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THE PLAGUE OF BARSAIVE
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
|
Kendik Dezelek is a young Swordmaster. He's tall, strong, and well-trained. But when he leaves his home village on the road to adventure, he soon finds that those things will only get you so far. In the land between the Tylon Mountains and the Serpent River, friend and foe are not always as they appear.
In a world still recovering from the Scourge, when Horrors ravaged the land of Barsaive, Kendik... [click here for more] |
FASA |
$11.99
|
ARCANE MYSTERIES OF BARSAIVE
"Friends, Barsaivians, fellow adepts, hear now the virtues of Arcane Mysteries of Barsaive! This book is a treasure-trove of magical knowledge that sages of yore might have envied! New spells to make water burn, build yourself a palace in astral space, or even erase a Horror mark! New talent knacks for every Discipline -- everything from sidestepping dangerous... [click here for more] |
FASA |
$9.00
|
JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter underground, expecting only the Horrors to be a threat. Over the centuries spent confined in the kaer, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan -- if they had only found it... ... [click here for more] |
FASA |
$14.99
|
JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter in an underground kaer, expecting only the Horrors to be a threat. During the centuries of confinement, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan—if only they had found it...
BITTERNESS
For... [click here for more] |
FASA |
$14.99
|
A CALL TO ARMS
The landing of the Theran behemoth atop the Ayodhya Liferock was like a thrown gauntlet to the nations of Barsaive. Now, the Dwarf kingdom of Throal picks up that gauntlet, and attempts to gather the forces of Barsaive in a climactic struggle for independence from Thera.
The Dwarf nation of Throal attempts to gather the political and military support of the peoples of Barsaive... [click here for more] |
FASA |
$10.80
|
Steeped in tales of legendary heroes, Barsaive lies at the heart of the Earthdawn universe. This set includes cards depicting many of the treasures and creatures found in Barsaive, a map of the land, an Explorer's Guide that describes many facets of life in Barsaive, and the Gamemaster's Book, providing gamemasters with what they need to present a fully realized Earthdawn campaign to their players.... [click here for more] |
FASA |
$15.00
|
THE WAR IS OVER
The forces of Thera have been pushed from Barsaive's borders. But what of the aftermath? The Denairastas family holds Jerris in its iron grip. The orks of Cara Fahd continue to struggle as its tribes strive to become a nation in more than just name. Vivane has become a city of the living dead. King Neden of Throal has locked himself away in his chambers. The Horror Clouds are... [click here for more] |
FASA |
$12.00
|
PARANOIA
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom against the... [click here for more] |
FASA |
$3.99
|
DEEP TROUBLE
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of... [click here for more] |
FASA |
$14.99
|
OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of fires has sent the situation from... [click here for more] |
FASA |
$14.99
|
The Five Kingdoms For centuries, the lands of the west have been enthralled by tales about the mystical province of Cathay. Far to the East, this mysterious place has always been a symbol of intrigue and wonder. Now, the door to the East is open. From the lightning-born storm children, to the renowned Xan monks, Cathay’s secrets can finally be explored by those brave enough to venture into this... [click here for more] |
FASA |
$20.99
|
THE FIVE KINGDOMS For centuries, the lands of the west have been enthralled by tales about the mystical province of Cathay. Far to the East, this mysterious place has always been a symbol of intrigue and wonder. Now, the door to the East is open. From the lightning-born storm children, to the renowned Xan monks, Cathay’s secrets can finally be explored by those brave enough to venture into this troubled,... [click here for more] |
FASA |
$20.99
|
FEARSOME AND FASCINATING!
The Horrors are not the only threat to those who travel across Barsaive. The wild creatures of the land, some twisted by the Scourge into living nightmares, pose many dangers to the adventurer unlucky enough to cross their path. The beautiful death moth, with its fatal sting... the fierce pangolus, whose claws can disembowel a troll with a single stroke... the... [click here for more] |
FASA |
$10.80
|
Fearsome and Fascinating!
"The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal
The Horrors are not the... [click here for more] |
FASA |
$19.99 $11.99
|
Fearsome and Fascinating!
"The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal
The Horrors are not the... [click here for more] |
FASA |
$19.99 $11.99
|
THEY STRIKE WITHOUT WARNING!
Forced to raid to survive, the crystal raiders strike from the skies in their magnificent wooden airships, taking what they need and cutting down any who stand in their way. Known for the unique crystal weapons that gave them their Name, the highland trolls find beauty in the harsh environment of the mountains, which also inspires their rich, complex culture... [click here for more] |
FASA |
$12.00
|
Daylen Jagaro was never a very good merchant. A failure in his homeland of Barsaive, when he hears that the Golden Empire of Cathay opened its doors to the West, he sets out on a quest for riches and glory and to explore an ancient and exotic culture filled with opportunity.
