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Ninth World Bestiary 3 FREE PREVIEW

Ninth World Bestiary 3 FREE PREVIEW


This is a free preview. You can also get the entire book. 150 new creatures and characters as dangerous as they are imaginative For a billion years this Earth has teemed with life. Nature has crafted innumerable species—and thousands more have been shaped by the prior worlds. There is no end, it seems, to the variety of life to be encountered in the Ninth World. And all of it is interesting,...   [click here for more]
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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Ninth World Guidebook FREE PREVIEW

Ninth World Guidebook FREE PREVIEW


This is a FREE PREVIEW of The Ninth World Guidebook. You can also get the complete book. The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements—...   [click here for more]
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No Safe Place: A Predation Scenario

No Safe Place: A Predation Scenario


Two little girls get sick after visiting a SATI resort on Eddis Island, and their reports of furry dinosaurs aren't believed by anyone. Desperate for answers, the family turns to your team to find out what happened on Eddis Island, and to make sure it doesn't happen again. No Safe Place is an adventure for Predation, a Cypher System Setting. It requires the use of the Predation campaign setting...   [click here for more]
Monte Cook Games  $0.99

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NPC Deck

NPC Deck


Breathe life into an infinite variety of NPCs—for any campaign! Putting together a new adventure or campaign? GMing an impromptu encounter? Got a game session that’s gone in an entirely unexpected direction? In almost any gamemastering situation, one of the greatest challenges is coming up with nonplayer characters (NPCs) that are interesting, unique, and fleshed out—particularly...   [click here for more]
Monte Cook Games  $7.99

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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time....   [click here for more]
Monte Cook Games  $60.00 $9.99

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Numenera Artifact Deck

Numenera Artifact Deck


One Hundred New Artifacts in a Convenient Deck In the Ninth World, artifacts are items of ancient mystery and power. Compared to cyphers, they're relatively permanent and often have straightforward applications. But their workings are incomprehensible—a device powered by transdimensional siphons using nanotechnology to rewrite reality on the subatomic level often appears more magic than machine....   [click here for more]
Monte Cook Games  $7.99

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Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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Numenera Character Options 2 FREE PREVIEW

Numenera Character Options 2 FREE PREVIEW


This is a free preview of Numenera Character Options 2. You can also get the complete book. Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the...   [click here for more]
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Numenera Character Options FREE PREVIEW

Numenera Character Options FREE PREVIEW


This is a FREE PREVIEW of Numenera Character Options. You can also get the complete book. The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.”...   [click here for more]
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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the...   [click here for more]
Monte Cook Games  $7.99

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Numenera Creature Deck 2

Numenera Creature Deck 2


Scores of foes at your fingertips—and your convenience! Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 weird and wondrous creatures of the Ninth World, drawn from The Ninth World Bestiary 2, Into the Night, Into the Deep, and Into the Outside....   [click here for more]
Monte Cook Games  $7.99

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Numenera Creature Deck 3

Numenera Creature Deck 3


The easiest way to build and run Ninth World encounters Populate your encounters with weird and wondrous Ninth World creatures quickly and easily. Generate them randomly from a selection you build. Or create encounters on the fly. Then give your players a look at the foes they face. This deck contains 99 weird and wondrous creatures of the Ninth World, drawn from the Ninth World Bestiary...   [click here for more]
Monte Cook Games  $7.99

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Numenera Cypher and Creature Deck Expansion

Numenera Cypher and Creature Deck Expansion


Turn up your decks to eleven! The Numenera Creature Deck and Numenera Cypher Deck are incredible resources for GMs, saving valuable time during game prep and at the table. And both have been followed by sequel decks (Numenera Creature Deck 2 and Numenera Cypher Deck 2), doubling the number of creatures and cyphers available. So where do you go from there? With the Numenera Cypher and...   [click here for more]
Monte Cook Games  $5.99

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Numenera Destiny

Numenera Destiny


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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Numenera Discovery

