Title |
Publisher |
Price |
Where is the Kinunir?
More than three decades in the making, veteran author Robert E. Vardeman reveals the truth behind one of the greatest mysteries the Traveller universe has ever known—based on the very first Traveller adventure . . . What is The Fate of the Kinunir?
At download, you can select the files you need: Kindle, iBook, or PDF. ... [click here for more] |
Game Designers' Workshop (GDW) |
$8.99
|
Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the novels and short stories... [click here for more] |
Game Designers' Workshop (GDW) |
$1.00
|
Traveller5 Traveller
The Traveller Science-Fiction Role-Playing Game System, Fifth Edition
This set of PDFs is the culmination of four years of work, play-testing, revision, and even redesign, in order to make the Traveller5 game system the best portrayal of the Travelleruniverse of the far future we could possibly make.
Much of the work has focused on correction of errata and typographical... [click here for more] |
Game Designers' Workshop (GDW) |
$99.00 $44.95
|
A Civilization Ready To Re-Awaken...
But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt.
Inside Traveller: The New Era you'll find everything you... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
The Spinward Marches
From the archives of GDW, we have located the original hand drawn draft of the Spinward Marches sector map and matched it with the final published map (as included in Deluxe Traveller) and with a white background map as well.
To this, we have added five pages of world data for the sector... UWPs and other data taken from the famed Second... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Traveller: The New Era is more than just a change in background; it's a major revision of the game system that all existing Traveller players should welcome.
This is a short 4 page overview of Traveller: the New Era. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Space is Full of Stuff
With a universe of data to keep track of, travelers trying to work their way up to powerful rulers, corporate magnates or star admirals have got their work cut out for them. What, with one's own personal qualifications, possessions and associates, not to mention starships, mapping and trade information. it's a full time job just keeping records, forget about all that adventuring... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Traveller Referee's Screen
What the maximum to-hit number when calling in orbital artillery fire? While you're at it, whats the initiative of a Veteran NPC? And what's te trotting movement rate of a K'kree? Oh yeah, and how many power level points do you ned for a stage five psionic succes?
Traveller Referee's Screen: Because refereing is tough enough when you do have all the answers.
A referee... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
HIGH SPEED COMBAT
Striker II is the miniatures combat rules of the 58th century for use with Traveller: The New Era. Now the epic planetary engagements of the New Era, the Final War or the Frontiers War are under your control, allowing you to command battalions of lift infantry, drop troops an grav armor. These rules are fully compatible with Traveller and so also allow miniatures... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
The Lore Deck for Axes and Anvils has prompts for a group of players to weave together a tale from the history of their dwarven clan. At the end, they can decide together if the story is history (it happened!) or legend (probably happened, inspired by events) or myth (an instructional story.) The names, types, events, concluding morals, and locations on the cards can also support a GM who needs ideas... [click here for more] |
Shields Up! Publishing |
$10.00
|
These beautiful cards will draw your players into their new characters and clan right away as the game starts before they even have characters. The Axes and Anvils Starter Deck puts cards in your hands for making dwarven characters and clans. Combat roles, skills, and Sayings of the Code bulid tough dwarves ready for adventure. Clan cards include descriptions of the five main overclans and Asset &... [click here for more] |
Shields Up! Publishing |
$10.00
|
The TNE Novels GDW commissioned a novel trilogy in support of Traveller: The New Era, and published two of the three before they closed their doors in 1996. Regrettably, the third novel lay forgotten and unpublished in the GDW archives for more than fifteen years. In that time, Traveller designer Marc Miller searched for a conclusion to the story arc. Ultimately, he teamed up with... [click here for more] |
Game Designers' Workshop (GDW) |
$8.99
|
This special bundle product contains the following titles. 2300 AD DTRPG Guide To 2300 AD Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ... DC1 Guide to Dark Conspiracy (1st edition) Regular price: $0.00 Bundle price: $0.00 Format: Watermarked... [click here for more] |
Game Designers' Workshop (GDW) |
$2.68 $0.00
|
FFE and Traveller are at GenCon this year. We have a great Traveller activity we call “Can You Survive Traveller Character Generation?” or CYSTCG? See-Why-Ess-Tee-See-Gee.
