Fateful Concepts: Hacking Contests is a collection of five articles about understanding and changing the contest system in Fate Core and Fate Accelerated.
There’s more to contests that you might think. The inherent pacing of victories and sense of passive competition can surprise you the first few times you use contests. Understanding how to tweak these dials won’t... [click here for more]
Fateful Concepts: Character Aspects is a collection of four articles about character aspects in Fate Core and Fate Accelerated:
Why Five Aspects? Unpacking the Aspect Economy
This article discusses the evolution of the aspect economy through different versions of Fate and the design philosophy behind the number of character aspects in Fate Core, all while exposing the underlying framework... [click here for more]
In the world of Paizo’s Pathfinder Roleplaying Game, the myriad of gods are locked in eternal contest over their own realms and influence over mortals. Some are benevolent and emotional, some are harsh but still caring, some revel in corruption and strife, some in pure destruction, and that is to say nothing of those who are wholly alien in mind-set.
In Mythender Roleplaying Game,... [click here for more]
Santa Must Pay! Santa Must Die!
Ever since Wil Wheaton wrote about his experience Ending Santa Claus—which he wrote about in the foreword for the Mythender Roleplaying Game—people have asked for details about that game. Well Merry Christmas, friends! This PDF has what you need to having your friends campaign against Father Christmas, Spirit of Charity, Husband of Winter.
And if what... [click here for more]