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Mythic Mastery - Items of Chance

Mythic Mastery - Items of Chance


Mythic Items of Luck and Skill! Who doesn’t love a little gambling? That high-stakes thrill where everything is on the line and you have to trust to luck to get you through. This book contains 5 new wondrous items, all of which are based on games of chance. Gaspar’s table of summoning selection brings carnival cup-in-the-ball games to life, but instead of winning...   [click here for more]
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Mythic Mastery - Mythic Archery

Mythic Mastery - Mythic Archery


Unlock Your Mythic Potential! From Legolas to Robin Hood, the fantasy genre is full of incredibly talented archers and the amazing stunts that they perform with their bows and arrows. If you felt that Mythic Adventures didn’t quite satiate your need for mythic levels of marksmanship, then this is the book for you. Mythic Mastery: Mythic Archery provides...   [click here for more]
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Horizontech Catalogue 001 - New Starship Systems

Horizontech Catalogue 001 - New Starship Systems


Cutting Edge Tech at Your Fingertips Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 002 - Unique Starships

Horizontech Catalogue 002 - Unique Starships


Used Starships at the Right Price! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 003 - Unique Starships 2

Horizontech Catalogue 003 - Unique Starships 2


Used Starships at the Right Price! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 004 - Commercial Robots

Horizontech Catalogue 004 - Commercial Robots


Your Source for Drones and Droids! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Mythic Mastery - Mythic Items of the Nile

Mythic Mastery - Mythic Items of the Nile


Mythic Items Inspired By Ancient Egypt! Egyptian mythology is at least as rich—if not more so—with legends of incredible magic items with legendary and unorthodox abilities as European legends are. Whether they received their legendary status from contact with legendary owners, or were, themselves, instrumental in allowing the legends to be born, the legends of the old...   [click here for more]
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Mythic Mastery - Mythic Items of the Orient

Mythic Mastery - Mythic Items of the Orient


Mythic Items Inspired By Eastern Legend! Eastern mythology is at least as rich—if not more so—with legends of incredible magic items with legendary and unorthodox abilities. Whether they received their legendary status from contact with legendary owners, or were, themselves, instrumental in allowing the legends to be born, the legends of the east are full of mysterious...   [click here for more]
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Mythic Mastery - Mythic Sci-Fi Relics

Mythic Mastery - Mythic Sci-Fi Relics


Mythic Items of the Future! For some, science fiction and fantasy were never meant to mix, but ray guns, aliens, and crashed space ships have been a part of fantasy roleplaying games ever since 1980 and the famous Expedition to the Barrier Peaks. Many Pathfinder products have embraced the science fiction genre, and as a result there are lots of GMs who may find themselves...   [click here for more]
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Mythic Mastery - Mythic Wondrous Items Volume I

Mythic Mastery - Mythic Wondrous Items Volume I


So you’ve picked out your mythic path, chosen your path abilities, learned a few mythic spells, and given yourself a mythic feat or two, but there’s one key aspect of character customization that you’re missing: magic items. Adventurers are only as good as the tools that they use, and why should mythic characters have to settle for the same every-day magic items that lesser...   [click here for more]
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The Ebon Vault: Glittering Rings

The Ebon Vault: Glittering Rings


One Book to Rule them All! Rings can mean a lot of different things to different people, and of all the different types of magic items, they are probably the ones with the most symbolic meaning. Whether one looks at the ring as a symbol of authority, such as signet rings, or the practice of making one kiss one’s ring, or as a symbol of eternity, a bond with no end and no beginning, such...   [click here for more]
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The Ebon Vault: Grand Gloves

The Ebon Vault: Grand Gloves


Take Magic Items into Your Own Hands! Few adventurers worry about whether or not their choice of gloves match their armor, and most would gladly wear mismatched gloves and gauntlets if they could get away with it, fashion be damned, but that doesn’t mean that it isn’t important to choose your magic gear with care. As much as picking out gloves for every occasion might seem anathema...   [click here for more]
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Weekly Wonders - Assassin's Armory

