The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival.
When everything has gone wrong,... [click here for more]
Monsters can be killed. They are horrifying, deadly, and often implacable, but they die. That is the grim hope upon which SAVE is built.
—Dr. Ruby Garrett, Report on MonstersMonsters is an antagonist book for Chill® Third Edition, detailing creatures of the Unknown that don’t fit neatly into other categories. In this book, you’ll find... [click here for more]
Infinite Shadows: curse the darkness Companion features new rules for curse the darkness, including systems for ghosts, expanded information for Openers and other characters who interact with the Between, and example scenes, characters and scenarios.
Also, it includes:
curse the darkness as a Savage Worlds setting!
curse the World... [click here for more]