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Cubicles of the Skull

Cubicles of the Skull


HEED ME, MORTAL DOGS! This booklet compiles the hilarious missives from the Immortal Skull who is our leader, publisher, and mascot! Plus, for the first time in print, a story by John C. Hocking and a seldom seen Morlock story by James Enge! Stories: Web of Pale Venom by John C. Hocking A Covenant With Death by James Enge ...   [click here for more]
Goodman Games  $6.99

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DCC Lankhmar: Masks of Lankhmar

DCC Lankhmar: Masks of Lankhmar


The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong! Authorized by the estate of Fritz Leiber! A level 1 adventure for DCC RPG A heist gone wrong brings an unlikely group of thieves together and sets...   [click here for more]
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DCC RPG Free RPG Day 2012

DCC RPG Free RPG Day 2012


DCC RPG Free RPG Day 2012 Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page… Kick off a new generation of classic adventure with DCC RPG! This Free RPG Day module includes two short...   [click here for more]
Goodman Games  $4.99

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DCC RPG Free RPG Day Adventure Starter

DCC RPG Free RPG Day Adventure Starter


Glory & Gold Won by Sorcery & Sword You’re no hero.  You’re a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.  Return to the...   [click here for more]
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DCC RPG/Xcrawl Free RPG Day 2013

DCC RPG/Xcrawl Free RPG Day 2013


Goodman Games once again presents excellent adventures for Free RPG Day! For DCC RPG, the Free RPG Day module features The Imperishable Sorceress, a level 1 adventure by Daniel Bishop! As the adventurers pass through a mundane door, they are startled to find themselves unexpectedly in a frozen landscape. A distant woman’s voice whispers a welcome, and the characters are thrust into a tale of spirits...   [click here for more]
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DCC RPG/Xcrawl Free RPG Day 2014

DCC RPG/Xcrawl Free RPG Day 2014


This year’s Free RPG Day release from Goodman Games has two great adventures inside: For DCC RPG, this year’s module features Elzemon and the Blood-Drinking Box, a level 1 adventure by Terry Olson. Seeking the favor of a powerful wizard, the party agrees to steal an artifact from a rival’s sanctum. The wizard requires, however, that PCs “feed” the artifact lawful blood to imprison its contents!...   [click here for more]
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Dungeon Crawl Classics #68: People of the Pit

Dungeon Crawl Classics #68: People of the Pit


DCC #68: The People of the Pit A Level 1 Adventure for DCC RPG It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The...   [click here for more]
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Dungeon Crawl Classics #70: Jewels of the Carnifex

Dungeon Crawl Classics #70: Jewels of the Carnifex


A Level 3 Adventure for DCC RPG At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering...   [click here for more]
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Dungeon Crawl Classics #72: Beyond the Black Gate

Dungeon Crawl Classics #72: Beyond the Black Gate


A Level 5 Adventure for DCC RPG This printing features a dynamic new cover by Ken Kelly! Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multiverse, in pursuit of the crown of the fallen Horned King. There, in the icebound gloom of Thrice-Tenth Kingdom, they must pit their wits and brawn against his dread servants. His sullen citadel looms...   [click here for more]
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Dungeon Crawl Classics #73: Emirikol Was Framed!

Dungeon Crawl Classics #73: Emirikol Was Framed!


A Level 4 Adventure for DCC RPG The mad wizard Emirikol is terrifying the city! Striking without reason and sending his winged apes to slaughter the populace, the famous archmage has gone too far. Now a coffer of jewels is offered to those who would dare defeat him. The ever-changing walls of his Shifting Tower are guarded by a host of diabolical traps, fiendish guardians, and unimaginable...   [click here for more]
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Dungeon Crawl Classics #75: The Sea Queen Escapes

Dungeon Crawl Classics #75: The Sea Queen Escapes


A Level 3 Adventure Evil lurks beneath the ocean! For years it has slumbered, but now it rises once again, threatening to wash over the surface world like a monstrous wave. Only a handful of stalwarts stand between the nefarious schemes of the deep and a world drowned in sorrows, but first they must navigate a wizard’s sanctum, a magical prison, and the most unusual dungeon they’ve...   [click here for more]
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Dungeon Crawl Classics #76.5: Well of the Worm

