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In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
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 Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
$19.99
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 The perfect starting point for discovering the Ninth World!
Nestled in the thick forest of the Glimmering Valley, a few dozen buildings surround an ancient structure and a pair of crystal monoliths. This village of Neandran enjoys a peaceful, agrarian life. The bold or restless might occasionally head into the woods to find the Dreaming Cubes, see the River Ring, or maybe visit the Old Witch in... [click here for more] |
Monte Cook Games |
$17.99
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This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play.
THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played... [click here for more] |
Monte Cook Games |
$9.99
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A handy and inexpensive way for every player to have their own overview of the setting and key game rules.
This 32-page book gives you a detailed look at the alternate Appalachia setting of the Old Gods of Appalachia Roleplaying Game; guides you through character creation and the basic rules of the game; and includes other information commonly referenced by players. It even includes... [click here for more] |
Monte Cook Games |
$7.99
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This is the full version of the Cypher System Rulebook. Check out the free preview.
Any character, any campaign. If you can imagine it, the Cypher System makes it easy!
The Cypher System is the critically acclaimed game engine that powers any campaign in any genre. You may have heard of it as the system that drives the award-winning Numenera roleplaying game. Lauded for its elegance, ease... [click here for more] |
Monte Cook Games |
$22.99
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This is the full version of The Ninth World Bestiary. Check out the free preview.
"One of the best bestiaries I've ever encountered for any game, in any genre!"
"Brilliantly showcases how beautiful and bizarre the earth will be in one billion years."
"Beautifully illustrated and full of imaginative... [click here for more] |
Monte Cook Games |
$14.99
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When things are at their worst, heroes rise!
When menace looms, the best among us don’t flee danger—they face it. With might and powers beyond that of mere mortals, they stand before the forces of injustice with confidence. They leap into dark and daunting dangers. They slip the bonds of gravity and soar. They claim the sky itself!
In a world that could use a few heroes now more than ever, you... [click here for more] |
Monte Cook Games |
$18.99
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This is the full version of The Strange Corebook. Check out the free preview.
“Hands down the best RPG rules system and setting I've ever run.”
“The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.”
“After reading The Strange from cover to... [click here for more] |
Monte Cook Games |
$19.99
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This is the full version of Numenera Character Options. Check out the free preview.
The character you envision.
“Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.”
“A wonderful compliment to the core rulebook.”
“A great... [click here for more] |
Monte Cook Games |
$9.99
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What will your Cypher System campaign be?
A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,... [click here for more] |
Monte Cook Games |
$19.99 $9.99
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This is the full version of Numenera Discovery. Check out the free preview.
They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines... [click here for more] |
Monte Cook Games |
$19.99
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A fun, fast-paced zero-prep RPG experience!
In most RPGs, the GM provides the story, setting, and context to the players and the players create characters to fit that world. But what if we turned all that upside down?
What if the whole process of making the characters also builds the world? And breathing life into those characters also builds the story? In other words, what if the lazy-ass... [click here for more] |
Monte Cook Games |
$9.99
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Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should... [click here for more] |
Monte Cook Games |
$2.39
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Cypher System Fantasy Compendium
Spells! Magical Items! Monsters!
Below I present resources to make your Cypher System fantasy genre games more robust and complete. Not only can you create your own fantasy adventures, but with these Compendiums, almost all D&D 5th edition (and some 3rd or even older editions) adventures and modules are compatable for play with a minimum of conversion or hassle,... [click here for more] |
Monte Cook Games |
$1.99
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Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
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This is the full version of Numenera Destiny. Check out the free preview.
They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines... [click here for more] |
Monte Cook Games |
$19.99
|
STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES.
The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning?
Create characters, explore the setting, and learn the... [click here for more] |
Monte Cook Games |
$7.99
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The Weird and the Wonderful for Numenera
The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness... [click here for more] |
Monte Cook Games |
$3.99
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A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two parts, and is ideal... [click here for more] |
Monte Cook Games |
$5.99
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This is the full version of We Are All Mad Here. Check out the free preview.
“You must be mad,” said the Cat, “or you wouldn’t have come here.”
