To the east of the Commonwealth of Arcadia lies a realm of shifting sands and shifting alliances. The skies above the Badlands are a battlefield between the Pilots’ Guild and bands of airship pirates. Ironskeep tacit, or perhaps actual, support of air piracy has led to a coal embargo imposed on them by the Pilots’ Guild. Industry and railways desperate for coal have turned to the black... [click here for more]
While vacationers revel in the debauchery of the Bourbon Quarter, danger lurks in the shadows.
They say it can only get better for me here. Newport is a bustling city that, through planning, has managed to keep the smoke stacks on the edge of the city. The city has a well-developed trolley system that allows fast, pollution-free travel throughout the city. Unemployment is at an all-time... [click here for more]
An Introductory Adventure of Steam, Intrigue, and Walking Corpses
Back in the alley, he’d seen the marks he needed to tag. Now, he just needed to wait for the right time …And right on cue, the lot of ’em marched out of the alley like they were on some idealistic crusade. They certainly looked like nice enough people, but he knew that didn’t mean anything.... [click here for more]
An Introductory Adventure of Steam, Intrigue, and Mechanically Improved Monsters
From the workbench, the man picked up a handful of small gears, and while pondering, he juggled them about as though they were pocket change.What to do … what to do …He studied the wolf, with its pneumatic pistons and yellowed fangs. The pistons made the... [click here for more]
An Introductory Adventure of Sewers, Spies, and Mechanical Corpses.
In the thrilling conclusion to the Wake the Dead series, players will become involved in a conflict between the technomages that threatens New Arcadia. As part of the adventure, players will investigate a series of murders that leads them in the bowels of the city where they uncover a secret war involving the intelligence... [click here for more]