Title |
Publisher |
Price |
The Granddaddy of All Dungeons Returns!
Rappan Athuk, the legendary mega-dungeon by Frog God Games and Necromancer Games is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl updated for the Pathfinder Roleplaying Game and the Swords & Wizardry rules. Very difficult, Rappan Athuk will truly strike fear into the hearts of the most stalwart adventurers. It offers... [click here for more] |
Frog God Games |
$49.99
|
The Granddaddy of All Dungeons Returns!
Rappan Athuk, the legendary mega-dungeon by Frog God Games and Necromancer Games is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl updated for the Pathfinder Roleplaying Game and the Swords & Wizardry rules. Very difficult, Rappan Athuk will truly strike fear into the hearts of the most stalwart adventurers. It offers... [click here for more] |
Frog God Games |
$49.99
|
Rappan Athuk Battle Maps for both Pathfinder and Swords & Wizardry ... [click here for more] |
Frog God Games |
$4.99
|
All the monsters presented in our New Monster Appendices are getting their own lairs write-up, in both Pathfinder and Swords and Wizardry versions (specified in the survey). Now you can unleash these beasts in your campaign anywhere, not just in the World's Deadliest Dungeon! ... [click here for more] |
Frog God Games |
$4.99
|
Rappan Athuk Player's Guide both Pathfinder and Swords & Wizardry ... [click here for more] |
Frog God Games |
$4.99
|
Rappan Athuk Pregenerated Characters both Pathfinder and Swords & Wizardry ... [click here for more] |
Frog God Games |
$4.99
|
City of the Lyre
Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that... [click here for more] |
Frog God Games |
$55.00
|
City of the Lyre
Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that... [click here for more] |
Frog God Games |
$55.00
|
City of the Lyre
Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that... [click here for more] |
Frog God Games |
$55.00
|
Now Converted for Pathfinder!
A Treasury of Nautical Lore No place offers more adventure than the ocean. No dungeon is as deep, no jungle as full of exotic and dangerous life. Most folk spend their entire lives on dry ground, unaware that entire civilizations thrive beneath the waves, sometimes far more ancient and steeped in mystery than any on the world's upper surface. Though... [click here for more] |
Frog God Games |
$15.00
|
The Lost Necromancer Books...ready to print but never printed! This is one of the 3 books that never made the trip back from China...available for the first time.
Darkness in the Heart of the Forest
Generations ago, a fearful battle between raged in the depths of the Westwood. An entire tribe
of forest elves gave up its very existence to turn back the rising tide of evil. Despite their noble... [click here for more] |
Frog God Games |
$14.99
|
All is not as it seems when a large scale orc raid preys upon the city of Brookmere. PCs are sent to parlay with the orcs believed to be responsible, and after many exciting battles and investigation, the characters learn of the masterminds behind the attack, a faction of murderous elves bent on the destruction of the kingdom. Can the characters penetrate the foreboding Harwood Forest and defeat the... [click here for more] |
Frog God Games |
$4.99
|
All is not as it seems when a large scale orc raid preys upon the city of Brookmere. PCs are sent to parlay with the orcs believed to be responsible, and after many exciting battles and investigation, the characters learn of the masterminds behind the attack, a faction of murderous elves bent on the destruction of the kingdom. Can the characters penetrate the foreboding Harwood Forest and defeat the... [click here for more] |
Frog God Games |
$9.59 $4.99
|
Design your own ships from the hull out and fight Age of Sail combats like you’ve never fought before!
Hoist the staysails, catch the weather gauge, you have the helm sir! All cannon, the enemy is in sight. FIRE AS SHE BEARS!
Building on the winning entries of a contest to create new rules, authors Lou Agresta and John Ling, with contributions from James MacKenzie, wrote a book to empower players... [click here for more] |
Frog God Games |
$9.99
|
This sourcebook for dark heroic swashbuckling and terror in the Age of Sail contains new races, new archetypes, new core classes, new prestige classes, new spells, new feats, new equipment, new magic items, unique animal companions and more. All flavored to sail you into a fantastical, tentacle and gore-filled, pirate-packed Hawaii that never was. With additional material specific to the Razor Coast... [click here for more] |
Frog God Games |
$9.99
|
 Deep in the wooded wilderness, the village of Grimmsgate is an outpost town on a seldom-traveled trail, right at the edge of nowhere. The village’s half-ruined temple of Law, dilapidated inn, drunken blacksmith, exiled trader, and a few fur-trappers are enough to keep the bloody-minded denizens of the dark forest at bay, but nobody really expects the village to still be there in another ten years.... [click here for more] |
Frog God Games |
$7.99
|
Deep in the wooded wilderness, the village of Grimmsgate is an outpost town on a seldom-traveled trail, right at the edge of nowhere. The village’s half-ruined temple of Law, dilapidated inn, drunken blacksmith, exiled trader and a few fur-trappers are enough to keep the bloody-minded denizens of the dark forest at bay, but nobody really expects the village to still be there in another ten years.... [click here for more] |
Frog God Games |
$7.99
|
Includes:
Frog God Games is pleased to present a short handling of our rule set, game theory and a short adventure of the award winning SWORDS & WIZARDRY Game. This game is similar to very old school editions of the game, dating back to 1974. This was the game that came in a small brown (and later white) box, when men were men and well, henchmen were cannon fodder.
