Often, the barkeep is little more than a two-dimensional construct, a blank slate meant to deliver information that directs the heroes towards other action. Before long, the barkeep becomes The Barkeep, an interchangeable piece of furniture just like the stools, tankards, and tables. Instead, bring the barkeep into the foreground. Use the five unusual figures here to have a fleshed-out figure at the... [click here for more]
Often, the barkeep is little more than a two-dimensional construct, a blank slate meant to deliver information that directs the heroes towards other action. Before long, the barkeep becomes The Barkeep, an interchangeable piece of furniture just like the stools, tankards, and tables. Instead, bring the barkeep into the foreground. Use the five unusual figures here to have a fleshed-out figure at the... [click here for more]
Fellfog Forest reaches out from the unnaturally foggy banks of the Northsong River. Tales of a lost elven city lure the brave and foolhardy into the ancient forest that is now choked with spider webs. The minions of a young dragon scour the region for clues to what became of his ancient predecessor. A logging town tries to arrest its decline by exporting poison to the far off civilized lands while... [click here for more]
The Eternal Rest is an inn that treats its patrons to a most macabre experience. Staffed by animated skeletons and operated by an eccentric necromancer, the inn provides a complete, ready to use setting when the game master needs to serve up a quick meeting place or overnight stay for the party without resorting to "just another inn."
This 19-page supplement is suitable for any game system. It details... [click here for more]