KULT: Divinity Lost - 4th Edition Core Rules
“We live in a world where the sun has set.”KULT: Divinity Lost is a reboot of the highly acclaimed and infamous contemporary horror role-playing game “Kult”, originally released in 1991. This, the 4th edition of Kult, features a completely new rule-set, and the setting is updated to present day.... [click here for more]
The Gamemaster Screen for KULT: Divinity Lost consists of four panels with info for the GM and a clean mood-filled skyline image facing the players. The panels are designed to give the GM on-the-fly suggestions using the GM Moves, Unique Moves, and NPC generation. One panel details the physical and mental harm rules.
In KULT: DIVINITY LOST, the world around us is a lie. Mankind... [click here for more]
The Tarot Cards for KULT: Divinity Lost consists of 68 cards, rich in symbolism and designed specifically for the KULT mythos.
The deck is used by the gamemaster to – through readings – create plots, antagonist, locations, and allies for when planning a campaign. It can also be used in-game when introducing new locations and characters in the heat of the moment.
The Tarot Deck... [click here for more]