Hack the Planet is 346 pages, full-color, and graphic-novel sized. There are 64+ pieces of art in the interior and it comes with optimized, highly usable PDFs (300dpi and 144 dpi for a lower-res file). Each PDF includes bookmarks, extensive hyperlinking, a reference section, layers, and an index.Hack the Planet is a cyberpunk tabletop roleplaying game about clawing power away from... [click here for more]
Never Knows Best is inspired by an anime called FLCL (Fooly Cooly) and wears this influence on its sleeve. This game and its rules focus on my own interpretation of the source material, rather than attempting to emulate the anime as closely as possible.
Never Knows Best (NKB) is a roleplaying game about middle school kids facing impending adulthood, growing up, and society’s—sometimes... [click here for more]
Retropunk is a cyberpunk, tabletop roleplaying game in which the players embody characters in a futuristic hybrid reality—where the digital and physical have merged. Everyone experiences a world beyond augmented reality through their neurochip, tech implanted at birth. But by hacking these ‘chips, they traverse this new reality free from monitoring.
Using this cloak of anonymity they... [click here for more]
Cascade is a supplement meant exclusively for The Veil, which means you will need a copy of it in order to make full use of this text.
In this world, technology continued to grow in leaps and bounds. Neurochips were just the beginning, allowing for every human to bridge the gap between the digital world and physical one. This new hybrid reality gave birth to a wave of technological advancement.... [click here for more]
Please note: this Quickstart was released prior to the release of The Veil: Cascade, in order to playtest some of the new mechanics. As such, this product doesn't fully reflect the final mechanical changes found in that book. But it should still give you an idea as to if the game is for you or not.
Glitch City is a Quickstart adventure consisting of premade characters, a small sample... [click here for more]
The room flickers in front of you for an instant like a PMP losing reception. You hear the hammer snap back on a cheap poly and you can almost smell the ozone as the bullet glides out of the chamber. The window flies apart in shatterproof shards the size of disembodied limbs. Your neurochip feeds you the trajectory of the unequivocal sentence of death speeding your way as your eyes swivel in their... [click here for more]
Kickstarter running from March 5-31st! Knocking on Heavens Door is an adventure starter where the characters are members of a manufactured middle class, called Imprints. They are bioengineered and so named because they are imprinted with genetic memories that allow them to have skills and talents they otherwise wouldn’t.
You play a crew of such Imprints with specialized... [click here for more]
204 pages, full-color, 39 pieces of art (B/W on #50 paper; standard and premium editions on #70), revised versions of each Uncanny Echo game (issues 0-9), and 45 pages of support text.Uncanny Echo is a tabletop roleplaying game which has altered the Powered by the Apocalypse engine,... [click here for more]
Worlds in Peril is a collaborative roleplaying game designed to bring a comic book world to life. Learn the rules to the game by reading the comic inside and follow along to create your own hero with the exact powers and abilities you want them to have by mixing and matching Origin stories and motivations. Test their limits and watch their powers expand and change as you push them to learn... [click here for more]