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 Hottest High Fantasy, May D&D Sale from Fat Goblin Games
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5th Edition Horror

5th Edition Horror


Horror is a feeling, a place in your mind, and for some, a final destination. Some mad few wish to know the little terrors and the vast dead that populate the dark places between the light, be they candles or stars. The only thing between you and the fiends and fright contained within is the heartbeat that it takes to access the forbidden knowledge within. If you have ever wanted to play in a 5th Edition...   [click here for more]
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5th Edition Racial Options - Aasimar!

5th Edition Racial Options - Aasimar!


Fat Goblin Games presents... 5th Edition Racial Options - Aasimar! Just as half-elves are the result of the union between elf and human, aasimar are the result between a union between human and celestial. Generally kind and working toward weal rather than woe, these typically good aligned beings seek to help those in need and right wrongs. This product allows you to build Aasimar player characters...   [click here for more]
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5th Edition Racial Options - Bugbears!

5th Edition Racial Options - Bugbears!


Fat Goblin Games presents... 5th Edition Racial Options - Bugbears! Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) is at it again with another book in our popular 5th Edition Races line! This time out... its Bugbears! Bugbears are the largest of the goblinoids, a family of humanoids that includes goblins and hobgoblins. Bugbears are often...   [click here for more]
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5th Edition Racial Options - Gnolls!

5th Edition Racial Options - Gnolls!


Fat Goblin Games presents... 5th Edition Racial Options - Gnolls! Best-selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) is at it again with another book in our popular 5th Edition Races line! This time out... Gnolls! Gnolls are a horrific predatory race of hyena-like humanoids bent on pillage and destruction. They prey on the weak, using overwhelming...   [click here for more]
Fat Goblin Games  $1.16

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5th Edition Racial Options - Goblins!

5th Edition Racial Options - Goblins!


Fat Goblin Games presents... 5th Edition Racial Options - Goblins! Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) is at it again with another book in our popular 5th Edition Races line! This time out... its Goblins! Goblins are the smallest of the goblinoids, a family of related humanoids that includes the larger Hobgoblins and Bugbears. Goblin's...   [click here for more]
Fat Goblin Games  $1.18

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5th Edition Racial Options - Hobgoblins!

5th Edition Racial Options - Hobgoblins!


Fat Goblin Games presents... 5th Edition Racial Options - Hobgoblins! Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) jumps onto the Fat Goblin Game bandwagon with his first (and hopefully not last) book in our popular 5th Edition Races line! Hobgoblins are a regimented, militant warrior race bent on victory at arms and conquest. Given their...   [click here for more]
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5th Edition Racial Options - Kitsune!

5th Edition Racial Options - Kitsune!


Fat Goblin Games presents... 5th Edition Racial Options - Kitsune! Naturalist. Spiritualist. Mischievous. Noble. These are just some of the ways to describe the mysterious fox-people known as Kitsune. Now you can take kitsune out of the pages of legend and bring them to the world's oldest roleplaying game with 5th Edition Races – Kitsune! Learn how they interact with other races! Explore the...   [click here for more]
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5th Edition Racial Options - Kobolds!

5th Edition Racial Options - Kobolds!


Fat Goblin Games presents... 5th Edition Racial Options - Kobolds! Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) jumps onto the Fat Goblin Game bandwagon with his first (and hopefully not last) book in our popular 5th Edition Races line! Kobolds are small long-snouted reptilian humanoids with a frequently nasty disposition. Physically weak,...   [click here for more]
Fat Goblin Games  $1.18

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Call to Arms: Axes & Picks

Call to Arms: Axes & Picks


Call to Arms: Axes and Picks Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Axes and Picks not only includes new axe types and pick types,...   [click here for more]
Fat Goblin Games  $3.25

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Call to Arms: Bracers of Armor

Call to Arms: Bracers of Armor


Call to Arms: Bracers of Armor Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Bracers of Armor includes a review of and expansion...   [click here for more]
Fat Goblin Games  $3.95