Includes:
Swords & Wizardty... [click here for more] |
Frog God Games |
$4.99
|
An adventure for 4 – 6 PCs Character Levels 5 – 12 Page count: 160 Hardback
The Heart of the Razor, includes four adventures:
Jungle Fever by Owen KC Stephens: An island hopping adventure of greed, betrayal, and undead vengeance for three to five characters of 11th–12th level. When a supernatural plague strikes down brothel workers in the cargo pit of Sharkjaw Docks, events entangle the PCs... [click here for more] |
Frog God Games |
$20.00
|
When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was... [click here for more] |
Frog God Games |
$4.99
|
When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was... [click here for more] |
Frog God Games |
$4.99
|
When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was... [click here for more] |
Frog God Games |
$4.99
|
When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was... [click here for more] |
Frog God Games |
$4.99
|
When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was... [click here for more] |
Frog God Games |
$4.99
|
 For millennia the men of the north were pitted against one another in ceaseless battle, one city-state against another. In due time, the men of Yal-Garok gained the upper hand, dominating the minor city-states through arranged marriages and then striking at its greatest rivals militarily and forcing them to sue for peace. The rise of Yal-Garok ushered in the Age of Peace, allowing the clever, hard-working... [click here for more] |
Frog God Games |
$4.99
|
For millennia the men of the north were pitted against one another in ceaseless battle, one city-state against another. In due time, the men of Yal-Garok gained the upper hand, dominating the minor city-states through arranged marriages and then striking at its greatest rivals militarily and forcing them to sue for peace. The rise of Yal-Garok ushered in the Age of Peace, allowing the clever, hard-working... [click here for more] |
Frog God Games |
$4.99
|
In ancient times the Pirate Coast was home to a great civilization of stone giants. The stone giants maintained a wide-reaching kingdom of towns and villages. Despite their great size and power they relied on slaves taken from the primitive human tribes of the coast. In time, the stone giants grew lazy and decadent, and when humanoids poured into the coastal lands and gradually destroyed the stone... [click here for more] |
Frog God Games |
$4.99
|
In ancient times the Pirate Coast was home to a great civilization of stone giants. The stone giants maintained a wide-reaching kingdom of towns and villages. Despite their great size and power they relied on slaves taken from the primitive human tribes of the coast. In time, the stone giants grew lazy and decadent, and when humanoids poured into the coastal lands and gradually destroyed the stone... [click here for more] |
Frog God Games |
$4.99
|
Next to a little rock formation on the Great River generations of adventurers and the folk who serve them have established an outpost on the verge of the Troll Hills. Hidden in those rocky promontories are every breed of troll known to man and giants besides, remnants of the creation of the world with a mind to keep their secrets and their treasures to themselves. Screw up your courage and make a foray... [click here for more] |
Frog God Games |
$4.99
|
Next to a little rock formation on the Great River generations of adventurers and the folk who serve them have established an outpost on the verge of the Troll Hills. Hidden in those rocky promontories are every breed of troll known to man and giants besides, remnants of the creation of the world with a mind to keep their secrets and their treasures to themselves. Screw up your courage and make a foray... [click here for more] |
Frog God Games |
$4.99
|
Hex Crawl Chronicles: 7 - The Golden Meadows
In a windswept valley of scrub and sand there is a pleasant meadow fed by a bubbling spring. Here the wandering folk have made their home, a fort of adobe under the blazing sun. From this place in the middle of nowhere one might join the prospectors in the mountains searching for silver, race against the mountain men in their search for the fabled Caverns... [click here for more] |
Frog God Games |
$4.99
|
Bill's Module was written for the Swords & Wizardry Kickstarter bonus goal. It is a second introductory module to Matt Finch's First Introductory Module, Grimmsgate. "This module is intended to show how old school roleplaying provides enhanced descriptions and provides not only storyline and encounters, but creates a feeling of “being there”. I have borrowed from work I did supporting Matt... [click here for more] |
Frog God Games |
$4.99
|
You can never have too many monsters, and this book is filled with them! No matter what kind of campaign, there are foes galore to stock its wildernesses and dungeons, even the unknown depths of its mysterious oceans. This is a compendium that contains the monsters from the rulebook and many monsters from the First Edition of the original roleplaying game, but there are hundreds and hundreds of completely... [click here for more] |
Frog God Games |
$24.99
|
Another of the One Night Stand series. The Haunted Woods has stood for centuries on the edge of the Western Frontier, with the rough-and-tumble town of Nerimar serving as gateway to the unknown dangers of the wild. When a battered, lone elven ranger comes to town seeking adventurers willing to brave the depths of the shadowed wood where even his people refuse to go, there must be dire trouble indeed.... [click here for more] |
