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Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions.
... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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A Year in the Making…Again!
A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table.
... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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The Necromancers Have Done It Again!
A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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 Animate Your Game Today!
A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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 Animate Your Game Today!
A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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 Animate Your Game Today!
A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making.... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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You Just Have to Be Born With It
Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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Hot on the Trail of Adventure!
It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that they’re in touch with the wilderness…except, of course, when they... [click here for more] |
Necromancers of the Northwest |
$5.99 $4.49
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Monstrous Fiends that are All Too Human
Rakshasas have long been a source of fascination for tabletop gamers, and are at once among the most beloved and recognizable fiends, and also the most underused. Unlike most fiends, which dwell in distant and unimaginable hellscapes, rakshasas live on the material plane, lurking amongst the other races like a wolf in sheep's clothing. They are cunning shapeshifters,... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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An Oasis of Magic!
Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to want... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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 Welcome to the Jungle
Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to want... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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Master the Power of Lycanthropy!
Werewolves have long been figures of fascination. Dating back to ancient times, tales of men who transformed into wolves are nearly as old as civilization itself. There is something primal about the werewolf, about the ability to rid oneself of the restraints of society, and live free like a predatory, ruthless animal.
Marchen der Daemonwulf brings the power of... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Unleash Your Inner Beast!
Werewolves have always been a source of fascination to humanity, and tales of such beasts are as popular today as they were thousands of years ago. There is something primal about werewolves, which calls out to each and every one of us, daring us to tear off the shackles of polite society and so-called civilization and be free, giving in to our darker, wilder selves. In... [click here for more] |
Necromancers of the Northwest |
$1.49 $1.12
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A Whole New Frontier of Gunslinging!
Guns may not exactly be a staple of fantasy settings, but that doesn’t mean that they can’t add a wealth of flavor, fun, and excitement to your game. With the gunslinger class, from paizo’s Ultimate Combat, and the rules for firearms also included in that book, guns have officially been introduced to the Pathfinder Roleplaying... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Unlock the Mystery
Oracles are more than just spontaneous divine casters who use Charisma instead of Wisdom. The oracle class taps into a cultural phenomenon that has fascinated mankind for thousands of years. From the ancient Greek oracles of Delphi to traveller fortune tellers to modern-day psychics, humanity has long been enraptured by the idea of a mystic who receives insights... [click here for more] |
Necromancers of the Northwest |
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Get in Touch With Your Wild Side A Necromancer's Grimoire: Paths of the Druid presents three new prestige classes designed to allow characters to develop their druids in a variety of different ways, focusing on different aspects of the druid class. The first prestige class, the beast master, focuses on empowering the druid's animal companion, allowing the druid to have an animal... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Double, Double, Toil and Trouble!
A Necromancer's Grimoire: Secrets of the Witch provides a wide variety of new content for anyone who likes witches, including new hexes, alternate familiar special abilities, and a number of new and interesting feats. Further, it provides a new 20-level base class for characters interested in playing as a green hag, which grants them all the powers of a normal... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Not Your Average Fighter
A Necromancer's Grimoire: Spirit Warriors introduces the new spirit warrior class. Spirit warriors draw their power from the spirits of ancient and mythical heroes, called exemplars, channeling their fighting powers and using them to the spirit warrior's own ends. Each exemplar has its own unique set of special abilities, called infusions, which... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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The Return of the Spirit Warrior
A Necromancer’s Grimoire: Spirit Warriors presented a new kind of martial character for 3.5 and Pathfinder games. Spirit warriors could draw upon the power of exemplars—mythical warriors whose legendary deeds had allowed them to ascend to a quasi-divine status—borrowing their strength and skill in order to complete their own... [click here for more] |
Necromancers of the Northwest |
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Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an adventurer’s constant companions.
... [click here for more] |
Necromancers of the Northwest |
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Dozens of Devious Devices
What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall.
Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Discover the Power of Faith
The flavor of clerics and other divine classes has always been that their spellcasting ability comes directly from their deity, and is a gift bestowed upon them in exchange for their faith, or else to allow them to do holy work in the deity's name. Despite this flavor, however, clerical spellcasting and other abilities rarely feel especially divine... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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Barbarians, Fighters, and Rogues, Rejoice!
It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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 What’s Your Fighting Style?
It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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A Necromancer's Grimoire: The Book of Purifying Flames provides rules for the exciting magic of the pure flame, a magical, holy and righteous fire which burns only the wicked and evil. The righteous and pure of heart can pass through such flames without fear, and, in fact, more potent pure flames even heal or bulster such holy and upstanding warriors of virtue.
In addition to 25 feats and... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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Fantastic Herbs for Fantastic Games
Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to want to wander off into... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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Alchemy Like You’ve Never Seen It Before!