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Call to Arms: Fireworks & Primitive Firearms

Call to Arms: Fireworks & Primitive Firearms


Call to Arms: Fireworks & Primitive Firearms Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fireworks and Primitive Firearms...   [click here for more]
Fat Goblin Games  $3.25

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Call to Arms: Horses and Mules

Call to Arms: Horses and Mules


Call to Arms: Horses and Mules Call to Arms: Horses & Mules contains information on how to more accurately use horses, mules and other equids for transport, roleplay information including a horse personality generator and glossary of horse colors, information on when and why you might want a mule rather than a horse as well as stats for new horse "types." You...   [click here for more]
Fat Goblin Games  $2.55

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Call to Arms: Javelins and Throwing Spears

Call to Arms: Javelins and Throwing Spears


Call to Arms: Javelins and Throwing Spears Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Javelins and Throwing Spears...   [click here for more]
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Call to Arms: Mantles of Power

Call to Arms: Mantles of Power


Call to Arms: Mantles of Power Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. While Call to Arms: Mantles of Power includes mantles that are merely made of cloth, the real...   [click here for more]
Fat Goblin Games  $3.95

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Call to Arms: Pistols & Muskets

Call to Arms: Pistols & Muskets


Call to Arms: Pistols and Muskets Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Pistols and Muskets focuses on a 350 year span of time...   [click here for more]
Fat Goblin Games  $3.25

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Call to Arms: Powders and Dusts

Call to Arms: Powders and Dusts


Call to Arms: Powders and Dusts Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Powders and Dusts includes a review of and expansion to mundane, magical, cursed,...   [click here for more]
Fat Goblin Games  $3.95

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Call to Arms: Rapiers & Weapons of the Duel

Call to Arms: Rapiers & Weapons of the Duel


Call to Arms: Rapiers & Weapons of the Duel En Garde! Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Rapiers & Weapons of the...   [click here for more]
Fat Goblin Games  $3.95

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Call to Arms: Ropes

Call to Arms: Ropes


Call to Arms: Ropes Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Rope focuses on one of the most versatile tools available to any adventurer to make rope not...   [click here for more]
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Call to Arms: Shields

Call to Arms: Shields


Call to Arms: Shields Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of...   [click here for more]
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Call to Arms: The Magic Satchel

Call to Arms: The Magic Satchel


Call to Arms: The Magic Satchel Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: The Magic Satchel offers new and old methods to help characters...   [click here for more]
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Call to Arms: Tomes of Power (revised)

Call to Arms: Tomes of Power (revised)


Call to Arms: Tomes of Power Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Tomes of Power (Revised) updates one of the original Call to Arms books to...   [click here for more]
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Call to Arms: Torch and Flame

Call to Arms: Torch and Flame


Call to Arms: Torch and Flame Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Torch and Flame focuses on all the ways fire can be used as a weapon in your...   [click here for more]
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CLASSifieds: Astra (New Occult Class)

CLASSifieds: Astra (New Occult Class)


CLASSifieds: Astra (New Occult Class) Using the mind as a weapon is usually just an expression, but the astra makes it possible, using her innate psychic power to channel energies from the Astral Plane into a magical weapon. The astra is a powerful and exotic warrior who can never be separated from her weapon. She creates a weapon using mantras and by making an emotional link...   [click here for more]
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CLASSifieds: Battlefield Defiler (Magus Archetype)

CLASSifieds: Battlefield Defiler (Magus Archetype)


CLASSifieds: Battlefield Defiler (Magus Archetype) The necromantic arts have long been the domain of Wizards and Clerics of dark gods, who find that it is easier and often more effective to make use of a corpse for combat or menial tasks than to coerce the living into doing one’s bidding. The more battle-focused Magus may also find a use for undead creatures under his control, and...   [click here for more]
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CLASSifieds: Centaurian (Cavalier Archetype)

CLASSifieds: Centaurian (Cavalier Archetype)


