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Dungeon Crawl Classics #80.5: Glipkerio's Gambit

Dungeon Crawl Classics #80.5: Glipkerio's Gambit


A Level 2 Adventure Atop the highest spire of Mount Tyche, your patron’s temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your...   [click here for more]
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Dungeon Crawl Classics #80: Intrigue at the Court of Chaos

Dungeon Crawl Classics #80: Intrigue at the Court of Chaos


A Level 1 Adventure At the mercy of Chaos! Abducted by the Court of Chaos, the adventurers face hard choices if they want to return home. The Host of Chaos desires a legendary artifact held by the Scions of Law and need pawns to retrieve it. Faced with an eternity of servitude, the party must sneak into the Plane of Law and steal the Yokeless Egg from under its guardians’ watch. But not...   [click here for more]
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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
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Dungeon Crawl Classics #82.5: Dragora's Dungeon

Dungeon Crawl Classics #82.5: Dragora's Dungeon


A Level 1 Adventure Eons past the fabled sorcerer-kings of Parhok perished in a rain of eldritch fire. But legends hold that one tribe survived the apocalypse, fleeing with their slaves to a hidden city, where the greatest enchanters of all time could sleep away the centuries, and awaken in a future age as rulers of a ruined land. Now once more the forbidden spells of the Parhok threaten...   [click here for more]
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Dungeon Crawl Classics #82: Bride of the Black Manse

Dungeon Crawl Classics #82: Bride of the Black Manse


A Level 3 Adventure Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols...   [click here for more]
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Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain

Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain


Three Adventures for DCC RPG This digest-sized adventure module presents three short encounters in the Shudder Mountains. All are compatible with the setting presented in DCC #83: The Chained Coffin, and this module is the perfect size to be stored in your boxed set! The adventures are inspired by the works of Manly Wade Wellman and continue the “backwoods fantasy” theme established...   [click here for more]
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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
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Dungeon Crawl Classics #84.1: The Rock Awakens

Dungeon Crawl Classics #84.1: The Rock Awakens


A Level 4 Adventure on The Purple Planet for DCC RPG Among the Purple Planet's irradiated dunes, a freakish ebon cliff crests over a mysterious city. Even giant death orms avoid this place, which hides colossal creatures, deadly quakes, a powerful relic, and certain peril…when The Rock Awakes! This digest-sized adventure module is compatible with the setting presented in DCC #84: Peril...   [click here for more]
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Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet

Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet


A Level 5 Adventure on The Purple Planet for DCC RPG When even the native lifeforms of the Purple Planet begin to wither and die under the weirdling sun’s punishing rays, you and your party of interplanetary freebooters quickly conclude that something is going wrong with the very sky above your heads. What ancient mysteries lie in wait for you at the planet’s northern pole, as you...   [click here for more]
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Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet

Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet


A Level 6 Adventure on The Purple Planet for DCC RPG When a legendary race of demonic beings pours out of the double-mooned sky and raids the party’s camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between the party and their destination lie air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire...   [click here for more]
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Dungeon Crawl Classics #85: The Making of the Ghost Ring

Dungeon Crawl Classics #85: The Making of the Ghost Ring


A Level 4 Adventure To save a soul and forge a ring! A ghostly enchantress calls for aid, her salvation hanging in the balance. Brave heroes are needed to complete the creation of a magical ring, a process that will take them from gritty city streets to sun-scorched deserts to the ruins of an ancient fortress atop a windswept peak. Are the adventurers up to the task or shall a sinister demon...   [click here for more]
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Dungeon Crawl Classics #86: The Hole In The Sky

Dungeon Crawl Classics #86: The Hole In The Sky


A Level 0 Adventure The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars...   [click here for more]
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Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death

Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death


A Level 1 Adventure It’s the crossover you’ve always wanted: the legendary Grimtooth the Troll meets Dungeon Crawl Classics! This adventure module is written under DCC RPG rules and is officially licensed by Flying Buffalo, Inc. to include the Grimtooth character. After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all...   [click here for more]
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Dungeon Crawl Classics #87: Against the Atomic Overlord

Dungeon Crawl Classics #87: Against the Atomic Overlord


A Level 5 Adventure For a thousand years Mezar-Kul has known only war, and now the Overlord reigns supreme. From his gargantuan metal fortress he rules the blasted remains of the planet’s last city. Hope seems lost – until visitors arrive from a distant world, bringing uncanny, magical powers. Your adventurers must pick a path through twisted ruins, ancient missile silos, strange...   [click here for more]
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Dungeon Crawl Classics #90: Dread God Al-Khazadar

