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 Hottest Core Rulebooks from Amagi Games
 
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Schema, Second Iteration

Schema, Second Iteration


Schema is a light engine for tabletop roleplaying with complex stakes. Breaking that down - It is an engine, rather than a game, because assembly is required - Schema takes the idea of a toolbox game very seriously indeed. And it plays with complex stakes; the kind of thing you see in games powered by the Apocalypse, with multiple possible problems and advantages...   [click here for more]
Amagi Games  $5.00

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Stakes For Tabletop Roleplaying

Stakes For Tabletop Roleplaying


Stakes For Tabletop Roleplaying gives a listing for a variety of actions that characters might undertake in a game, a complex of possible interesting outcomes for those actions, and sample 'perks' for the specialist. It is intended mainly for the following: For Tenocha, Shamblington, and other games from Levi Kornelsen, these are ready-made expansions to the action available....   [click here for more]
Amagi Games  Pay What You Want

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Shamblington

Shamblington


This is a rules-light RPG set in a dark fairy-tale forest. ... Fudge Dice are needed to play - at least four, and four per player is best, as well as tokens of whatever sort (glass beads, coins, other dice). ... ONCE UPON A TIME, there was a village called Shamblington, in the midst of a fell and forbidding forest, rarely visited by outsiders. It has been said that...   [click here for more]
Amagi Games  Pay What You Want

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Skinchangers: Open Beta Test

Skinchangers: Open Beta Test


In Skinchangers, you play an animal shapeshifter - Racoon, Crow, Owl, Bobcat, or Fox - created by the spirit of that animal type to root out the forces of desecration and fight the abominations that arise from it. The setting may remind players of Neverwhere, Werewolf: The Apocalypse, and a number of other urban fantasy settings (which were all absolutely in mind when creating it)....   [click here for more]
Amagi Games   FREE 

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Tenocha: Heroic Adventures

Tenocha: Heroic Adventures


This is a set of rules for playing in the setting described in Tenocha: Setting Guide. The basic mechanic has the Guide call for rolls when action requires it; you'll roll four Fudge dice, and assign them, using [+] results to make positive things happen and [-] results to stop dangers from afffecting you. A series of different actions and the positive and negative stakes...   [click here for more]
Amagi Games  Pay What You Want

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Infected: A Living Archive

Infected: A Living Archive


This zip file contains: The most current version of the (in-development) Infected (which will be updated as the game is). All previous versions beond the in-house playtest. All the Infected art, in JPG format, and free for use. All of the Infected fiction that has been cleaned up into PDF format. A miscellany of other pieces. Infected is a game about an Apocalypse...   [click here for more]
Amagi Games  Pay What You Want

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League And Fathom

League And Fathom


League And Fathom casts the players as the captain and crew of a ship, already sailing across perilous, monster-infested seas to a destination chosen by her captain. The game has no set numbers, dice, or other such mechanisms, though players may end up creating and using such devices as they play. It has no sole GM. Instead, League and Fathom codifies and parcels out the responsibility for resolving...   [click here for more]
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Poet Glorious

Poet Glorious


Poet Glorious is a 200-word RPG by Kimberley Lam, dressed up for release here with a bit of art and some record sheets. It is played largely by writing Haiku, and the core game mechanic is The Prisoner's Dillema. The PDF given here is four pages; a cover, a page for the rules, and two record sheets (one for characters, one for challenges). To play Poet Glorious tabletop, you'll want to print...   [click here for more]
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