CLASSifieds: Centaurian (Cavalier Archetype) Those who have spent significant time with centaurs know them as brutal but efficient hunters who are fiercely loyal to their family unit and tribe. Their speed and strength are coveted by the weaker humanoid races, and some have taken to studying them in hopes of harnessing that strength. While few centaur tribes will accept an outsider,...   [click here for more]
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CLASSifieds: Core Prestige Class Simple Templates

CLASSifieds: Core Prestige Class Simple Templates


CLASSifieds: Core Prestige Class Simple Templates  Have you ever wanted to make a bugbear that can fire magical arrows at your players, but didn’t have the time to build an NPC from the ground up? Have you ever needed a kobold assassin in a pinch? Then this book is for you! Included are simple class templates for each of the prestige classes found in the Pathfinder Roleplaying Game Core Rulebook....   [click here for more]
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CLASSifieds: Equipment Archetypes

CLASSifieds: Equipment Archetypes


CLASSifieds: Equipment Archetypes Equipment. That all-encompassing word that draws together everything in the adventurer’s arsenal, from the humblest backpack and the rustiest dagger to the mightiest vorpal blade and floating stones of pure magic. And while every adventurer has a vast range of equipment they call upon, there are those that form a special bond with specific...   [click here for more]
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CLASSifieds: Nature's Shadow (Ninja Archetype)

CLASSifieds: Nature's Shadow (Ninja Archetype)


CLASSifieds: Nature's Shadow (Ninja Archetype) The art of ninjitsu is not used solely by assassins and thieves. Some ninjas eschew traditional teachings to instead restore balance to the natural world or to protect the flora and fauna of the place of their birth. These crusaders for nature are seldom seen by visitors to their lands, and one who would seek to pervert the natural order...   [click here for more]
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CLASSifieds: Scoundrel (Brawler Hybrid Class Archetype)

CLASSifieds: Scoundrel (Brawler Hybrid Class Archetype)


CLASSifieds: Scoundrel (Brawler Hybrid Class Archetype) Scoundrels are the masters of distracting and weakening their foes mid-combat. While there may be no honor among thieves, Scoundrels believe that honor is just a way for the weak to even the odds with the strong. They are also well known for picking up a strange weapon and using it as if having trained with it for years. While some may balk at...   [click here for more]
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CLASSifieds: Shaman of Humanity (Druid Archetype)

CLASSifieds: Shaman of Humanity (Druid Archetype)


CLASSifieds: Shaman of Humanity (Druid Archetype) Some druids believe that human society has been encroaching on the natural order of the world, a cancer that destroys nature. A shaman of humanity sees things differently... he believes that humans are as much a part of nature as the forest, the sea, or the air. In fact, the shaman of humanity’s belief in the natural order of humanity...   [click here for more]
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CLASSifieds: Skinwalking Shaman (Druid Alternate Class))

CLASSifieds: Skinwalking Shaman (Druid Alternate Class))


CLASSifieds: Skinwalking Shaman (Druid Alternate Class) Most Druidic orders include in their teachings at least a basic knowledge of the wild magic that allows one to shift into animal form. It is said that this ability was taught to the first Druids by a group of benevolent lycanthropes who wanted to spread their love of the animal kingdom with others. Over time, though, the ability to “wild shape”...   [click here for more]
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CLASSifieds: The Apothecary

CLASSifieds: The Apothecary


CLASSifieds: The Apothecary  The study of alchemy is as old as the first kiln, as old as the first society, for mixing volatile things together fills a primal need in humans and other races alike. Not all users of alchemical magic use bombs or mutagens, though; some focus even more on the academic study of alchemy. These apothecaries spend their time learning new and exciting ways...   [click here for more]
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CLASSifieds: The Hussar

