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Clement Sector Third Edition

Clement Sector Third Edition


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy.  Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth.  Were they terraformed by some unknown race?  Are they just a coincidence in the vast diversity of the universe? Over...   [click here for more]
Independence Games  $24.99

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Anderson and Felix Guide to Naval Architecture Third Edition

Anderson and Felix Guide to Naval Architecture Third Edition


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies.  And now that expertise...   [click here for more]
Independence Games  $19.99

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Earth Sector

Earth Sector


Welcome to Earth Sector! Earth Sector is an extension of Independence Games’ Clement Sector setting. For those familiar with the Clement Sector setting, Earth Sector is set in Earth Sector in 2350 after the Conduit Collapse in 2331. Earth Sector, while it can be played without knowledge of or familiarity with the Clement Sector setting, is best experienced if you are conversant...   [click here for more]
Independence Games  $19.99

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Diverse Roles Third Edition

Diverse Roles Third Edition


Independence Games is proud to present the third edition of our career catalog, Diverse Roles.  This book presents 21 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Marines, Politicians, Scavengers, Scientists, and much more. While these career tracks are specifically designed for use with Independence Games' Clement Sector setting, they...   [click here for more]
Independence Games  $12.99

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Wondrous Menagerie: Uplifts in Clement Sector Third Edition

Wondrous Menagerie: Uplifts in Clement Sector Third Edition


Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity.  Dogs and cats became domesticated.  Horses were made to be larger and stronger.  Cows bred to give more milk.  Rats have been used in scientific experimentation.   As targeted genetic manipulation began to be used in conjunction with body manipulation...   [click here for more]
Independence Games  $12.99

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Tree of Life: Altrants in Clement Sector Third Edition

Tree of Life: Altrants in Clement Sector Third Edition


Are you ready to alter your experience? Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans. Tree of Life: Altrants in Clement Sector details...   [click here for more]
Independence Games  $12.99

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GEAR: General Equipment Adventurers Require

GEAR: General Equipment Adventurers Require


The stuff you need! GEAR: General Equipment Adventurers Require brings you a wide assortment of gear for you to personalize your Clement Sector or Earth Sector character.  If your character is shopping in a Tudo's, a Lucky's, or any department store in Clement Sector or Earth Sector, this is the sort of thing you will find! Do you need survival gear?  It's here!  Do you need...   [click here for more]
Independence Games  $12.99

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Unmerciful Frontier: The CCA Sourcebook Third Edition

Unmerciful Frontier: The CCA Sourcebook Third Edition


Brave the frontier! Unmerciful Frontier covers the Cascadia Colonization Authority,  the most famous of many organizations in Clement Sector dedicated to scouting the unknown and determining where future colonies might be placed.  Unmerciful Frontier gives detailed descriptions of the CCA and features career tracks to allow your players to become members of this storied group. Unmerciful...   [click here for more]
Independence Games  $12.99

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Manhunters: Bounty Hunters in Clement Sector Third Edition

Manhunters: Bounty Hunters in Clement Sector Third Edition


Bring 'em back alive! With the many independent governments of Clement Sector, it is necessary to have a method to capture criminals who take advantage of the lack of a ruling interstellar polity and go on the run from justice.  For most governments in Clement Sector, the answer is the manhunter.   Manhunters include those who have dedicated their lives to tracking down criminals...   [click here for more]
Independence Games  $12.99

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Outlaw: Crime in Clement Sector Third Edition

Outlaw: Crime in Clement Sector Third Edition


Crime pays! As with all societies, crime is a part of Clement Sector.  It is a constant throughout history and the future is no different. Some player characters may be engaged in criminal activities while other characters may be members of law enforcement trying to stop such criminals.  Outlaw: Crime in Clement Sector details crime throughout the setting and how each...   [click here for more]
Independence Games  $12.99

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Subsector Sourcebook: The Colonies

Subsector Sourcebook: The Colonies


Welcome to the frontier! The Colonies are worlds located on the cutting edge of civilization.  From Dade, Superior, and Winston Subsectors inside Clement Sector to Peel and Solon Subsectors in Ariel Sector and Dawn Subsector in Tranquility Sector, these are the most recently settled systems and packed full of adventure.   Settlers living on the edge.  Pirates attacking shipping.  Marauders attacking...   [click here for more]
Independence Games  $19.99