Frog God Games |
$4.99
|
The PCs arrive in the bustling town of Whiterush and are hired to help solve protect a caravan from bandits. However, there is much more going on in the town than meets the eye and the PCs are in deeper than they originally thought. (4-6 PCs of 5th Level) ... [click here for more] |
Frog God Games |
$4.99
|
Another of the One Night Stand series. The Haunted Woods has stood for centuries on the edge of the Western Frontier, with the rough-and-tumble town of Nerimar serving as gateway to the unknown dangers of the wild. When a battered, lone elven ranger comes to town seeking adventurers willing to brave the depths of the shadowed wood where even his people refuse to go, there must be dire trouble indeed.... [click here for more] |
Frog God Games |
$4.99
|
Death in the Painted Canyons
is an adventure for the Pathfinder
Roleplaying Game for 4-6 characters levels 5-6. The Pathfinderis helpful for the use of this
Roleplaying Game GameMastery Guide
adventure as many of the NPC stat blocks appear in it, though other
stats can be substituted as necessary. The party should includes a mix of
abilities,... [click here for more] |
Frog God Games |
$4.99
|

Death in the Painted Canyons
is an adventure for the Pathfinder
Roleplaying Game for 4-6 characters levels 5-6. The Pathfinderis helpful for the use of this
Roleplaying Game GameMastery Guide
adventure as many of the NPC stat blocks appear in it, though other
stats can be substituted as necessary. The party should includes a mix of
abilities, especially characters with... [click here for more] |
Frog God Games |
$4.99
|
The Jungle Ruins of Madaro-Shanti
Another of the One Night Stand Series, Jungle Ruins of Madaro-Shanti is an adventure for a party of 4-8 characters of fourth through seventh level. A century ago or more, when the town of Cholagadi was just a frontier fort on the coast, Madaro-Shanti was the most powerful city-state in the entire Ambicuaria Jungle. Its citizens were highly... [click here for more] |
Frog God Games |
$4.99
|
The Jungle Ruins of Madaro-Shanti
Another of the One Night Stand Series, Jungle Ruins of Madaro-Shanti is an adventure for a party of 4-8 characters of fourth through seventh level. A century ago or more, when the town of Cholagadi was just a frontier fort on the coast, Madaro-Shanti was the most powerful city-state in the entire Ambicuaria Jungle. Its citizens were highly... [click here for more] |
Frog God Games |
$4.99
|
The PCs arrive in the bustling town of Whiterush and are hired to help solve protect a caravan from bandits. However, there is much more going on in the town than meets the eye and the PCs are in deeper than they originally thought. (4-6 PCs of 5th Level) ... [click here for more] |
Frog God Games |
$4.99
|
|
Frog God Games |
$4.99
|
Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from... [click here for more] |
Frog God Games |
$50.00
|
Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from... [click here for more] |
Frog God Games |
$50.00
|
This sourcebook for dark heroic swashbuckling and terror in the Age of Sail contains new races, new archetypes, new core classes, new prestige classes, new spells, new feats, new equipment, new magic items, unique animal companions and more. All flavored to sail you into a fantastical, tentacle and gore-filled, pirate-packed Hawaii that never was. With additional material specific to the Razor Coast... [click here for more] |
Frog God Games |
$9.99
|
An adventure for 4 – 6 PCs Character Levels 5 – 12 Page count: 160 Hardback
The Heart of the Razor, includes four adventures:
Jungle Fever by Owen KC Stephens: An island hopping adventure of greed, betrayal, and undead vengeance for three to five characters of 11th–12th level. When a supernatural plague strikes down brothel workers in the cargo pit of Sharkjaw Docks, events entangle the PCs... [click here for more] |
Frog God Games |
$20.00
|
 The Hollow Mountain is designed for four to six characters of 8th to 12th levels. We recommend 40–50 total character levels between the party members. While the characters can be of any basic character class, a good mix of character classes is helpful. A rogue, strong warrior type, and good-aligned cleric are all extremely valuable in this adventure, druids will be especially useful in the Hollow... [click here for more] |
Frog God Games |
$4.99
|
The Hollow Mountain is designed for four to six characters of 8th to 12th levels. We recommend 40–50 total character levels between the party members. While the characters can be of any basic character class, a good mix of character classes is helpful. A rogue, strong warrior type, and good-aligned cleric are all extremely valuable in this adventure, druids will be especially useful in the Hollow... [click here for more] |
Frog God Games |
$4.99
|
While in the small town of Corvusrook, the characters are accosted by the mage Framnagle. The irritated mage insists they undertake a quest for him, exacting revenge on his former apprentice Hymor - who now lives in the form of a Blue Dragon in the dungeons of the deserted Castle Baldemar. An adventure for 4-6 PCs Levels 6-8 ... [click here for more] |
Frog God Games |
$4.99
|
While in the small town of Corvusrook, the characters are accosted by the mage Framnagle. The irritated mage insists they undertake a quest for him, exacting revenge on his former apprentice Hymor - who now lives in the form of a Blue Dragon in the dungeons of the deserted Castle Baldemar. An adventure for 4-6 PCs Levels 6-8 ... [click here for more] |
Frog God Games |
$4.99
|