Jack climbing the beanstalk. The little mermaid finding her voice. Alice struggling with the madness of a place unruled by the laws of reality. The queen. The child. The woodsman. The knight. When you... [click here for more] |
Monte Cook Games |
$18.99
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This is the full version of Arcana of the Ancients. Check out the free preview.
There are powers even greater than magic . . .
In the misty recesses of time, before the kingdoms and lands you know—before the elder elves, the dwarven ancestral lords, and even the dragons—civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and... [click here for more] |
Monte Cook Games |
$19.99
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This is the full version of Godforsaken. Check out the free preview.
Dragons. Magic wands. Singing swords and flying carpets. And above all—heroes!
What fantasy worlds inspire you? The classic high fantasy of Tolkien, Zelazny, or Jordan? Modern fantasy like the Harry Potter series, The Dresden Files, or Buffy the Vampire Slayer? Paranormal romance? The whimsy of settings like Discworld... [click here for more] |
Monte Cook Games |
$18.99
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This is the full version of Weird Discoveries: Ten Instant Adventures for Numenera. Check out the free preview.
A night of gaming that's as easy to set up as a board game. Just add gamers!
What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure... [click here for more] |
Monte Cook Games |
$9.99
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Love, courtship, and sexual practices in the Ninth World.
Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to... [click here for more] |
Monte Cook Games |
$2.39
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New cyphers to use in your Numenera game.
Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and... [click here for more] |
Monte Cook Games |
$2.39
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This is the full version of The Stars Are Fire. Check out the free preview.
Galaxy-spanning space opera. Near-future hard sci-fi. And everything in between.
A starship of unknown provenance, adrift and powerless, falls into a nearby orbit. An alien disease causes people to slowly lose interest in life—then take root like a plant. An envoy from another... [click here for more] |
Monte Cook Games |
$18.99
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Fill your game with out-of-this-dimension creatures!
This beautifully illustrated collection is filled with over 150 wonderful, terrible, and weird monsters from across the possible challenge rating range to add extra-planar excitement to your 5E campaign. Whether you’re exploring the planes, or encountering these creatures closer to home, these monsters add an engaging and unexpected twist to... [click here for more] |
Monte Cook Games |
$17.99
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This is the full version of Ninth World Guidebook. Check out the free preview.
The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at... [click here for more] |
Monte Cook Games |
$17.99
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Numenera items to use in your Numenera game.
The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one... [click here for more] |
Monte Cook Games |
$2.39
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This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview.
Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign!
The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations.... [click here for more] |
Monte Cook Games |
$14.99
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Master perilous new powers in a world that is dangerously askew!
In 2017, Oumuamua made headlines as the first interstellar object ever detected passing through our solar system. Everyone remembers that. A web search will tell you all about it.
So why doesn’t anyone remember Nibiru? How it curved out of the night, its trajectory changing so rapidly that scientists could barely track it. How its... [click here for more] |
Monte Cook Games |
$17.99
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A vast underground ruin, filled with dangers and treasures unlike any seen before!
They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin tales of sights and encounters so astonishing they could not possibly be boasts or mere fiction. And... [click here for more] |
Monte Cook Games |
$11.99
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Unlock the mysteries of the planes!
A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Behold the Planebreaker!
The Planebreaker visits all planes, all demiworlds, and all dimensions. Some are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of... [click here for more] |
Monte Cook Games |
$19.99
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This is the full version of Numenera Character Options 2. Check out the free preview.
Build a Character as Wondrous as the Ninth World Itself!
In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first... [click here for more] |
Monte Cook Games |
$11.99
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This is the full version of Invisible Sun. Check out the free preview.
A roleplaying game of surreal fantasy, secrets, and magic that is truly magical. Wield fabulous powers as you uncover the secrets of reality itself.
Lorcan made a gun out of demon; its bullets only harm possessed people. On his quest to discover the long-forgotten (and perhaps forbidden) number between 12 and 13,... [click here for more] |
Monte Cook Games |
$99.00
|

Keep your focus on your story!
The Old Gods of Appalachia Roleplaying Game is streamlined, elegant, and narrative-oriented. The mechanics stay out of the way—but even so, sometimes it’s handy for the GM to have key game info at their fingertips. And a way to keep their notes out of the players’ view!