Dungeon Crawl Classics #76.5: Well of the Worm


A Level 1 Adventure In ages long past and best forgotten, the world was ruled by worms. Deep within dreaming jungles, and high atop monolithic temples, fell priests sacrificed the blood of man and his kith to the mammoth war-worms. One wizard would return the world to the rule of the worm. From deep within the blood-soaked earth, calling upon the spirits of the slain and blood of the dying,...   [click here for more]
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Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!


A Level 8 Adventure Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage...   [click here for more]
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Dungeon Crawl Classics #77.5: The Tower Out of Time

Dungeon Crawl Classics #77.5: The Tower Out of Time


A Level 2 Adventure From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales...   [click here for more]
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Dungeon Crawl Classics #77: The Croaking Fane

Dungeon Crawl Classics #77: The Croaking Fane


A Level 3 Adventure For as long as men remember, the Lord of Evil Amphibians carried out unspeakable rites in his squatting temples situated far from civilization. Tales of human sacrifice, squirming servants, and rich but loathsome treasures were whispered of his followers. Now, unexpectedly, his servants have seemingly vanished, leaving behind their fanes to molder in the marshes. A brave...   [click here for more]
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Dungeon Crawl Classics #78: Fate's Fell Hand

Dungeon Crawl Classics #78: Fate's Fell Hand


A Level 2 Adventure Awash in a sea of phlogiston, three wizards battle for mastery of reality! But with each new day all gains are lost and the game begins anew. It is up to the adventurers to upset this ancient balance, winning free of the shrinking demi-plane before all is reduced to the roiling stuff of raw Chaos! Will you strike a bargain, swearing fealty to one of the fell masters? Or...   [click here for more]
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Dungeon Crawl Classics #79.5: Tower of the Black Pearl

Dungeon Crawl Classics #79.5: Tower of the Black Pearl


A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl – an artifact rumored to bring doom...   [click here for more]
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Dungeon Crawl Classics #80.5: Glipkerio's Gambit

Dungeon Crawl Classics #80.5: Glipkerio's Gambit


A Level 2 Adventure Atop the highest spire of Mount Tyche, your patron’s temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your...   [click here for more]
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Dungeon Crawl Classics #80: Intrigue at the Court of Chaos

Dungeon Crawl Classics #80: Intrigue at the Court of Chaos


A Level 1 Adventure At the mercy of Chaos! Abducted by the Court of Chaos, the adventurers face hard choices if they want to return home. The Host of Chaos desires a legendary artifact held by the Scions of Law and need pawns to retrieve it. Faced with an eternity of servitude, the party must sneak into the Plane of Law and steal the Yokeless Egg from under its guardians’ watch. But not...   [click here for more]
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Dungeon Crawl Classics #82: Bride of the Black Manse

Dungeon Crawl Classics #82: Bride of the Black Manse


A Level 3 Adventure Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols...   [click here for more]
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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
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Dungeon Crawl Classics #84.1: The Rock Awakens

Dungeon Crawl Classics #84.1: The Rock Awakens


A Level 4 Adventure on The Purple Planet for DCC RPG Among the Purple Planet's irradiated dunes, a freakish ebon cliff crests over a mysterious city. Even giant death orms avoid this place, which hides colossal creatures, deadly quakes, a powerful relic, and certain peril…when The Rock Awakes! This digest-sized adventure module is compatible with the setting presented in DCC #84: Peril on...   [click here for more]
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Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet

Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet


A Level 5 Adventure on The Purple Planet for DCC RPG When even the native lifeforms of the Purple Planet begin to wither and die under the weirdling sun’s punishing rays, you and your party of interplanetary freebooters quickly conclude that something is going wrong with the very sky above your heads. What ancient mysteries lie in wait for you at the planet’s northern pole, as you...   [click here for more]
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Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet

Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet


A Level 6 Adventure on The Purple Planet for DCC RPG When a legendary race of demonic beings pours out of the double-mooned sky and raids the party’s camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between the party and their destination lie air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire of...   [click here for more]
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Dungeon Crawl Classics #84: Peril on the Purple Planet

Dungeon Crawl Classics #84: Peril on the Purple Planet


A Level 4 Adventure and Campaign Setting The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death. Bereft of patron, friend or god, your survival depends on quick...   [click here for more]
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Dungeon Crawl Classics #85: The Making of the Ghost Ring

Dungeon Crawl Classics #85: The Making of the Ghost Ring


A Level 4 Adventure To save a soul and forge a ring! A ghostly enchantress calls for aid, her salvation hanging in the balance. Brave heroes are needed to complete the creation of a magical ring, a process that will take them from gritty city streets to sun-scorched deserts to the ruins of an ancient fortress atop a windswept peak. Are the adventurers up to the task or shall a sinister demon...   [click here for more]
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Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death

Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death


A Level 1 Adventure It’s the crossover you’ve always wanted: the legendary Grimtooth the Troll meets Dungeon Crawl Classics! This adventure module is written under DCC RPG rules and is officially licensed by Flying Buffalo, Inc. to include the Grimtooth character. After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all...   [click here for more]
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Dungeon Crawl Classics #87: Against the Atomic Overlord

Dungeon Crawl Classics #87: Against the Atomic Overlord


A Level 5 Adventure For a thousand years Mezar-Kul has known only war, and now the Overlord reigns supreme. From his gargantuan metal fortress he rules the blasted remains of the planet’s last city. Hope seems lost – until visitors arrive from a distant world, bringing uncanny, magical powers. Your adventurers must pick a path through twisted ruins, ancient missile silos, strange...   [click here for more]
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Dungeon Crawl Classics #88.5: Curse of the Kingspire

Dungeon Crawl Classics #88.5: Curse of the Kingspire


A Level 2 Adventure Strange mists and weird lights glimmer and seethe along the banks of the Drachenvold Swamp. The folk of Kingshire have vanished like ghosts into the swamp, leaving only strange idols in their wake. At the heart of the fetid marsh, ruins of an ancient keep are all that remain of a once mighty band of rebel elder kith lords. But the ruined keep is home to a hungry curse capable...   [click here for more]
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Dungeon Crawl Classics #88: The 998th Conclave of Wizards

Dungeon Crawl Classics #88: The 998th Conclave of Wizards


A Level 6 Adventure Hail, wizard of Aereth! Forget everything you think you know about the magic. Mastery of the occult lies beyond the comprehension of your world’s primitive societies and warring kingdoms. Your cantrips and legerdemain are mere parlor tricks in the face of true power. The Star Cabal, peerless practitioners of the arcane arts, extends a rare invitation to join their...   [click here for more]
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Dungeon Crawl Classics #90: Dread God Al-Khazadar

Dungeon Crawl Classics #90: Dread God Al-Khazadar


A Level 4 Adventure To save a city…to save a world! The end is nigh. A shadow falls on Punjar, and panic fills the streets. This doom cannot be fought, and it cannot be outrun. Unless... From the lightless depths below the city streets, you must find the way to P’quoth, and the indifference of the fate-denying Madka. The clock is ticking. There will be no victory without...   [click here for more]
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Dungeon Crawl Classics #91.1: The Lost City of Barako

Dungeon Crawl Classics #91.1: The Lost City of Barako


A Level 6 Adventure at the Center of Aereth The pleasure palace of Barako rises above the Bleak Shores atop enormous stone pylons. The palace arches towards the cavernous gloom, lit by a thousand lanterns fueled by the rendered flesh of a thousand lamenting souls. Within the city, hellish figures dart and whirl in the flickering light, prostrating themselves before their Aghartan masters, all...   [click here for more]
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Dungeon Crawl Classics #91.2: Lairs of Lost Agharta

