Title |
Publisher |
Price ▲ |
The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
GDW's modern horror role-playing game.
The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Clockwork Publishing / Uhrwerk Verlag is bringing another one of GDW's classic games back into print in a new edition.
Lester Smith’s DARK CONSPIRACY is a dystopian roleplaying game of supernatural horror. First published in 1991 by Game Designers Workshop (GDW), DARK CONSPIRACY was a startlingly original action-horror game, depicting a bleak, retro-futuristic, totalitarian America where corporations... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
(This is a variable package. We change it from time to time, but once you buy it [-it is "free" after all-] you'll get updates as we change or improve or add to it).
In This Package:
The Charles S. Roberts Awards Hall of Fame, formally known as the Clausewitz Award Hall of Fame, is named after legendary military writer Carl von Clausewitz. The recipients of this award have... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
FFE and Traveller are at GenCon this year. We have a great Traveller activity we call “Can You Survive Traveller Character Generation?” or CYSTCG? See-Why-Ess-Tee-See-Gee.
The materials for CYSTCG? include a booklet with character generation rules, a page of 3 blank Chargen FillForms, and two Traveller Dice. Players get a chance to roll up Traveller... [click here for more] |
Game Designers' Workshop (GDW) |
Pay What You Want
|
 |
Game Designers' Workshop (GDW) |
FREE
|
Comprehensive Checklist for GDW and FFW titles on DTRPG
Hyperlinked
Clickable
We have one of the largest collections of role-playing materials available through DriveThruRPG: so large, in fact, that its hard to know exactly what you want. Now, we have made it easier than ever with our Official Guides: comprehensive lists of the titles in our collections and overviews of the game systems.
Coverage... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The overview Guide to Classic Traveller provides a complete list of the products published by GDW for Classic Traveller. This free Guide details the individual titles with text descriptions and cover illustrations. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The overview Guide to FASA Classic Traveller provides a complete list of the products published by FASA under license for Classic Traveller. This free Guide details the individual titles with text descriptions and cover illustrations. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
GameLords, Ltd began as a fantasy role-playing publisher with its Thieves Guild game system. In 1982, the company expanded to science-fiction and acquired a license to produce Traveller titles. Between 1982 and 1984, GameLords published impressive titles by a variety of authors. This is an overview of the titles.
In addition to short scenario books, GameLords... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Once Upon A Time:
GDW Game Designers' Workshop started publication of a trilogy set in The New Era: three Traveller novels by Paul Brunette chronicling a ship and its crew in the chaos after the rebellion. It started with The Death of Wisdom, and continued with To Dream of Chaos, but GDW (like the Third Imperium) was embroiled in chaos, and closed it doors in... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
More than you ever thought you could know about Challenge Magazine, the Magazine of Science-Fiction Gaming from GDW Game Designers' Workshop. Challenge covered more than the GDW RPGs, it included articles on other systems including Star Wars, Warhammer 40K, Paranoia, and others.
This index identifies every article by title, game system, author, and issue: for all... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
FREE Index to JTAS
Now you can know more than you ever thought about the award-winning Journal of the Travellers' Aid Society form GDW Game Designers' Workshop. This comprehensive index includes articles by
Title (Department) Author,
Department-Title,
Game System- Title,
Issue- Page- Title, ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn\'t know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The Guide to Paranoia Press Traveller... covers and basic information about the licensed Traveller supplements put out by Paranoia Press 1980 to 1983. Includes cover images for Scouts and Assassins, Merchants and Merchandise, SORAG, The Vanguard Reaches, and The Beyond. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Imperial Interstellar Scout Service Scout/Courier Deck Plan BLANK.
This deck plan is a referee's sheet, 8.5 x 11 PDF showing blank interiors for both the Scout and an accompanying XBoat.
Suitable for printing on an 8.5 x 11 sheet and annotation by a player or referee.
This file is a supplement to Starships & Spacecraft 1. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 1-You’re On Your Own- Twilight: 2000 fanzine, with articles on.
The King’s Messengers
The Armory: Rifle Round—Damage and Range
Area of Operations: Iran and the Third World War
Area of Operations: Africa
Motor Pool: U.S. Air Defense Vehicles
The Twilight War: Naval Forces
PDF 32 pages ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 2-You’re On Your Own- Twilight: 2000 fanzine, with articles on.
* Senegalese Tirailleurs
* Royal Naval Party 67
* Unit Vignette
* Cooking in Twilight: 2000
* Irregular State Guard/Militia Units
* Red Dawn Fan Fiction: The First Day
* Twilight 2013 Medical Supplement
* Twilight 2013 Apartment Clinic
* Trap
PDF 52 pages
... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 3-You’re On Your Own- Twilight: 2000 fanzine, with articles on.
