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Infinity: Tohaa Supplement

Infinity: Tohaa Supplement


This is the Tohaa Trinomial, the most noble empire in existence! Welcome, friend. Everything we do, we do to reach Exaltation. Anything else is unimportant! We are the children of Unification, standing together and sailing through the stars, colonizing planets and bringing their wealth of knowledge to the less sophisticated. Sharing our knowledge where possible and destroying those who would oppose...   [click here for more]
Modiphius  $13.00

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Infinity: Yu Jing

Infinity: Yu Jing


ORDER AND UNITY  Yu Jing. The StateEmpire. Governed by the Party and policed by the Emperor, the balance of the two makes this powerful G5 nation greater than the sum of its parts. Late as they were to the great space race that led to humanity proliferating amongst the stars, the people of Yu Jing have worked doubly hard to ensure they step beyond the long shadow of their nearest...   [click here for more]
Modiphius  $11.00

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John Carter of Mars Narrator's Screen + Narrator's Kit

John Carter of Mars Narrator's Screen + Narrator's Kit


Narrator's Screen This handsome narrator's screen comes displays the iconic art from the John Carter corebook across its distinctive fall panels, while the reverse is full of handy charts, tables and playing aids, to help your roleplaying sessions run smoothly.   John Carter of Mars Narrator’s Kit This short book accompanies the John Carter of Mars Narrator’s Screen,...   [click here for more]
Modiphius  $17.00

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John Carter of Mars: Dotar Sojat Era Supplemental Rulebook

John Carter of Mars: Dotar Sojat Era Supplemental Rulebook


Edgar Rice Burroughs’ John Carter of Mars: Dotar Sojat Era Supplemental Rulebook provides you with an in depth look at the Dotar Sojat era of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game. Narrator advice on using the themes and tone of the era and the plots of A Princess of Mars to create exciting Dotar Sojat era campaigns. New character options for...   [click here for more]
Modiphius  $20.00

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John Carter of Mars: Jeddak of Jeddaks Era Supplemental Rulebook

John Carter of Mars: Jeddak of Jeddaks Era Supplemental Rulebook


Edgar Rice Burroughs’ John Carter of Mars: Jeddak of Jeddaks Era Supplemental Rulebook provides you with an in depth look at the later eras of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game. - Narrator advice on using the themes and tone of the era and the plots of the last eight John Carter novels including The Mastermind of Mars and Skeleton Men of...   [click here for more]
Modiphius  $19.00

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John Carter of Mars: Landscape and Location Card Deck

John Carter of Mars: Landscape and Location Card Deck


John Carter of Mars is a science-fantasy roleplaying game from the mind of Edgar Rice Burroughs. It will transport you to Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. Using a pulp-action inspired variant of the 2d20 System, take on the role of heroes as you travel, battle, and romance your way across the wondrous and dangerous world of Barsoom Modiphius Entertainment...   [click here for more]
Modiphius  $11.00

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John Carter of Mars: Prince of Helium Era Supplemental Rulebook

John Carter of Mars: Prince of Helium Era Supplemental Rulebook


Edgar Rice Burroughs’ John Carter of Mars: Prince of Helium Era Supplemental Rulebook provides you with an in depth look at the Prince of Helium era of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game. - Narrator advice on using the themes and tone of the era and the plots of The Gods of Mars and The Warlord of Mars to create exciting Prince of Helium era...   [click here for more]
Modiphius  $19.00

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Star Trek Adventures Shackleton Expanse Campaign Guide

Star Trek Adventures Shackleton Expanse Campaign Guide


INTO THE UNKNOWN! The Shackleton Expanse Campaign Guide for the Star Trek Adventures Roleplaying Game presents a thrilling, all-new area of the Beta Quadrant to explore: the Shackleton Expanse. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to...   [click here for more]
Modiphius  $23.00

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Star Trek Adventures: Back to Reality Supplement

Star Trek Adventures: Back to Reality Supplement


What lies at the center of the Pinicon Belt? This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe. When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the...   [click here for more]
Modiphius  $4.99

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Star Trek Adventures: Delta Quadrant Sourcebook

Star Trek Adventures: Delta Quadrant Sourcebook


FAR FROM HOME “SOMEWHERE ALONG THIS JOURNEY, WE’LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME.” -- CAPTAIN KATHRYN JANEWAY The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe. The 138...   [click here for more]
Modiphius  $16.00