Weekly Wonders - Assassin's Armory


The Right Tools For The Job A professional assassination leaves nothing to chance, with everything planned out in meticulous detail, dozens of contingencies, and a solution on hand for every possible problem. But in addition to a very particular set of skills, this also requires a very particular set of tools; tools that can be highly specialized to particular jobs, or far more general in nature....   [click here for more]
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Weekly Wonders - Eldritch Items

Weekly Wonders - Eldritch Items


Occult Weapons and Weird Science From dread books with ancient secrets, to obscure cult relics and alien technologies that man was not meant to know, the worlds of the eldritch and the strange contain many unique and powerful magic items. This book contains fifteen new magic items with a focus on eldritch, alien, and Lovecraftian themes, including: The brain box, a strange device...   [click here for more]
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Weekly Wonders - From the Bags of Giants

Weekly Wonders - From the Bags of Giants


A Giant Collection of Treasures! Besides being large, the one thing that giants all seem to have in common is their tendency to collect strange and unusual treasures in the oversized bags that they carry with them as they roam across the land. While gems, gold, and magic items are all things that you can find in a giant’s bag, there are also plenty of “treasures”...   [click here for more]
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Weekly Wonders - From the Bags of Giants Volume II

Weekly Wonders - From the Bags of Giants Volume II


A Giant Collection of Treasures! Besides being large, the one thing that giants all seem to have in common is their tendency to collect strange and unusual treasures in the oversized bags that they carry with them as they roam across the land. While gems, gold, and magic items are all things that you can find in a giant’s bag, there are also plenty of “treasures”...   [click here for more]
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Weekly Wonders - Giant Slaying Spells

Weekly Wonders - Giant Slaying Spells


The Ultimate Proof of Brains Over Brawns Giants are fearsome foes that are never to be underestimated. Their great size makes even the dumbest and simplest among them, such as the lowly hill giants, into a serious threat, but the more powerful and cunning giants are much more dangerous still. Many adventurers make the mistake of attempting to fight these giants head-on, matching...   [click here for more]
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Weekly Wonders - Giant Treasures

Weekly Wonders - Giant Treasures


Giants Among Treasure! Giants have the best treasure. This has been true pretty much ever since Jack and the Beanstalk, and even today, giant treasure gets special attention, with detailed information on what kinds of odd and exciting things one might find inside a giant's bag. Of course, some giants have more exciting treasures than others, and no one really expects anything...   [click here for more]
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Weekly Wonders - Magic Siege Engines

Weekly Wonders - Magic Siege Engines


Devastating Weapons of War! Everyone loves magic weapons, and when it comes to warfare, the bigger the better. But while you can certainly make a trebuchet flaming or holy, there just aren’t very many siege engines with specific magic abilities designed to help them do what they’re really supposed to, which is break down enemy fortifications and generally cause as much...   [click here for more]
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Weekly Wonders - Magical Instruments

Weekly Wonders - Magical Instruments


Behold the Magic of Music! The fantasy genre is full of musical instruments that possess great magical powers, and, when played, can have all kinds of incredible and wondrous effects. While there are certainly a few magical instruments to be found in the Pathfinder Roleplaying Game Core Rulebook (a surprising number of them horns), there’s always room for more. ...   [click here for more]
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Weekly Wonders - Mountain Herbs

Weekly Wonders - Mountain Herbs


Herbs from on High! Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to want to wander...   [click here for more]
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Weekly Wonders - New Figurines of Wondrous Power

Weekly Wonders - New Figurines of Wondrous Power


Complete Your Set! Who doesn’t love figurines of wondrous power? These fun and flavorful wondrous items are not only small enough to fit in your pocket (and look great on the mantel), but often contain powerful magic. Who wouldn’t want a fashion accessory that doubles as a guardian in times of need? But while there are several different kinds of figurines of wondrous power in the...   [click here for more]
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Weekly Wonders - Urban Herbs

Weekly Wonders - Urban Herbs


The Fruits of the Urban Jungle! Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who...   [click here for more]
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Weekly Wonders - Villainous Magic Items

