The Book of Lost Tables is an expansion of the first edition of the world's most popular RPG. This collection of nearly 350 random tables allows you to generate wilderness, dungeon, and urban terrain and encounters, weather, non-player character parties, critical hits and fumbles, and much more. You can even use them to generate random dungeons for solo play!
Much of the material in this book was... [click here for more]
New options to expand your old-school roleplaying game!
Add legends and folklore from ancient China and action from wuxia literature and film with new rules for kung-fu, classes like the wu and the weapons master, monsters like hopping vampires and hungry ghosts, and much more.
Written for the First Edition of the world's most popular RPG, this book will also be useful to anyone running a game using... [click here for more]
This special bundle product contains the following titles.Castle of the Mad Archmage Adventure Book (Pathfinder Roleplaying Game Edition)Regular price: $6.97 Bundle price: $6.97 Format: Watermarked PDF
The legendary megadungeon is here at last, now for the Pathfinder Roleplaying Game! More than thirteen levels and over 1,500 keyed encounters of perils,... [click here for more]
Pirates threaten honest shipping all along the Airdish coast and across the Airdish Sea. You and your companions have been tasked with protecting a merchant vessel and its precious cargo. Can you overcome warring islands, sea monsters, pirates, and the other perils of the high seas?
This adventure is intended for mid-level characters, and is compatible with most old-school games. It is part of the... [click here for more]
A hundred years ago, Harven Half-Skull was the most feared pirate in the Airdish Sea. No ship from any land was safe from his depredations, and he amassed a huge fortune in plundered loot. Now the ghost of the fearsome buccaneer is once more sailing the Airdish Main, leaving death and destruction in his wake. Can you stop the dead pirate before he adds more poor souls to his undead crew?
This adventure... [click here for more]
Investigating the underworld tunnels found around and beneath the Great Rift, you and your companions have pursued the treacherous Derro to discover and stop whatever scheme they have hatched to vex the world of men. Passing through the ruins of S’lero, you have discovered what seems to be the center of the puzzle. But what, or who, holds the secret of the Great Rift?
This adventure is intended... [click here for more]