Title |
Publisher |
Price |
A Scarred Lands Adventure for 4-6 players of APL 1-3
While the characters shop in the marketplace of a small village, a thunderous boom interrupts the peaceful commerce. A large plume of smoke rises from the outskirts of town, and the locals rightly determine that the source of the blast must be the home of a local wizard named Tsendur. Investigating, the party discovers that something terrible and... [click here for more] |
Onyx Path Publishing |
$2.95
|
A Scarred Lands Adventure for 4-6 players of APL 2-4
The party arrives in the Bridged City to find that the Academy of Magic and Engineering is sealed up tight! Inside the Academy, wild magic runs rampant. While navigating a magical labyrinth and helping to stabilize the dangerous currents of Mesos’ Bane, they learn the identity and motives of the elf who caused the trouble in Durgan's Rest.... [click here for more] |
Onyx Path Publishing |
$2.95
|
Adventures for Curious Cats is a collection of three adventures for Monarchies of Mau, ranging from an introductory story, “Murder Most Foul,” wherein players unravel a possible conspiracy threatening to undermine the monarchies, to “The Lost Library of Amosen,” an eldritch tale of mystery and Unseen abominations, to “A Lizard’s Tale,” in which... [click here for more] |
Onyx Path Publishing |
$4.99
|
Sister Annie Dachshund and her traveling companions have wandered the breadth of the Kingdom to bring you this list of new creatures, demons, and Unseen!
The Bizarre Bestiary contains elemental remnants from the age of the Old Ones, caustic Black Ichors that can dissolve a dog, the legendary Owlbear and more!
Bizarre Bestiary includes 12 New Enemies ready to use... [click here for more] |
Onyx Path Publishing |
$1.00
|
Blood & Ink: Tattoo Magic is a system and setting enhancement for use with Scarred Lands 5e.
The Scarred Lands Player’s Guide introduces the concept of tattoo magic, giving the heroes of Ghelspad another method of arming themselves for the trials of adventuring in the war-torn world of Scarn. This supplement is intended to expand upon the... [click here for more] |
Onyx Path Publishing |
$1.00
|
A Time of New Legends
The ancient races of the world known as Scarn still remember a time of relative peace, when they were ruled by titans and the land was whole. Now those times are gone. Over a hundred years ago, the race of young gods overthrew the titans in a bloody war. Their battles shattered mountains, blighted forests and decimated the inhabitants of Scarn.... [click here for more] |
Onyx Path Publishing |
$2.99
|
Keep walking.
Eyes straight ahead.
Don’t look back.
In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner... [click here for more] |
Onyx Path Publishing |
$19.99
|
Part of the new Chronicles of Darkness rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the... [click here for more] |
Onyx Path Publishing |
$3.99
|
Tilts are a unified way of applying circumstances to both characters and scenes during violent encounters. Tilts are mechanically similar to Conditions, but they affect characters and scenes in combat only. Outside combat, use Conditions instead.
Tilts do not give players Beats when they end, but the effects of a Tilt can easily cause a Condition. For instance, a character in a fight gets a handful... [click here for more] |
Onyx Path Publishing |
$1.99
|
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice... [click here for more] |
Onyx Path Publishing |
$14.99
|
Does the mouse in the maze think:
“Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”?
Does it? I think not.
I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit.
It knows all routes lead to the same end.
You know it, too.... [click here for more] |
Onyx Path Publishing |
$14.99
|
What if the God-Machine was just...God?
What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels?
What kinds of bargains might the Unchained make if they knew the Almighty was always watching?
The Demon Translation Guide will help you find the answers.
This book... [click here for more] |
Onyx Path Publishing |
$4.99
|
A Scarred Lands Adventure for 4-6 players of APL 4-6
The characters have learned of the plan of Maghiel's plan to collect relics and artifacts belonging to the titans and, in performing a necromantic ritual, be elevated to the power of a titan. The characters have decided that, rather than following after the Drendali, they should try to jump ahead of her, getting to several of the necessary items... [click here for more] |
Onyx Path Publishing |
$2.95
|
Professional brigand, ne’er-do-well, and troublemaker Cooper Mutt has come into possession of a map that supposedly leads to buried treasure. As he makes his way towards Houndton, by way of Waterdog Port, he is assailed by a band of ruffians. The party, traveling to Waterdog Port to carry a message, happens upon the scene of this scuffle. With the party’s aid, Cooper should... [click here for more] |
Onyx Path Publishing |
$1.00
|
I do not write to beg. I do not pray to you the way your worshipers do. I do not bargain as immortals do with one another. My message is the Ax of Sutek. It cuts away your toxic desires as a surgeon amputates diseased limbs, leaving you with nothing but yourself.
— The Heretic
Dreams of Avarice is a personal manifesto penned by the Arisen called the Heretic. This in character... [click here for more] |
Onyx Path Publishing |
$9.99
|
An excerpt from Encounters in the Calastian Hegemony volume 1 was featured in the premiere episode of the Scarred Lands: Myths and Matchmakers twitch stream on the plasticageplays channel! See the episode below (starts at 13:02)!
