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Belters -Humaniti I Portraits

Belters -Humaniti I Portraits


El Cheapo Products© Presents: Belters - Humaniti I Portraits! Six unique Crew Folk with three variations each, for a total of EIGHTEEN full page 8.5x11 inch Portraits! Rough and tumble humans ready to mine asteroids or crew your ship! Great for Traveller or any Sci-Fi tabletop game! These are high quality renders of the characters presented in Traveller Paper Miniatures Vol....   [click here for more]
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Humaniti Adventurer Portraits

Humaniti Adventurer Portraits


El Cheapo Products© Presents: Humaniti Adventurer Portraits! Six unique Human Adventurers with three variations each, for a total of Eighteen full page 8.5x11 inch Portraits! They are ready to explore the galaxy and cause some trouble! Great for Traveller or any Sci-Fi tabletop game! These are high quality renders of the characters presented in Traveller Paper Miniatures Vol....   [click here for more]
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Humaniti Security Portraits

Humaniti Security Portraits


El Cheapo Products© Presents: Humaniti Security Portraits Six unique Human Secuirty Officers with three variations each, for a total of EIGHTEEN full page 8.5x11 inch Portraits! Defend your ship, invade theirs or head into hostile environments armed to the teeth! These are high quality renders of the characters presented in Traveller Paper Miniatures Vol. 1 Humaniti Security....   [click here for more]
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Traveller: Makergod

Traveller: Makergod


The raiders of Oghma mercilessly prey upon the blighted star systems of the Outrim Void. Their endless plundering has reduced their neighbors to pre-starflight technology. When the travellers get caught up in an Oghman raid, they find themselves going to the raiders' homeworld, a strange and unique place where starfaring tech meets the barbarism of Ghengis Khan. But something is happening on Oghma....   [click here for more]
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Vargr Adventurers Portraits

Vargr Adventurers Portraits


El Cheapo Products© Presents: Vargr Adventurers Portraits! Six unique Vargr Adventurers with three variations each, for a total of EIGHTEEN full page 8.5x11 inch Portraits! These guys are ready to explore the galaxy and cause some trouble! These are high quality renders of the characters presented in Traveller Paper Miniatures Vol. 5 Vargr Adventurers. Great visual aids for...   [click here for more]
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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just...   [click here for more]
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MPS Complura-Class Passenger Liner

MPS Complura-Class Passenger Liner


This supplement is about a 10,000 ton spaceship, which is 163.5 m long and outfitted as a passenger liner. It can carry up to 338 passengers and has a crew of 82. Inside the supplement you will find: A short description of the ship Ship statistics Detailed floor plans both split into various segments as well as assembled maps (scale: 1 inch=1.5 meters) A list of crew...   [click here for more]
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Traveller Main Rulebook

Traveller Main Rulebook


Traveller is back, and it is better than ever! Based on the Classic Traveller rules set, this book has been streamlined for modern roleplaying, and yet still retains that unmistakable Traveller aura. With complete rules for character and world creation, spaceships, encounters and trading, it is your gateway into new universes. The Traveller Main Rulebook is the cornerstone of all your Traveller...   [click here for more]
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MPS Complura-Class Hospital Ship

MPS Complura-Class Hospital Ship


This supplement is about a 10,000 ton spaceship, which is 163.5 m long and outfitted as a hospital ship. It can carry up to 229 patients and has a crew of 123. Inside the supplement you will find: A short description of the ship Ship statistics Detailed floor plans both split into various segments as well as assembled maps (scale: 1 inch=1.5 meters) A table with diseases...   [click here for more]
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SDB Custos-Class LRP Ship

SDB Custos-Class LRP Ship


This booklet contains a short background on a medium-sized, armored, and armed 700 ton ship that is not jump-capable and used to patrol and defend remote, dangerous, or embattled regions within a star system. Included are: Short description of the ship Ship statistics Floor plans both split into various segments as well as assembled maps (scale: 1 inch = 1.5 meters) A list...   [click here for more]
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Signs & Portents - Issue 6

Signs & Portents - Issue 6


The New Year sees the release of Issue 6 of Signs & Portents! It’s a new year, but you can rest assured that the quality in S&P remains consistently high. Of Chariots and Acheronians – Conan is nearly here and we thought we would cheer him in with an exclusive new race, along with rules for their preferred mode of transport. Follow in the steps of the evil Xaltotun. After all, it was...   [click here for more]
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Foreven Worlds: Ships of the Border Worlds

Foreven Worlds: Ships of the Border Worlds


Be a Leaf on the Wind Travelling the stars requires a ship to take you there. When you travel beyond the edge of the Zhodani Consulate or the Third Imperium, you will need a ship designed for these pirate-ridden areas. Choose and launch your craft today! This volume of Foreven Worlds details the Ships of the Border Worlds and includes: Details on...   [click here for more]
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Cronor Subsector - R U Ready 4 WAR?

