Close
Close
Narrow Results
Post-Apocalypse Sale
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Product TypeGenreFormatPublisher
Core Rulebooks   Remove Search Term
Science Fiction   Remove Search Term
Hard Sci-Fi   Remove Search Term
PDF   Remove Search Term
Amarillo Design Bureau   Remove Search Term
Advanced Search

 
 Hottest Core Rulebooks, Hard Sci-Fi, PDF from Amarillo Design Bureau
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

Add to DriveThruRPG.com Order  
A Call to Arms: Star Fleet, Book Two

A Call to Arms: Star Fleet, Book Two


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have full-scale...   [click here for more]
Amarillo Design Bureau  $29.95

Add to DriveThruRPG.com Order  
Star Fleet Battles Designer's Edition, Expansion #1

Star Fleet Battles Designer's Edition, Expansion #1


After we converted the original pocket game into a boxed game in the fall of 1979, the wholesalers asked us about doing expansions in order to fully develop the market. This pocket-game-format expansion included about 40 pages of new rules, new ships, new scenarios, new empires, and updates to the previous rules. These included 30 old-style SSDs, the first X-ships, two new empires (Hydrans and Andromedans),...   [click here for more]
Amarillo Design Bureau  $10.00

Add to DriveThruRPG.com Order  
Star Fleet Battles Pocket Edition

Star Fleet Battles Pocket Edition


While Star Fleet Battles Captain's Edition is still going strong, this is the version that launched an entire universe! Originally published at Origins in 1979, this little pocket game was to prove to be one of the longest running in the history of the industry. Copies of this pocket game rarely show up on auction sites and routinely bring more than $100. Now, you can complete your collection for...   [click here for more]
Amarillo Design Bureau  $10.00

Add to DriveThruRPG.com Order  
Federation & Empire 2010 Rulebook

Federation & Empire 2010 Rulebook


Battle for the Galaxy! Federation & Empire is set in the universe of Star Fleet Battles. The Grand Alliance (Federation, Gorns, Kzintis, Tholians, and Hydrans) battles the Coalition (Klingons, Romulans, and Lyrans) for control of the galaxy! This is the Federation & Empire 2010 rulebook, containing the most up-to-date rules and scenarios so that you can...   [click here for more]
Amarillo Design Bureau  $20.00

Add to DriveThruRPG.com Order  
Federation Commander Tactics Manual

Federation Commander Tactics Manual


“The only test is combat; the only valid result is victory.” – Admiral Ardak Kumerian, Commander of the Klingon Red Fleet The Federation Commander Tactics Manual is designed to create better players. Building on your understanding of the rules, key topics are explored and advice is given on how to take advantage of your knowledge. The book includes both...   [click here for more]
Amarillo Design Bureau  $24.95

Add to DriveThruRPG.com Order  
Star Fleet Battles Commander's Edition Volume I Revision 1

Star Fleet Battles Commander's Edition Volume I Revision 1


Star Fleet Battles is still going strong today, but take a trip to the past with us.   It is 1983, and it is time for the phenomenon that is Star Fleet Battles to get organized. The game had grown through four expansions, and new material is being released every month. The structure of the original 1979 pocket game could not contain, control, or even keep track of the game as it had...   [click here for more]
Amarillo Design Bureau  $15.00

Add to DriveThruRPG.com Order  
Star Fleet Battles Commander's Edition Volume II

Star Fleet Battles Commander's Edition Volume II


Star Fleet Battles is still going strong today, but take a trip to the past with us. Expand the Commander's Edition from the 1980s with Volume II. Four New Star-Faring Empires The Hydrans The Andromedans The Lyrans The Wyn Star Cluster 150 New Starships, including fleets for the new empires. Dreadnoughts, Scouts, NCLs, Fast Patrol Ships, and Minesweepers...   [click here for more]
Amarillo Design Bureau  $15.00

Add to DriveThruRPG.com Order  
Star Fleet Battles Commander's Edition Volume III

Star Fleet Battles Commander's Edition Volume III


Take a trip to the past and expand your Commander's Edition with Volume III. A Major New Starfaring Empire: The Inter-Stellar Concordium, complete with all new ship classes and weapons. A New Tholian Fleet: The 312th Battle Squadron from the Tholian home galaxy. 200 New Ships: Including Police ships, Exploration Cruisers, Defense Monitors, the new ISC fleet and...   [click here for more]
Amarillo Design Bureau  $15.00

Add to DriveThruRPG.com Order  
Star Fleet Battles Designer's Edition

Star Fleet Battles Designer's Edition


At Origins 1979, we released the Pocket Edition of Star Fleet Battles and it sold out by the fall. We decided to capitalize on success by expanding it into a boxed game released in November 1979. (Back then, pocket games were a new thing and were just not taken as seriously as boxed games.) To save time and work, we just took the rulebook of the pocket game and added pages to the end...   [click here for more]
Amarillo Design Bureau  $10.00

Add to DriveThruRPG.com Order  
Star Fleet Battles Designer's Edition, Expansion #2

Star Fleet Battles Designer's Edition, Expansion #2


Expansion #1 had sold very well (and was reprinted as-is), but things had changed. The two partners disagreed on the directions the company needed to take, and decided that the best solution was to divide the company in half, with one half staying as Task Force Games (and incorporating as Elco Enterprises) and the other half becoming the Amarillo Design Bureau. After some serious negotiations,...   [click here for more]
Amarillo Design Bureau  $10.00