But instead of opportunity he finds a land torn apart by war. Teaming up with Su Shen the Daughter of Heaven and Bei the jade... [click here for more] |
FASA |
$11.99
|
Avarrin Quickhand and Therese Rothgard are experienced adepts enjoying a rest in Kratas. But the dangerous City of Thieves has other ideas.
A chance encounter with a young windling begins a hazardous journey across the wilderness of Barsaive, in search of a long-forgotten kaer. But what these two adepts discover upon reaching their destination may change their lives forever.
With help from the elf... [click here for more] |
FASA |
$11.99
|
Demonworld Isthak Army Book
Demons run rampant over the country side of the Empire of Light. The Dwarves and Orcs are pushed back into their strongholds with survival the only thought in their minds. The Elves have been all but eliminated after the night that brought terror and death under the trees of their forest.
The situation could not be more perfect. Rhagai, the Half-Elf... [click here for more] |
FASA |
$10.95
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
Elves:... [click here for more] |
FASA |
$24.99 $14.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
Elves:... [click here for more] |
FASA |
$24.99 $14.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
Dwarfs:... [click here for more] |
FASA |
$24.99 $14.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
Dwarfs:... [click here for more] |
FASA |
$24.99 $14.99
|
DENIZENS OF EARTHDAWN VOLUME ONE
The Name-givers. The eight Name-giving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive.
Denizens of Earthdawn, Volume I provides an in-depth look at four of the Name-giving... [click here for more] |
FASA |
$10.80
|
DENIZENS OF EARTHDAWN, VOLUME TWO
The Name-givers. Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive
Denizens of Earthdawn, Volume II provides an in-depth look at four of... [click here for more] |
FASA |
$10.80
|
MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost... [click here for more] |
FASA |
$23.99
|
For hundreds of years, the Horrors ravaged the world unchecked.
Only magical traditions passed down from generation to generation enabled us to face these evil entities with any hope of victory. Our knowledge of the Disciplines has grown with the passing of years, and now we can infuse our swords and spells with powers we once only dreamed of. But others, too, have grown... [click here for more] |
FASA |
$10.80
|
During the Scourge, the Horrors ravaged the world unchecked while we were forced to hide in the magical citadels and kaers. It was only through the magical traditions passed down from generation to generation that we were able to face these evil entities, and reclaim what was ours. New battles call for new ways, however, and the power of tradition has grown stronger, augmented with the knowledge... [click here for more] |
FASA |
$16.20
|
The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul... [click here for more] |
FASA |
$22.45
|
The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul... [click here for more] |
FASA |
$22.45
|
Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. For tables not included on the screen, a full index of charts and tables in both the Player's Guide and Gamemaster's Guide is provided, making it easy... [click here for more] |
FASA |
$4.99
|
The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul... [click here for more] |
FASA |
$22.45
|
In The Passions' Footsteps... The mysterious, powerful beings known as the Passions have watched over the people of Barsaive for as long as anybody can remember. They embody the ideals that make civilization possible: Justice, freedom, love, and more. Those who dedicate their lives to pursuing the ideals of a single Passion serve their fellow Namegivers, supporting them as they go... [click here for more] |
FASA |
$17.99
|
Interested in giving Earthdawn a try, but intimidated by the rulebooks? The Quickstart has you covered!
It presents an overview of the basic game concepts and rules, five pre-generated characters, and an introductory adventure to jump start your adventures in Barsaive.
Earthdawn Fourth Edition Quick Start
Fourth Edition Core Rulebook Format: 6"x9" 64 B&W pages FAS14100 ... [click here for more] |
FASA |
Pay What You Want
|
Jewel of the South
The white walls of Travar weathered the Scourge better than most. The city has been a center of trade since before the Scourge and stayed out of the conflicts between Throal and Thera.
But in the aftermath of the Second Theran War Throal is no longer the beacon of hope and freedom it once was. The dwarfs still trade, but Travar's merchant houses see more opportunities to line... [click here for more] |
FASA |
$20.99
|
A Land of Wondrous Beauty and Unspeakable Evil...
...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We fought... [click here for more] |
FASA |
$29.99 $17.99
|
A Land of Wondrous Beauty and Unspeakable Evil...
...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We... [click here for more] |
FASA |
$29.99 $17.99
|
THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes; an age of fantastical deeds and mythical stories. It was the Age of Legend.
As the levels of magic rose, so did the dangers in the world. The rise... [click here for more] |
FASA |
$29.99
|
Issue #1 dated Aug/Sept/Oct 1994. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #2 dated Nov/Dec/Jan 1995. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #3 dated Feb/Mar/Apr 1995. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #4 dated May/Jun/Jul 1995. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #5 dated Aug/Sept/Oct 1995. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #6 dated February 1996. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #7 dated July 1996. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #8 dated April 1997. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Issue #9 dated September 1997. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs and love for their land. Together they embody the heart and soul of Barsaive.
Dwarfs: stout and stubborn, the industrious dwarfs are the cultural and political leaders of Barsaive.
... [click here for more] |
FASA |
$23.99
|