You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again?
You’ll have to race across the planes to find out.
A six to eight‐hour adventure for six players.
Pregenerated 9th level characters provided.
All monies that Wizards of the Coast would receive... [click here for more]
A Guildmaster's Guide to Ravnica Adventure
The Notorious Goblin crime boss Krenko has escaped confinement in the Udzeo prison under suspicious circumstances. Now he plots to reestablish control over his criminal enterprise, raising the spector of a goblin gang war that could jeapordize the tenuous peace among the guilds.
You must find Krenko and secure him before all-out war ensues!
An introductory... [click here for more]
Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed!
For characters 5th-10th level.
This adventure explores two... [click here for more]
From the depths of the jungles of Chult they're here!
Summaries of the characters from the new Twitch streamed game in all their glory, plus the officially UNOFFICIAL grung traits used to created them.
All monies that Wizards would receive from sales of this product are being donated to Extra Life, so GRUNG IT UP! ...and get yours now!
You can head to the D&D page on Extra Life to find out... [click here for more]
Finding a lost companion is difficult at the best of times. Finding a kenku thief lost in the jungles of Chult—let us just say that is not a task for the inexperienced. A strange eccentric, a strange town, and a dangerous jungle are all that stands in the way of finding your friend and solving this mystery.
Find the lost kenku inside the odd community of Weirding in these fully illustrated... [click here for more]
The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.
Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon... [click here for more]
Welcome, Traveler! You have in your hands the foremost and most up-to-date guide to the city—smiled over by none other than its Open Lord, Lady Laeral Silverhand. This chapbook will serve you well until my seminal work on the subject, Volo’s Guide to Waterdeep—sadly longout of print, but now a tome prized by collectors—can be updated and printed anew.... [click here for more]