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A Scholarly Schism

A Scholarly Schism


A Scarred Lands Adventure for 4-6 players of APL 2-4 The party arrives in the Bridged City to find that the Academy of Magic and Engineering is sealed up tight! Inside the Academy, wild magic runs rampant. While navigating a magical labyrinth and helping to stabilize the dangerous currents of Mesos’ Bane, they learn the identity and motives of the elf who caused the trouble in Durgan's Rest. Within...   [click here for more]
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Bizarre Bestiary

Bizarre Bestiary


Sister Annie Dachshund and her traveling companions have wandered the breadth of the Kingdom to bring you this list of new creatures, demons, and Unseen! The Bizarre Bestiary contains elemental remnants from the age of the Old Ones, caustic Black Ichors that can dissolve a dog, the legendary Owlbear and more! Bizarre Bestiary includes 12 New Enemies ready to use...   [click here for more]
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Blood & Ink: Tattoo Magic

Blood & Ink: Tattoo Magic


Blood & Ink: Tattoo Magic is a system and setting enhancement for use with Scarred Lands 5e. The Scarred Lands Player’s Guide introduces the concept of tattoo magic, giving the heroes of Ghelspad another method of arming themselves for the trials of adventuring in the war-torn world of Scarn. This supplement is intended to expand upon the concepts...   [click here for more]
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Desert of Lost Relics

Desert of Lost Relics


A Scarred Lands Adventure for 4-6 players of APL 4-6 The characters have learned of the plan of Maghiel's plan to collect relics and artifacts belonging to the titans and, in performing a necromantic ritual, be elevated to the power of a titan. The characters have decided that, rather than following after the Drendali, they should try to jump ahead of her, getting to several of the necessary items...   [click here for more]
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Digging Up Trouble

Digging Up Trouble


Professional brigand, ne’er-do-well, and troublemaker Cooper Mutt has come into possession of a map that supposedly leads to buried treasure. As he makes his way towards Houndton, by way of Waterdog Port, he is assailed by a band of ruffians. The party, traveling to Waterdog Port to carry a message, happens upon the scene of this scuffle. With the party’s aid, Cooper should be...   [click here for more]
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Elven Blood

Elven Blood


The Half-Elves of Scarn As introduced in Yugman's Guide to Ghelspad, the half-elves of Scarn are unique. Drawing from the genetic and cultures of both parents in personalized combinations, these half-elves provide a vast array of options for players and Game Masters alike. Options and Permutations Half-elves in Scarred Lands are created by selecting from the traits...   [click here for more]
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Encounters in the Calastian Hegemony Volume 1

Encounters in the Calastian Hegemony Volume 1


An excerpt from Encounters in the Calastian Hegemony volume 1 was featured in the premiere episode of the Scarred Lands: Myths and Matchmakers twitch stream on the plasticageplays channel! See the episode below (starts at 13:02)! Encounters in the Calastian Hegemony is a campaign resource for use with Scarred...   [click here for more]
Onyx Path Publishing  $1.96

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Encounters in the Calastian Hegemony Volume 2

Encounters in the Calastian Hegemony Volume 2


Encounters in the Calastian Hegemony Volume 2 is a campaign resource for use with Scarred Lands 5e. The encounters included herein are designed to serve as brief interactions, one-shots, or connective tissue in an ongoing campaign set in or traveling through the region of Ghelspad which is under the rule of King Virduk. These encounters are designed for first tier play involving...   [click here for more]
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Frostlands of Fenrilik

Frostlands of Fenrilik


Adventure Awaits in the Frozen North Frostlands of Fenrilik is an expansion for Scarred Lands 5e OGL that explores the frozen continent of Fenrilik. Known as the Roof of the World, Fenrilik is a massive frozen tundra filled with unique creatures, dangerous weather and deadly Titanspawn. This book is created through the Slarecian Vault Community Content...   [click here for more]
Onyx Path Publishing  $9.95

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Game Master Companion and Adventures