Numenera Discovery


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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Numenera Discovery and Destiny FREE PREVIEW

Numenera Discovery and Destiny FREE PREVIEW


This is a free preview. The full versions of Numenera Discovery and Numenera Destiny are available now. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They...   [click here for more]
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Numenera GM Screen

Numenera GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see over to the gaming table beyond. On the outside, four pages of glorious full-page Numenera artwork, with four alternate panels, identical to the others but sporting the Numenera logo. You decide where (or if) the logo appears on your GM screen by swapping...   [click here for more]
Monte Cook Games  $1.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Numenera Player's Guide

Numenera Player's Guide


Amazing characters, the wondrous Ninth World, and the game rules to explore it with. Create characters, explore the Ninth World, and learn the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to-access...   [click here for more]
Monte Cook Games  $7.99

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Ohunkakan: The Living Myths

Ohunkakan: The Living Myths


An Ever-Changing Land of Myth and Power The old stories still live. Tale-tellers practice their art, the constant flux of their tellings and retellings weaving an ever-changing tapestry of myth that shapes the fabric of reality. Landmarks, villages, and even the patterns of stars shift across the landscape, the familiar freely mixes with the mythic, and elements of dim ages stubbornly persist alongside...   [click here for more]
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Original Numenera Corebook Legacy Content

Original Numenera Corebook Legacy Content


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
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Post-Apocalyptic Genre

Post-Apocalyptic Genre


Document updated to version 1.2 with improved formatting and source notes for foci that are not in the CSR corebook. This product is inspired by the four genres presented in the Cypher System Rulebook by Monte Cook Games and by the absence in that book of the popular post-apocalyptic genre. Presented here are not just ideas for how the post-apocalyptic world can look like (you probably have...   [click here for more]
Monte Cook Games  $2.50

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Pre-Gens, Foci & Adventure Seeds 1

Pre-Gens, Foci & Adventure Seeds 1


Here in you will find nine pre-gens that can be used to get you started as well as three adventures seeds. Also I put forth my hand at creating some new FOCI specifically with Unmasked (Cypher System) in mind. I’m hoping this is the 1st of many more items that I will put up for your consumptions. Please any feedback would be greatly appreciated. This product was designed with Unmasked in mind,...   [click here for more]
Monte Cook Games  $3.50

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Predation

Predation


A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
Monte Cook Games  $17.99

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Predation FREE PREVIEW

Predation FREE PREVIEW


This is a free preview of Predation. You can also get the complete book. A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of...   [click here for more]
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Predation: The Age of Crest and Bone

Predation: The Age of Crest and Bone


A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
Monte Cook Games  $1.99

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Priests of the Aeons

Priests of the Aeons


Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or even the complete perception—of the spider,...   [click here for more]
Monte Cook Games  $17.99

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Priests of the Aeons FREE PREVIEW

Priests of the Aeons FREE PREVIEW


This is a free preview of Invisible Sun. You can also get the complete book. Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond...   [click here for more]
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Sea Of Time

Sea Of Time


Sea of Time brings an exciting full time travel setting to the Cypher System. Explore all of history through mysterious doorways in time, construct time gates, or forge new paths in your own time machine. Discover the power in historical artefacts cyphers and fight anachronisms; nightmare creatures that have escaped from another time. In addition to full rules for using time travel in your games,...   [click here for more]
Monte Cook Games  $6.49

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Slaves of the Machine God

Slaves of the Machine God


Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone adventures—all in a 144-page hardcover, complete with a double-sided poster map. Relics...   [click here for more]
Monte Cook Games  $14.99

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Slaves of the Machine God FREE PREVIEW

Slaves of the Machine God FREE PREVIEW


This is a free preview of Slaves of the Machine God. You can also get the complete book! Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone...   [click here for more]
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Strange Creatures of the Ninth World