CLASSifieds: The Hussar


CLASSifieds: The Hussar While the cavalier or paladin tends to ride their opponents down with the force of their weight and their mount, the hussar rides a lighter beast and relies on speed and agility. She relies on her skill as a rider and trusts in her mount rather than heavy armor to stay safe and makes quick, darting hit and run attacks with a sword, polearm, or even ranged...   [click here for more]
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CLASSifieds: The Pyromancer

CLASSifieds: The Pyromancer


CLASSifieds: The Pyromancer (New) The Pyromancer: The discovery of fire is hailed by many as one of the most important discoveries in all the worlds. Those arcane practitioners who “find the fire within” are known as pyromancers. The burning desire to delve further into the pyromantic arts consumes many; stories tell of wild, undisciplined practitioners whose star...   [click here for more]
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CLASSifieds: The Saint

CLASSifieds: The Saint


CLASSifieds: The Saint While Clerics use the power of the gods to their own ends, the Saint is the keeper of the will of her deity, always furthering the beliefs and decrees handed down directly from on high. She preaches the gospel of her church and tries (tactfully) to convince those around her to accept the light (or darkness) of her patron deity. As she grows in strength and favor...   [click here for more]
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CLASSifieds: The Technopath

CLASSifieds: The Technopath


CLASSifieds: The Technopath Artificial intelligences—strange consciousnesses made of code—can lurk in the circuits and processors of robots and other fantastic technologies. When combined with the soul and arcane powers of a technopath, however, an AI can gain new ways to influence the material world around them, transforming into a new sort of entity: a technogeist. Capable of...   [click here for more]
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CLASSifieds: The Time Assassin (New Base Class)

CLASSifieds: The Time Assassin (New Base Class)


CLASSifieds: The Time Assassin (New Base Class) A time assassin is a master of altering her personal movement through time. With her knowledge and understanding of its flux, she can pull duplicates of herself through time and space to aid her in her endeavors and see into the near future of herself and her opponents. The time assassin is a grand manipulator time...   [click here for more]
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CLASSifieds: The Wind-Warrior

CLASSifieds: The Wind-Warrior


CLASSifieds: The Wind-Warrior While many warriors may hold the line with ease, they do little to stop the never ending dance of the wind-warrior. A wind-warrior is a cascade of ceaseless motion and whirling death; moving effortlessly from opponent to opponent dancing among them like leaves on the wind, leaving not but death behind. With effortless grace they caress their...   [click here for more]
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CLASSifieds: Volatile Blade (Alchemist Archetype)

CLASSifieds: Volatile Blade (Alchemist Archetype)


CLASSifieds: Volatile Blade (Alchemist Archetype) While many alchemists enjoy the destruction of throwing bombs in combat as much as they like mixing alchemical reagents into useful concoctions, the Volatile Blade takes a different approach, using his alchemical prowess to enhance his melee weapon attacks and keep himself from damage with special mixtures that coalesce into alchemical...   [click here for more]
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Detective Carnacki’s Serial Killers of Vathak

Detective Carnacki’s Serial Killers of Vathak


Detective Carnacki’s Serial Killers of Vathak Detective Carnacki explores the macabre crimes of the cities of Vathak, both normal and paranormal. He's been given the assignment of exploring criminal factions, strange crimes, and the people or things that haunt the night. Detective Carnacki’s Serial Killers of Vathak brings you 6 serial killer...   [click here for more]
Fat Goblin Games  $3.41

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DNH1 - The Lost Temple of Forgotten Evil (Pathfinder)

DNH1 - The Lost Temple of Forgotten Evil (Pathfinder)


Dark Naga Adventures presents...  DNH1: The Lost Temple of Forgotten Evil "A Pathfinder Roleplaying Game adventure for 4-6 players of level 4-6" The small town of Boldon, and its surrounding villages are afraid. Dozens of people are missing, some speculate lost to some nefarious purpose. A broken drunkard tells fantastic tales of an evil temple and the horrible things within. The rare few who know...   [click here for more]
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Madame Mombi's Forbidden Tomes

