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Worlds Numberless and Strange FREE PREVIEW

Worlds Numberless and Strange FREE PREVIEW


This is a FREE PREVIEW of Worlds Numberless and Strange. You can also get the complete book. What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous...   [click here for more]
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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99

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When Worlds Collide: Converting Numenera and The Strange

When Worlds Collide: Converting Numenera and The Strange


Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting? The system—the “game engine,” if you will— behind both The Strange and Numenera...   [click here for more]
Monte Cook Games  $3.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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Weird Discoveries FREE PREVIEW

Weird Discoveries FREE PREVIEW


This is a FREE PREVIEW of Weird Discoveries: Ten Instant Adventures for Numenera. You can also get the complete book. A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours...   [click here for more]
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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall...   [click here for more]
Monte Cook Games  $2.99

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Unmasked: In the City

Unmasked: In the City


Superpowers and Horror in a Dark Eighties Everyone loves Patty. Top of the class. Student council. Debate club president. Unashamed trekkie. But her boyfriend Robert is another matter—violent and troubled. And secretly, you and your friends know, a prodigy. Trouble is brewing—trouble bigger than you find in Boundary Bay. Because Robert’s family has some dark connections, and when...   [click here for more]
Monte Cook Games  $2.06

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Unmasked FREE PREVIEW

Unmasked FREE PREVIEW


This is a free preview. Unmasked will be available in late November. Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something...   [click here for more]
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Unmasked

Unmasked


Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve...   [click here for more]
Monte Cook Games  $12.41

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Underground Road

Underground Road


Underground Road introduces your players to Lady Farran in a subtle way. Tasked with exploring a recently discovered underground tunnel under her Castle, they have the chance to discover something about the mysterious boggins and gain the trust of her patron to participate in more important movements towards freedom for all. Requires the use of the Gods of the Fall campaign setting from Monte Cook...   [click here for more]
Monte Cook Games  $2.00

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Trap of Artifacts

Trap of Artifacts


Useable for both Fantasy games (with the Cypher System Rulebook) and Gods of the Fall games, Trap of Artifacts is a mini-adventure where the party has joined a salvage guild are readyt to plumb the depths of the Deeps for gold and magic, but a traitor has sold them out before they have even taken their firt step into the darkness. A great beginning adventure for both tier...   [click here for more]
Monte Cook Games  $1.50

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Torment: Tides of Numenera—The Explorer's Guide FREE PREVIEW

Torment: Tides of Numenera—The Explorer's Guide FREE PREVIEW


This is a free preview of Torment: Tides of Numenera—The Explorer's Guide. You can also get the complete book. Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment....   [click here for more]
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Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide


Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants...   [click here for more]
Monte Cook Games  $14.99

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The Wonder Vault Heist

The Wonder Vault Heist


The Wonder Vault-A marvel built upon the ruins of a high-tech fortress left by the mysterious ancients. Now, it's run by a sinister syndicate who rents the space out for thieves to store and protect their ill-gotten gains. And you're going to rob it. But it's not that simple, as the powers of the vault bend time and space to prevent you from breaking in, and the syndicate has its own defenses and...   [click here for more]
Monte Cook Games  $2.99

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The Way of the Dinosaur: Converting Predation for Numenera and The Strange

The Way of the Dinosaur: Converting Predation for Numenera and The Strange


Loot the Cretaceous for your Numenera or The Strange game! Looking for an incredible new recursion for your game of The Strange? Hoping to introduce genetically engineered, cybernetic-enhanced dinosaurs into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure. Predation uses the Cypher System—the same “game...   [click here for more]
Monte Cook Games  $1.99

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The Thief, the Clave, and the Ultimatum

The Thief, the Clave, and the Ultimatum


You Could Be Playing Five Minutes From Now with this Instant Adventure! A powerful entity of the prior worlds threatens to destroy the clave of Naraderan unless the people turn over an artifact called the Raft. But there's a problem: Someone has stolen the Raft, and it's up the PCs to track down the thief in a vast and ancient ruin. In return, the Aeon Priests of Naraderan promise the PCs a single...   [click here for more]
Monte Cook Games  $2.99

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The Strange GM Screen

The Strange GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond. On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your...   [click here for more]
Monte Cook Games  $1.99

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The Strange Creature Deck

The Strange Creature Deck


100 Strange, scary, dangerous, and just plain weird creatures from the Shoals of Earth! Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. The Strange Creature Deck contains 100 of the most commonly encountered creatures from the shoals of Earth, drawn from both The Strange corebook and...   [click here for more]
Monte Cook Games  $7.99

