Many roleplaying games have rules that are applied objectively so players can help each other do heroic things like saving yet another kingdom, fighting more orcs, or something else that has been done repeatedly in other RPGs.
That is not this game. This is the Paranoia roleplaying game.
This is one of those rulebooks that’s fun to read and even more fun to play. Paranoia does not take itself... [click here for more]
Of course, the Paranoia Core Book is perfect. Maybe even the perfectest. But you know what would make that even more perfecter? A companion book! But since this is Paranoia, it is called the Accomplice Book.
Inside, you will find a bunch of rules and content for your next Paranoia mission so your players are confused, a bit worried, and having a blast.
Have you got older editions of... [click here for more]
Citizen! Fill out this mandatory fun form immediately. Failure to complete this form promptly may result in unspecified formal form sanctions, including reassignment to form checking, cranial deformation, or more forms.
I LOVE FORMS FOR
[ ] Accusing people of treason
[ ] Claiming backdated XP points
[ ] Reporting Coretech issues including buzzing in ears, hallucinations, a large pink umbrella,... [click here for more]
This is a handy pad of tearaway forms specially designed to get your Troubleshooters into the maximum amount of trouble whenever they 'accept' items to test from R&D.
Double their problems immediately by holding them to account with their own words!
Contains 50 forms, ready for play. ... [click here for more]