Game Master Companion and Adventures


The Slarecian Vault Game Master Companion and Adventures is a collection of GM and player resources for use with Scarred Lands 5e. This 46 page book is designed to act as a companion piece for the Scarred Lands 5e DM Screen (above) and contains the following: Three playable Races Over a dozen subraces Eight quick reference tables,...   [click here for more]
Onyx Path Publishing  $4.96

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Monarchies of Mau Guide Screen

Monarchies of Mau Guide Screen


Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts...   [click here for more]
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People of Ghelspad

People of Ghelspad


People of Ghelspad takes a look at folks from all walks of life from the world of the Scarred Lands. Presented through stat blocks that are ready to be used in your Scarred Lands campaign or dropped directly into any 5e setting, this volume is a reference work designed to help bring the people of the Scarred Lands...   [click here for more]
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Pirates of Pugmire Guide Screen

Pirates of Pugmire Guide Screen


"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re fidescended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns." — “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale  Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies...   [click here for more]
Onyx Path Publishing  $1.99

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Pugmire Guide Screen

Pugmire Guide Screen


Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others seek to create an ideal civilization,...   [click here for more]
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Rangers of Ghelspad

Rangers of Ghelspad


The Scarred Lands Player’s Guide discusses a number of ranger organizations while emphasizing the prevalence of rangers as solitary hunters. This booklet focuses on three prominent organizations of rangers, any of which can be used for player characters or NPCs. The ranger archetypes you will find in Rangers of Ghelspad are: Brotherhood of the Crimson...   [click here for more]
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Roll Of Good Dogs and Excellent Cats

Roll Of Good Dogs and Excellent Cats


“Well that’s the excitement of it all, isn’t it? Meeting new friends, starting new adventures what’s a better way to live?”  Kayla, Freelance Adventurer  Dive into the world of Pugmire and Monarchies of Mau with this handy compendium. Inside, you’ll find everything you need to start an adventure of your own. Some highlights of Roll of Good...   [click here for more]
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Secret Callings of the Shadow Bloc

Secret Callings of the Shadow Bloc


Secret Callings of the Shadow Bloc is a new collection of callings to add to your Monarchies of Mau games! This book introduces two new callings that you can use for NPCs or allow players to create characters with in your game. As the title of this book indicates, most cats of these callings are found among the Shadow Bloc, as the practices embraced by these callings are shunned by...   [click here for more]
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Sins of Shelzar Stock Art

Sins of Shelzar Stock Art


Scarred Lands: Sins of Shelzar The materials in this stock art package are drawn from the actual play stream and podcast Scarred Lands: Sins of Shelzar. These represent a vast array of character pieces useable in YOUR Slarecian Vault products, per the terms of the license provided in the included .pdf Sins of Shelzar Stock Art includes the following...   [click here for more]
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The Mists of Algos

The Mists of Algos


A band of pirates calling themselves the Bloodsail Brigands recently raided the small orc village of Skrakolfeld in the middle of the night and made off with a month’s harvest of evergreen. One of the pirates was captured by the village militia and compelled to reveal that the band operates out of a small cove on the northern end of the island of Algos. The Alchemist Gurlag needs adventurers to retrieve...   [click here for more]
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The Pleasure City of Shelzar

The Pleasure City of Shelzar


In the Sweltering Plains of southern Ghelspad, on the shores of the Blossoming Sea, stands the Pleasure City of Shelzar. A monument to decadence, vice, and joyful revelry, Shelzar is a vacation destination for some, a prison for others. It is here, in the seediest quarters of the City of Sin, where our tale begins… Scarred Lands: Sins of Shelzar The materials in...   [click here for more]
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The Treasure of Magister Yama

The Treasure of Magister Yama


A Scarred Lands Adventure for 4-6 players of APL 3-5 The characters’ pursuit of Maghiel the Shunned leads them to an abandoned temple in the shadow of the Kelder Mountains, far from civilization. There, they discover that the mad necromancer has activated a Slarecian relic whose magic has the potential to warp everything around it – and its effects are spreading. Shutting it down will...   [click here for more]
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Vengeance of the Shunned - Campaign