Dungeon Crawl Classics #90: Dread God Al-Khazadar


A Level 4 Adventure To save a city…to save a world! The end is nigh. A shadow falls on Punjar, and panic fills the streets. This doom cannot be fought, and it cannot be outrun. Unless... From the lightless depths below the city streets, you must find the way to P’quoth, and the indifference of the fate-denying Madka. The clock is ticking. There will be no victory without...   [click here for more]
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Dungeon Crawl Classics #91.1: The Lost City of Barako

Dungeon Crawl Classics #91.1: The Lost City of Barako


A Level 6 Adventure at the Center of Aereth The pleasure palace of Barako rises above the Bleak Shores atop enormous stone pylons. The palace arches towards the cavernous gloom, lit by a thousand lanterns fueled by the rendered flesh of a thousand lamenting souls. Within the city, hellish figures dart and whirl in the flickering light, prostrating themselves before their Aghartan masters, all...   [click here for more]
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Dungeon Crawl Classics #91.2: Lairs of Lost Agharta

Dungeon Crawl Classics #91.2: Lairs of Lost Agharta


A Level 6 Adventure at the Center of Aereth Sages will aver that the denizens of the underworld are, by necessity, alien to surface dwellers such as ourselves. Few will ever stand on the ink-black shores of the Lost Agharta, and even fewer will return to tell the tale. Those that do, report creatures transmuted by their deadly environs and the weird gloom. These creatures of legend owe no allegiance...   [click here for more]
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Dungeon Crawl Classics #92: Through the Dragonwall

Dungeon Crawl Classics #92: Through the Dragonwall


A Level 3 Adventure Embroiled in a curse from the dawn of history, you have become pawns in a cosmic struggle between the King of Elfland and the ancient dragon-god, Baphotet Kor. Will you stand with the last Empress? Will you face the dreaded Bone Dragon? Or will your bones lie bleached beneath an unchanging sky? This adventure is a test of player skill that will push characters to the edge...   [click here for more]
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Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom


A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also...   [click here for more]
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Dungeon Crawl Classics #94: Neon Knights

Dungeon Crawl Classics #94: Neon Knights


A Level 3 Adventure Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city and leave it an empty ruin. The city calls upon its heroes to defeat this unnatural menace. The heroes gather to ponder the question: how do you defeat an impregnable foe? And then a wizard from a far-off...   [click here for more]
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Dungeon Crawl Classics #95: Enter the Dagon

Dungeon Crawl Classics #95: Enter the Dagon


A Level 5 Adventure The Isle of Dagon: to common folk, it presages death, pestilence, and woe. To warlocks, witches, and wizards, the isle offers a wealth of occult power, forbidden knowledge, and spells beyond the ken of mortal man. But before you can lay claim to the island’s secrets, first you have to survive its fabled spell duels — a series of death matches where only one caster...   [click here for more]
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Dungeon Crawl Classics #97: The Queen of Elfland's Son

Dungeon Crawl Classics #97: The Queen of Elfland's Son


A Level 1 Adventure Strange attacks in the night plague the people of Eng. Slaughter and shadows keep the villagers inside after dark. Mighty adventurers are needed to seek out the source of these threats and stop them for good. This quest will take the heroes to the very borders of Elfland and pit them against the cruelty of the Unseelie Court of Faerie. Will the heroes overcome the machinations...   [click here for more]
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Dungeon Crawl Classics #98: Imprisoned in the God-Skull

Dungeon Crawl Classics #98: Imprisoned in the God-Skull


A Level 6 Adventure It hangs like a grim moon over the world, an ancient prison fashioned from the divine remains of a dead god. Within this ivory prison is an evil so powerful that even the Scions of Law could not destroy it. Soon, however, its long imprisonment may be at an end. An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating...   [click here for more]
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Dungeon Crawl Classics #99: The Star Wound of Abaddon

Dungeon Crawl Classics #99: The Star Wound of Abaddon


A Level 3 Adventure For time uncounted the Star Wound of Abaddon lay dreaming in a dark corner of the world, a grim testament to things terrible and best left forgotten. Born of atrocity and annihilation, it exists within the colossal bowl of a fallen comet, long-shunned by man and creature alike. But now something calls from its insufferable emptiness, promising paradise to all who enter....   [click here for more]
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Dungeon Crawl Classics #9: Dungeon Geomorphs

Dungeon Crawl Classics #9: Dungeon Geomorphs


Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps...   [click here for more]
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Dungeon Crawl Classics 2013 Holiday Module: The Old God's Return