Weekly Wonders - Villainous Magic Items


Evil Gets the Best Toys! Every villain deserves some exciting gear, to let them take their evil over the top, and to the next level. Whether it’s ancient artifacts of ultimate evil, cutting edge technology that no one else can stand up against, powerful magical gifts from demonic or infernal benefactors, or just plain old piles of cash, it seems that the resources of evil are always quite...   [click here for more]
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Horizontech Catalogue 005 - Drugs of the Future

Horizontech Catalogue 005 - Drugs of the Future


Pharmaceutical Wonders! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything that...   [click here for more]
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Horizontech Catalogue 006 - Hybrid Items

Horizontech Catalogue 006 - Hybrid Items


The Best of Magic and Technology Working Together! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry...   [click here for more]
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Horizontech Catalogue 007 - Combat Mechs

Horizontech Catalogue 007 - Combat Mechs


Advanced Combat Vehicles! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything that...   [click here for more]
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Spacefarer's Digest 004 - Grenadier's Handbook

Spacefarer's Digest 004 - Grenadier's Handbook


Go Out With A Bang! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains...   [click here for more]
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Spacefarer's Digest 005 - Archetypes of Sin

Spacefarer's Digest 005 - Archetypes of Sin


Indulge in the Vices of the Future! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest...   [click here for more]
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Spacefarer's Digest 006 - Advanced Spacefarer Feats 1

Spacefarer's Digest 006 - Advanced Spacefarer Feats 1


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 007 - Advanced Spacefarer Feats 2

Spacefarer's Digest 007 - Advanced Spacefarer Feats 2


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 008 - Advanced Spacefarer Feats 3

Spacefarer's Digest 008 - Advanced Spacefarer Feats 3


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 009 - Advanced Spacefarer Feats 4

Spacefarer's Digest 009 - Advanced Spacefarer Feats 4


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Traveler's Guide to the Galaxy 003 - Siron II

Traveler's Guide to the Galaxy 003 - Siron II


Mysteries of the Red Planet The second planet in the Siron system, Siron II is a small and inhospitable planet that is largely devoid of organic life. Wracked by frequent seismic activity and covered with volcanoes, visiting the planet is highly dangerous; however, Siron II is rich in rare and valuable minerals, which has resulted in various mining operations throughout the years, both legal...   [click here for more]
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Traveler's Guide to the Galaxy 004 - Volkhen Alien Race

Traveler's Guide to the Galaxy 004 - Volkhen Alien Race


The Only Logical Race for Your Next Character The alien race known as the Volkhen are often mistaken for humans or elves, but in fact hail from the planet Volkhen. Strong, durable, and gifted with minor telepathic abilities, the Volkhen were once an aggressive and warlike people ruled by their emotions. Long ago, however, a social revolution overtook the Volkhen people, who learned to suppress...   [click here for more]
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Traveler's Guide to the Galaxy 005 - Astral Threats

Traveler's Guide to the Galaxy 005 - Astral Threats


Enemies of Epic Proportions! One of the most exciting aspects of the Starfinder Roleplaying Game is the ability to fly your own starship. The game not only has a whole new set of rules for combat in starships, but the Starfinder Alien Archive even features a handful of monsters that have two sets of statistics entries: allowing them to be fought as either a standard monster, or...   [click here for more]
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Traveler's Guide to the Galaxy 006 - Monster Zero and Other Titanic Threats

Traveler's Guide to the Galaxy 006 - Monster Zero and Other Titanic Threats


All Hail the King! Some monsters are just too big to fight—although that doesn’t mean it isn’t fun to try. This book brings you three monsters of truly epic proportions, so large that you’ll want to use a starship to take them on. Each of the monsters in this book has two stat-blocks: one for fighting the monster normally, and another for battling it in your starship....   [click here for more]
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Weekly Wonders - Fiendish Herbs

Weekly Wonders - Fiendish Herbs


Taste of the Forbidden Fruit! Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to...   [click here for more]
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Weekly Wonders - Magic Fireworks