This screen gives the GM quick access to things like the damage track and special... [click here for more] |
Monte Cook Games |
$3.99
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Unlock the mysteries of the planes!
A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Behold the Planebreaker!
The Planebreaker visits all planes, all demiworlds, and all dimensions. Some are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of... [click here for more] |
Monte Cook Games |
$19.99
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This is the full version of Beasts of Flesh and Steel. Check out the free preview.
Bring something unexpected to your Fifth Edition game with scores of weird and wondrous science-fantasy creatures
The lacaric courier single-mindedly delivers strange devices to ancient ruins, sometimes traveling great distances and facing incredible hardships to do so. Why? What’s the significance... [click here for more] |
Monte Cook Games |
$17.99
|
This is the full version of The Devil's Spine. Check out the free preview.
Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist!
It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery... [click here for more] |
Monte Cook Games |
$9.99
|
Numenera is a game of discovery and exploration, and the Ninth World is a setting replete with mystery. The Numenera corebook is illustrated with dozens of maps covering a staggering variety of regions, cities, and settlements. Maps of the Ninth World brings these glorious maps together in a single, handy resource that's optimized for printing and mobile viewing.
... [click here for more] |
Monte Cook Games |
$1.99
|
Cypher System Fantasy Ancestries & Types
Below I present resources to make your Cypher System fantasy genre games more robust and complete.
These were originally made for my personal players, but they and a few Reddit members insisted I put them here. These books have information, not tons of art and fluff text so I can offer them for next to nothing. Enjoy!
Ancestries and Types includes: - Ancestries... [click here for more] |
Monte Cook Games |
$2.99
|
A good scare makes for a great game.
It’s the abandoned corridor, the flickering light never quite reaching the deeper shadows. It’s that cry in the distance—a child’s wail, or some weird animal bleating? It’s the gentle breath on the neck, or that slithering motion just past the edge of the light. It’s horror, and whether it’s a terrifying one-shot... [click here for more] |
Monte Cook Games |
$18.99
|
On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see over to the gaming table beyond.
On the outside, four pages of glorious full-page Numenera artwork, with four alternate panels, identical to the others but sporting the Numenera logo. You decide where (or if) the logo appears on your GM screen by swapping... [click here for more] |
Monte Cook Games |
$1.99
|
Explore a sprawling fantasy city, presented in amazing detail and steeped in lore and atmosphere. Delve into the extensive dungeons beneath its streets. And maybe, when you’re ready, ascend the Spire that looms overhead, the heart of an ancient and restless evil.
In Ptolus, the supernatural is expected and treachery lies around every corner—or is it that the supernatural lies around every corner... [click here for more] |
Monte Cook Games |
$59.99
|

An amazing GM’s journal for building amazing campaigns
The Old Gods of Appalachia Roleplaying Game is built for rich, deep, and gripping campaigns. The Old Gods of Appalachia Campaign Journal is built for crafting and managing them!
This journal is filled with prompts and spaces for recording your campaign details. Write up or even sketch sites and places your characters... [click here for more] |
Monte Cook Games |
$9.99
|
 A magical resource for the Cypher System role-playing game. This further expands upon the already flexible game system. This product brings a spell-casting system to the game that fits perfectly in the bounds with the rest of the game mechanics. Furthermore, this is an updated version of the product I put out a couple of years ago. If you have the old one this is a far superior product with more guidance... [click here for more] |
Monte Cook Games |
$9.50
|
You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates.
A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon it swear they heard... [click here for more] |
Monte Cook Games |
$3.19
|
This is the full version of Jade Colossus: Ruins of the Prior Worlds. Check out the free preview.
The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World
Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or... [click here for more] |
Monte Cook Games |
$14.99
|
Your wealthy patron is convinced that evidence of alien intelligence has been uncovered on the research station Miracle IV, and she’s paying you handsomely to retrieve it. But the station’s staff has been replaced with synths, and its AI has some surprising tricks up its sleeve. And it soon becomes clear: whatever’s been discovered at Miracle IV, it may be even bigger than alien intelligence.... [click here for more] |
Monte Cook Games |
$1.99
|