The materials for CYSTCG? include a booklet with character generation rules, a page of 3 blank Chargen FillForms, and two Traveller Dice. Players get a chance to roll up Traveller... [click here for more] |
Game Designers' Workshop (GDW) |
Pay What You Want
|
 Loren Wiseman was what gamers call a grognard: an experienced old hand and a bit of a kind-hearted grumbler. He started in the early 1970's designing war-games with the legendary Game Designers' Workshop. He did a bit of everything: he designed wargames; he ran the warehouse; he developed role-playing games when they were still in their infancy. He managed the Twilight: 2000 role-playing line... [click here for more] |
Game Designers' Workshop (GDW) |
$7.99
|
Comprehensive Checklist for GDW and FFW titles on DTRPG
Hyperlinked
Clickable
We have one of the largest collections of role-playing materials available through DriveThruRPG: so large, in fact, that its hard to know exactly what you want. Now, we have made it easier than ever with our Official Guides: comprehensive lists of the titles in our collections and overviews of the game systems.
Coverage... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Once Upon A Time:
GDW Game Designers' Workshop started publication of a trilogy set in The New Era: three Traveller novels by Paul Brunette chronicling a ship and its crew in the chaos after the rebellion. It started with The Death of Wisdom, and continued with To Dream of Chaos, but GDW (like the Third Imperium) was embroiled in chaos, and closed it doors in... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
FREE Index to JTAS
Now you can know more than you ever thought about the award-winning Journal of the Travellers' Aid Society form GDW Game Designers' Workshop. This comprehensive index includes articles by
Title (Department) Author,
Department-Title,
Game System- Title,
Issue- Page- Title, ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Imperial Interstellar Scout Service Scout/Courier Deck Plan BLANK.
This deck plan is a referee's sheet, 8.5 x 11 PDF showing blank interiors for both the Scout and an accompanying XBoat.
Suitable for printing on an 8.5 x 11 sheet and annotation by a player or referee.
This file is a supplement to Starships & Spacecraft 1. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Welcome… to Imperiallines: the Traveller5 Zine.
The original Imperiallines was started by GDW (and editor John Meyers) in 1991. Now a new edition of Traveller has emerged from the mind of Marc Miller. He calls it Traveller5, or T5, or just Traveller; it shares one important characteristic with the prior editions of Traveller:... [click here for more] |
Game Designers' Workshop (GDW) |
$2.99
|
Thanks to your support, we have had an extremely successful Kickstarter campaign. We promised Traveller5 wallpaper rewards:
Pledge $10 (or more). Your support helps to our efforts to make Traveller5 the best edition ever. You will receive a link to download the iconic Jesse Degraff Floating Scout Screen Saver (We call this Swag Bronze).
Upgrade. The Wallpaper count... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Starship Geomorphs 2.0
Interior deckplans for starships and other structures in Traveller.
Designed around the Traveller role playing game, the geomorphs in this book provide deckplans and interior layouts for a wide variety of situations: starships, space stations, buildings, and strange structures. Consistent with the geomorph name, they may be tiled or assembled to create locations... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The Atlas of the Imperium: Second Survey is a compilation of starmaps showing the broad expanse of the Imperium and nearby sectors in Charted Space. More than 50 sectors (of 16 subsectors each) show the star systems of the empire and many star systems which border it as well.
The maps of the Atlas are intended as a navigational guide. Data on star systems shows the information necessary to allow interstellar... [click here for more] |
Game Designers' Workshop (GDW) |
$12.00
|
The Force of Destiny has an interesting history… Its author Dale Kemper wrote the original manuscript in the late 1980’s inspired at least in part by his experiences editing Far Traveller magazine for FASA. He had discussions with Game Designers’ Workshop about it being published by GDW as a Traveller novel, but they folded before there was any... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
 Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
 TNE Adventure 1: Early Fallen is set in Diaspora Sector of the Official Traveller Universe, in the year 1202. As such it is compatible with the official Hard Times – Collapse – Recovery – New Era timeline.