Add to DriveThruRPG.com Order  
Star Fleet Battles: Cadet Training Handbook

Star Fleet Battles: Cadet Training Handbook


Take a Seat in the Captain’s Chair! Explore the Challenge of Starship Command! The Cadet Training Handbook places you in the command chair of the Federation starship Constellation where you will learn the skills of a starship commander in easy-to-manage steps. As you continue through the handbook, the mysteries of the Romulan cloaking device, Klingon disruptors,...   [click here for more]
Amarillo Design Bureau   FREE 

Buy Now  
Star Fleet Battles: Electronic Master Rulebook

Star Fleet Battles: Electronic Master Rulebook


Captain! We’re under attack! The weapon made us change direction! Yes, Ensign. That is the heel nipper, a weapon of the Carnivons. Bring us about and fire photon torpedoes! 2012 EDITION of the Star Fleet Battles Master Rulebook   The Star Fleet Battles Master Rulebook includes all of the "rules" (no scenarios, annexes, SSDs, counters, maps,...   [click here for more]
Amarillo Design Bureau  $50.00

Add to DriveThruRPG.com Order  
Star Fleet Battles: Advanced Missions Rulebook

Star Fleet Battles: Advanced Missions Rulebook


“Captain, well done on the last mission. Now there are reports of a sun snake approaching the nearest colony and you have the closest ship. Protect the colony and good luck!” Updated in 2012, the Star Fleet Battles Advanced Missions Rulebook is now available. Building on the Basic Set, this adds more rules, more ships, new terrain, and new scenarios. There...   [click here for more]
Amarillo Design Bureau  $20.00 $19.95

Add to DriveThruRPG.com Order  
Star Fleet Battles: Basic Set Rulebook 2012

Star Fleet Battles: Basic Set Rulebook 2012


Do you have what it takes to command a starship? Find out now!   The Basic Set is the entry point into the Star Fleet Battles game system. With this rulebook, you can command a starship! What you have seen, you can do for yourself. This introduction to the game includes rules for the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, and Orion ships.   The Basic...   [click here for more]
Amarillo Design Bureau  $19.95

Add to DriveThruRPG.com Order  
Star Fleet: Galactic Conquest

Star Fleet: Galactic Conquest


Admiral, the Federation has promised us a dreadnought-led fleet to help us beat off the Gorn-Romulan Coalition. Where do you wish the Federation ships to go? Remember, we don’t want them to see that new planet we are developing on their border! The newly updated Fifth Edition of the most famous campaign rules in the Star Fleet Universe. Use these rules in the official...   [click here for more]
Amarillo Design Bureau  $19.95 $14.95

Add to DriveThruRPG.com Order  
GURPS Prime Directive 4e Revised, Volume 1: Creating a Character

GURPS Prime Directive 4e Revised, Volume 1: Creating a Character


Long in coming, GURPS Prime Directive 4e has been revised. Volume 1, Creating a Character has everything you need to create a character (equipment and weapons are in the second volume). Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about...   [click here for more]
Amarillo Design Bureau  $29.95 $24.95

Add to DriveThruRPG.com Order  
GURPS Prime Directive 4e Revised, Volume 2: Playing the Game

GURPS Prime Directive 4e Revised, Volume 2: Playing the Game


Long in coming, GURPS Prime Directive 4e has been revised. Powered by GURPS, Volume 2: Playing the Game includes information that the GM needs to run the game along with information about both personal and ship weapons and equipment. The opening chapter on how to play the game has been greatly expanded from the original book so that you have most of the rules you need to play...   [click here for more]
Amarillo Design Bureau  $29.95 $24.95

Add to DriveThruRPG.com Order  
GURPS Prime Directive 4e Revised, Volume 1 and Volume 2

GURPS Prime Directive 4e Revised, Volume 1 and Volume 2


Long in coming, GURPS Prime Directive 4e has been revised. This massive book (now 365 pages) has everything you need to game in the Star Fleet Universe. Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the species of the Inter-Stellar...   [click here for more]
Amarillo Design Bureau  $49.95 $39.95

Add to DriveThruRPG.com Order  
Star Fleet Battles: Omega Master Rulebook 2011

Star Fleet Battles: Omega Master Rulebook 2011


Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons, and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.   And to truly know the Omega Octant,...   [click here for more]
Amarillo Design Bureau  $45.00

Add to DriveThruRPG.com Order  
Star Fleet Marines Battle Manual

Star Fleet Marines Battle Manual


Improvise, Adapt, and Overcome! The pirates have beamed down to the planet. Do they have a secret base? Are they holding hostages? Time to send in the Marines! The Star Fleet Marines Battle Manual has all the published rules for Star Fleet Marines and the scenarios from the rulebooks in Assault and Last Stand. But wait! There’s more! Every additional scenario...   [click here for more]
Amarillo Design Bureau  $7.95

Add to DriveThruRPG.com Order  
The War of the Worlds

The War of the Worlds


Mars was dying. Martians were resigned to their fate. Then some young Martians had a radical idea: invade the nearest planet. The biggest problem: Earth was inhabited and the Humans might object! The War of the Worlds is based on the novel by H.G. Wells and is a two-person game that recreates the life-and-death struggle between the Martians and Humans. Can the Martians eliminate the Humans facing...   [click here for more]
Amarillo Design Bureau  $2.95

Add to DriveThruRPG.com Order  
Displaying 1 to 22 (of 22 items) Result Pages:  1 
Select Page Number