Vengeance of the Shunned - Campaign


Maghiel Will Have Her Revenge! When the quiet village of Durgan’s Rest is rocked by a sudden explosion, the heroes discover the foul plot of a power-mad wizard who seeks to steal the might of a titan! Soon, the party is thrust into conflict with Maghiel the Shunned, a veteran of the Titanswar who seeks to rule all of Ghelspad. The shunned Drendali is willing to risk rousing the...   [click here for more]
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Vengeance of the Shunned Planar Index

Vengeance of the Shunned Planar Index


A Vengeance of the Shunned Compendium of the Planes The Planar Index gives a brief overview of the Planes of the Scarred Lands and how they function in the 5e System. The Planar Index is the capstone addition to the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian...   [click here for more]
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Worse Than Death

Worse Than Death


Worse Than Death is a collection of undead creatures for use with Scarred Lands 5e. Necromancers and Titanspawn reach beyond the veil of death to inflict terrible monstrosities on the people of Scarn. Worse Than Death presents seven undead creatures for use in your Scarred Lands 5e campaign. Within these pages you will find: Acid...   [click here for more]
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Chase Across Ghelspad - Vengeance of the Shunned Side Quests

Chase Across Ghelspad - Vengeance of the Shunned Side Quests


Maghiel Will Have Her Revenge! When the quiet village of Durgan’s Rest is rocked by a sudden explosion, the heroes discover the foul plot of a power-mad wizard who seeks to steal the might of a titan! Soon, the party is thrust into conflict with Maghiel the Shunned, a veteran of the Titanswar who seeks to rule all of Ghelspad. The shunned Drendali is willing to risk rousing the titans to achieve...   [click here for more]
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Death at Djurmivikka

Death at Djurmivikka


The city of Kovokimru is the center of civilization on the dangerous arctic continent of Fenrilik. Aside from access to a wealth of local resources, Fenrilik controls the only reliable, permanent bridge across the Tobor Gorge. This means that travel and commerce from the western portion of the continent is performed at the whim and under the control of Kovokimru. Many settlements in the west resent...   [click here for more]
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Sundered Sisters

Sundered Sisters


A Scarred Lands Adventure for 4-6 players of APL 6-9 As the characters pass through a tavern or town, they hear of the location of a fragment of Mesos hidden beneath the house of a murderous hag in the Sorporata Swamp. Buried with the fragment is reportedly a cache of powerful weapons and artifacts – perhaps even powerful enough to defeat a Titan. The characters must face a menagerie of vicious animals,...   [click here for more]
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Cavern at the Obelisk

Cavern at the Obelisk


Cavern at the Obelisk is a Scarred Lands adventure for 4-6 characters of levels 4-6, set in the northern continent of Fenrilik. At the eastern village of Vorudislav, the adventurers are commissioned by a local logger who was expecting a shipment of wollahogs from the Ivanov farm, a day’s journey to the north west. As the adventurers head toward...   [click here for more]
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The War Wagon

The War Wagon


The War Wagon is a vehicle as seen on the Scarred Lands: A Family Affair actual play twitch stream. Ths product contains the stat block for the war wagon, as well as map assets and a VTT token to represent the wagon. Travel Ghelspad in style with The War Wagon! ...   [click here for more]
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Pages of the Demigods

Pages of the Demigods


A collection of Divine Servants from the Scarred Lands by Travis Legge There are many gods worshipped across Scarn. Although the Divine Victors claim the greatest portion of worship on Ghelspad, they do not hold a monopoly on divinity. Several demigods enjoy devotion from the people of Ghelspad. In some areas the worship of demigods is even more common than that of the core pantheon. As the gods become...   [click here for more]
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The Staff and the Secret Shrine