American Samoa
City of Angels Supplement
Rooks Gambit Bonus Material
Chemical Warfare Twilight 2000
Port Security, Law Enforcement, and Coastal Forces Units in the Twilight War
The Treasure Mine
Red Dawn Fan Fic - First Kill
Middle East Air Forces
Bridgework
Expanded Stage III medical rules Twilight... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 4-You’re On Your Own- Twilight: 2000 fanzine, with articles on:
The Free Port of Zanzibar – a V2.2 expansion of the East Africa Kenya Sourcebook
Looking for Something – a tale of the Twilight War set off the coast of East Africa
Postal Chaos - winner of the 2nd Rad Zone writing contest
Red Dawn Fan Fic – Ace Mission – a story set during WWIII as depicted in the original... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Introduction ……………. Page 3
The Last Light Carrier …... Page 4
The Polish Brigade…….… Page 9
Looking for Something.… Page 11
Moscow’s Other Armies: ……Page 20
Freedom Class Container RORO Ships… Page 32
Nordic Sourcebook Vehicles …… Page 39
Red Dawn fanfic – Phantom vs. Foxbat………. Page 41
Operation Red Purchase, …...…Page 48 ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0).... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules. Included:
Over 20 new firearms
Stage III Ballistics Data
Rules for Suppressors
Stage III Quirks for Firearms from the Core Rules
... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Twilight: 2013 is a roleplaying game of post-apocalyptic survival and renewal.
Twilight: 2013 is the official 3rd edition of Twilight: 2000. Begun in early 2005, 93 Games Studio has been working hard to create a new edition to this strong and exciting series. This year we will be releasing the core rules for the new edition. A lot of work has gone into creating a system that continues where... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Thanks to your support, we have had an extremely successful Kickstarter campaign. We promised Traveller5 wallpaper rewards:
Pledge $10 (or more). Your support helps to our efforts to make Traveller5 the best edition ever. You will receive a link to download the iconic Jesse Degraff Floating Scout Screen Saver (We call this Swag Bronze).
Upgrade. The Wallpaper count... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Starship Geomorphs 2.0
Interior deckplans for starships and other structures in Traveller.
Designed around the Traveller role playing game, the geomorphs in this book provide deckplans and interior layouts for a wide variety of situations: starships, space stations, buildings, and strange structures. Consistent with the geomorph name, they may be tiled or assembled to create locations... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Judges Guild created four adventuring sectors in support of Classic Traveller. Each sector included a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps.
Sector Lite is an overview of the four JG sectors: an 8-1/2 x 11 sector map and an index of world names and locations for each. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
New from Matt Carson: more thoughts on The New Era Traveller universe. The Errand parallels the New Era trilogy novels, and we warn you it contains spoilers. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Traveller: The New Era is more than just a change in background; it's a major revision of the game system that all existing Traveller players should welcome.
This is a short 4 page overview of Traveller: the New Era. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Traveller5 includes a variety of symbols and icons: hazards, crew, weapons, defenses, and compartments. We have converted Compartments to a TTF font.
Included in the download is a single page PDF showing keystroke equivalences. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The Classic Traveller Orinetation Pack brings together new and old materials to support Classic Traveller. It includes, in one zipped file:
Don McKinney's Integrated Traveller Timeline,
The comprehensive errata and corrigienda for the entire Classic Traveller line,
the Guide to Classic Traveller
the Guide to FASA Traveller, and
Classic Traveller's Book 0 An Introduction to Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $1.00
|
GDW produced a map of the Imperium (and surrounding territories) as a poster. This is a set of one JPG and PDF of the map in the original Black background, and a similar set of JPG and PDF with the colors inverted to create an easily printable White background. ... [click here for more] |
Game Designers' Workshop (GDW) |
$1.00
|
Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the novels and short stories... [click here for more] |
Game Designers' Workshop (GDW) |
$1.00
|
Author:Loren K. Wiseman
Page Count:8 pages
Product Demo
The ship's boat is a small vessel ordinarily carried to perform odd jobs and minor operations for a larger ship or deep space installation. This book contains five variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters) and game ratings for Classic Traveller, MegaTraveller, and GURPS... [click here for more] |
Game Designers' Workshop (GDW) |
$1.80
|
Author: Loren K. Wiseman
Page Count: 11 pages
Product Demo
The 20-ton launch is among the smallest general utility craft in common use, manufactured in many configurations throughout known space. This publication deals with nine common variants (including an armed version -- the 20-ton gig). The vehicle's low price and simple construction make it a very popular basis for conversions... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman
Page Count: 10 pages
The slow boat is a development of the 30-ton ship's boat, optimized for use in an atmosphere and in interface operations with space stations, highports, and orbital installations of various sorts. The slow boat derives its name from the fact that it incorporates a smaller maneuver drive in order to carry more passengers and/or cargo.... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman Page Count: 9 pages The 40-ton pinnace is a common utility craft found in most systems throughout charted space, manufactured by a variety of companies in numerous configurations. Practically any shipyard can undertake modifications to the basic pinnace and the individual variants are almost without number. This book contains four variants on the same basic design,... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
The Lost Rules
Traveller Special Supplement 4
This special supplement examines and interpolates various Lost Rules tucked away and forgotten in various Traveller sources, and was produced to complement the Classic Traveller Reprints from Far Future Enterprises. 26 pages.
... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers' Aid Society. Issue No. 1 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 01-02, From the Management (Editorial), Loren Wiseman 01-04, Bush Runners (Bestiary), Marc Miller 01-05, Traveller Character Identification Contest Results (JTAS), Marc Miller 01-05, Tree... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers' Aid Society. Issue No. 10 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 10- 06, Centaurs (Contact), Loren Wiseman & William H Keith Jr 10- 13, Geria Transfer (Amber Zone), John M Ford 10- 16, Planet - Building, A Ref's Guide (Part I) (Feature Article), J Andrew Keith & William H Keith... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 11 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 11- 02, From the Management (Editorial), Loren Wiseman 11- 05, Traveller News Service (Traveller News Service), Marc Miller 11- 06, Thunder On Zyra (Amber Zone), Roger Moore 11- 09, Ragfish (Bestiary), William H Keith... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 12 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 12- 07, GAATV (Ship's Locker), John M Ford 12- 07, Submersible ATV (Deep ( V) (Ship's Locker), John M Ford 12- 08, Harlequin Subsector (Subsector), John Harshman 12- 10, Virushi (Contact), J Andrew Keith 12- 12, Tarkine... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 13 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 13- 02, From the Management (Editorial), Loren Wiseman 13- 05, Traveller News Service (Traveller News Service), Marc Miller 13- 06, Charged Particle Acclerator Weapons (History), David Emigh 13- 09, Lockbox (Amber Zone),... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 14 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 14- 06, Free Trader, Lothario Lochinvar Finger (Casual Encounter), John M Ford 14- 09, Tcs Squadron Design (Part 1) (Playing), Kevin Connolly 14- 12, Police Forces In Traveller (Feature Article), Loren Wiseman 14- 16,... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 15 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 15- 02, From the Management (Editorial), Loren Wiseman 15- 05, Traveller News Service (Traveller News Service), Marc Miller 15- 07, Chill (Amber Zone), John M Ford 15- 11, Merchant/Pilot, Ramon Sanyarvo (Casual Encounter),... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 16 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 16- 02, From the Management (Editorial), Loren Wiseman 16- 05, Traveller News Service (Traveller News Service), Marc Miller 16- 06, World Maps For Travellers (Playing), Bobby Bryant 16- 09, Last Flight Of The Themis (Amber... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers' Aid Society. Issue No. 17 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 17- 02, From the Management (Editorial), Loren Wiseman 17- 04, Traveller News Service (Traveller News Service), Marc Miller 17- 06, Icecrawler (Bestiary), J Andrew Keith 17- 07, Ice Spider (Bestiary), J Andrew Keith ... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers' Aid Society. Issue No. 18 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 18- 06, Scientist/Rogue, Simone Garibaldi (Casual Encounter), J Andrew Keith 18- 09, Chariots Of Fire (Amber Zone), Anders Blixt 18- 11, Lockpick Sets (Ship's Locker), Dave Bryant 18- 11, Locks (Ship's Locker), Dave Bryant... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers' Aid Society. Issue No. 19 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 19- 06, Gerontology, Rejuvenation And Traveller (Rules Module), Robert L Reese 19- 09, The Ecology Of Piracy In The Spinward (Playing), Steve Sowards 19- 13, Pride Of Lions (Amber Zone), John M Ford 19- 18, Animal Handling... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
 Journal of the Travellers' Aid Society. Issue No. 20 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 20- 06, Critical Vector (Amber Zone), William H Keith Jr 20- 10, The Ways Of The Kuzu (History), William H Keith Jr 20- 14, Temperature In Traveller, A Scouts Variant (Variant), J Andrew Keith 20- 20, Trade And Commerce... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|