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Hottest Titles in Your Current Selection from Interjection Games
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Newest Titles in This Section
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Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.
Following in this vein, Class Expansions: Achievement Unlocked! introduces... [click here for more] |
Interjection Games |
$1.50
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Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.
Following in this vein, Class Expansions: Mysteries of Madness introduces... [click here for more] |
Interjection Games |
$1.00
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Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.
Following in this vein, Class Expansions: Oracle Mysteries introduces two... [click here for more] |
Interjection Games |
$1.00
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While many witches revel in the powers granted them by their patron, some find the notion of using power with an unknown source to be rather disconcerting. These witches elect to use the connection to their patron as a source of knowledge from which they can distill power that functions without the patron's further influence. This knowledge comes in many forms, but the most common is that of the... [click here for more] |
Interjection Games |
$1.25
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Ahoy, lubber! This is how it be done on the high seas!
They say that a man is defined by his surroundings and that he cannot make that which he cannot imagine. Take gadgeteering to the high seas and beyond with this collection of nautical-themed accessories for the gadgeteer base class!
The Emergency Skiff - Going down with the ship? With a pull of a string, the prepared gadgeteer... [click here for more] |
Interjection Games |
$1.99
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Happy Holidays from Interjection Games!
Introducing the Bundles That Keep on Giving! Now through the end of 2014, for every 30 bundles sold (max 150), Interjection Games will write a new entry in the Subterranean Races series and make it freely available to everyone who purchased at least one Holiday Bundle!
Bundle 1: Holiday Martial Class Bundle—Save 40%!
The Brewmaster
The... [click here for more] |
Interjection Games |
$8.99
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Happy Holidays from Interjection Games!
Introducing the Bundles That Keep on Giving! Now through the end of 2014, for every 30 bundles sold (max 150), Interjection Games will write a new entry in the Subterranean Races series and make it freely available to everyone who purchased at least one Holiday Bundle!
Bundle 1: Holiday Martial Class Bundle—Save 40%!
The Brewmaster
The... [click here for more] |
Interjection Games |
$11.99
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Happy Holidays from Interjection Games!
Introducing the Bundles That Keep on Giving! Now through the end of 2014, for every 30 bundles sold (max 150), Interjection Games will write a new entry in the Subterranean Races series and make it freely available to everyone who purchased at least one Holiday Bundle!
Bundle 1: Holiday Martial Class Bundle—Save 40%!
The Brewmaster
The... [click here for more] |
Interjection Games |
$11.49
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Even dead gods can dream.
A subterranean race of highly intelligent oozes living in the hulking corpse of their long-dead creator god, the puddlings are as renowned for their unique society and fascinating arcanocrystalline technology as they are for existing at all. Unlike most subterranean races, the puddlings accept outsiders and their stories of the world beyond the corpse of their... [click here for more] |
Interjection Games |
$3.00
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You know it's your destiny!
For some tinkers, their first automaton is not merely a tool, but also their best friend. Together, tinker and Rusty, for that was its name, adventured throughout the land, righting wrongs, defeating slavering demihumans, and looting fantastic treasures from long forgotten ruins featuring both Euclidean and non-Euclidean geometry.
Then... [click here for more] |
Interjection Games |
$1.50
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"A man needs to believe in something. I believe I'll have another beer." - W.C. Fields
Nature is a wonderful, complicated thing. Its many parts live in balance with each other, always seeking a stable equilibrium, a way to remove the chaff and produce a wasteless, sustainable whole. Brewmasters, however, live to upset this equilibrium, at least on a very small scale. Trained in the... [click here for more] |
Interjection Games |
$6.49
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Half the fun of a con is the chance of getting caught.
Fate is the both the lawmaker and the policeman of the universe. Responsible for developing simplifying assumptions about each individual under its jurisdiction, Fate defines the beginning, middle, and end of the existence of everything simply because it allows the universe to be more efficient as a whole. Still, in order to maintain this... [click here for more] |
Interjection Games |
$8.00
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How many roads will you walk down?
Just as at home stalking the shadows for their prey as they are bringing luminescent wrath down upon their foes in a display of pyrotechnics, edgewalkers come across as walking paradoxes to most observers, most observers being defined as those who haven't just been shown, in excruciating detail, mind you, that both approaches are just as lethal.... [click here for more] |
Interjection Games |
$4.00
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Invention is its own reward.
In a world brimming with wizards who learn the secrets of magic, sorcerers born with magic in their blood, and ethermancers who communicate with a cosmic blob of energy and subsequently throw bits of that blob around, it seems strange that there would be intelligent individuals who decide to work with the laws of physics rather than tell the laws of physics... [click here for more] |
Interjection Games |
$8.00
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Have you ever killed a man with a handful of grass? She has.
While some individuals, the druids and rangers of the world, learn to coexist and be one with nature, other individuals, the alchemists of the world, learn to harness nature and force it to do their bidding. The herbalists of the world take a path between these two extremes. Herbalists see the natural world as a tool... [click here for more] |
Interjection Games |
$7.52
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Your automatons and the dead are at your beck and call.
First and foremost, I would like to thank everyone who has purchased a copy of the Tinker thus far. 100 sales in 40 days is absolutely phenomenal for a small .pdf publisher like myself. Every product I am currently cooking up is living in this little bugger's shadow and, really, that's not a bad position to be in. So, yes, thank you so... [click here for more] |
Interjection Games |
$1.00
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"They are everywhere, crawling upon every surface, living inside every body, and finding a way to feed on everything from carrion to the blood of the mountain itself. They are ubiquitous. They are legion. And I command them."
Harness the collective power of single-celled organisms with the plaguewright base class! Start with a strain, then slowly add mutations as you selectively breed... [click here for more] |
Interjection Games |
$5.99
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4="" style="text-align: center;">Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions.
"Look, boys, competition!" - Copper Carl of Copper Carl and the Mithril Men. What followed was one of the greatest washboard duels ever recorded on this or any other plane of existence.
Seeing music as more of a mathematical model for expression... [click here for more] |
Interjection Games |
$1.76
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Make your alpha truly unique!
Tinkering 301: Pimp My Alpha is a resource for those tinkers who want to add a little extra something something to their second-in-command. The alpha, after all, is more advanced than even the most highly-developed automaton, so why not leverage that? This expansion for the tinker base class introduces advanced inventions, special schemata that can only be added... [click here for more] |
Interjection Games |
$1.25
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"You'll be a whole new you!"
Go Under the Knife with the grafter, the latest prestige class for the tinker base class! Tinkers have made Super Mega Ultra Mechas, have made musical bands of their automatons, conquered the air and the sea, have controlled both the dead and the manufactured at once, and have constructed ridiculous weapons only they can use. Still, tinkers have always... [click here for more] |
Interjection Games |
$1.25
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