Dungeon Crawl Classics 2013 Holiday Module: The Old God's Return


A Level 1 Adventure A shivering plague. Knives glinting in the moonlight. A frigid mountain drifting in the sky. These ominous events attend the return of an evil long forgotten by Man. On the night of the winter solstice, when the world is balanced on a knife’s edge in the battle between fire and ice, a slumbering deity awakes. Now, only those heroes chosen as the champions of the Lord...   [click here for more]
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Dungeon Crawl Classics 2014 Holiday Module: Trials of the Toy Makers

Dungeon Crawl Classics 2014 Holiday Module: Trials of the Toy Makers


A Level 2 Adventure “Murder! Foul murder!” These are the only words that describe the scene inside the underground complex of the toy-making gnomes called the Konhengen. Murder is not what you had hoped you would find, but you’re not surprised, either. Your introduction to these fabled, reclusive toy-makers had ominous overtones from the outset. First, there was the abrupt...   [click here for more]
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Dungeon Crawl Classics 2015 Halloween Module: They Served Brandolyn Red

Dungeon Crawl Classics 2015 Halloween Module: They Served Brandolyn Red


A Level 0 Adventure The village of Portnelle is once again bright and festive. After years of feuding, the town’s most prominent and influential families will finally be making peace as the youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine at the reception. This wedding is one your fellow villagers...   [click here for more]
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Dungeon Crawl Classics 2015 Holiday Module: Advent of the Avalanche Lords

Dungeon Crawl Classics 2015 Holiday Module: Advent of the Avalanche Lords


A Level 3 Adventure A showdown at the icy gates of civilization! Father Frost has gone missing and Krinnleton faces explosive turmoil from within. A band of newly-arrived adventurers offer hope that the nefarious forces from the north may be routed. But the magical dome around the elven town crumbles and the might of the vile Avalanche Lords strengthens! The heroes must survive their journey...   [click here for more]
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Dungeon Crawl Classics 2016 Halloween Module: The Sinister Sutures of the Sempstress

Dungeon Crawl Classics 2016 Halloween Module: The Sinister Sutures of the Sempstress


A Level 6 Adventure Mother was wrong: There are monsters in the closet. Terror seeks out the adventurers in the safety of their own homes, drawing them into a tailored web of vengeance long-deferred. Torn from their beds, the PCs find themselves trapped in the House of Tattered Remnants, the home and prison of an eldritch entity known only as the Sempstress. The adventurers must overcome...   [click here for more]
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Dungeon Crawl Classics 2016 Holiday Module: Twilight of the Solstice

Dungeon Crawl Classics 2016 Holiday Module: Twilight of the Solstice


A Level 4 Adventure A conflict at the end of time! On the eve of the winter solstice, long-banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world. The adventurers find themselves torn from existence, stripped of not only their equipment, but their very memories, and summoned to the far edge of the world to repair an ancient...   [click here for more]
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Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef

Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef


A level 1 adventure for DCC RPG – specially themed for Halloween horror! The perfect October release! A raging storm has made the waters around Devil’s Reef impossible to navigate safely. The noble galleon, The Royal Dawn, has run aground and Princess Kaeko from faraway Fu-Lamia is now missing! Untold riches and glory await those who successfully find the princess and...   [click here for more]
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Dungeon Crawl Classics 2017 Holiday Module: Xcrawl New Years Evil

Dungeon Crawl Classics 2017 Holiday Module: Xcrawl New Years Evil


A Level 2 Adventure Get ready for Xcrawl, the live-on-pay-per-view death sport RPG, now powered by the unstoppably old-school Dungeon Crawl Classics rules! And this holiday season, Xcrawl is breaking open a bottle of over-the-top dungeon crawl insanity, and serving it up for some New Year’s Evil! Strange things are afoot in Toronto! The spirit of the New Year is driving the Gods to...   [click here for more]
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Dungeon Crawl Classics 2018 Halloween Module: The Corpse That Love Built

Dungeon Crawl Classics 2018 Halloween Module: The Corpse That Love Built


A level 2 adventure for DCC RPG – specially themed for Halloween horror! The town of Portnelle is living in a state a fear. Several citizens have been abducted – some never to been seen again, while others are found as corpses, often with missing limbs. <o:p></o:p> When a senile town priest warns that he’s received a vision that the geriatric recluse Dr....   [click here for more]
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Dungeon Crawl Classics 2018 Holiday Module: Home For The Holideath

Dungeon Crawl Classics 2018 Holiday Module: Home For The Holideath


A Level 1 Adventure For generations, two tribes have exchanged gifts at a given time each winter to renew the bonds of their peoples. But now their presents have been stolen, and the Seekers are sent on an urgent mission to recapture the gifts before their ancient treaty is undone. To do this, they will have to venture to a place of bloodcurdling horrors, mysterious symbols, wondrous...   [click here for more]
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Dungeon Crawl Classics Flip Book