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Skull and Crossbones: Piracy in Clement Sector Third Edition

Skull and Crossbones: Piracy in Clement Sector Third Edition


ARRRR!  Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened.  In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector.  The act has been part of the fabric of the sector and continues to be so despite the best efforts...   [click here for more]
Independence Games  $12.99

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Port of Entry: Starports in Clement Sector

Port of Entry: Starports in Clement Sector


Visitors welcome! Starports are often said to be a planet's welcome mat.  It's where the world puts their best foot forward and tries to drum up potential trade, impress folks into settling on their world, fish for investments, or make a weary spacer welcome (and to take their currency, of course!). Port of Entry: Starports in Clement Sector details everything...   [click here for more]
Independence Games  $12.99

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Subsector Sourcebook: Hub

Subsector Sourcebook: Hub


Visit the central worlds of Clement Sector! The Hub Subsector is the location of the first settlements of Clement Sector dating back to the early 2200s and remains the central, most cosmopolitan of the four fully settled subsectors.  It is the former location of the Conduit, the wormhole that once led across the galaxy back to Earth Sector and is home to The Hub Federation,...   [click here for more]
Independence Games  $19.99

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Subsector Sourcebook: Cascadia

Subsector Sourcebook: Cascadia


Welcome to Cascadia! An entire subsector at your fingertips! The third edition of Subsector Sourcebook: Cascadia covers subsector H of our Clement Sector setting.  The book details the twenty populated systems within the Cascadia subsector.  Within the pages of this book you will learn about the religious democracy on Roskilde, the expansionists of the Cascadia system, the beloved dictatorship...   [click here for more]
Independence Games  $19.99

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Subsector Sourcebook: Franklin

Subsector Sourcebook: Franklin


An entire subsector at your fingertips! The third edition of the Subsector Sourcebook: Franklin details Subsector C of the Clement Sector setting. Franklin is a subsector of independent worlds which, while more settled and established than Sequoyah or the frontier subsectors, is still not as tamed as Hub or Cascadia subsectors. Here you will find the alien artifacts of Tal'Kalares, the theocracy...   [click here for more]
Independence Games  $19.99

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Subsector Sourcebook: Sequoyah

Subsector Sourcebook: Sequoyah


An entire subsector at your fingertips! The third edition of Subsector Sourcebook: Sequoyah details the Sequoyah Subsector which is Subsector F of Clement Sector. Sequoyah is the last of the four main subsectors to be colonized.  While all of the systems have been settled, the subsector still maintains a frontier feel.  As the spinward frontier of Clement Sector, the subsector is the gateway to...   [click here for more]
Independence Games  $19.99

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Hell's Paradise

Hell's Paradise


Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector.  One of Clement Sector's most popular adventures, this exciting excursion has caused havoc with convention groups for years! TXE-605b, known to some as Calliope, is an untapped planet whose barren surface but breathable...   [click here for more]
Independence Games  $6.99

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168 SF Adventure Plots  [BUNDLE]

168 SF Adventure Plots [BUNDLE]


This special bundle product contains the following titles. 21 Plots Regular price: $5.99 Bundle price: $3.99 Format: Watermarked PDF Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! ...   [click here for more]
Independence Games  $39.92 $31.92

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21 Characters: Clement Sector Third Edition

21 Characters: Clement Sector Third Edition


Characters for all seasons! 21 Characters brings you 21 denizens of Clement Sector.  These can be used as player characters or non-player characters.  They may be allies, contacts, rivals, or enemies. Within these pages you'll meet a Cascadian Congressman, a young thief from a wartorn world, a racing commentator, a pilot which happens to be an uplifted Panda, a bounty hunter,...   [click here for more]
Independence Games  $5.99

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21 Organizations

21 Organizations


This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals.  Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Independence Games  $5.99

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders.  The worst of the worst.  21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Independence Games  $5.99

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group.  Within these pages, you will...   [click here for more]
Independence Games  $5.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series.  The book...   [click here for more]
Independence Games  $5.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help!  Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Independence Games  $5.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.  These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group.  Didn't get time to plan this week?  Need something for a quick pick-up game?  Do you require a...   [click here for more]
Independence Games  $5.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme.  21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group.   These can be useful not only when planning a short diversion from the main campaign, but also on those occasions...   [click here for more]
Independence Games  $5.99