Madame Mombi's Forbidden Tomes


Madame Mombi's Forbidden Tomes Madame Mombi is back with a another collection of arcane items and unusual trinkets! This time she has a collection of bizarre tomes she has collected from across the lands of Vathak. Madame Mombi's Forbidden Tomes brings you 10 mystical spellbooks. Each book has a detailed description and history. You'll also find what spells the...   [click here for more]
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Pestilence: The Book of Disease (Revised)

Pestilence: The Book of Disease (Revised)


Welcome to the revised edition of Pestilence: the Book of Diseases. I’m very happy to bring you this updated version of one of Fat Goblin’s earliest works, and I hope you all enjoy it as much as I enjoyed making it! Contained within are a myriad of diseases designed to strike fear into the hearts of your players, as well as rules for creating virulent, hyper-contagious plagues to ravage the denizens...   [click here for more]
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Racial Ecologies: Guide to Feyborn

Racial Ecologies: Guide to Feyborn


Come away, O human child! To the waters and the wild With a faery, hand in hand, For the world's more full of weeping Than you can understand. The feather light touch of the fey can be seen in most human cultures, from simple superstitions about hanging cold iron above the doorway to the practice of tithing bread and milk to the local fey-lords so they will leave the harvest in...   [click here for more]
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Racial Ecologies: Guide to Saurians

Racial Ecologies: Guide to Saurians


If we measured success by longevity, then dinosaurs must rank as the number one success story in the history of land life. There are many races of reptilian humanoids in the world, but few are as ancient and secretive as the Saurians. The Saurian civilization was old when the other races were born, having survived the catastrophes that periodically cleanse the world. Ancient...   [click here for more]
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Racial Ecologies: Living Dolls

Racial Ecologies: Living Dolls


Racial Ecologies: Living Dolls No one knows how or why some animated objects develop personalities, or why some objects spontaneously become sentient, but there is no question that it does happen, and in recent years it has increased in frequency. Some say that they are crafted by witches on Unholy nights, or the love and imagination of a child fills the toys with “positive...   [click here for more]
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Racial Ecologies: The Canids

Racial Ecologies: The Canids


No species has a history so integrated with humanity as the common dog, and no race is as interspersed into the lives of other races as the Canids. For as long as records have been kept, canids have been around, though no origin story is told for them, and no god claims them as their own. Some theorize that they were created to live in tandem to other races, but if that is the case, by...   [click here for more]
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Simple Settings: Fairy Tales

Simple Settings: Fairy Tales


Simple Settings: Fairy Tales is a guide to 5th Edition Fantasy roleplaying. Play in a world familiar to everyone -- the World of Fairy Tales! Dive into the stories of your childhood or create new tales for your gaming table that revolve around the familiar tropes of fantasy and story. Included are archetypes for character classes, new and relevant fairy tale themed races, thematically...   [click here for more]
Fat Goblin Games  $9.95

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Simple Settings: Savage Lands

Simple Settings: Savage Lands


Find adventure in the land of the lost Savage Lands is a guide to 5th edition pre-historic role playing! Play in a world before time, where you can fight and tame ancient creatures, traverse a primordial landscape, and fight for survival against the dangers and depredations of early civilization. Included are archetypes for character classes, new and relevant pre-historic themed races, thematically...   [click here for more]
Fat Goblin Games  $6.95

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Sir Reginald Lichlyter's Magical Beers, Tankards, & Other Inebrious Items

Sir Reginald Lichlyter's Magical Beers, Tankards, & Other Inebrious Items


Sir Reginald Lichlyter's Magical Beers, Tankards, & Other Inebrious Items Sir Reginald Lichlyter is back, and this time it's all about magical beer!  With over 30 new magical drinks and nearly 100 items, spells and enchantments, the Guide to Magical Beers, Tankards, and other Inebrious Items will see extensive use in the bars and handy haversacks of Pathfinder. From the jug...   [click here for more]
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  Cthulhu's 30 terrifying oneshots for horror rpg