Dungeon Crawl Classics #91.2: Lairs of Lost Agharta


A Level 6 Adventure at the Center of Aereth Sages will aver that the denizens of the underworld are, by necessity, alien to surface dwellers such as ourselves. Few will ever stand on the ink-black shores of the Lost Agharta, and even fewer will return to tell the tale. Those that do, report creatures transmuted by their deadly environs and the weird gloom. These creatures of legend owe no allegiance...   [click here for more]
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Dungeon Crawl Classics #91: Journey to the Center of Aereth

Dungeon Crawl Classics #91: Journey to the Center of Aereth


A Level 4 Adventure The stories have reached you: A world beneath our own, lit by a brilliant sun and ruled by sages beyond reproach, where magic has replaced the spoken word, the weakest slave is like unto a superman, and the domes gleam with hammered gold. You’ve spilled enough blood to know better. Your trek to discover the truth will take you through endless caverns, ancient causeways...   [click here for more]
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Dungeon Crawl Classics #92.5: Dread on Demon Crown Hill

Dungeon Crawl Classics #92.5: Dread on Demon Crown Hill


A Level 2 Adventure Long ago, Frygorix of the Thousand Lies, a foul demon, ruled with fear from atop a lonely tor, spreading death and plague across the land. Two brave siblings, one bearing an enchanted shield of great power, challenged the demon, vowing to slay it and free the land. In their climactic battle, black towers of six-sided stone arose from the hilltop, an eerie outcropping...   [click here for more]
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Dungeon Crawl Classics #92: Through the Dragonwall

Dungeon Crawl Classics #92: Through the Dragonwall


A Level 3 Adventure Embroiled in a curse from the dawn of history, you have become pawns in a cosmic struggle between the King of Elfland and the ancient dragon-god, Baphotet Kor. Will you stand with the last Empress? Will you face the dreaded Bone Dragon? Or will your bones lie bleached beneath an unchanging sky? This adventure is a test of player skill that will push characters to the edge...   [click here for more]
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Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom


A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also...   [click here for more]
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Dungeon Crawl Classics #94: Neon Knights

Dungeon Crawl Classics #94: Neon Knights


A Level 3 Adventure Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city and leave it an empty ruin. The city calls upon its heroes to defeat this unnatural menace. The heroes gather to ponder the question: how do you defeat an impregnable foe? And then a wizard from a far-off...   [click here for more]
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Dungeon Crawl Classics #95: Enter the Dagon

Dungeon Crawl Classics #95: Enter the Dagon


A Level 5 Adventure The Isle of Dagon: to common folk, it presages death, pestilence, and woe. To warlocks, witches, and wizards, the isle offers a wealth of occult power, forbidden knowledge, and spells beyond the ken of mortal man. But before you can lay claim to the island’s secrets, first you have to survive its fabled spell duels — a series of death matches where only one caster may...   [click here for more]
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Dungeon Crawl Classics #96: The Tower of Faces

Dungeon Crawl Classics #96: The Tower of Faces


A Level 6 Adventure The Rodney Award-winning adventure from Gamehole Con IV, now an adventure for DCC RPG!<o:p></o:p> The adventurers have been summoned to a mysterious black tower made of glass. They are given a simple mission: protect the mage’s estate while he is distracted weaving a mighty spell. Surviving the five days of his spellcasting requires quick wits...   [click here for more]
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Dungeon Crawl Classics #97: The Queen of Elfland's Son

Dungeon Crawl Classics #97: The Queen of Elfland's Son


A Level 1 Adventure Strange attacks in the night plague the people of Eng. Slaughter and shadows keep the villagers inside after dark. Mighty adventurers are needed to seek out the source of these threats and stop them for good. This quest will take the heroes to the very borders of Elfland and pit them against the cruelty of the Unseelie Court of Faerie. Will the heroes overcome the machinations...   [click here for more]
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Dungeon Crawl Classics #98: Imprisoned in the God-Skull

