Title |
Publisher |
Price |
A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too little, and—well,... [click here for more] |
Arc Dream Publishing |
$9.99
|
 Character creation. Strategies and Tactics. Combat, conflicts, advantage, and collateral damage. Screwtape options. Sin and repentance. Death and despair. Demonic powers and aspects. And four panels of gorgeous art by Brett Barkley and Kurt Komoda. The Better Angels Game Moderator Screen is ready for your table.
This product comes in eight cardstock sheets that you can insert into the pockets of... [click here for more] |
Arc Dream Publishing |
$4.99
|
Black Devils Brigade is the first full-length adventure campaign for GODLIKE: Superhero Roleplaying in a World on Fire, the critically acclaimed game of deadly action and superheroic courage in World War 2. It lets your players become the Americans and Canadians who made up one of the deadliest outfits in the Allied armies, the First Special Service Force -- the Black Devils Brigade.... [click here for more] |
Arc Dream Publishing |
$19.99
|
THE VALLEY OF DEATH. June 1944. On the other side of the world the Allies are attacking Fortress Europa, but here in the Pacific a force of American sailors, soldiers and Marines drift toward yet another grim, rocky island. Yet another stronghold of the Japanese Empire. Yet another bloodbath. Your mission: SAIPAN. From the blood-soaked beaches to the devastation of Harakiri Gulch, you face enemies... [click here for more] |
Arc Dream Publishing |
$4.99
|
The Best Summer Vacation Ever
. . . and maybe the last!
A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them.
Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the United States to the other. You'll... [click here for more] |
Arc Dream Publishing |
$12.99 $9.09
|
The infamous magazine of Cthulhu Mythos gaming returns!
The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.
Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every... [click here for more] |
Arc Dream Publishing |
$5.99
|
Arc Dream Publishing is proud to present The Unspeakable Oath 21, the latest long-awaited installment in our more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.
The Unspeakable Oath 21 includes:
“The Dread Page of Azathoth,” an editor’s column by Shane Ivey.
“The Mock Auction,” a Tale of Terror by Adam... [click here for more] |
Arc Dream Publishing |
$4.99
|
A world of PASSION!
POWER!
And POORLY-CONSIDERED PHILOSOPHIES!
Welcome to the future. The economy’s in a coma, civil order runs on inertia, and biotech ‘superpowers’ are so cheap that bus station schizophrenics are getting ’em. Huge storms ravage the coasts and the US is under martial law. Even the Internet is unreliable.
What do you do?
How do... [click here for more] |
Arc Dream Publishing |
$14.99
|
Grim War is a Wild Talents roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all.
<o:p>Written by Wild Talents co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, Grim War introduces a fascinating and weird new system of spirit-summoning magic. Sorcerous characters can wield fantastic power—if... [click here for more] |
Arc Dream Publishing |
$17.99
|
ENNIE AWARD NOMINEE FOR BEST WRITING, BEST SETTING AND PRODUCT OF THE YEAR!
The Heroes and Villains of a Strange Century!
Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee.
"Stony" Joe Smithson, the honest London boxer, transformed into living rock.
Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie.
The Lady Mirabel, who by darkness defends... [click here for more] |
Arc Dream Publishing |
$19.99
|
A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too little, and—well,... [click here for more] |
Arc Dream Publishing |
$19.99
|
"So... this is amazing. Like, one of the 10 best RPGs I've ever read amazing. Hilarious and smart and just really well written.
"Anyway, I'll stop gushing. But great job. I'm really glad I supported this Kickstarter."
—Marc Sollinger via Kickstarter.com
An epic campaign of supervillainy—for the kids!
A demon gave you superpowers.... [click here for more] |
Arc Dream Publishing |
$19.99
|
ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book!
“A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation... [click here for more] |
Arc Dream Publishing |
$19.99
|
Silver Ennie Award winner for Best Supplement, 2016.
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s... [click here for more] |
Arc Dream Publishing |
$19.99
|
The Past Is Bloody Teeth…Which Still Hunger
Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils... [click here for more] |
Arc Dream Publishing |
$4.99
|
Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse:
"The Color of Dust" by Laurel Halbany.
"PAPERCLIP" by Kenneth Hite.
"A Spider With Barbed-Wire Legs" by Davide Mana.
"Le Pain Maudit" by Jeff C. Carter.
"Cracks in the Door" by Jason Mical.
"Ganzfeld Gate" by Cody Goodfellow.
"Utopia"... [click here for more] |
Arc Dream Publishing |
$9.99
|
Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
|
This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta... [click here for more] |
Arc Dream Publishing |
$29.99
|
The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior (8.5" high by 11" wide)
Panel... [click here for more] |
Arc Dream Publishing |
$4.99
|
Innocence Feeds Appalling Appetites
In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—”... [click here for more] |
Arc Dream Publishing |
$4.99
|
WHEN FIREPOWER FAILS.
"Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission.... [click here for more] |
Arc Dream Publishing |
$4.99
|
PLACES, LIKE PEOPLE, GO WRONG
They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom.... [click here for more] |
Arc Dream Publishing |
$4.99
|
If we look too deeply into the roiling chaos of reality, chaos may look back.
The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military.
A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE SKY’S THE LIMIT
A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska.
Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,... [click here for more] |
Arc Dream Publishing |
$4.99
|
A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it.
This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old... [click here for more] |
Arc Dream Publishing |
$2.99
|
"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without... [click here for more] |
Arc Dream Publishing |
$9.99
|
Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller.
