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Apocrypha

Apocrypha


Times can change, reality can shift. What is considered fact one day can become fiction the next. Choosing what to believe can be difficult for TimeWatch agents but they would be wise not to dismiss anything. Just because something might not be true now, doesn't mean that won't change. Apocrypha provides a wealth of information for players and GM alike including new insight into the Time Watch organization,...   [click here for more]
Pelgrane Press  $24.21

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Cthulhu Confidential Problems and Edge Cards

Cthulhu Confidential Problems and Edge Cards


Fill your hardboiled detective’s hand with luck and doom! As Cthulhu Confidential investigators navigate the intertwined worlds of crime and cosmic horror, they accumulate Problem cards marking the hits they take along the way. Fortunately they also pick up Edge cards, which they can parlay into useful advantages against gangsters, gamblers and ghouls. This accessory...   [click here for more]
Pelgrane Press  $12.00

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Hillfolk card deck

Hillfolk card deck


SHUFFLE UP SOME HILLFOLK INSPIRATION! This custom playing card deck for Hillfolk and DramaSystem includes face cards styled for your next saga of Iron Age Drama. Special scene prompts appear on each card, giving you suggestions to jump-start your creativity the next time you’re stumped for a scene. In addition to illustrations for the face cards and the standard playing cards element, each card...   [click here for more]
Pelgrane Press  $15.95

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Parallels

Parallels


Go beyond a single timeline and explore the endless parallel worlds of the multiverse. This book expands upon the Parallel Realities campaign framework presented in TimeWatch, providing more information on the Company, the Labyrinth, and how to explore other dimensions. You'll find new character options, equipment that could only arise in a divergent timeline, details of over 50 other dimensions,...   [click here for more]
Pelgrane Press  $14.52

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Rogues' Galaxy

Rogues' Galaxy


It’s a treacherous galaxy for crooks: You have to stay one step ahead of the Combine, compete with rival gangs, and make enough money to survive. You’re always looking for an angle — the clues to lead you to the next big score. Do enough digging, and you’ll find even the galaxy’s mightiest have secrets they’re desperately trying to hide. Uncovering them could be the biggest score of all....   [click here for more]
Pelgrane Press  $15.95

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The Dracula Dossier: Card deck

The Dracula Dossier: Card deck


A Secret History Unearthed. A Legendary Horror Walks Again. The Dracula Dossier is an epic improvised campaign for the Night's Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself? The Dracula Dossier follows in the fully improvisational path of the award-winning The Armitage...   [click here for more]
Pelgrane Press  $24.95

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The Yellow King RPG Injury cards

The Yellow King RPG Injury cards


Bullets, blades, tumbles and absinthe overindulgence! This optional accessory allows The Yellow King Roleplaying Game GMs to quickly grab and dish out Injury cards during face-to-face play. Its card selection focuses on the sorts of harm most likely to occur in any investigation into reality-bending occult horror. Ideal for improvised scenarios or sudden swerves into unexpectedly...   [click here for more]
Pelgrane Press  $15.00

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The Yellow King RPG Shock cards

The Yellow King RPG Shock cards


Apprehension, panic, terror, and collapsing causation! This optional accessory helps The Yellow King Roleplaying Game GMs select and hand out Shocks during in-person play. Its card selection focuses on the varieties of fear and emotional disequilibrium most likely to afflict investigators into any reality-altering Carcosan mystery. Perfect for on-the-fly scenarios or abrupt...   [click here for more]
Pelgrane Press  $15.00

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  PFRPG 19: Garden of the Gods™, for Palladium Fantasy RPG® 2nd Edition