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Life for colonists on Aurore was difficult at best. Native plant and animal life was deadly to humans and soil had to be brought in by the ton to grow imported crops. Tidal bores were scoured by half-mile tall waves twice a day. Earthquakes and volcanic activity were constant hazards. Then, the Kafers came...
The inhabitants of Aurore always took a special pride in their home - it was the most spectacularly... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Humanity's exploration among the stars have brought it into contact with several alien species. All of these contacts have been peaceful, except for a shirt war against the Sung. Humanity had never met an alien species which presented a serious threat to its own species – until the Kafers.
Humanity's contact with the Kafers is probably the... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Station Approach: We all crowded up close to the view screen to get a good look at Arcturus Station when our ship moved up into visual range of the place.
It wasn't an ecouraging sight.
The place had been hit hard, that was for certain. The station was designed with a big rotating wheel that was supposed to provide artifificial gravity for the scientists on board, but the central... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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The first star oout from the Core on the French Arm is an unimpressive little red star like millions of others. But its location forces hundreds of ships to pass through the system, making it an oasis in a dearth of stars. The sun is the one the Azanians called "red star" – Nyotekundu.
Nyotekundu's least-inhospitable planet, Inferno, has Azanian... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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With a final burst from an M-4 rifle, the last Kafer guard fell. The sergeant turned away from the lifeless alien form as a pair of American Marines carefully planet a timed explosive charge at the base of the weapon tower's main turret mechanism. "One down, eleven to go," said the sergeant. He glanced at his watch. "We got our work cut out for us. Let's move, people."
One by one,... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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DO YOU HAVE WHAT IT TAKES TO BE A COLONIAL RANGER?
The Texas Rangers are always looking for a few adventurous types to swell our ranks in the growing colonies. The pay is good, and the benefits are superior; we'll even pay your way through advanced education during or after your enlistment. But the best benefit of all is the chance to get away from the familiar and predictable, to make you own... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Rotten to the Core. The details of Libreville, the corrupt city at the base of Earth's beanstalk. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Since even before the time of H.G. Wells and Jules Verne, men dreamed of travelling between the stars in marvelous machines of their own creation. Stutterwarp technology has made these journeys possible, and now the near space around Sol is teeming with the activity of human starships, ferrying people and their belongings between exotic, alien worlds.
Earth and its many colonies... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Author: Loren K. Wiseman
Page Count: 10 pages
The slow boat is a development of the 30-ton ship's boat, optimized for use in an atmosphere and in interface operations with space stations, highports, and orbital installations of various sorts. The slow boat derives its name from the fact that it incorporates a smaller maneuver drive in order to carry more passengers and/or cargo.... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
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Author: Loren K. Wiseman Page Count: 9 pages The 40-ton pinnace is a common utility craft found in most systems throughout charted space, manufactured by a variety of companies in numerous configurations. Practically any shipyard can undertake modifications to the basic pinnace and the individual variants are almost without number. This book contains four variants on the same basic design,... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
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Author: Loren K. Wiseman
Page Count: 13 pages
The 40-ton slow pinnace derives its name from the fact that it incorporates a smaller maneuver drive in order to carry more passengers and/or cargo. The trade-off design is cheaper and easier to maintain than the ordinary pinnace, which makes it popular with less technologically advanced systems throughout charted space. This book contains... [click here for more] |
Game Designers' Workshop (GDW) |
$2.75
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CHALLENGE Magazine No. 66.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 66. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, How To, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
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CHALLENGE Magazine No. 72.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 72. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
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CHALLENGE Magazine No. 73.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 73. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Merc: 2000, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, Cadillacs & Dinosaurs,... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
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Annic Nova: the mystery ship encountered by most Traveller players at the beginnings of their adventures. Detailed with deck plans. But its mystery is never fully revealed. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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This is the original text of the 1981 edition of Classic Traveller based on page image Scans.
It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's.