While alchemy has long been a major staple of the fantasy genre, it has never been a particularly powerful or even relevant ability in 3.5/Pathfinder. The items that can be created with Craft (alchemy) tend not to be worth the effort once one gets past the first few levels of the game (and even before that their value is questionable).... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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My Dearest Student,
I am glad to hear that you were accepted into the Aubergrave Academy of Magecraft. I wasn't surprised that you were able to gain entrance-I've always known you were a bright and promising young pupil, but still, I am excited to hear that you will be joining the elite ranks of mages who've attended Aubergrave. I'm sure you recall that it was... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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 Strange and Alien Magic!
The critically-acclaimed Advanced Arcana series travels to the stars to provide new and exciting spells for the Starfinder Roleplaying Game. In a setting where emotionless androids, four-armed kasathas, insectoid shirren, and reptilian vesk can be found amongst the default player races, and the Alien Archive is full of strange and wondrous alien races... [click here for more] |
Necromancers of the Northwest |
$9.99
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![Advanced Arcana Bundle [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/3401/98296-thumb140.gif) This special bundle product contains the following titles. Advanced Arcana Regular price: €4,45 Bundle price: €2,78 Format: Watermarked PDF My Dearest Student,
I am glad to hear that you were accepted into the Aubergrave Academy of Magecraft. I wasn't surprised that you were able to gain entrance-I've always known you were a bright... [click here for more] |
Necromancers of the Northwest |
$59.93 $37.49
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The Only Spellbook You'll Ever Need!
This book, Advanced Arcana Volume II, the sequel to the most popular Necromancers of the Northwest product ever, has been long awaited, and not in vain. At over 100 pages, it not only contains over 100 new spells, but also contains alternate familiar options, alternate arcane bonds, and new rules covering the customization of spellbooks... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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Do You Believe in Magic?
The Advanced Arcana series has quickly developed a reputation for excellence, not just because the individual spells contained within these books are of the highest caliber, but because each book explores a theme, pushing the boundaries of what spells are capable of doing in the Pathfinder Roleplaying Game with innovative and groundbreaking... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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Magic Like You’ve Never Experienced It Before!
It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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Magic With A Mind of its Own!
It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually you reach a point... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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Master the Building Blocks of Magic!
Two wizards face off against one another, both attempting to cast the same spell. Their hands go through the complex motions as quickly as they can, racing to finish first while struggling not to let a single finger fall out of place. An apprentice attempts to cast a difficult spell for the first time, and stumbles to a halt halfway through—what... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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Spells Within Spells!
Vancian spellcasting (the method of casting spells of certain levels from limited numbers of spell slots) has been around since the beginning of the game, and it has a long and storied history. Many attempts have been made to replace it with other systems, but there is a certain charm to Vancian magic that keeps bringing the game back to it, over and... [click here for more] |
Necromancers of the Northwest |
$9.99 $7.49
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A Whole New Kind of Magic!
If you’ve played the Pathfinder Roleplaying Game for long, you’ve probably heard of “save or die” spells, and how entire encounters can quickly come to hinge on a single saving throw. Spellcasters simply point at a target, expend a spell slot, and either they cripple the target in one fell swoop, or they just wasted their turn. This all-or-nothing... [click here for more] |
Necromancers of the Northwest |
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Fight Smart, Not Hard!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While the... [click here for more] |
Necromancers of the Northwest |
$1.99
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 The Gods Work In Mysterious Ways!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s... [click here for more] |
Necromancers of the Northwest |
$1.99
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Pick a Powerful Patron!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s... [click here for more] |
Necromancers of the Northwest |
$1.99
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 Be The Best Paladin You Can Be!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s... [click here for more] |
Necromancers of the Northwest |
$1.99
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 Unleash Your Primal Power!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While... [click here for more] |
Necromancers of the Northwest |
$1.99
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 Not Too Cool For Bardic School!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s... [click here for more] |
Necromancers of the Northwest |
$1.99
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Scions of Sorcerous Strength!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While... [click here for more] |
Necromancers of the Northwest |
$1.99
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 Take a Walk on the Wild Side!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While... [click here for more] |
Necromancers of the Northwest |
$1.99
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 A Circle for Every Season!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While... [click here for more] |
Necromancers of the Northwest |
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 Mysterious as the Dark Side of the Moon!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s... [click here for more] |
Necromancers of the Northwest |
$1.99
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Knowledge is Power!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While the core... [click here for more] |
Necromancers of the Northwest |
$1.99
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Master the Art of War!
Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s... [click here for more] |
Necromancers of the Northwest |
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 The Turn of a Friendly Card
Great adventurers deserve great options, and the most dangerous quests sometimes require the most specialized of training. The Adventurous Archetypes books each provide a handful of character archetypes tied to a specific theme, inspired by one of Paizo’s adventure paths. Although these archetypes are thematically linked to that campaign, and the topics on... [click here for more] |
Necromancers of the Northwest |
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