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DDIA05 Storm King's Thunder: A Great Upheaveal (5e)

DDIA05 Storm King's Thunder: A Great Upheaveal (5e)


An Introductory Adventure for Storm King's Thunder. Characters of Level 1-5 As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons...   [click here for more]
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Dungeons & Dragons Conversion Manual (2e/3e)

Dungeons & Dragons Conversion Manual (2e/3e)


This booklet is intended to help you preserve the best of your old D&D campaign as you adopt the new rules. This was a free promotional product provided by Wizards of the Coast prior to the release of Dungeons & Dragons 3rd Edition. ...   [click here for more]
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Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
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H1 Keep on the Shadowfell & Quick-Start Rules (4e)

H1 Keep on the Shadowfell & Quick-Start Rules (4e)


An Introductory 4th Edition D&D Adventure for Characters of Levels 1st-3rd. The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead, seeks to...   [click here for more]
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Khyber's Harvest (4e)

Khyber's Harvest (4e)


A trek across the Shadow Marches leads weary travelers to Blackroot, a quiet village of ramshackle huts nestled among the darkwood trees. Here, orcs and humans live in peace. However, all is not well. Something evil has crawled up from below, threatening to devour the village and its denizens. Only a party of brave heroes stands in its way. This DUNGEONS & DRAGONS® adventure, created...   [click here for more]
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Monster Slayers: The Heroes of Hesiod

Monster Slayers: The Heroes of Hesiod


Are you a parent who wants to share the fun of Dungeons & Dragons with your kids, but you’re worried that the rules are too complicated or a standard adventure would tax their attention spans? Are you a teacher or librarian who would like to introduce your students to the game, but you’re reluctant to take on the regular time commitment of a full-blown campaign? There are a...   [click here for more]
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Plane Shift: Amonkhet

Plane Shift: Amonkhet


Five deadly Trials await every initiate on the plane of Amonkhet. Can you enter the Trials and prove yourself worthy of a place in the God-Pharaoh's afterlife? Perhaps you will take on the role of a vizier, serving the gods and maintaining the social order of Naktamun. Or will you become a dissenter, turning against the city, the gods, and the will of the God-Pharaoh? If The Art of Magic: The...   [click here for more]
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Plane Shift: Dominaria

Plane Shift: Dominaria


Welcome to Dominaria, an enormous plane with numerous landmasses separated by vast oceans. With a focus on the continent of Aerona and its surrounding lands (collectively known as the Domains), we hope you enjoy this setting of high fantasy with information on some of the most iconic locations and peoples of Magic: the Gathering like Benalia, Keld, Vodalia, and Llanowar. The game mechanics...   [click here for more]
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Plane Shift: Innistrad

Plane Shift: Innistrad


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. By the time Plane Shift: Zendikar saw the light of day, the game and story of Magic: the Gathering had moved on from Zendikar and started the tale of Shadows over Innistrad. James Wyatt had finished writing The Art of Magic:...   [click here for more]
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Plane Shift: Ixalan

Plane Shift: Ixalan


Four mighty peoples face off in a desperate search for a legendary city of gold, hidden deep in the heart of Ixalan. Will you join the vampires of the Legion of Dusk in their march of conquest? Will you stand with the folk of the Sun Empire—and the dinosaurs that serve them—in defending their lands and heritage? Will you join the cunning merfolk of the River Heralds to trick and misdirect...   [click here for more]
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Plane Shift: Kaladesh

Plane Shift: Kaladesh


The latest crossover between Magic: the Gathering and D&D visits the world of Kaladesh—a living work of art owing its bright existence to the tangible presence of aether. "Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!" —Herald of the Inventors' Fair If the optimism, innovation, and spirit of creativity...   [click here for more]
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Plane Shift: Zendikar

Plane Shift: Zendikar


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's creative...   [click here for more]
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Pregen Characters: Dragonborn Sorcerer (5e)

Pregen Characters: Dragonborn Sorcerer (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a dragonborn sorcerer at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Drow Rogue (5e)

Pregen Characters: Drow Rogue (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a drow rogue at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Dwarf Cleric (5e)

Pregen Characters: Dwarf Cleric (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a dwarf cleric at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Half-Elf Bard (5e)

Pregen Characters: Half-Elf Bard (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a half-elf bard at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Half-Orc Paladin (5e)

Pregen Characters: Half-Orc Paladin (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a half-orc paladin at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Halfling Monk (5e)

Pregen Characters: Halfling Monk (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a halfling monk at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Halfling Rogue (5e)

Pregen Characters: Halfling Rogue (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a halfling rogue at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: High Elf Fighter (5e)

Pregen Characters: High Elf Fighter (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a high elf fighter at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: High Elf Wizard (5e)

Pregen Characters: High Elf Wizard (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a high elf wizard at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Barbarian (5e)

Pregen Characters: Human Barbarian (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human barbarian at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Cleric (5e)

Pregen Characters: Human Cleric (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human cleric at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Druid (5e)