The Staff and the Secret Shrine


A Scarred Lands Adventure for 4-6 players of APL 6-9 Maghiel has learned the location of the staff of Zuvys and has devised a way to use its power to aid her in summoning some strange fiends known as the “Mouths of Vangal”. What purpose she has in mind, what part this plays in her plan, only she can say. She has sent her henchman, a twisted wizard named Anuzor Okalis, to fetch the staff of Zuvys...   [click here for more]
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The Queen's Gambit

The Queen's Gambit


A Scarred Lands Adventure for 4-6 players of APL 11-16 The necromancer Maghiel is weary of adventurers interfering with her plans to amass power, and she has devised a cunning trap to rid herself of them once and for all. Maghiel sends her trusted halfling assistant Haplo to infiltrate the party, and to convince them he escaped from Maghiel with spell scrolls that have the power to nullify her magic....   [click here for more]
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Expedition to the Gluttonous Caves

Expedition to the Gluttonous Caves


A Scarred Lands Adventure for 4-6 players of APL 11-13 The adventurers have learned that minions of the Maghiel are seeking an artifact that will help increase the power of Maghiel’s ritual. The adventurers are tasked with retrieving the artifact by whatever means they can and return it to Dremen, a member of the Academy of Magic and Engineering that the adventurers have met before. Dremen believes...   [click here for more]
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Hope and Despair are Both Stars

Hope and Despair are Both Stars


A Scarred Lands Adventure for 4-6 players of APL 6-9 Political factions threaten to destroy an orc trading caravan and the fate of the Shumosh wolf-riders may be determined over a celebratory hearth. Tradition has guided the caravan for decades, though the younger generation struggles against its constraints, and something altogether more insidious may be at work. A Vengeance of the Shunned Side...   [click here for more]
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Temple of Madriel

Temple of Madriel


A Scarred Lands Adventure for 4-6 players of APL 12-14 As the adventurers approach Artemisia, they see horrific destruction before them, confirming the suspicions conveyed by Dremen at the end of Expedition to the Gluttonous Caves. Maghiel’s cultist spies have staked out the town of Artemisia and are posing as adventurers passing through. Can the party learn the true scope of the...   [click here for more]
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Pit of Boiling Blood

Pit of Boiling Blood


A Scarred Lands Adventure for 4-6 players of APL 6-9 Anger and rage are powerful forces, and they can spread like a disease among a populace with little or no warning. The festering swamps of the Mourning Marshes have belched forth many diseases since the titan Chern fell upon the landscape, but recently something new has bubbled up. A rage-inducing disease birthed from a newly revealed cesspool on...   [click here for more]
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The Fall of Durgan's Rest

The Fall of Durgan's Rest


A Scarred Lands Adventure for 4-6 players of APL 13-15 Though she has failed to absorb the power of the titan Mesos, Maghiel the Shunned’s actions have brought her to the precipice of godhood. Her rampage of slaughter and blasphemy has caught the attention of Vangal the Ravager. Maghiel’s activity has awakened a hunger within the God of Destruction. As reward for her unintentional service, Vangal...   [click here for more]
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The Mirovan Henge

The Mirovan Henge


A Scarred Lands Adventure for 4-6 players of APL 14-16 As Durgan’s Rest burns behind them, the party casts aside all caution, following Maghiel the Shunned through a mysterious portal. As they pass through the membrane between planes, they are inundated with visions of the raw chaos of the cosmos. For the fortunate, this may unlock insight that serves as a bulwark against the horrors...   [click here for more]
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The Cliffs of Death

The Cliffs of Death


A Scarred Lands Adventure for 4-6 players of APL 9 In Maghiel’s search for power she stumbled upon rumor of an Ontenazuan cult who sought great power through the Slarecians they worshipped. When she could she sought their tomb out. Once the Canyon of Souls was traversed, Maghiel had but to breath un-life into the corpses strewn throughout the tomb. The raised Eknethryn were happy to serve and quickly...   [click here for more]
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Scarred Lands Campaign Setting: Ghelspad