The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $3.00
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The Classic Traveller Orinetation Pack brings together new and old materials to support Classic Traveller. It includes, in one zipped file:
Don McKinney's Integrated Traveller Timeline,
The comprehensive errata and corrigienda for the entire Classic Traveller line,
the Guide to Classic Traveller
the Guide to FASA Traveller, and
Classic Traveller's Book 0 An Introduction to Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $1.00
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Adventure 2-Research Station Gamma. An expedition to an Imperial research station. This adventure introduced the Chirpers. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 3-Twilight's Peak. An oversized 64-page adventure in search of a strange alien outpost. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 4- Leviathan. Explorations in the Pax Rulin subector (beyond the Spinward Marches) aboard the MSS Leviathan. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 5-Trillion Credit Squadron. With a budget of a trillion credits, build a fleet of ships (using High Guard rules). ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 6- Expedition to Zhodane. A desperate expedition into the heart of the enemy Zhodani Consulate, aboard a small asteroid ship! ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 7-Broadsword. An 800-ton Mercenary Cruiser... and its on-board military unit for hire. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 8-Prison Planet. Sentenced to slow death on backwater Imperial prison world. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 9-Nomads of the World Ocean. On a water world, corporate misdeeds force the characters to act. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 10- Safari Ship. Deck plans for a Safari Ship, and a hunting expedition that encounters a previously unknown alien race. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 11- Murder on Arcturus Station. A murder mystery on a remote deep space station. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 12-Secret of the Ancients. Revealed at last, the details of the long-dead Ancients. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 13-SignalGK. Signal GK is the Vilani equivalent of SOS or Mayday! In this adventure, a liner becomes a deathtrap. Who would have thought that this adventure contains the seeds of the dreaded Virus in Traveller: The New Era! ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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1001 Characters
Traveller Supplement 1
Contains 1001 pre-generated Traveller characters ready for use as non-player characters, quick characters for a spur-of-the-moment game, or to supplement the work of the referee. Plus a bonus of nine characters drawn from science-fiction. 44 pages ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Animal Encounters
Traveller Supplement 2
This supplement provides a general set of animal encounter tables for use in most common situations. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
The Spinward Marches
Traveller Supplement 3
Maps and world data for the 16 subsectors of the Spinward Marches Sector. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Citizens of the Imperium
Traveller Supplement 4
Character generation for twelve new character types. Wet Navy, Orbital Forces, Barbarians, Belters, and more. Plus 40 pre-generated examples of each. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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76 Patrons
Traveller Supplement 6
Sixty separate patron encounter situations for everyone from a single adventurer to a dozen or more, each one with three or more possible resolutions. Plus 16 mercenary job offers. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Traders and Gunboats
Traveller Supplement 7
Detailed deck plans for common starships within and without the Imperium. Plus, High Guard statistics for each starship. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Library Data (A-M)
Traveller Supplement 8
From the data banks and the galactic encyclopedias of the Imperium, a compilation of important facts of interstellar society, culture, history and science. Included are data entries A through M, plus essays on the Imperium, its Emperors, and more! 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Fighting Ships
Traveller Supplement 9
The ships of the Imperial Navy.
48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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The Solomani Rim
Traveller Supplement 10
The Solomani Rim is an old and civilized sector, high in population and technological sophistication. It contains nearly 400 inhabited worlds, including Earth. Includes maps and world data. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Library Data (N-Z)
Traveller Supplement 11
With its companion booklet, Library Data (A-M), this booklet completes the basic encyclopedia of the Traveller universe.Included are data entries N through Z. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Forms and Charts
Traveller Supplement 12
Blank forms for common activities, and to add atmosphere to adventures. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Veterans
Traveller Supplement 13
Over two hundred characters generated using the rules in Book 4, Mercenary, with resumes for the players to see and a separate section containing information reserved for the referee. The veterans come from all branches of the Army and Marines; tech levels run from 7 to 15.
48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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The Lost Rules
Traveller Special Supplement 4
This special supplement examines and interpolates various Lost Rules tucked away and forgotten in various Traveller sources, and was produced to complement the Classic Traveller Reprints from Far Future Enterprises. 26 pages.
... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Alien Module 1- Asan. Adventure and Intrigue with a proud warrior race. The first of the Traveller alien modules, dealing with the feline Aslan and their massive empire spinward of the Imperium. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 2- K'kree. Encounters with the enigmatic centaurs. The second Traveller alien module, dealing with the herbivore K'kree and their empire trailing the Imperium. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 3- Vargr. Freebooting encounters with the wolves of space. The third alien module addressed the Vargr: uplifted dogs from Terra. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 4- Zhodani. Encounters with the psionic masters. The Zhodani alien module profiles the vast human empire lying spinward of the Imperium. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 5- Droyne. The last of the Ancients. Information about the reptilian droyne and their caste structure. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 6- Solomani. Self-proclaimed champions of human supremacy. Coverage of the humans of Earth and their Earth-centered empire. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 7- Hivers. Encounters with the Manipulators. Details of the truly alien hivers and their social structure. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 8- The Darrians. The secret of the Star Trigger. The history of the Darrians... high-tech humans in the Spinward Marches. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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