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The Spire of the Hunting Sound Quickstart Adventure

The Spire of the Hunting Sound Quickstart Adventure


An Awesome Adventure, Quickstart Rules, and Pregenerated Characters Ready to Play! A roiling green desert haunted by invisible beasts. A game that consumes those that play. Faceless automatons from another world, and a tower of living sound. The characters have survived the hijacking of the airship Aelestrian, but can they survive the unknown reaches of the Ninth World in which they find themselves?...   [click here for more]
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The Octopi of the Ninth World

The Octopi of the Ninth World


The Secrets of a Billion-Year Empire If the seas have a ruler, it is the octopus. Their empire has outlived the eight Prior Worlds and spans the world’s oceans—all ruled by their queen. Discover the secrets of the Ninth World’s most ancient and, though it is known to few, pervasive cultures. Face off against the aggressive octopi of the Bay of Peyclin, who are secretly building...   [click here for more]
Monte Cook Games  $2.99

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The Ninth World Bestiary FREE PREVIEW

The Ninth World Bestiary FREE PREVIEW


This is a FREE PREVIEW of The Ninth World Bestiary. You can also get the complete book. "One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully...   [click here for more]
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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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The Nightcraft

The Nightcraft


A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, or flew from Earth out into the night. Some of these craft remain in the Ninth World, lost deep within ancient ruins, buried...   [click here for more]
Monte Cook Games  $2.99

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The Machine God's Temple

The Machine God's Temple


The Machine God's Temple is an adventure for Cypher System, designed with a science-fantasy setting in mind. Players will explore the temple of an ancient and powerful machine mind. They must bypass the defenses of the temple-including but not limited to automatons, a maze of teleporters, and the retrieval of the parts of a lost key. Having done this, they will stand before the machine god to make...   [click here for more]
Monte Cook Games  $2.99

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The Infinity Shift

The Infinity Shift


Welcome to the High Frequency Active Auroral Research Program! They call it HAARP. You call it the rear end of a two-year duty shift at the United States Air Force base in Gakona, Alaska. Nothing ever happens at HAARP—or at least nothing used to happen. Until today. Today they fired up Test #24114, designated BROWNCOW. And now everything happens there. Like, literally everything. All at once....   [click here for more]
Monte Cook Games  $4.99

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The Devil's Spine FREE PREVIEW

The Devil's Spine FREE PREVIEW


This is a FREE PREVIEW of The Devil's Spine. You can also get the complete book. Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness?...   [click here for more]
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The Devil's Spine

The Devil's Spine


Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps...   [click here for more]
Monte Cook Games  $9.99

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The Case of the Gloombeast

The Case of the Gloombeast


Waking up in an abandoned mansion, six individuals of disparate goals must work together to solve the mystery of the dangerous trouble that is plaguing the city of Vruebrard. Conspiracies abound with multiple groups operating in the shadows to control the hidden power of the city, and possibly to some more nefarious end. All this, and the possibility of a terrible legendary monster: the gloombeast....   [click here for more]
Monte Cook Games  $2.99

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The Amber Monolith (Numenera Fiction)

The Amber Monolith (Numenera Fiction)


All glory to the originators of truth and understanding. Praise to the innovators of steel and synth. Praise to the shapers of flesh, of bone, and of mind. Glory to those who re-sculpted the sustaining earth and the life-giving sun. Praise to the senders of signals, who even now whisper into machine ears and give life to the inanimate. Praise to those who...   [click here for more]
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Teratology FREE PREVIEW

Teratology FREE PREVIEW


This is a free preview of Teratology. You can also purchase the complete book. It cost many lives—even many souls—to bring you this book. When asked how many beings live in the Actuality, the famed trailblazer Taramoc Eslin answered with characteristic aplomb: “All of them.” No book could possibly catalog every creature everywhere, but her masterwork is the most...   [click here for more]
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Teratology

Teratology


It cost many lives—even many souls—to bring you this book. When asked how many beings live in the Actuality, the famed trailblazer Taramoc Eslin answered with characteristic aplomb: “All of them.” No book could possibly catalog every creature everywhere, but her masterwork is the most comprehensive volume to date; the greatest resource on the creatures of the Actuality ever...   [click here for more]
Monte Cook Games  $18.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera FREE PREVIEW

Technology Compendium: Sir Arthour’s Guide to the Numenera FREE PREVIEW


This is a FREE PREVIEW of Technology Compendium: Sir Arthour's Guide to the Numenera. You can also get the complete book! Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of...   [click here for more]
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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Strange Creatures of the Ninth World

