The Possibility Wars have raged for almost a year. The Storm Knights are already a team that's been working together for weeks. They are stationed in Lincoln University, a hardpoint inside the Living Land. In fact, it's one of the last remaining hardpoints in Missouri. Edeinos raids overwhelmed and destroyed the others. The team's mission here was two-fold: defend the Core Earth foothold in the zone... [click here for more]
The Day One adventures are meant to serve as an introduction to the game mechanics and unique realms of Torg Eternity. All across the world, the villainous Possibility Raiders have invaded Core Earth. Where they land, the laws of reality bend to resemble the strange worlds they came from—known as cosms in Torg Eternity.
Each adventure is set within the first 24 hours of this coordinated attack.... [click here for more]
Delphi Missions: The Living Land is part of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knight’s lives.
This product contains adventures for Alpha Clearance Storm... [click here for more]
Rising Storm is the first of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights' lives.
These adventures are for Alpha Clearance Storm Knights, and take place within... [click here for more]
16 Archetypes from the Living Land, plus the Living Land-specific 3-panel GM Screen front and back
The Hockey Enforcer
The Renewed Nun
The Medicine Walker
The Dinosaur Hunter
The Royal Mountie
The Gang Soldier
The Edeinos Brute
The Primitive Warrior
The Edeinos Outsider
The Edeinos Wanderer
The Embedded Journalist
The Cartel Assassin
The Banished Scout
The Chosen... [click here for more]
The Living Land is ruled by High Lord Baruk Kaah and his army of reptilian edeinos. It has taken over both coasts of the United States, the Yucatan Peninsula in Mexico, and the mysterious “White Zone” in Canada.
Where the Living Land rules miraculous spiritual power is available, but technology rusts and fails. Ordinary humans—and even some heroes—regress and become ruled... [click here for more]
The God Box is a massive adventure suitable for several months of gaming. Start off in besieged Washington D.C. and follow a trail of evil across (and under) the realm that threatens the goddess of life and sensation herself: Lanala!
Don‘t miss the climactic showdown: The Wedding of Baruk Kaah!
The God Box also includes expanded material and foes for the Land Below, handy for any GM‘s... [click here for more]