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21 Plots: Planetside

21 Plots: Planetside


Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop?  Do you need a quick adventure for a new group?  Have the players decided to go in a completely different direction?  We have the cure! A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme.  21 Plots: Planetside presents...   [click here for more]
Independence Games  $5.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme.  21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters.  Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Independence Games  $5.99

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21 Vehicles Third Edition

21 Vehicles Third Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $7.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters.  From street thugs to dictators, this volume has them all!  Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters.  Your characters can face off against such enemies...   [click here for more]
Independence Games  $5.99

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Independence Games  $5.99

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Alcyone-class Interstellar Freighter

Alcyone-class Interstellar Freighter


Prepare to ride fire! One of several large Zimm-capable freighter designs that became increasingly widespread throughout colonized space during the First Interstellar Colonization Period and the very early colonization of Clement Sector. It is estimated that two hundred of the Alcyone were constructed before the increasing adoption of the far more...   [click here for more]
Independence Games  $9.99

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Altrants and Uplifts Bundle [BUNDLE]

Altrants and Uplifts Bundle [BUNDLE]


This special bundle product contains the following titles. Wondrous Menagerie: Uplifts in Clement Sector Third Edition Regular price: $12.99 Bundle price: $9.99 Format: PDF Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity.  Dogs and cats became domesticated. ...   [click here for more]
Independence Games  $25.98 $19.98

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Artificial: Robots in Clement Sector Third Edition

Artificial: Robots in Clement Sector Third Edition


Designed to excel! Robots are a common sight in Clement Sector.  They are often seen taking on not only the jobs that humans, altrants, and uplifts cannot do but also the jobs where biological lifeforms are unwanted.  Often seen as tools and machines rather than entities, few care if you endanger the existence of a robot. Artificial: Robots in Clement Sector...   [click here for more]
Independence Games  $12.99

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Atlanta-class Carrier

Atlanta-class Carrier


Prepare to launch fighters! One of the largest ships in Earth Sector, the Atlanta-class carrier is the main capital ship of the Southern Alliance Navy. The Atlanta-class carriers are often the centerpiece of a strike group and stand ready to launch their fighters. The Atlanta-class carrier is a 3800 tonne vessel which is heavily armed and armored.  The Atlanta also carries...   [click here for more]
Independence Games  $9.99

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Badge: Law Enforcement in Clement Sector

Badge: Law Enforcement in Clement Sector


Serve and protect! Whether it is keeping down criminal activity, maintaining order, or simply keeping the corporation's employees in line, each of the worlds of Clement Sector has their own law enforcement agency and methods of enforcing the laws created by that planet's government.  This book delves into the differences between the philosophies of those worlds, details their methods,...   [click here for more]
Independence Games  $12.99

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Bounded Fortune: Independent Merchants in Clement Sector

Bounded Fortune: Independent Merchants in Clement Sector


Are you ready to live the independent life? Bounded Fortune is the sourcebook for the independent merchants of Clement Sector.  This book builds on the trade and merchant rules in Clement Sector providing more detail and additional insight into how to be an independent merchant. This includes sections on how to buy a starship and how to obtain funds for an item that is expensive...   [click here for more]
Independence Games  $12.99

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Bridgetown-class Escort and Cape-class SDB

Bridgetown-class Escort and Cape-class SDB


Quick and deadly! As quickly as the realization that New Perth and the entirety of Clement Sector were truly alone swept across the system, New Perth began to take steps to ensure its newfound independence, so abruptly thrust upon it, was secured.  The Bridgetown-class Escort and the Cape-class System Defense Boat are two results of those steps. The Bridgetown is a 500-tonne escort ship with 6G...   [click here for more]
Independence Games  $9.99

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Brightwater-class Personal Yacht

Brightwater-class Personal Yacht


Travel in comfort! Unhappy with the limited yacht options of mostly larger designs, Indian robotics billionaire Arjun Giridhar decided to commission a new, smaller yacht design.  He specified that the ship had to be the smallest hull possible for a Zimm capable ship, have moderate normal space acceleration, and provide very high-class accommodation for up to four passengers....   [click here for more]
Independence Games  $9.99