Pregen Characters: Human Druid (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human druid at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Fighter (5e)

Pregen Characters: Human Fighter (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human fighter at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Paladin (5e)

Pregen Characters: Human Paladin (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human paladin at levels 1 thru 10. ...   [click here for more]
Wizards of the Coast   FREE 

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Pregen Characters: Tiefling Warlock (5e)

Pregen Characters: Tiefling Warlock (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a tiefling warlock at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Wood Elf Ranger (5e)

Pregen Characters: Wood Elf Ranger (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a wood elf ranger at levels 1 thru 10. ...   [click here for more]
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Star Frontiers: (SF AC-1) Official Character Record Sheets

Star Frontiers: (SF AC-1) Official Character Record Sheets


STRANDED! You're trapped on the outer reaches of a frozen, desolate moonscape. Your parabatteries are dead, and your Stamina is at a new low. Suddenly, a flock of winged rippers swoops down out of the cold, starry sky. You reach for your Laser Rifle. But wait! You're out of ammo! Way to go, Flash. You forgot to use your character record sheets. The new Star Frontiers®...   [click here for more]
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Star Frontiers: Referee's Screen and Mini-Module

Star Frontiers: Referee's Screen and Mini-Module


The starship Omicron, the pride of the Pan Galactic Corporation, disappeared years ago on its first voyage. Recently the ship was found drifting in space, the passengers and crew killed by a strange and virulent disease. The ship was decontaminated, refueled, and made ready for operations. The PGC has hired eight adventurers to "babysit" the Omicron on her voyage back to a Corporation starport. The...   [click here for more]
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X MARKS THE SPOT A Plane Shift: Ixalan Adventure

X MARKS THE SPOT A Plane Shift: Ixalan Adventure


X Marks the Spot A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does? This Dungeons & Dragons adventure is set on the plane of Ixalan from Magic: The Gathering. It uses 4th-level characters provided with the adventure. Note:...   [click here for more]
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A Dark and Stormy Knight (3.5)

A Dark and Stormy Knight (3.5)


The unusually violent storms in these parts often drive motley collections of intelligent beings to take shelter together for a time. The tradition of storm-peace ensures that all grudges are suspended for the duration of the storm. But some shelters are safer than others, and not all beings honor the storm-peace. The PCs discover hidden perils inside the isolated tor where they have taken shelter...   [click here for more]
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A Frigid Demise (3.0)

A Frigid Demise (3.0)


A new mini-module by Dungeon Master's Guide author Monte Cook introduces us to a wily white dragon named Charasta. Drop A Frigid Demise, into your new Forgotten Realms campaign in the North of Faerûn, or use it in any setting you like. Dragon encounters are traditionally time consuming and difficult to prepare, so save yourself some time time by picking up this challenging...   [click here for more]
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A Harvest of Evil (3.0)

A Harvest of Evil (3.0)


A new mini-module by Jason Carl! Twin Oaks is a tiny, sleepy little thorp located just within the sheltering eaves of a great forest. Home to an extended family clan of farmers and woodcutters, the community was founded within living memory and since its creation the inhabitants have known only peace and prosperity. But just as the gentle breezes of late summer can transform rapidly into the deadly...   [click here for more]
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A Question of Ethics (3.0)

A Question of Ethics (3.0)


Not all conflicts are straightforward. Not all decisions are easy. Two forces are at odds in this scenario, and neither is clearly good nor clearly evil. Drop this adventure from Dungeon Master's Guide author Monte Cook into your campaign and find out whom the player characters decide to aid -- or hinder. It's suitable for four 12th-level characters. Six months ago, an adventuring group that calls...   [click here for more]
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An Eye for an Eye (3.0)

An Eye for an Eye (3.0)


When your ire has been raised, when you have been wronged, when someone has crossed you too many times -- it's time to contact the Council of Wrath. This small but extremely efficient band specializes in vengeance. And woe to those who find them looking in their direction. The Council of Wrath is an organization of mercenaries that fulfills a need: revenge. Mainly made up of assassins,...   [click here for more]
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An Icy Heart (3.0)

An Icy Heart (3.0)


The peaks of a nearby mountain range have been home to Krikk, an old white dragon, for as long as anyone can remember. Aside from claiming ownership of a few villages and settlements near her range, she hasn't posed much of a threat or even taken much notice of political events around her. Last week, a king's prophet had a vision of golems made of ice that wouldn't melt smashing through the royal...   [click here for more]
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Bad Light (3.5)

Bad Light (3.5)


What's happened to the Pearl Tower -- an ancient lighthouse built to warn ships away from a treacherous reef? Ships are disappearing, and the busy part of the trading season is just about to start. Could someone have taken over the lighthouse and wrecked the ships? Drop the latest miniadventure for D&D v.3.5 by Owen K. C. Stephens into any coastal region of your campaign world that has a...   [click here for more]
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Bad Moon Waning (3.5)

Bad Moon Waning (3.5)