Encounters in the Calastian Hegemony is a campaign resource for use with Scarred... [click here for more] |
Onyx Path Publishing |
$1.95
|
Encounters in the Calastian Hegemony Volume 2 is a campaign resource for use with Scarred Lands 5e. The encounters included herein are designed to serve as brief interactions, one-shots, or connective tissue in an ongoing campaign set in or traveling through the region of Ghelspad which is under the rule of King Virduk. These encounters are designed for first tier play involving... [click here for more] |
Onyx Path Publishing |
$1.95
|
Palym thought she and her best friend Xiao were on an adventure. They had left their rural home in search of something greater, but neither could have anticipated the monster's attack their first day in the city. Before she knew it, Palym was swept into a world beyond her wildest imagination, the world of the Sidereal Exalted and Yu-Shan.
Where will the road of this Chosen of Journeys take her? And... [click here for more] |
Onyx Path Publishing |
$2.99
|
Novia Claro made him up to cover her own tracks while she investigates the murders of Hushanti's priests in Nexus. He's a convenient ruse, a rumor to spark the people's imaginations, distract them from her actions, and nothing more... until the day he bursts forth from the river and offers Novia his help.
Now he's hunted by several Dragon-Blooded, and Novia has to figure out whether she can trust... [click here for more] |
Onyx Path Publishing |
$2.99
|
In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages.
Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes.
Stories... [click here for more] |
Onyx Path Publishing |
$2.99
|
Fetch Quest is a family-friendly cooperative deck-building game.
Each player represents a pioneer, one of six adventurous dogs on a dangerous quest. The pioneers work together to overcome dangerous challenges and resolve missions. Once the missions are resolved, the quest is finished and the players win the game.
Fetch Quest is a cooperative deck-building game for 3-6 players of ages 12 and up.... [click here for more] |
Onyx Path Publishing |
$4.99
|
Fetch Quest is a cooperative deck-building game for 3-6 players of ages 12 and up. Playing time is approximately 60-90 minutes.
Heroes of Pugmire gives you ten new pioneers to use in your Fetch Quest games. Voltaire Vizsla and Oliver Quentin Beagle IV are both ready to take on the quest. Or, use one of the seven provided cat characters to give you games a feline twist! ... [click here for more] |
Onyx Path Publishing |
$2.99
|
 The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
Now you can own this terrifying Werewolf: the Forsaken 2nd Edition art as a full color 12" x 18" poster... [click here for more] |
Onyx Path Publishing |
$0.99
|
 The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
Now you can own this terrifying Werewolf: the Forsaken 2nd Edition art as a full color 12" x 18" poster... [click here for more] |
Onyx Path Publishing |
$0.99
|
The Slarecian Vault Game Master Companion and Adventures is a collection of GM and player resources for use with Scarred Lands 5e.
This 46 page book is designed to act as a companion piece for the Scarred Lands 5e DM Screen (above) and contains the following:
Three playable Races
Over a dozen subraces
Eight quick reference... [click here for more] |
Onyx Path Publishing |
$4.95
|
TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules... [click here for more] |
Onyx Path Publishing |
$2.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this exciting Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
 We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this exciting Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this exciting Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this exciting Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
Gods, Monsters & Familiar Strangers
We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive.
Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage –... [click here for more] |
Onyx Path Publishing |
$14.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this terrifying Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
A Practical Guide
Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –... [click here for more] |
Onyx Path Publishing |
$14.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.
Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind... [click here for more] |
Onyx Path Publishing |
$4.99
|
More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book... [click here for more] |
Onyx Path Publishing |
$17.99
|
Food is Life
We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way.
Enchanting... [click here for more] |
Onyx Path Publishing |
$4.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this inspiring Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.
Now you can own this exciting Mage:... [click here for more] |
Onyx Path Publishing |
$0.99
|
I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see... [click here for more] |
Onyx Path Publishing |
$29.99
|
Mage: The Ascension features architects of reality locked in a deadly fight to see whose future will prevail: the Ascension War. But within that sometimes cosmic scope, Mage asks an intimate question: If you had the power of a god, what would you do with it… and what would IT do with YOU?
A selection of electronic wallpaper files featuring a collage of the art from... [click here for more] |
Onyx Path Publishing |
$0.99
|
Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.
Monarch Trillani Persian von Mau, deceased
Cats have inherited the world, unifying their six fractious monarchies after untold... [click here for more] |
Onyx Path Publishing |
$14.99
|
Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts... [click here for more] |
Onyx Path Publishing |
$1.99
|
 This is not just another Realms of Pugmire supplement.
Yes, of course, within these pages you will find a rather impressive collection of new material for use with Pugmire and Monarchies of Mau. Virtually every component of the system is touched on in this book, offering new and exciting tools for players and Guides alike. But, beyond the... [click here for more] |
Onyx Path Publishing |
$9.95
|
"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop... [click here for more] |
Onyx Path Publishing |
$14.99
|