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Careers of the Old West

Careers of the Old West


Independence Games is proud to present Careers of the Old West, our career catalog for Rider.  This book presents 20 career tracks for use in building the background of your Rider characters. What did you do before you became an adventurer?  These include careers things as varied as Barbers, Barkeeps, and Shopkeepers to Rustlers, Sharpshooters, Actors, and Wild West Show Performers!   This book...   [click here for more]
Independence Games  $9.99

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Clement Sector Coloring Book

Clement Sector Coloring Book


Add your own color! For your relaxation and pleasure, we present to you seventeen of Clement Sector's finest starships for you to customize as you see fit!  Now you have the opportunity to color in the art of fan favorite artist Ian Stead.  Want a yacht colored like a bumblebee? Done. Want to have a red Strikemaster-class brig? Perhaps a blue and gold Rucker-class merchant? It's your decision!...   [click here for more]
Independence Games  $5.99

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Clement Sector Fillable Character Sheet

Clement Sector Fillable Character Sheet


A fillable PDF of our official character sheet for use with Independence Games' Clement Sector setting. Enjoy!           ...   [click here for more]
Independence Games  Pay What You Want

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Clement Sector Referee Screen Panels (Portrait)

Clement Sector Referee Screen Panels (Portrait)


At last, here it is!  The perfect GM screen for Clement Sector Referees! On the interior, a wealth of information guaranteed to help out the Clement Sector Referee as he/she runs a game. On the exterior, beautiful art by Ian Stead and Bradley Warnes which will get your players into the Clement Sector mood! Please note that there are 12 pages in the PDF and 4 of those pages are blank.  This is...   [click here for more]
Independence Games  $1.99

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Coner-class Trader

Coner-class Trader


Derided by some as the ugliest and most unreliable ship ever made, the Coner (pronounced as “Connor”) is a common sight in both Earth Sector and Clement Sector.  Despite the many downsides of the ship, the Coner has a dedicated following of people such as the Coner Owners’ Association, who love the much maligned little ship.  The 200-tonne trader is an inexpensive option for many who are willing...   [click here for more]
Independence Games  $9.99

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Copeline-class Merchant Vessel

Copeline-class Merchant Vessel


Best of the best! The Copeline-class merchant vessel is quickly becoming the most popular ship in Earth Sector!  Created in 2348 by Corolys Shipbuilding Company, the ship has overtaken such venerable designs as the Rucker and Atlas among merchants in Earth Sector. The Copeline is a 300-tonne...   [click here for more]
Independence Games  $9.99

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Cybersneaks:  Hacking in Clement Sector

Cybersneaks: Hacking in Clement Sector


Shall we play a game? As long as there have been computers, there have been those who wanted to hack them.  From those who are committing criminal acts for profit to those who are doing so in support of a cause, cybersneaks are out there lurking. A companion piece to Outlaw: Crime in Clement Sector, Cybersneaks: Hacking in Clement Sector gives the background and history...   [click here for more]
Independence Games  $9.99

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Earth Sector Quadrant 2 [BUNDLE]

Earth Sector Quadrant 2 [BUNDLE]


This special bundle product contains the following titles. Subsector Sourcebook: Artemis Regular price: $19.99 Bundle price: $15.99 Format: PDF Adventure awaits you! Artemis Subsector, Subsector H of Earth Sector, is a mixture of the civilized core and the trailing frontier.  Named for the Greek goddess of the wilderness, most of the worlds are true to...   [click here for more]
Independence Games  $79.96 $63.96

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Famous Characters of the Old West

Famous Characters of the Old West


Make new friends (or enemies)! This book features 19 famous historical characters from the Old West.  Each has a full character sheet and a short biography and each is ready to be added to your Rider campaign.  Meet such figures as Billy the Kid, Butch Cassidy and the Sundance Kid, Jesse James, Wyatt Earp, Doc Holliday, and Johnny Ringo! Use them as NPCs for your next...   [click here for more]
Independence Games  $9.99

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Grand Safari

Grand Safari


Winner of the 2018 Zhodani Base Award for Best Adventure! Restless?  Bored?  In need of adventure? Fret no more!  Join the Grand Safari! Grand Safari is a campaign for Clement Sector, Cepheus Engine or any other 2d6 based science fiction RPG.  Grand Safari features six linked adventure scenarios designed to challenge any character.  The Safari, sponsored by the Gentlemen's Club of...   [click here for more]
Independence Games  $9.99

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