When the priestess of Ehlonna was murdered by a werewolf, the townsfolk of Deepwood lost no time in meting out justice, even though the shapechanger turned out to be a trusted friend and neighbor. But his journal has the town worried. Written in an unknown tongue, it seems to contain important pieces of information. Is it a list of other werewolves? Is the threat to Deepwood over, or has it only just...   [click here for more]
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Base of Operations (3.0)

Base of Operations (3.0)


A group of vile humanoids has taken over an old, ruined keep within a day's walk of the nearest town. Local leaders greet this news with alarm, for they don't wish to see a stronghold for evil humanoids so close to their settlement. So they offer a deal to your group of adventurers: Root out the humanoids and you can have the keep as your own base of operations. Base of Operations, a short adventure...   [click here for more]
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Black Rain (3.0)

Black Rain (3.0)


When the dreaded black rain falls, all those who revere deities or rely on them for power and protection cringe in fear. The black rain forms a wall between the mortal and the divine and thus, when it falls, clerics lose all ability to cast spells and work miracles. Only the foulest of villains would use this opportunity to strike against the near-helpless clerics of an otherwise powerful temple. When...   [click here for more]
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Cave of the Spiders (3.5)

Cave of the Spiders (3.5)


Bandits have been preying on the caravan trade of late, and the number of burglaries and kidnappings is on the rise. Such events might not seem all that unusual, except for the bandits' calling card -- webbing! Can the PCs penetrate the bandit lair and slay the leader before any more locals vanish? Drop the latest miniadventure for D&D v3.5 by Skip Williams into any spot in your campaign world...   [click here for more]
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Desert Sands (3.0)

Desert Sands (3.0)


It's time to heat things up in your campaign with this desert miniadventure. Merchant caravans have been disappearing as they cross the sands. Who or what is responsible and, most importantly, why is it happening? The PCs can make strange alliances or deadly enemies as they seek out answers to these questions. This is a good side trek adventure -- it's easy to insert into an existing campaign any...   [click here for more]
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Environmental Impact (3.0)

Environmental Impact (3.0)


A mad druid named Drylle holds a grudge against the forest village of Sumpter, which he views as an unlawful encroachment of civilization upon wild lands. In an effort to drive the villagers away, he has brought unseasonably hot and rainy weather to the area. As a result, the nearby river and lake have flooded several times, and crops in the village gardens and orchards have rotted from excessive moisture....   [click here for more]
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Fait Accompli (3.5)

Fait Accompli (3.5)


The white dragon Hinterbite has kept the barony of Icenvale rulerless and poor for centuries. But now his power and that of his secret supporters is threatened by the popularity of an heir who hopes to make a change for the betterment of the people. Can the PCs take on the dragon and his minions and restore power to the barony's rightful ruling line? Download this adventure by Owen K.C. Stephens...   [click here for more]
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Fallen Angel (3.0)

Fallen Angel (3.0)


In the light of a brilliant new star, a young man arrived mysteriously in the hamlet of Elton. Seemingly in need of aid but unable to communicate with the natives, he was adopted by the village, whose people quickly grew to love him. But after a few short weeks, he was kidnapped in a raid by horrid, buglike monsters led by a blue-skinned ogre. Can the PCs save him before the leader can carry out...   [click here for more]
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Fang, Beak, and Claw (3.0)

Fang, Beak, and Claw (3.0)


Fang, Beak, and Claw involves an evil druid of Malar, his cronies, and a tamed owlbear. Living in a sheltered grove altered by the druid's spells, they are using the beast to harass loggers in the woods and help in their cruel hunts. Fang, Beak, and Claw is a short Dungeons & Dragons adventure for four characters of about 8th level, one of whom should be a ranger or have some skill at tracking....   [click here for more]
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Force of Nature (3.5)

Force of Nature (3.5)


Earthquakes, tidal waves, and volcanic eruptions have suddenly wracked Porthaven, a city normally known for its mild weather and calm seas. The root of the problem is an arcane machine built to protect the city 300 years ago by extraplanar creatures called modrons. Now the machine has run out of fuel, and it's up to the PCs to obtain more by visiting each of the four elemental planes. Can they get...   [click here for more]
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Hasken's Manor (3.5)

Hasken's Manor (3.5)


The residents of Haskenport are worried -- someone is living at the old manor house. The local druid says it's a band of hobgoblins. Are they just looking for a temporary shelter before moving on? Or do they plan to bring a whole tribe to live there when the place is secured? Or do they work for an even worse creature that no one has seen yet? Whatever their reasons for being there, the situation can't...   [click here for more]
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Haunting Lodge (3.0)

Haunting Lodge (3.0)


The chill November wind has started to blow and, for many folks out there, that means hunting season has arrived. So, in the "spirit" of the season, Owen K.C. Stephens gives us Haunting Lodge, a miniadventure suitable for four 17th-level characters. This site-based adventure centers around an exclusive getaway for high-powered sportsmen seeking some rather unusual game. Fair warning,...   [click here for more]
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