Dungeon Crawl Classics #98: Imprisoned in the God-Skull


A Level 6 Adventure It hangs like a grim moon over the world, an ancient prison fashioned from the divine remains of a dead god. Within this ivory prison is an evil so powerful that even the Scions of Law could not destroy it. Soon, however, its long imprisonment may be at an end. An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating prison,...   [click here for more]
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Dungeon Crawl Classics 2014 Holiday Module: Trials of the Toy Makers

Dungeon Crawl Classics 2014 Holiday Module: Trials of the Toy Makers


A Level 2 Adventure “Murder! Foul murder!” These are the only words that describe the scene inside the underground complex of the toy-making gnomes called the Konhengen.  Murder is not what you had hoped you would find, but you’re not surprised, either. Your introduction to these fabled, reclusive toy-makers had ominous overtones from the outset. First, there was the abrupt and unceremonious...   [click here for more]
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Dungeon Crawl Classics 2015 Holiday Module: Advent of the Avalanche Lords

Dungeon Crawl Classics 2015 Holiday Module: Advent of the Avalanche Lords


A Level 3 Adventure A showdown at the icy gates of civilization! Father Frost has gone missing and Krinnleton faces explosive turmoil from within. A band of newly-arrived adventurers offer hope that the nefarious forces from the north may be routed. But the magical dome around the elven town crumbles and the might of the vile Avalanche Lords strengthens! The heroes must survive their journey...   [click here for more]
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Dungeon Crawl Classics 2017 Convention Module: Blood for the Serpent King

Dungeon Crawl Classics 2017 Convention Module: Blood for the Serpent King


A Level 2 Adventure Deep in the jungles, amidst the ruins of an unimaginably ancient civilization, dangers lurk: feral tribes and predatory beasts, and darker things that civilized folks prefer to forget. You’ve heard the rumors of the treasure hordes of one of those great evils: the legendary serpent-man, Xiuhcoatl. They say that Xiucoatl is worshipped by feral tribes of degenerate serpent-men...   [click here for more]
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Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef

Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef


A level 1 adventure for DCC RPG – specially themed for Halloween horror! The perfect October release! A raging storm has made the waters around Devil’s Reef impossible to navigate safely. The noble galleon, The Royal Dawn, has run aground and Princess Kaeko from faraway Fu-Lamia is now missing! Untold riches and glory await those who successfully find the princess and safely deliver...   [click here for more]
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Dungeon Crawl Classics 2019 Convention Module: The Inn at Five Points

Dungeon Crawl Classics 2019 Convention Module: The Inn at Five Points


A Level 2 Adventure The Inn at Five Points is a local landmark, known for decent food, good drink, a good night’s rest—and a special reputation for neutrality. Warring parties use the Inn to negotiate and make peace. And now the amenable neutrality of the Inn has attracted the attention fo the Crawling Lord, the most and extreme defender of Law.  Can a rag-tag group of adventurers prevent...   [click here for more]
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Dungeon Crawl Classics Horror #1: They Served Brandolyn Red

Dungeon Crawl Classics Horror #1: They Served Brandolyn Red


A Level 0 Horror Adventure The village of Portnelle is once again bright and festive. After years of feuding, the town’s most prominent and influential families will finally be making peace as the youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine at the reception. This wedding is one your fellow villagers...   [click here for more]
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Dungeon Crawl Classics Horror #2: The Sinister Sutures of the Sempstress

Dungeon Crawl Classics Horror #2: The Sinister Sutures of the Sempstress


A Level 6 Adventure Mother was wrong: There are monsters in the closet. Terror seeks out the adventurers in the safety of their own homes, drawing them into a tailored web of vengeance long-deferred. Torn from their beds, the PCs find themselves trapped in the House of Tattered Remnants, the home and prison of an eldritch entity known only as the Sempstress. The adventurers must overcome...   [click here for more]
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Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep!

Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep!


A level 0 funnel adventure for DCC RPG – specially themed for horror! The ship is adrift and a crew is dead. When the passengers of the Star of Nostro awaken, drugged and bound, and discover the crew is missing, a desperate race for survival begins. The vessel was meant to transport your group of humble villagers to a brighter future. It is now a coffin ship filled with mysterious...   [click here for more]
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