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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
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A Necromancer's Almanac: 2013

A Necromancer's Almanac: 2013


A Year in the Making…Again!    A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table. ...   [click here for more]
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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
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A Necromancer's Almanac: 2016

A Necromancer's Almanac: 2016


Animate Your Game Today! A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full...   [click here for more]
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A Necromancer's Almanac: 2017

A Necromancer's Almanac: 2017


Animate Your Game Today! A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making....   [click here for more]
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A Necromancer's Grimoire: Herbs of the Desert

A Necromancer's Grimoire: Herbs of the Desert


An Oasis of Magic! Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed...   [click here for more]
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A Necromancer's Grimoire: Herbs of the Jungle

A Necromancer's Grimoire: Herbs of the Jungle


Welcome to the Jungle Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed...   [click here for more]
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A Necromancer's Grimoire: The Book of Martial Action II

A Necromancer's Grimoire: The Book of Martial Action II


What’s Your Fighting Style? It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you...   [click here for more]
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Advanced Arcana - Alien Magic Codex

Advanced Arcana - Alien Magic Codex


Strange and Alien Magic! The critically-acclaimed Advanced Arcana series travels to the stars to provide new and exciting spells for the Starfinder Roleplaying Game. In a setting where emotionless androids, four-armed kasathas, insectoid shirren, and reptilian vesk can be found amongst the default player races, and the Alien Archive is full of strange and wondrous alien races...   [click here for more]
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Advanced Arcana Volume IV

Advanced Arcana Volume IV


Magic Like You’ve Never Experienced It Before! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually...   [click here for more]
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Advanced Arcana Volume V

Advanced Arcana Volume V


Magic With A Mind of its Own! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually you reach a point...   [click here for more]
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Advanced Arcana Volume VI

Advanced Arcana Volume VI


Master the Building Blocks of Magic! Two wizards face off against one another, both attempting to cast the same spell. Their hands go through the complex motions as quickly as they can, racing to finish first while struggling not to let a single finger fall out of place. An apprentice attempts to cast a difficult spell for the first time, and stumbles to a halt halfway through—what...   [click here for more]
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Advanced Arcana Volume VII

Advanced Arcana Volume VII


Spells Within Spells! Vancian spellcasting (the method of casting spells of certain levels from limited numbers of spell slots) has been around since the beginning of the game, and it has a long and storied history. Many attempts have been made to replace it with other systems, but there is a certain charm to Vancian magic that keeps bringing the game back to it, over and over again....   [click here for more]
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Advanced Arcana Volume VIII

Advanced Arcana Volume VIII


A Whole New Kind of Magic! If you’ve played the Pathfinder Roleplaying Game for long, you’ve probably heard of “save or die” spells, and how entire encounters can quickly come to hinge on a single saving throw. Spellcasters simply point at a target, expend a spell slot, and either they cripple the target in one fell swoop, or they just wasted their turn. This all-or-nothing...   [click here for more]
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Advanced Options: Clever Rogue Archetypes

Advanced Options: Clever Rogue Archetypes


Fight Smart, Not Hard! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Domains of the Divine

Advanced Options: Domains of the Divine


The Gods Work In Mysterious Ways! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Forgotten Warlock Patrons

Advanced Options: Forgotten Warlock Patrons


Pick a Powerful Patron! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Holy Oaths

Advanced Options: Holy Oaths


Be The Best Paladin You Can Be! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: New Barbarian Primal Paths

Advanced Options: New Barbarian Primal Paths


Unleash Your Primal Power! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: New Bardic Colleges

Advanced Options: New Bardic Colleges


Not Too Cool For Bardic School! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Origins of Sorcerous Power

Advanced Options: Origins of Sorcerous Power


Scions of Sorcerous Strength! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Rugged Ranger Archetypes

Advanced Options: Rugged Ranger Archetypes


Take a Walk on the Wild Side! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Seasonal Druid Circles

Advanced Options: Seasonal Druid Circles


A Circle for Every Season! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Secrets of the Monk

Advanced Options: Secrets of the Monk


Mysterious as the Dark Side of the Moon! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath,...   [click here for more]
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Advanced Options: Traditions of Arcane Lore

Advanced Options: Traditions of Arcane Lore


Knowledge is Power! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Advanced Options: Veteran Martial Archetypes

Advanced Options: Veteran Martial Archetypes


Master the Art of War! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s...   [click here for more]
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Adventurous Archetypes - The Power of Dragons

Adventurous Archetypes - The Power of Dragons


Wield Draconic Might! Great adventurers deserve great options, and the most dangerous quests sometimes require the most specialized of training. The Adventurous Archetypes books each provide a handful of character archetypes tied to a specific theme, inspired by one of Paizo’s adventure paths. Although these archetypes are thematically linked to that campaign, and the topics on which...   [click here for more]
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Ancestral Options - Dwarves

Ancestral Options - Dwarves


The Power to Move Mountains! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core Rulebook...   [click here for more]
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Ancestral Options - Elves

Ancestral Options - Elves


Ageless Grace and Prowess! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core Rulebook...   [click here for more]
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Ancestral Options - Gnomes

Ancestral Options - Gnomes


A Gnome of Your Own! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core Rulebook presents...   [click here for more]
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Ancestral Options - Goblins