Strange Creatures of the Ninth World


The Strange and The Strange Bestiary introduce scores of creatures compatible with Numenera, many of which look and seem as if they stepped right out of the Ninth World! Using creatures from The Strange in your Numenera campaign is super-easy--the rules require almost no conversion work. Strange Creatures of the Ninth World gives you advice...   [click here for more]
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Somorrah in Soulrest

Somorrah in Soulrest


In the Cypher System's Gods of the Fall fantasy game, Somorrah is a nexus of physical light and dark while being a bastion of freedom and relative safety. In the land of the dead called Soulrest, the city is a twisted mirror where one wrong step can lose a soul their free will. Discover the city anew ... from a different point of view. New monsters like the Neveri Pod or the Dylph. New locations...   [click here for more]
Monte Cook Games  $2.49

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Slaves of the Machine God FREE PREVIEW

Slaves of the Machine God FREE PREVIEW


This is a free preview of Slaves of the Machine God. You can also get the complete book! Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone...   [click here for more]
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Slaves of the Machine God

Slaves of the Machine God


Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone adventures—all in a 144-page hardcover, complete with a double-sided poster map. Relics...   [click here for more]
Monte Cook Games  $14.99

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Skein of the Blackbone Bride

Skein of the Blackbone Bride


A Simple Mission into the Black Riage. . . "No cypher unturned." That's the motto of the Slying Seskiis, a group whose members can hunt down, break down, or recover anything or anyone from anywhere. Traveling into the Black Riage to bring home the body of a wealthy patron's deceased daughter is almost beneath your skills. But perhaps there's more to this commission than meets the eye? Skein...   [click here for more]
Monte Cook Games  $4.99

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Shadewalker

Shadewalker


Every few years, the Shadewalker lifts itself from torpor and rambles to a new location—which forces the citizens of Shadewalker Shanty, the trading settlement that has built up under the Shadewalker’s protective bulk, to relocate their town. For the first time in memory, though, the Shadewalker has done something different. Is the giant machine leading the town into danger? Or becoming...   [click here for more]
Monte Cook Games  $3.99

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Secrets of Silent Streets FREE PREVIEW

Secrets of Silent Streets FREE PREVIEW


This is a free preview of Secrets of Silent Streets. You can also get the complete book! The City of Notions. The Heart of Indigo. The Center of the Real World. Like any metropolis in any realm, Satyrine isn’t one city but many. Even a vislae can’t know the entirety of it, no matter how many lives they live there. Fartown, the Marquis Quarter, the Strangeglass District, the...   [click here for more]
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Secrets of Silent Streets

Secrets of Silent Streets


The City of Notions. The Heart of Indigo. The Center of the Real World. Like any metropolis in any realm, Satyrine isn’t one city but many. Even a vislae can’t know the entirety of it, no matter how many lives they live there. Fartown, the Marquis Quarter, the Strangeglass District, the Hollows, and the vast abandoned stretches—all offer different experiences and moods as well...   [click here for more]
Monte Cook Games  $18.99

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Samurai on Kaiju Island

Samurai on Kaiju Island


A mysterious island appears of the coast of feudal Japan. Can the heroes discover its secrets before it vanishes forever? Read the review on Enworld This adventure plots a group of samurai against an enigmatic island filled with bizarre creatures and monsters. As the party explores the island they discover the horrible truth about the slumbering giant monster...   [click here for more]
Monte Cook Games  $1.99

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Priests of the Aeons FREE PREVIEW

Priests of the Aeons FREE PREVIEW


This is a free preview of Invisible Sun. You can also get the complete book. Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond...   [click here for more]
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Priests of the Aeons

Priests of the Aeons


Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or even the complete perception—of the spider,...   [click here for more]
Monte Cook Games  $17.99

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Original Numenera Corebook Legacy Content

Original Numenera Corebook Legacy Content


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
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Orian Fantasy Race Descriptors

Orian Fantasy Race Descriptors


Welcome to the book of Orian Fantasy Races! This book serves three core functions. First and foremost, it aims to create rules and mechanics for thirteen fantasy races. Second, it hopes to create flavorful descriptions of each of the races to inspire players and gamemasters alike. The third, and final purpose, is to minimize the work and maximize the fun of playing a fantasy game. The races included...   [click here for more]
Monte Cook Games  $3.50

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Numenera Player's Guide

Numenera Player's Guide


Amazing characters, the wondrous Ninth World, and the game rules to explore it with. Create characters, explore the Ninth World, and learn the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to-access...   [click here for more]
Monte Cook Games  $7.99

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