Archive is a collection of adventure sites, NPCs, and events ripped right out of history and perfect for your campaign. It’s a 266-page book with 80 subjects. All have everything you need to make them come alive at your table: sights, smells, history, local color, and even plot hooks and ideas to help you adapt them to your campaign setting.
Need a villain? Throw your PCs against a... [click here for more]
Three one-session RPGs, each with a full adventure, a simple rules set, and pregenerated characters!Norse Ivory. 994 A.D. The PCs are Normans: descendants of Vikings who seized territory in France a century before. Now their duke has sent them north to the frozen land of their pagan ancestors. They will travel to the edge of the known world in the company of actual... [click here for more]
Collect magical sea shantiesSing songs with your friends around the tableProtect the crew from the catastrophes your actions unleash
It’s 1880. You are sailors and scholars traveling the world’s sea lanes to document the dying art of the sea shanty. Commercial sail is obsolete in the face of steam technology,... [click here for more]
The best stories, settings, and NPCs are often inspired by the real world. This book will take you from endless wastes to soaring palaces, through thrilling events and heart-stopping disasters, and introduce you to figures both treacherous and heroic.
Need a military commander? Have a look at some of history's most colorful generals, like Lamachus, Tomyris, or Götz von Berlichingen. Need a barren... [click here for more]