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Star Trek Adventures: Operations Division supplement

Star Trek Adventures: Operations Division supplement


I THINK THIS NEW SHIP WAS PUT TOGETHER BY MONKEYS. OH, SHE'S GOT A FINE ENGINE, BUT HALF THE DOORS WON'T OPEN, AND GUESS WHOSE JOB IT IS TO MAKE IT RIGHT? The Operations Division supplement provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the operations division. The Operations Division supplement...   [click here for more]
Modiphius  $16.00

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Star Trek Adventures: Strange New Worlds - Mission Compendium Vol. 2 Supplement

Star Trek Adventures: Strange New Worlds - Mission Compendium Vol. 2 Supplement


Strange New Worlds: Mission Compendium Volume 2 presents nine ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers while encountering a variety of strange new worlds and the lifeforms they contain.  Solve the mystery of a viral plague among a population of aliens who...   [click here for more]
Modiphius  $16.00

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Star Trek Adventures: The Klingon Empire Gamemaster Toolkit

Star Trek Adventures: The Klingon Empire Gamemaster Toolkit


The Star Trek Adventures Klingon Empire Gamemaster Toolkit gives the gamemaster all the rules references they need to run a mission in the final frontier. It also gives players reference sheets for each of the roles in the Klingon Defense Force and on the bridge of a Klingon warship. This toolkit includes: A 4-panel gamemaster screen, packed with rules for the 2d20 system and reference...   [click here for more]
Modiphius  $23.00

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Star Trek Adventures: Trouble on Omned III

Star Trek Adventures: Trouble on Omned III


Can you avert civil war and find a cure for the Omned Curse? You are called away from a routine science mission to intervene and mediate a dispute that has erupted on Omned III, on the border between Federation space and the Talarian Republic. Inhabited by the Shean, Omned III is teetering on the brink of civil conflict. While few in numbers, the Shean possess an insular and rigidly structured society,...   [click here for more]
Modiphius  $4.99

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Star Trek Adventures: Voyager Player Characters

Star Trek Adventures: Voyager Player Characters


This 19-page PDF contains player character statistics for the crew of the U.S.S. Voyager, including Captain Kathryn Janeway, Commander Chakotay, Lt. Cmdr. Tuvok, the Emergency Medical Hologram, Lt. B’Elanna Torres, Lt. Tom Paris, Ensign Harry Kim, Seven of Nine, Kes, and Neelix. The pack also contains game statistics for the U.S.S. Voyager and contains game rules for hologram characters...   [click here for more]
Modiphius  $4.99

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Black Void: Those Who Would Be Gods

Black Void: Those Who Would Be Gods


Those who would be Gods - A BLACK VOID RPG campaign  The Qamsa, once mortal Babylonians, were forever changed by their exposure to the Void and otherworldly entities following the cataclysmic events on Earth. Their quest for power was sparked by outrage at mankind’s mistreatment and a desire to find Earth once more.  The abduction of an enclave elder sparks...   [click here for more]
Modiphius  $10.00

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Star Trek Adventures: The Gravity of the Crime

Star Trek Adventures: The Gravity of the Crime


Will you violate the Prime Directive? Welcome commander...  Your orders are go undercover on the pre-contact planet of Kalmur to investigate the accidental death of a Federation observer.  When a Kalmuri experiment into artificial gravity goes wildly wrong, an experimental device explodes crushing everyone within the test lab, including a Starfleet scientist, Lieutenant...   [click here for more]
Modiphius  $4.99

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Black Void: Dark dealings in the Shaded Souq

Black Void: Dark dealings in the Shaded Souq


Dark dealings in the Shaded Souq takes the protagonists on an exhilarating adventure, introducing the characters to the intrigue and viciousness hidden beneath the pristine facades and gilded domes of the Khameeliya district. While establishing contact with a burgeoning human commune in the Khameeliya district, the protagonists find themselves framed for massacring exotic animals belonging to the...   [click here for more]
Modiphius  $8.00

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Black Void: Under Nebulous Skies (PDF)

Black Void: Under Nebulous Skies (PDF)