A month ago a Star Viking team returned from Promise with an apparently stable and friendly Virus entity calling itself ‘Sandman’. Sandman’s existence... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Once there was an Empire but now there is desolate ruin, the silence of a trillion unburied dead on a thousand worlds, and a handful of people who will not let the dream of star-spanning civilization die. Coeur "Red Sun" d'Esprit is one of those people committed to returning humanity to the stars. As a survivor of the fallen empire, she remembers better times, but as captain of a Reformation Coalition... [click here for more] |
Game Designers' Workshop (GDW) |
$5.95
|
The call to preserve the future of humanity...
does not always come when it is convenient, and is not always delivered to the strong and well-prepared. Sometimes courage alone must take teh place of powerful weapons, for this call cannot be ignored.
An infamous Reformation Coalition criminal has discovered a cache of super-weapons that could provide the power of life and death over humanity's... [click here for more] |
Game Designers' Workshop (GDW) |
$5.95
|
The TNE Novels GDW commissioned a novel trilogy in support of Traveller: The New Era, and published two of the three before they closed their doors in 1992. Regretably, the third novel lay forgotten and unpublished in the GDW archives for more than fifteen years. In that time, Traveller designer Marc Miller searched for a conclusion to the story arc. Ultimately, he teamed up with... [click here for more] |
Game Designers' Workshop (GDW) |
$4.02
|
New from Matt Carson: more thoughts on The New Era Traveller universe. The Errand parallels the New Era trilogy novels, and we warn you it contains spoilers. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
History is full of stories of societies that, just as they seem to be at the height of their power, fall to depths that their citizens could not have imagined. Some of these falls merely passed the reins of power from the falling empire to a neighboring rising empire, while others brought the downfall of the known world. This fall is one of the latter.
The Third Imperium fell in a frenzy of self-destruction... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
The Deluxe Traveller package bundles the core game rules with the Fire Fusion & Steel Technical Architecture sourcebook and a variety of play aids:
Player Aid Cards, RCES Briefing (Player), RCES Briefing (Referee), Spinward Marches map circa 1130, Diaspora Sector map circa 1130 ... [click here for more] |
Game Designers' Workshop (GDW) |
$29.99
|
 Traveller (THE New Era) Starship Combat
Brilliant Lances includes: -Vector-based movement -Detailed hit location and damage resolution -Lasers, particle accelerators, meson guns, detonation laser missiles, and the systems that defend against them -Extensive ship ratings, including New Era and pre-Collapse warships, from the swift Rampart fighter up to large naval... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
FIRE, FUSION, & STEEL The Traveller Technical Architecture...
puts you in control of your science fiction game in ways that no other product ever has!
Science fiction is about diversity, the unusaual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different world's enviroment: calls for slightly different approaches to transportation,... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Rebuilding an interstellar culture from the ruins of the Third Imperium involves a wide variety of activities, and each of these can form the basis of great adventures. The Reformation Coalition undertakes all of them - intelligence gathering, diplomacy, economic redevelopment, interstellar trade and commerce and many more. But of all of them the one operation that became synonymous with the Coalition,... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
 Battle Rider is a stand alone scifi game, maps are compatible with Brilliant Lances.
Battle Rider is the game of squadron and fleet combat in GDW´s Traveller universe. Battle Rider gives you fast-moving fleet combat without the need for roleplaying levels of detail. Interactive game turn sequences and hidden task force rules emphasize decision-making,... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Where were all of the others? All the people who'd taught me, watched over me, helped me live this long? Some were still alive, still whole, but not enough of them. Not nearly enough. On over a dozen worlds, I'd left behind the friends and pieces of friends until it was finally my turn to stand up and give a toast, because there wasn't anybody here who's lasted this long. "If you live long enough,"... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
In order to re-build a universe, first you need the right tools...