These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can.... [click here for more] |
Arc Dream Publishing |
$9.99
|
Winner of the Gold ENnie Award for Best Supplement, 2020
Mystery Attracts Mystery
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.... [click here for more] |
Arc Dream Publishing |
$19.99
|
ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)!
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often... [click here for more] |
Arc Dream Publishing |
$49.98
|
Judges and jury.
Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force.
Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,... [click here for more] |
Arc Dream Publishing |
$3.74
|
"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without... [click here for more] |
Arc Dream Publishing |
$9.99
|
Even Death Has a Half-Life
Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose.... [click here for more] |
Arc Dream Publishing |
$4.99
|
It is July 1943, and the greatest naval armada the world has ever seen is driving through the night toward Sicily. Before it gets there, a small team of American Talents and veteran British soldiers has a critical mission to accomplish behind enemy lines -- find and neutralize Mjollnir, a superhuman German Ubermensch capable of sinking the mightiest Allied ships with a glance. Donar's Hammer... [click here for more] |
Arc Dream Publishing |
$4.99
|
Written by Godlike, author Dennis Detwiller (multiple Origins Award winner for Delta Green, Delta Green: Countdown, The Hills Rise Wild and more), Talent Operations Command Intelligence Bulletin No. 2: Talent Operations Groups is a player-oriented manual detailing the training, tactics, weapons, and experiences of superpowered Talents caught up in the grimmest war in history.... [click here for more] |
Arc Dream Publishing |
$4.99
|
In the vastness of the Pacific . . . . . . The Devil's Own wait for the enemy. The Talent forces of the U.S. Marines hold the line. As the eye of the world focuses on Europe, you and your compatriots do your best to stem the tide of the Japanese war machine in the Pacific. No equipment, no replacements, and no support -- you are on your own, except for your fellow Marines. The world looks... [click here for more] |
Arc Dream Publishing |
$4.99
|
“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.”
Franklin D. Roosevelt November 10, 1941
At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them apart from the rest of... [click here for more] |
Arc Dream Publishing |
$19.99
|
"It wasn't hell. It was the courtyard of hell. It was a maelstrom of noise and hot, splitting steel... the rattling of machine guns never stops... wounded men refuse to leave, and the men don't want to be relieved after seven days and seven nights... the battlefield is still an appalling thing to see, in its mud, ruin, dead, and its blight and desolation."
--Matthew... [click here for more] |
Arc Dream Publishing |
$14.95
|
“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940
PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN!
Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi... [click here for more] |
Arc Dream Publishing |
$9.99
|
Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. Monsters and Other Childish Things is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters... [click here for more] |
Arc Dream Publishing |
$14.99
|
Cosmic terrors for every table!
OLD ONES RISING compiles issues 18 through 21 of The Unspeakable Oath, the Ennie Award-winning magazine of Cthulhu Mythos role-playing games. It includes:
Eight ready-to-play scenarios:
For Call of Cthulhu, “Dog Will Hunt,” “Suited and Booted,” “She Just Couldn’t Stay Away (No, No),” and... [click here for more] |
Arc Dream Publishing |
$19.99
|
THE SKIES ARE DIM ALWAYS SINCE THE MAKER DIED
In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely... [click here for more] |
Arc Dream Publishing |
$19.99
|
The REIGN Enchiridion contains the essential rules for Greg Stolze’s fantasy roleplaying game “REIGN: A Game of Lords and Leaders.”
REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete... [click here for more] |
Arc Dream Publishing |
$9.99
|
Play the heroes and villains of a Strange century!
Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee.
"Stony" Joe Smithson, the honest London boxer transformed into living rock.
Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie.
The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag.
When the victims and enthusiasts... [click here for more] |
Arc Dream Publishing |
$19.99 $13.99
|
ENNIE AWARD NOMINEE: Best Writing, Best Setting, and Product of the Year!
Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie .... [click here for more] |
Arc Dream Publishing |
$19.99
|
Have You Found the Yellow Sign?
"I was turning to go into the dining-room when my eye fell upon a book bound in serpent skin, standing in a corner of the top shelf of the last bookcase." —Robert W. Chambers, "The Yellow Sign"
The King in Yellow. Robert W. Chambers’ unearthly book has inspired millions of shivering readers since the death of the Gilded Age. This beautiful,... [click here for more] |
Arc Dream Publishing |
$24.99
|
The Heart of the Haunted Sea
The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers there to quell the demon’s wrath. Untold treasure is said to just be lying there. Are your heroes bold or ruthless enough to claim it?
Written by Shane Ivey and illustrated... [click here for more] |
Arc Dream Publishing |
$4.99
|
Welcome to the Land of Dreams
From a squalid New York drug den to the spectral ruins of Sarkomand . . .
From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . .
From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . .
All the wonders of dream await—and all the terrors of nightmare, too.
The Sense of the Sleight-of-Hand Man is a full-length... [click here for more] |
Arc Dream Publishing |
$19.99
|
A Hunt, a Feast, and an Undying Evil
The adventurers have journeyed uncounted miles to the vast plains of the Sunlands. A merchant in a faraway city told them that a great treasure rests in an ancient, cursed ruin called Juakufa. Where can the ruin be found? What is the nature of the supposed curse? What dangers lurk along the way? What are the Hyena Giants? And what were the mysterious Not Heres?... [click here for more] |
Arc Dream Publishing |
$4.99
|