UNDER NEBULOUS SKIES is packed with new setting material, character options, powers, equipment, Void vessels, and the first opus of the grand campaign trilogy. The book’s 320+ pages are bursting with beautiful art, new creatures, original sentient species, gorgeous maps, intriguing NPC’s and much, much more. Reconciling the fractured and clashing human factions of Llyhn could bring benefit to...   [click here for more]
Modiphius  $15.00

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Cold & Dark

Cold & Dark


Dying is easy, living is hard and pain is a given… Centuries from now mankind lives on in the Sirius galaxy, an enormously vast and dense system of stars. It’s a greedy industrial society run by corporations and the Governmental Industrial Complex. The onslaught of strip-mining has stirred something terrible best left buried and forgotten. The sci-fi universe of Cold & Dark is...   [click here for more]
Modiphius  $7.00

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Dreams and Machines: Shadows In The Daylight (PDF)

Dreams and Machines: Shadows In The Daylight (PDF)


TROUBLE IN PRINTEMPO Shadows in the Daylight is a PDF adventure for the Dreams and Machines roleplaying game. While traveling to Printempo Settlement, the player characters hear rumors of, and are eventually attacked by, a group of Thralls, and trace them back to a hidden hideout.  The player characters uncover the Thralls' plans to lay siege to nearby settlements...   [click here for more]
Modiphius  $4.99

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Dune - Adventures in the Imperium: Agents of Dune Deluxe Starter Set (PDF)

Dune - Adventures in the Imperium: Agents of Dune Deluxe Starter Set (PDF)


This is the digital edition, please note no physical components are included.  ARRAKIS IS YOURS Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis? Or will this...   [click here for more]
Modiphius  $20.00 $13.40

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Dune - Adventures in the Imperium: Sand and Dust (PDF)

Dune - Adventures in the Imperium: Sand and Dust (PDF)


ARRAKIS: SOURCE OF THE SPICE. In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice...   [click here for more]
Modiphius  $21.00

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Dune: Coriolis Storm (PDF)

Dune: Coriolis Storm (PDF)


WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,...   [click here for more]
Modiphius  $6.00

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Dune: Desert Flower (PDF)

Dune: Desert Flower (PDF)


THE COLOR OF HONOR Art can be viewed through many lenses and provoke powerful responses. Desert Flower explores what happens when a work of art endangers a planet’s future. One of the Emperor’s most favored artists has come to Arrakeen to exhibit works portraying the harsh beauty of Arrakis and the lives of its people. The player characters’ House has been granted the responsibility of organising...   [click here for more]
Modiphius  $6.00

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Dune: Desertfall Adventure (PDF)

Dune: Desertfall Adventure (PDF)


This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen. Desertfall can be played using...   [click here for more]
Modiphius  $6.00

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Dune: Fall Of The Imperium PDF

Dune: Fall Of The Imperium PDF


THE END OF TEN THOUSAND YEARS OF EMPIRE The time of the Imperium is ending. Emperor Shaddam IV is about to enact a plan to destroy the popular House Atreides using their old enemy, House Harkonnen. But this is merely the spark that sets the Known Universe on fire. Ancient plans are in motion, and one woman’s betrayal of her Sisterhood places the fate of the Imperium in the hands of her son, Paul...   [click here for more]
Modiphius  $25.00 $21.00

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Dune: Fatal Journey (PDF)

Dune: Fatal Journey (PDF)


THE WORST SORT OF PROTECTION IS CONFIDENCE.  THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.  The player characters are passengers on board a Guild Heighliner when a serious crime is committed....   [click here for more]
Modiphius  $6.00

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Dune: Kernels Of Doubt (PDF)

Dune: Kernels Of Doubt (PDF)


PIECES ON THE BOARD In Kernels of Doubt, plots within plots continue to unravel until the truth or a vindictive lie is recorded in the annals of the Landsraad. Intriguing information has reached the Spymaster of the player characters’ House. Persons unknown appear to be developing new agricultural strains that could pose a threat to the House’s crops. However, the message is cryptic...   [click here for more]
Modiphius  $6.00

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Dune: Masters of Dune (PDF)

Dune: Masters of Dune (PDF)


THE BATTLE FOR ARRAKIS BEGINS Your House has claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor...   [click here for more]
Modiphius  $25.00

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Dune: Power And Pawns: The Emperors Court (PDF)

Dune: Power And Pawns: The Emperors Court (PDF)