Scarred Lands Campaign Setting: Ghelspad


The First Continent of the Scarred Lands Playground of titans, battlefield of gods, land of empires and magic: Ghelspad is a vivid and exciting setting for your fantasy campaign. This volume details the lands, peoples, cultures, gods, and history of Ghelspad, from the ancient titanic epochs to the horrors of the Divine War and the tumultuous recent years, when the empire of Calastia...   [click here for more]
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Strange Lands: Lost Tribes of the Scarred Lands

Strange Lands: Lost Tribes of the Scarred Lands


The Forgotten Places of the Scarred Lands Beyond the continents of Ghelspad and Termana lie still more lands of wonder and danger. Explore the ashen deserts and stately theopoli of Asherak, where the gods were born. Uncover the secrets beneath the ice of Fenrilik, the last bastion of titanspawn in all the world. Discover the wonders of the wyrmclans of the Dragon Lands, masters of sword, spell...   [click here for more]
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Relics and Rituals

Relics and Rituals


Cache of New Magic Items and Spells This handbook introduces a treasure trove of new prestige character classes, new arcane and divine spells, rules for ritual magic casting, and hundreds of new magic items ranging from minor wondrous items to colossal relics of the gods. Among the first books released under the 3rd Edition OGL, Relics & Rituals remains one of...   [click here for more]
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Relics and Rituals II: Lost Lore

Relics and Rituals II: Lost Lore


New Material for Your Fantasy Campaign Following in the footsteps of its best-selling predecessor, Relics & Rituals II: Lost Lore brings more spells, true rituals, magic items and artifacts to excite and challenge your players. Included in this book are 10 new prestige classes, guidelines for astrological magic, details regarding lost magical tomes, and rules for introducing...   [click here for more]
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10 Fenrilik Monsters

10 Fenrilik Monsters


Herein lies a series of tales, a grouping of weird references rarely found outside of the most unique tales or tomes. These are the creatures villagers and the like are scared to tell about as they suspect no one will believe them. Should you meet one of these deadly creatures in the wild, make sure every sword was sharpened the night before. Take care to polish the armor before going to bed. Expend...   [click here for more]
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100 Books to Find in Ghelspad

100 Books to Find in Ghelspad


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find on a Monarchies of Mau Bookshelf

100 Books to Find on a Monarchies of Mau Bookshelf


Books can be a valuable source of clues and information, and therefore can be useful in an adventure. Some are valuable as items of treasure on their own right. Not every book encountered has this type of value or worth, though. Some of those books found may be factually wrong, contain misinformation or simply be of limited use or irrelevant. This is a collection of 100 different low-value books that...   [click here for more]
Onyx Path Publishing  $1.25

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100 Books to Find on a Pugmire Bookshelf

100 Books to Find on a Pugmire Bookshelf


Books can be a valuable source of clues and information, and therefore can be useful in an adventure. Some are valuable as items of treasure on their own right. Not every book encountered has this type of value or worth, though. Some of those books found may be factually wrong, contain misinformation or simply be of limited use or irrelevant. This is a collection of 100 different low-value books that...   [click here for more]
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100 Cats to Meet in the Monarchies of Mau

100 Cats to Meet in the Monarchies of Mau


This is a collection of 100 different cats that could be found in the Monarchies of Mau or perhaps beyond. Some are based in specific towns or places within the monarchies, and would rarely be found in other areas, whilst others travel more, and can be encountered on the roads. Each cat is given a name and descriptions of what they do. Some of the cats could be useful contacts or providers of services....   [click here for more]
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100 Dogs to Meet in Pugmire

100 Dogs to Meet in Pugmire


This is a collection of 100 different dogs that could be found in Pugmire, whether within the city itself or in other towns or villages. Some are based in Pugmire itself, and would rarely be found outside of the City of Good Dogs. Others travel more, and can be encountered on the roads. Each dog is given a name and descriptions of what they do. Some of the dogs could be useful contacts or providers...   [click here for more]
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100 Hooks and Rumours to Hear in Ghelspad

100 Hooks and Rumours to Hear in Ghelspad


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
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