Weekly Wonders - Magic Fireworks


Go Out with a Bang! Who doesn’t love things that go boom? Or things that make bright flashy lights? Fireworks bring joy to countless individuals, from the very young to the very old. Even mundane fireworks have a feel of magic to them, the way that they light up the sky, create beautiful and colorful pictures out of nothing. But in fantasy settings, they can be so much more magical. Why...   [click here for more]
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A Necromancer's Grimoire: The Art of Traps

A Necromancer's Grimoire: The Art of Traps


Dozens of Devious Devices What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall. Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative...   [click here for more]
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A Necromancer's Grimoire: The Wonders of Alchemy

A Necromancer's Grimoire: The Wonders of Alchemy


Alchemy Like You’ve Never Seen It Before! While alchemy has long been a major staple of the fantasy genre, it has never been a particularly powerful or even relevant ability in 3.5/Pathfinder. The items that can be created with Craft (alchemy) tend not to be worth the effort once one gets past the first few levels of the game (and even before that their value is questionable). The...   [click here for more]
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The Ebon Vault: Adamant Armors

The Ebon Vault: Adamant Armors


The Finest in Magical Protection Magic armors have never been the most exciting magic loot in the pile. Players tend to be more interested in the devastation that a magic weapon can wield, or the various and sundry miscellaneous abilities that wondrous items can provide. Magic armor has always been the solid, workhorse style of magic item: it gives you a bonus to AC, nothing fancy,...   [click here for more]
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The Ebon Vault: Orbs of Power

The Ebon Vault: Orbs of Power


There's a New Magic Item in Town The Ebon Vault: Orbs of Power introduces orbs as a proper magic item type, with 50 all-new orbs for use in your game. Each orb serves as a focus for the spells the wielder casts, like a lens that allows him to make those spells more powerful, or have additional effects. These orbs range in price from 8,000 gp for the simplest of enchantments to...   [click here for more]
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The Ebon Vault: Power of the Ring

The Ebon Vault: Power of the Ring


One Book of Rings to Rule Them All Rings are supposed to be one of the most exciting, special, and downright magical of all the magic items that adventurers can get their hands on. Somewhere along the line however, it seems like they’ve mostly wound up in two categories: overpriced novelties that no one ever bothers to pick up, and boring, straight-forward utilitarian items,...   [click here for more]
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The Ebon Vault: Secrets of the Staff

The Ebon Vault: Secrets of the Staff


Staves have long been an iconic accessory for the magically-minded, but, when it comes to game rules, staves have never been the most exciting magic items. From the makers of Advanced Arcana and The Book of Beginnings, The Ebon Vault: Secrets of the Staff aims to end this trend by re-imagining what a staff can do. This book includes over 70 brand...   [click here for more]
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The Ebon Vault: Swords of Legend

The Ebon Vault: Swords of Legend


A Good Hero Needs a Great Sword! Swords are one of the most iconic aspects of the fantasy genre, and nearly every roleplayer has a special place in his or her heart for an interesting magical blade. This book provides a host of new options for creating customized and unique swords, and also endeavors to make the wonder and excitement of magical swords available to characters earlier...   [click here for more]
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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
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A Necromancer's Grimoire: Herbs of the Desert

A Necromancer's Grimoire: Herbs of the Desert


An Oasis of Magic! Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed...   [click here for more]
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A Necromancer's Grimoire: Herbs of the Jungle

A Necromancer's Grimoire: Herbs of the Jungle


Welcome to the Jungle Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed...   [click here for more]
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The Ebon Vault: Bows of War

The Ebon Vault: Bows of War


Archery at its Finest While the bow and arrow is a staple of the fantasy genre—it seems that every elf, at least, is born with a bow already in his hands—it hasn’t received that much love throughout the years. In the Pathfinder Roleplaying Game Core Rulebook, there are only 3 magic weapon special abilities that are restricted to ranged weapons (and one of those...   [click here for more]
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