THE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from. But beyond Kaitain, beyond Arrakis,...   [click here for more]
Modiphius  $21.00

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Dune: Shaitan's Bargain (PDF)

Dune: Shaitan's Bargain (PDF)


FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.  House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting...   [click here for more]
Modiphius  $6.00

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Dune: The Great Game: Houses of the Landsraad (PDF)

Dune: The Great Game: Houses of the Landsraad (PDF)


BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a...   [click here for more]
Modiphius  $25.00

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Dune: Time Becomes a Narrow Door (PDF)

Dune: Time Becomes a Narrow Door (PDF)


NOTHING EXISTS WITHOUT CAUSE A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand? In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon...   [click here for more]
Modiphius  $6.00

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Fallout 2d20: NPC Pack 2 - Enclave Remnants (PDF)

Fallout 2d20: NPC Pack 2 - Enclave Remnants (PDF)


Taking Another Shot At Glory When the Enclave fell to the New California Republic (NCR), some of their forces managed to get away while the Navarro military base was being sacked. Since then, life has been hard, living under the NCR’s thumb, constantly worried that their identities will be uncovered and their lives once again uprooted.  Though the term “Enclave remnant” can refer to a range...   [click here for more]
Modiphius  $12.50

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Fallout: The Roleplaying Game - Fully Operational (PDF)

Fallout: The Roleplaying Game - Fully Operational (PDF)


Scavenging Run! Few tools of pre-War America have developed as much notoriety across the Wasteland as a fully operational suit of Power Armor, a symbol of status, of wealth, and strength. Most wastelanders would give their last cap, sell out a friend, or even kill to get their hands on a set. In this digital adventure for Fallout The Roleplaying Game, a former Brotherhood of Steel Scribe has...   [click here for more]
Modiphius  $7.50

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Fallout: The Roleplaying Game - Gamemaster's Toolkit (PDF)

Fallout: The Roleplaying Game - Gamemaster's Toolkit (PDF)


In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise, a civilization you will shape. Welcome to the Wasteland. Welcome to the world of Fallout. A post-nuclear roleplaying game needs the best storytellers and material to bring the Wasteland to life. With the Gamemaster...   [click here for more]
Modiphius  $10.00

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Fallout: The Roleplaying Game - GM Screen + Booklet PDF

Fallout: The Roleplaying Game - GM Screen + Booklet PDF


Master the Wastelands! This digital Gamemaster’s Screen features evocative Fallout art on the exterior and a host of handy tables on the inside. Tables include: Action Points in Combat, Hit Locations, Weapon Qualities and Range Difficulties, Damage Effects, Injuries and Critical Hits, Minor and Major Actions, Hunger and Thirst States. Also included is a 20-page PDF booklet that brings together...   [click here for more]
Modiphius  $15.00

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Fallout: The Roleplaying Game - Hunted (PDF)

Fallout: The Roleplaying Game - Hunted (PDF)


Hunter or Prey? Traveling the wasteland comes with many hazards, some of which are not entirely of this world. In this digital adventure for Fallout: The Roleplaying Game, you will face one such otherworldly threat. A storm forces you to take shelter in a location held by Raiders but, before the storm can pass, events go from bad to worse as a terrifying creature makes its lethal presence...   [click here for more]
Modiphius  $7.50

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Fallout: The Roleplaying Game - Map Pack 1: Vault (PDF)

Fallout: The Roleplaying Game - Map Pack 1: Vault (PDF)


Brand New Vault, Brand New Mystery! For the first time, you and your players can descend into the madness of an iconic Vault-Tec vault battlemap! Enter a never-before-seen vault in the fallout setting with 8 immersive, poster-sized floor plans, all rendered in exquisite detail and dripping with atmosphere! Guide your players as they crack open the Vault-Tec door, ransack the Overseer’s office, and...   [click here for more]
Modiphius  $19.00

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Fallout: The Roleplaying Game - Orange Coloured Sky PDF

Fallout: The Roleplaying Game - Orange Coloured Sky PDF


The Road to Hell is Paved With Good Intentions In this PDF quest for Fallout: The Roleplaying Game, a group of doctors and other caregivers have established a clinic in “Mt. Sin Central,” an ancient hospital in the middle of a ruined city. They offer treatment for ailments of all sorts and Mt. Sin has recently received an influx of chem-addicts who are resistant to the usual forms of medical...   [click here for more]
Modiphius  $7.50