Cronor Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Jewell Subsector - R U Ready 4 WAR?

Jewell Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Regina Subsector - R U Ready 4 WAR?

Regina Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Aramis Subsector - R U Ready 4 WAR?

Aramis Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Querion Subsector - R U Ready 4 WAR?

Querion Subsector - R U Ready 4 WAR?


Mark Ferguson Yesterday at 12:47 · "Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran...   [click here for more]
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Vilis Subsector - R U Ready 4 WAR?

Vilis Subsector - R U Ready 4 WAR?


Mark Ferguson Yesterday at 12:47 · "Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran...   [click here for more]
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Lanth Subsector - R U Ready 4 WAR?

Lanth Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc Miller,...   [click here for more]
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Rhylanor Subsector - R U Ready 4 WAR?

Rhylanor Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc Miller,...   [click here for more]
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Sword Worlds Subsector - R U Ready 4 WAR?

Sword Worlds Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Lunion Subsector - R U Ready 4 WAR?

Lunion Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Mora Subsector - R U Ready 4 WAR?

Mora Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Five Sisters Subsector - R U Ready 4 WAR?

Five Sisters Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Darrian Subsector - R U Ready 4 WAR?

Darrian Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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District 268 Subsector - R U Ready 4 WAR?

District 268 Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Glisten Subsector - R U Ready 4 WAR?

Glisten Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Trin's Veil Subsector - R U Ready 4 WAR?

Trin's Veil Subsector - R U Ready 4 WAR?


"Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran role-playing game transplanted to the worlds of the First Imperium." Marc...   [click here for more]
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Foreven Worlds Single Ship: Gannet Armed Cargo Transport (MGT 2e)

Foreven Worlds Single Ship: Gannet Armed Cargo Transport (MGT 2e)


The Gannet-class armed cargo transport flies through the blackness of space, well-armed and well-armored. This starcraft takes the hits and punches back even harder. Now your Travellers can upgrade their game in the Original Traveller Universe beyond the Imperial borders. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and live to make a cargo run another day!...   [click here for more]
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Traveller: The Tktk Convergence

Traveller: The Tktk Convergence


The travellers are summoned to the seemingly insignificant world of Tktk in Trojan Reach sector to investigate a possible Ancients site. They engage with the academic community at the site, participate in an archaeological dig, and become acquainted with the planet's variant chirper species, the tktks. But something terrible is happening on Tktk and by the time the travellers realize what it is, it...   [click here for more]
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Foreven Worlds: Alespron Subsector

Foreven Worlds: Alespron Subsector


Assassination ripped apart the very fabric of the Torres Monarchy and sent all of Alespron Subsector into disarray. When the Zhodani Consulate stepped in to restore peace, they only galvanized the region into resisting with all their might. Those that dare to oppose such a powerful military do so at their own peril. Will you make the difference between life and death for the poor refugees that flee...   [click here for more]
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Prelude to War: Player's Guide

Prelude to War: Player's Guide


Heroes Wanted Chaos and dissent spread through the Foreven Sector like wildfire. Innocent (and sometimes not-so-innocent) lives are swept up in the wake of the conflict, and only your Travellers can protect them. But who is sowing these seeds of rebellion and violence? Someone must cut the strings before the puppet masters succeed at whatever dark machinations they are plotting. Are...   [click here for more]
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Foreven Worlds: Fessor Subsector

Foreven Worlds: Fessor Subsector


Beyond the Third Imperium's borders and in the shadow of the Zhodani Consulate lies the subsector of Fessor. Brutal warlords and savage space pirates take what they can while agents of major powers ply their trade in secret. With danger lurking behind every asteroid, how will you change lives? Will you seek your fortune or topple a dictator bent on domination? Will you wage a war or stop one? Will...   [click here for more]
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Foreven Worlds: Massina Subsector

Foreven Worlds: Massina Subsector


The ignored and forgotten regions of the Zhodani Consulate of Massina Subsector are still populated with people that need your help. With insufficient resources to maintain an enlightened society, problems that law enforcement officials are unequipped to handle arise everywhere. With danger lurking behind every asteroid, how will you change lives? Will you start a cult or stop one from spreading? Will...   [click here for more]
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Foreven Worlds: Tsokabar Subsector

Foreven Worlds: Tsokabar Subsector


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
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Foreven Worlds: Rusted Fang Station