Strange Creatures of the Ninth World


The Strange and The Strange Bestiary introduce scores of creatures compatible with Numenera, many of which look and seem as if they stepped right out of the Ninth World! Using creatures from The Strange in your Numenera campaign is super-easy--the rules require almost no conversion work. Strange Creatures of the Ninth World gives you advice...   [click here for more]
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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master...   [click here for more]
Monte Cook Games  $9.99

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Swordbreakers

Swordbreakers


An Elite Organization of The Strange Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn. Swordbreakers: An Elite Organization of the Strange...   [click here for more]
Monte Cook Games  $2.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79 $0.59

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera FREE PREVIEW

Technology Compendium: Sir Arthour’s Guide to the Numenera FREE PREVIEW


This is a FREE PREVIEW of Technology Compendium: Sir Arthour's Guide to the Numenera. You can also get the complete book! Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of...   [click here for more]
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The Amber Monolith (Numenera Fiction)

The Amber Monolith (Numenera Fiction)


All glory to the originators of truth and understanding. Praise to the innovators of steel and synth. Praise to the shapers of flesh, of bone, and of mind. Glory to those who re-sculpted the sustaining earth and the life-giving sun. Praise to the senders of signals, who even now whisper into machine ears and give life to the inanimate. Praise to those who...   [click here for more]
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The Case of the Gloombeast

The Case of the Gloombeast


Waking up in an abandoned mansion, six individuals of disparate goals must work together to solve the mystery of the dangerous trouble that is plaguing the city of Vruebrard. Conspiracies abound with multiple groups operating in the shadows to control the hidden power of the city, and possibly to some more nefarious end. All this, and the possibility of a terrible legendary monster: the gloombeast....   [click here for more]
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The Cawdor Complex

The Cawdor Complex


Welcome to the Cretaceous For almost a hundred years, since the Last Commute, the people of Grevakc have been trapped in the Cretaceous period. Now a man calling himself Rados, working in a forgotten compound built deep within a jungle volcano, claims to have solved the problem that brought time travel to an end. Both SATI and the Butterflies have caught wind of Rados’s boasts, and both factions...   [click here for more]
Monte Cook Games  $4.99

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The Dark Spiral FREE PREVIEW

The Dark Spiral FREE PREVIEW


This is a FREE PREVIEW of The Dark Spiral. You can also get the complete book! A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth! Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction...   [click here for more]
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The Devil's Spine

The Devil's Spine


Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps...   [click here for more]
Monte Cook Games  $9.99

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The Devil's Spine FREE PREVIEW

The Devil's Spine FREE PREVIEW


This is a FREE PREVIEW of The Devil's Spine. You can also get the complete book. Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness?...   [click here for more]
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The Estate Dossiers

The Estate Dossiers


A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission. The package contains the following dossiers and other props, written...   [click here for more]
Monte Cook Games  $1.99

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The Hum

The Hum


The Hum (from Wikipedia): The Hum is a phenomenon, or collection of phenomena, involving widespread reports of a persistent and invasive low-frequency humming, rumbling, or droning noise not audible to all people. The Grand Bavarian Hotel was once frequented by Gilded Age luminaries like Theodore Roosevelt, Harry Houdini, and even Nikola Tesla. Now, after decades of neglect, it’s enjoying a...   [click here for more]
Monte Cook Games  $4.99

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The Machine God's Temple

The Machine God's Temple


The Machine God's Temple is an adventure for Cypher System, designed with a science-fantasy setting in mind. Players will explore the temple of an ancient and powerful machine mind. They must bypass the defenses of the temple-including but not limited to automatons, a maze of teleporters, and the retrieval of the parts of a lost key. Having done this, they will stand before the machine god to make...   [click here for more]
Monte Cook Games  $2.99

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The Nightcraft

The Nightcraft


A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, or flew from Earth out into the night. Some of these craft remain in the Ninth World, lost deep within ancient ruins, buried...   [click here for more]
Monte Cook Games  $2.99

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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