The Star Vikings of the Reformation Coalition Exploratory Service (RCES) are always on the look-out for useful relic technology from the fallen imperium. The Reformation Coalition Equipment Guide details some of that relic technology, but it also describes the most importatnt equipment, weapons, and vehicles used by the Coalition.... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
To Build the future… to Dare greatly… to take one's Place in the arena…
<p.></p.> <p.></p.> <p.></p.> <p.></p.>Life takes against a grander tableau in the New Era. Without an omnipotent Imperium that has already imposed order n everything, the act of every man, woman and child looms larger, has a greater impact. And when even seemingly small actions... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Vampire Fleets
Throughout the bleak nightmare of the Collapse, long dark shapes of warships, scoured clean of organic life, still prowled the now-lonely space lanes and cast their deadly shadows over half a thousand worlds. Imbued with a malignant intelligence, and a taste for apocalyptic violence, the vampire fleets methodically finished the work that the first wave of Virus infection had so haphazardly... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
The Regency Returns
Since 1979 the Spinward Marches have been the birthplace of most Traveller campaigns. Although the Marches have undergone changes and felt their share of hard knocks , they have endured. And whether you think of the as the Spinward Marches, the Domain of Deneb, or the Regency, it is still home sweet home, and it has now returned, in all of its multi-faceted glory, for Traveller:... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
The richest roleplaying experiences come with good characters. Nonplayer characters embody the essence of the Traveller universe, and when player characters meet those personalities, that universe comes alive.
Star Viking presents these personalities to Traveller referees, vividly detailed and ready to bring your campaign to life. With this book, you are equipped to describe the... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Aliens of the Rim
Why did the Hivers assasinate Emperor Stephon? Why did the Hivers allow the Third Imperium to fall? What are the Hivers' plans for the future of humanity?
There are those who say the nothing takes place in charted space without the hivers having anticipated it, planned it, shaped it, brought it into being by patient, careful manipulation. The Hivers are the manipulators-emotionless,... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Sword and Shield
For centuries, the mighty Third Imperium was defended by the most powerful, sophisiticated fighting vehicles ever created by humanity. These vehicles of the Imperial Army and Marines provided security and reassurance as humanity expanded to bring life to the stars, and defended them when those stars instead returned death. The Third Imperium did not win all of its wars, but it did... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
The Guilded Lilly
Lilly Marlene was an amazing ship. I mean, I've seen some really well-maintained ships, but this was something different. No tool dings around the accesss panels. No cigarette burns on the plastic galley tables. No paint discoloration anywhere. "Jeeze," Greata said to me, "this thing even smells new." Greta was right. This wasn't a restoration job. Lilly was a brand new ship.
And... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
The Guilded Lilly-2 Belly of the Beast
Guilded Lilly 2: Belly of the Beast is the long-awaited sequel to Traveller: The New Era adventure: The Guilded Lilly- Virus Redux. It stands alone as part of the epic Virus Redux storyline which concludes with the adventure: The Guilded Lilly 3- Into The Darkness. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
The Guilded Lilly-3 Into The Darkness
“Into The Darkness” is the Third Part of the Virus Redux Epic Adventure and continues the The Guilded Lilly- Virus Redux and Guilded Lilly 2: Belly of the Beast campaign. This adventure is design for a group of 4 to 8 travellers, and provides details for both the Classic Traveller and Traveller: The New Era rulesets. A summary of the “Guilded Lilly / Belly... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|

Traveller Chronicle
A Magazine Devoted to Traveller In All Of Its Forms
Published by Sword Of The Knight Publications, this magazine was produced from 1993 through 1997 for a total of 13 issues.
Articles include:
Martial Arts for Megatraveller by Kevin Knight
White Wolf Adventure by Mike Mikesh
Planetary Profile:Zila by Kevin Knight
The Trap of Triton by Gary A.... [click here for more] |
Game Designers' Workshop (GDW) |
$3.50
|
Traveller Chronicle
A Magazine Devoted to Traveller In All Of Its Forms
Published by Sword Of The Knight Publications, this magazine was produced from 1993 through 1997 for a total of 13 issues. This is all 13 issues bundled and zipped (in two zipped files: 01-06 and 07-13). ... [click here for more] |
Game Designers' Workshop (GDW) |
$60.00
|
Traveller Chronicle
A Magazine Devoted to Traveller In All Of Its Forms
Published by Sword Of The Knight Publications, this magazine was produced from 1993 through 1997 for a total of 13 issues.
Articles include:
M
Articles include:
The Far Frontiers I by Dale Kemper
Mercury Quest I by Gary A. Kalin
How to Annoy an Aslan in Two Easy Steps by James A. Holden
Count... [click here for more] |
Game Designers' Workshop (GDW) |
$3.50
|