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Fallout: The Roleplaying Game Adventure - Showdown in Skull Canyon (PDF)

Fallout: The Roleplaying Game Adventure - Showdown in Skull Canyon (PDF)


Meet The Mutants! The mutants living in Skull Canyon have always flown under the radar–until now. In this adventure for Fallout: The Roleplaying Game, the player characters are drawn into a conflict between the New California Republic Rangers and the seemingly peaceful mutants of Skull Canyon. Unusual activity in the area has raised the Rangers’ suspicions, and the mutants...   [click here for more]
Modiphius  $7.50

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Fallout: The Roleplaying Game Settler's Guide Book (PDF)

Fallout: The Roleplaying Game Settler's Guide Book (PDF)


Gather your companions and build your settlement. Across the wasteland of America, pockets of survivors have built new communities amongst the ruins of the old. Now, the Settler’s Guide Book for Fallout: The Roleplaying Game gives you all the tools you need to build your own settlements and expand your games in new ways, including a host of player options...   [click here for more]
Modiphius  $19.00

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Fallout: The Roleplaying Game Wanderers Guide Book (PDF)

Fallout: The Roleplaying Game Wanderers Guide Book (PDF)


Explore the Unknown! Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles,...   [click here for more]
Modiphius  $22.00

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Fallout: The Roleplaying Game: NPC Pack 1 - The Rust Devils (PDF)

Fallout: The Roleplaying Game: NPC Pack 1 - The Rust Devils (PDF)


A Taste For Technology and the Smarts to Use It The Rust Devils are a gang of ruthless and tech-savvy raiders who are obsessed with robots. They scour the Commonwealth looking for robots to reprogram or salvage, festooning themselves and their bases with tangles of wires, circuitry, and spare parts–even going so far as to fashion armor and weapons from the robot parts they salvage. You may...   [click here for more]
Modiphius  $12.50

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Fallout: The Roleplaying Game: Winter of Atom PDF

Fallout: The Roleplaying Game: Winter of Atom PDF


Immerse yourself in a whiteout nuclear winter in the first quest book for Fallout: The Roleplaying Game. In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As its hungry communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their worship of nuclear division and...   [click here for more]
Modiphius  $21.00

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Fallout: Wasteland Wafare - Print at Home - Metal Dome

Fallout: Wasteland Wafare - Print at Home - Metal Dome


TEST YOUR METAL! Head to the infamous Metal Dome and take part in deadly gladiatorial games inside the domed arena itself! If you want to risk your life against wave after wave of modified robot gladiators, this is the salvage-built metal dome combat arena for you! Take up your position and wait with bated breath as the fabricators do their work, preparing the mechanical combatants to emerge, spewing...   [click here for more]
Modiphius  $48.00

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Fallout: Wasteland Warfare - Accessories: Homestead Rules Expansion PDF

Fallout: Wasteland Warfare - Accessories: Homestead Rules Expansion PDF


The Wasteland is rife with many dangers for the unwary, and few of those that travel through its deadly expanse tend to stray far from the nearest shelter. For though the great cities of the United States now lie in ruin, there are numerous settlements scattered throughout the Wasteland, built upon the ashes of what once stood before.   Those that dwell within such structures rely...   [click here for more]
Modiphius  $14.00

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Fallout: Wasteland Warfare - Into the Vault - PDF

Fallout: Wasteland Warfare - Into the Vault - PDF


Project Safehouse, Vault-Tec’s programme of huge underground bunkers, was on paper a scheme to protect and preserve America and its citizens were global nuclear war ever to break out. However, a dark secret lay behind the development. Most Vaults held deeper, sinister purposes with twisted science being performed on the unwilling inhabitants who had made it to the various shelters as the bombs fell...   [click here for more]
Modiphius  $19.00

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Fallout: Wasteland Warfare - Nuka World Rules PDF

Fallout: Wasteland Warfare - Nuka World Rules PDF


This is the PDF version of the rules. Customers who purchase now will receive the PDF immediately after checkout. Please note: Customers who purchase this PDF will NOT receive a discount on the print version due for release in November. Bombs, Bullets, Blood and Butchery are the main attractions of this Theme Park, where Nuka-Cola flows as freely as shell casings down the...   [click here for more]
Modiphius  $18.00

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