Welcome to the Second Edition of the Stellar Wind core rules. The second edition takes everything that was great in the first edition and makes it better. In the second edition you'll get:
A clean, rich layout optimized for tablet viewing, but that still looks great in print.
All new interior art, including high-quality re-imaginings of the character races.
A brand new Stellar Wind story that... [click here for more]
The Luminiferous Aether is real. It forms worlds. Stars. Black Holes. It fills all of space with air. You can travel it in ships with sails of woven diaphanum. You can harness it to produce energy. Cut down your enemies. Cancel gravity.But the Aether can also be an enemy. It can freeze you. Burn you. Poison the air you breathe. Drive you mad. It prevents radio, computers,... [click here for more]
Welcome to the free preview of the Aethereum core rules. This is a free download containing selected pages from the core rules so you can evaluate Aethereum without risk before buying the full product.
Like our facebook page for the latest news and to offer your input on what you'd like to see us doing.
Aethereum on Facebook ... [click here for more]
Stinson spun the chair around to face the captain. “That’s it,” he said. “The tanks are empty.”Brist nodded, her mouth dry. The deltaV readout on her station had already written that epitaph for her in its single glowing digit: zero.“What are our chances?” ... [click here for more]
Flaming blasters, exotic aliens, strange worlds, speeding ships, political intrigue, corporate wars, mad scientists, noble (and not so noble) engineers, high tech societies, intelligent robots, cybernetic organisms...all this and more belongs to the universe of Journeyman. Be a part of the action and experience the greatest adventure of all time.
Before there was Stellar Wind, there was Journeyman.... [click here for more]
Telepaths. Clairvoyants. Teleporters. The gifted. The feared.
Psychic Abilities is a Journeyman supplement that lets you add psychic powers to your Journyeman game, and includes rules on determining if your character is a latent psychic, how strong he is, and what abilities he possesses. Also included are descriptions of drugs to boost or diminish psychic ability and a list of... [click here for more]