In an English country house, someone is about to commit a murder. Even they do not know what they are about to do.
A Taste For Murder is a roleplaying game for four to six players. As you go through the game, your relationships with the other characters get more and more screwed up. By the end, someone’s relationships will give them a motive for murder. ... [click here for more]
Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s ideas,... [click here for more]
Beside a well-travelled road stands the Tavern. It has not changed for years: perhaps it is behind the times, perhaps just out of time. People pass, eat, and leave, but the Tavern remains.
The Tavern is a story game for three to six players. You’ll play employees and patrons, through many evenings in the tavern’s life, glimpsing moments from their lives and finding beauty in them. ... [click here for more]