Dungeon Crawl Classics Flip Book


Dungeon Crawl Classics Flip Book: The Golden Auroch / Tower of the Black Pearl Two Adventures For Level 1 Characters This "flip book" features The Golden Auroch on one side and Tower of the Black Peark on the other! It was originally produced exclusively for Gen Con 2008. The Golden Auroch: Evil has always blown upon the hot winds of Sumer, but never has there been a land...   [click here for more]
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Dungeon Crawl Classics: Saga of the Dragon Cult

Dungeon Crawl Classics: Saga of the Dragon Cult


An Adventure Path That Takes Characters From Level 1 to 10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure...   [click here for more]
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Fifth Edition Fantasy #10: The Castle in the Sky

Fifth Edition Fantasy #10: The Castle in the Sky


A level 5 adventure Bold adventurers cross paths with an ancient castle, adrift in the winds above. What they find there is a history of intrigue and warfare, with time folding and unfolding all around them. They are heroes foretold by the architect and ruler of the palace, the ancient elven wizard Kaligby. He looks to them, across time and space, to aid him in uncovering the ancient...   [click here for more]
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Fifth Edition Fantasy #11: The Archmage's Lost Hideaway

Fifth Edition Fantasy #11: The Archmage's Lost Hideaway


A level 7 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! The archmage Deldrammon disappeared decades ago, and his tower has since crumbled to ruin. Yet whispered rumors persist about an extradimensional lair where he conducted his most...   [click here for more]
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Fifth Edition Fantasy #12: The Forgotten Hive

Fifth Edition Fantasy #12: The Forgotten Hive


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Beneath the crumbling walls of a keep lies an unexplored warren of caverns stretching into unknown darkness. Within the depths, an ancient evil stirs and grows hungry. Forgotten horrors,...   [click here for more]
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Fifth Edition Fantasy #13: Mystery Under the Monastery

Fifth Edition Fantasy #13: Mystery Under the Monastery


A level 4 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Deep beneath the Trayban Monastery, a group of monks has gone missing. Your party is sent into the treacherous tunnels to find them, but you weren't expecting to do battle with crystalline...   [click here for more]
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Fifth Edition Fantasy #14: Beneath the Keep

Fifth Edition Fantasy #14: Beneath the Keep


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! During a brief stop-over at a wilderness stronghold, a simple trip to a local provisioner reveals foul play! The shop has been broken in, and the shopkeeper is missing. But the place...   [click here for more]
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Fifth Edition Fantasy #15: Drowning Caverns of the Fish God

Fifth Edition Fantasy #15: Drowning Caverns of the Fish God


A level 10 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! The village of Drydale has a problem. People are disappearing in the night. Worse, some return bearing the scars of a horrific surgical procedure and possess strange new powers. These...   [click here for more]
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Fifth Edition Fantasy #16: Cave of the Unknown

Fifth Edition Fantasy #16: Cave of the Unknown


A level 3 adventure for 5E A forgotten cavern beneath a lonely hill hides secrets as old as the world. Strange phenomena haunt those who delve its depths. Both the wise and the mad venture within to call upon the cave’s ancient power—and not all reemerge. Now, the legend of the Cave of the Unknown reaches the ears of stalwart adventurers. Can they uncover the Cave’s...   [click here for more]
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Fifth Edition Fantasy #1: Glitterdoom

Fifth Edition Fantasy #1: Glitterdoom


A level 3 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance...   [click here for more]
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Fifth Edition Fantasy #2: The Fey Sisters' Fate

Fifth Edition Fantasy #2: The Fey Sisters' Fate


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their...   [click here for more]
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Fifth Edition Fantasy #3: The Pillars of Pelagia

Fifth Edition Fantasy #3: The Pillars of Pelagia


A level 3 adventure Fifth Edition Fantasy is here! This level 3 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia....   [click here for more]
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Fifth Edition Fantasy #4: War-Lock

Fifth Edition Fantasy #4: War-Lock


A level 5 adventure Fifth Edition Fantasy is here! This level 5 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers...   [click here for more]
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Fifth Edition Fantasy #5: The Dragon's Maw

Fifth Edition Fantasy #5: The Dragon's Maw


A level 12 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair...   [click here for more]
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Fifth Edition Fantasy #6: Raiders of the Lost Oasis

Fifth Edition Fantasy #6: Raiders of the Lost Oasis


A level 4 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Captured! While trekking across a trackless wasteland, your stalwart band has fallen into the clutches of a nefarious gang of desert raiders. Imprisoned in a subterranean chamber, you are bereft...   [click here for more]
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