Ancestral Options - Goblins


Mean, Green, Killing Machines! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core...   [click here for more]
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Ancestral Options - Half-Elves

Ancestral Options - Half-Elves


The Best of Both Worlds! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core Rulebook...   [click here for more]
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Ancestral Options - Half-Orcs

Ancestral Options - Half-Orcs


Brute Strength, Cunning Tactics! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core...   [click here for more]
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Ancestral Options - Halflings

Ancestral Options - Halflings


Half the Size, Twice the Heart! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second Edition Core...   [click here for more]
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Ancestral Options - Humans

Ancestral Options - Humans


The Best (and the Worst) Humanity Has to Offer! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before. Instead of picking a race and sticking with it, players are encouraged to customize the benefits a character gains from their lineage, with a wide assortment of ancestry feats gained at various levels. While the Pathfinder Second...   [click here for more]
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Awesome Options - Archetypes of Possession

Awesome Options - Archetypes of Possession


Surrender to Greater Power! Great adventurers deserve great options, and the most dangerous quests sometimes require the most specialized of training. The Awesome Options books each provide new feats, spells, magic items, archetypes, or other exciting new options for player characters in the Pathfinder Second Edition Roleplaying Game. Further, GMs can use these new options for monsters...   [click here for more]
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Blood and Fury - New Bloodrager Bloodlines

Blood and Fury - New Bloodrager Bloodlines


Feel the Rage Flow Through You! Bloodragers, the hybrid class of barbarian and sorcerer from the Pathfinder Roleplaying Game: Advanced Class Guide, offers something with a flavor that is so much more than simply its parent classes combined. The bloodrager evokes sensations of powerful savage warriors who draw upon primitive, shamanic magic in order to enhance their abilities...   [click here for more]
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Brood of the Spider Queen - Spider Bloodlines

Brood of the Spider Queen - Spider Bloodlines


Oh, What Tangled Webs You’ll Weave! Spiders have an ancient and primordial hold on the human mind. These tiny, often harmless creatures are nonetheless incredibly frightening to many, and are at least vaguely unsettling and alien to most. It’s no surprise, then, that spiders have a long and storied tradition in fantasy media and roleplaying games, including an entire...   [click here for more]
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Cosmic Threats: A Bestiary of Alien Creatures

Cosmic Threats: A Bestiary of Alien Creatures


Close Encounters of Every Kind! Whether you’re encountering them on a distant planet in a far-off nebula, or they’ve come to you, and are abducting innocent villagers for nefarious purposes, there’s nothing quite like a strange, alien race to help breathe some life into your galaxy—and your game. Some Pathfinder products have explored the idea of...   [click here for more]
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Descended from Dragons - Kobold Archetypes

Descended from Dragons - Kobold Archetypes


Huge Draconic Power in a Tiny Package! Everyone’s favorite underdogs, kobolds have been a fan favorite since 3rd Edition. Whether it’s their connection to dragons, and the promise of tapping the potential of their draconic blood, or their love of cruel and unusual traps and hazards, or simply their adorable high voices and the silly things they say, kobolds are great...   [click here for more]
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Esoteric Orders: The Cultist

Esoteric Orders: The Cultist


The Stars Are Right! Fantasy worlds are full of secret societies that dress in strange garb, meet in hidden places at predetermined and arcane times, chant strange chants, and perform eldritch rituals whose significance could never truly be understood by an outsider. These secret orders, brotherhoods, and cabals are collectively known as cults, and their members, cultists, and they...   [click here for more]
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Exotic Ancestries - Skeleton

Exotic Ancestries - Skeleton


No Bones About It! In the Pathfinder Second Edition roleplaying game, a character’s ancestry matters more than ever before, and because ancestries allow characters to choose from a variety of options and abilities as they continue to increase in level, there are more opportunities for ancestries that represent more exotic and exciting creatures that have normally not been suitable...   [click here for more]
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Exotic Encounters: Compendium

Exotic Encounters: Compendium


The Pathfinder Bestiary, and the long line of monstrous encyclopedia that came before it, do a great job of attacking the problem of providing game statistics and mechanical information for a very wide variety of creatures. There are a lot of strange creatures from fantasy novels and movies, from ancient mythology, and, as time went on, from the twisted minds of game designers...   [click here for more]
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Green and Grubby: Goblin Archetypes

Green and Grubby: Goblin Archetypes


Mean Green Killing Machines! Everyone’s favorite wacky, zany, loveable little villains, goblins are practically the mascots of the Pathfinder Roleplaying Game, and have been since the beginning. Even before Paizo’s whimsical new take on the small, green menaces, they’ve been a staple of the fantasy genre since Tolkien. But as much as players may love goblins...   [click here for more]
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Horizontech Catalogue 001 - New Starship Systems

Horizontech Catalogue 001 - New Starship Systems


Cutting Edge Tech at Your Fingertips Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 002 - Unique Starships

Horizontech Catalogue 002 - Unique Starships


Used Starships at the Right Price! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 003 - Unique Starships 2

Horizontech Catalogue 003 - Unique Starships 2


Used Starships at the Right Price! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 004 - Commercial Robots

Horizontech Catalogue 004 - Commercial Robots


Your Source for Drones and Droids! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Horizontech Catalogue 005 - Drugs of the Future

Horizontech Catalogue 005 - Drugs of the Future


Pharmaceutical Wonders! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything that...   [click here for more]
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