Foreven Worlds: Rusted Fang Station


Space Station of Last Hopes Inside an old, rusted-out hull of a Vargr frigate lies the best hope for those with nowhere else to turn. This space station caters to mercenaries and those looking to make their credits through force of arms on the right side of the law. For those in dire need, this battered hulk of a space station looks like a rescuing angel. This volume of Foreven...   [click here for more]
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Prelude to War: The Rose of Death

Prelude to War: The Rose of Death


A Plague of Roses When bacterial geneticist Dr. Rose is captured by a rebel group with murderous intent, it falls to your travellers to infiltrate their secret base and rescue her. Along the way, they must also intercept a weapons shipment bound for the rebels and deceive their contact within the organization. All the while, millions of lives hang in the balance. Can the travellers...   [click here for more]
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Prelude to War: State of Chaos

Prelude to War: State of Chaos


Long Live the Monarchy Ms. Klein assigns the travellers to extract seven people from the Torres Monarchy, a region of Alespron Subsector engulfed in a bloody civil war. Here the characters can see for themselves what kind of havoc SORAG can cause if left unchecked. To make matters worse, Zhodani warships are attempting to pacify the more rebellious worlds, only serving to make the...   [click here for more]
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2300AD & Traveller [BUNDLE]

2300AD & Traveller [BUNDLE]


This special bundle product contains the following titles. 2300AD Core Rulebook Revised Regular price: $29.99 Bundle price: $19.44 Format: PDF Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to...   [click here for more]
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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger...   [click here for more]
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2300AD: Atlas of the French Arm

2300AD: Atlas of the French Arm


The French Arm is the most heavily-settled branch of human exploration and expansion, running from Earth though the link at Wolf 359 and extending all the way up to the Wolf Cluster and Kaefer space, with the colony world of Aurore being the furthest, and most recent, permanent settlement. The Atlas of the French Arm coves all the worlds and colonies within this immense region of space, including...   [click here for more]
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2300AD: Black as Pitch

2300AD: Black as Pitch


Black as Pitch is the thirdadventure in the Grendelssaga (after Rescue Run and Salvage Rights), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. The British colonial government of Alicia is eager to engage with the Pentapods, having...   [click here for more]
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2300AD: French Arm Adventures

2300AD: French Arm Adventures


Explore the sights and mysteries of the French Arm, one of humanity’s main thrusts into the depths of space. This book contains a series of linked adventures set in the French Arm, allowing you to kick start a 2300AD campaign quickly and with the minimum of fuss. Combined with the forthcoming French Arm sourcebook, referees will have everything they need for months of adventuring through an...   [click here for more]
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2300AD: Hard Suits, Combat Walkers and Battlesuits

2300AD: Hard Suits, Combat Walkers and Battlesuits


This new supplement for 2300AD expands the roles of combat walkers, hard suits and battlesuits, introducing new designs ready to take to the stars. Battlesuits are clam-shell-style unpowered armour (sometimes with assistive exoskeletons), while hard suits are humanoid suits of powered combat armour with enhanced capabilities. Combat walkers are the large but lightweight, non-humanoid walking vehicles....   [click here for more]
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2300AD: Liberty

2300AD: Liberty


The colony of Ellis is the pride of the United States. America’s newest state has grown into the largest and most important colony in the American Arm. Hard work, ingenuity and persistence turned a desert planet into a breadbasket. While the future seems nothing but bright for Ellis, the colony has serious problems. Crime is on the rise as the planet’s population grows. Smuggling is as...   [click here for more]
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2300AD: Libreville - Corruption in the Core Worlds

2300AD: Libreville - Corruption in the Core Worlds


Libreville is the heart of Earth’s multi-world civilisation. With the base of the Beanstalk located inside the mega-city it links humanity to the far-flung colonies. It is home to largest maritime port complex on Earth, and air and spaceports dot the nearby Gabon countryside. It is also a corporate haven as every major commercial enterprise and foundation on Earth has an office in Libreville....   [click here for more]
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2300AD: Rescue Run

2300AD: Rescue Run


Rescue Run is the first adventure in the Grendelssaga, a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Rescue Run introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the University...   [click here for more]
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2300AD: Salvage Rights

2300AD: Salvage Rights


Salvage Rights is the second adventure in the Grendelssaga (after Rescue Run), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Salvage rights are a concept in maritime law, that were later extended into outer space. These laws...   [click here for more]
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2300AD: Ships of the French Arm

2300AD: Ships of the French Arm


The French Arm is a web of transport routes, outposts, way-stations, and colonies. All of these far-flung settlements are served by fleets of commercial ships carrying supplies and colonists, military vessels providing protection and regulation, and explorer vessels forever pushing the boundaries of explored space. Outside of traffic between Earth and Tirane, the route from Beta Canum to Earth is the...   [click here for more]
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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing...   [click here for more]
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