Finally an end to the tedious die rolling to resolve damage in Star Fleet Battles! Now you can use this fast and easy card system to resolve damage in a fraction of the time it took before. A deck of cards, using a one-hit per card system, provides an innovative damage allocation procedure which includes eighteen different critical hits.
Battle Damage: Code Red is a play aid for Star... [click here for more]
First released in 1980, this play aid was compatible with virtually any of the fantasy roleplaying games on the market. It helped players visualize what they saw when venturing into a dungeon.
Dungeon Tiles allows a gamemaster to display the dungeon for the players as they travel through it. The gamemaster can now show players the rooms and corridors as they traverse them, and show only... [click here for more]
Keep the peace!Or else!-- The Inter-Stellar Concordium
At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses.
The chart book includes:
• Three (different) ISC... [click here for more]
This Hex Map Pack contains three maps in two different formats. One format is a single large PDF that can be taken to a professional printer and expanded to approximately 19.5” x 32.5”. The other format is designed to be printed using a normal computer printer on six pieces of letter-sized cardstock and pieced together.
The maps are blank, with 5/8" (16.5mm) hexes, but different... [click here for more]
Originally meant to be an ongoing magazine, Prime Adventures 1 started and ended its run with this issue. It is chock full of great information, stories, adventures, and even two deck plans!
• A preview of the never-published Empire of Steel, the Klingon Sourcebook, including details of Klingon Warrior Philosophies, the Klingon Berzerker skill and two exciting... [click here for more]
The original Prime Directive (called Prime Directive One by some) added an exciting adventure with this module. Not only did it introduce a new Federation Associate Member species -- Prellarians -- but it also included the first glimpse of the Orion Skimmers -- Orions who are living on the edge of society, but not part of any pirate cartel. Can your Prime Team survive on... [click here for more]
More than 50 Scenarios!
This exciting module for Star Fleet Battles adds 51 scenarios to the SFB game system. Scenarios are the meat and potatoes of the Star Fleet Universe, the place where history is told and battles are fought. Virtually all of the scenarios in this book are reprinted from the Commander’s Edition; all of these were revised to meet the Captain’s... [click here for more]