: Sea Change

Emerald City Knights Chapter 4: Sea Change


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 5: Rise of the Masterminds

Emerald City Knights Chapter 5: Rise of the Masterminds


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Chapter 4 – Sea Change Emerald City Knights is a complete Mutants & Masterminds Third Edition...   [click here for more]
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Emerald City Knights Chapter 6: Into the Fire

Emerald City Knights Chapter 6: Into the Fire


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Chapter 4 – Sea Change Chapter 5 – Rise of the Masterminds Emerald City Knights is a complete...   [click here for more]
Green Ronin Publishing  $3.95

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many...   [click here for more]
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Freedom City Atlas #5: Providence Asylum

Freedom City Atlas #5: Providence Asylum


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.   In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures...   [click here for more]
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Freedom City Atlas 3: Freedom City Transit Authority

Freedom City Atlas 3: Freedom City Transit Authority


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city of heroes. Freedom...   [click here for more]
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Freedom City Atlas 4: Lantern Hill

Freedom City Atlas 4: Lantern Hill


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.   In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks...   [click here for more]
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Gadget Guides

Gadget Guides


Note: This book is currently available as part of a pre-order print bundle through the Green Ronin Web site. The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two...   [click here for more]
Green Ronin Publishing  $15.95

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Height of the Storm - A Mutants & Masterminds Novel

Height of the Storm - A Mutants & Masterminds Novel


Lindsey’s life changed the night she saw her beloved grandfather in his superhero guise for the first time. It changed again the day she got caught in a strange storm, and she took up her grandfather’s mantle as a protector. Diagnosed at a young age with a rare chronic illness, she must balance her family’s protectiveness against her desire to carry on their legacy and prevent a bitter...   [click here for more]
Green Ronin Publishing  $8.95

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Hero High, Revised Edition

Hero High, Revised Edition


High-school heroes! The Shadow Academy is on the loose downtown, but the prom is tonight and, worse yet, you’ve got a make-up test tomorrow! But then nobody said things were simple at Hero High! Teenaged superheroes have hard lives ... just ask them. After all, being a normal teenager is difficult enough: school, work, parents, friends, dating, and more without complicating matters by adding...   [click here for more]
Green Ronin Publishing  $17.95

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Idol Pursuits - A Mutants & Masterminds Novella

Idol Pursuits - A Mutants & Masterminds Novella


Alejandra Silvera thought her life was over after an IED in Iraq took her leg, thought so again when an accident at work covered her in a toxic spray of chemicals. But now she is invincible, which is good, because she just stole - er, liberated - a strange idol in a vigilante job gone wrong, and now all sorts of trouble is landing on her doorstep. Includes PDF and EPUB formats. About Michael...   [click here for more]
Green Ronin Publishing  $4.95

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Lancelot - A Mutants & Masterminds Novella

Lancelot - A Mutants & Masterminds Novella


Includes PDF, MOBI, and EPUB formats. The new hero is very helpful, assisting Britannia in putting down rampaging dinosaurs, and helping her rescue hostages. But as two nations escalate a simple question of borders into threatened war, their respective patriotic heroes come into conflict as well, and someone seems to be fanning the flames. Britannia finds herself questioning what this new hero's...   [click here for more]
Green Ronin Publishing  $4.95

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M&M Caper #1: Little League

M&M Caper #1: Little League


How much trouble can a bunch of kids be? Quite a lot, when those kids were once the members of the world-famous Freedom League and they still have their amazing array of super-powers! Even more when the "kid" in question is the extradimensional imp known as Quirk, who's looking to play a dangerous new game with the heroes of Freedom City. Little League is a Freedom City adventure...   [click here for more]
Green Ronin Publishing  $2.95

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M&M Caper #2: In a Strange Land

M&M Caper #2: In a Strange Land


Air Force One has disappeared over South America and it's up to your heroes to save the day! But through the terror and tribulations that await the players in the Lost World, they will discover greater dangers than they can imagine and will play for the ultimate stakes before their trials end... In a Strange Land is a Freedom City adventure for Mutants & Masterminds, intended for...   [click here for more]
Green Ronin Publishing  $2.95

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