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 Hottest Old-School Revival (OSR), Pathfinder-OGL from Raging Swan Press
 
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A Day Out at the Circus (System Neutral)

A Day Out at the Circus (System Neutral)


A System Neutral Eventure by Jeff Gomez Edrin the Entertainer and His Fabulous Fourteen arrives at night, unloading and setting up shop before any authorities can think to stop them. Come morning, dozens of tents both big and small stand ready to entice visitors with all manner of entertainments. The circus is raucous and wild, with performers including an enslaved orc and goblin duo...   [click here for more]
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Dungeon Backdrop: The Crumbled Tower (System Neutral)

Dungeon Backdrop: The Crumbled Tower (System Neutral)


A System Neutral GM’s Resource by Creighton Broadhurst Hidden deep in the forest stands the Crumbled Tower. Pressed close by hoary, gnarled trees and wreathed in moss and lichens the tower is a forlorn remnant of an earlier time. Once a wizard lived here, but now the tower is nothing more than a brooding ruin standing amid the forest’s gloom. Sometimes bandits lair within or adventurers...   [click here for more]
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Dungeon Backdrop: The Death King's Forlorn Isle (SN)

Dungeon Backdrop: The Death King's Forlorn Isle (SN)


A System Neutral GM’s Resource by Bart Wynants A keening gale tears across the Bitter Sea, parting the clouds above to unveil a turgid crimson moon. Ominous rumbling resounds from the churning waters below. The surface of the sea boils and bubbles like a witch’s cauldron—its waves foaming and swelling like a suppurating sore until a mass of jagged black rock erupts from the lightless...   [click here for more]
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Dungeon Backdrop: The Shadow Fane (System Neutral)

Dungeon Backdrop: The Shadow Fane (System Neutral)


A System Neutral GM’s Resource by Creighton Broadhurst Evil is everywhere and humanity must be ever vigilant against its slow encroachment into all that is great and good. Small cults—dedicated to ancient, blasphemous powers—lurk throughout the world ready to carry out their dark patron’s bidding. One such small cult dedicated to Braal, god of hate, malice and revenge, dwells...   [click here for more]
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Dungeon Dressing: Dungeon Names & Legends 2.0 (OSR)

Dungeon Dressing: Dungeon Names & Legends 2.0 (OSR)


An OSR Compatible GM's Resource by Creighton Broadhurst and Pierre van Rooden This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting names and legends. Designed to be used both during preparation or actual play, Dungeon Dressing: Names & Legends is an invaluable addition to any GM's armoury! About Dungeon...   [click here for more]
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Dungeon Dressing: Wells 2.0 (OSR)

Dungeon Dressing: Wells 2.0 (OSR)


An OSR Compatible GM's Resource by Brian Gregory This instalment of Dungeon Dressing presents loads of great features and details to add to the wells in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Wells is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Village Backdrop: Carillon (SN)

Village Backdrop: Carillon (SN)


A 5 System Neutral GM’s Resource supplement by Jacob W. Michaels Ringing day and night, the many bells of Carillon echo through the village, a nearly constant tolling that serves as both protection from, and reminder of, the danger lurking beyond the village’s borders. Deep in the otherwise idyllic Elysian Valley that is otherwise an endless bounty for the so-called village...   [click here for more]
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Village Backdrop: Edgewood (SN) 2.0

Village Backdrop: Edgewood (SN) 2.0


A 5e GM’s Resource supplement by Mike Welham The thriving village Edgewood stands in the very shadow of the Shadetimer Forest. For 100 years, it has prospered. Wars, droughts and pestilence striking other nearby settlements never seem to affect the village, and yet tragedy mars life in Edgewood. For every year, terror stalks the village and its inhabitants die seemingly random but horrible...   [click here for more]
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Village Backdrop: Feigrvidr 2.0 (SN)

Village Backdrop: Feigrvidr 2.0 (SN)


A System Neutral Roleplaying Game GM’s Resource by Stephen Radney-MacFarland Most dwarven holds are vast and ordered halls filled with solemn and stoic craftsfolk. But that’s not Feigrvidr. Some say it’s not a dwarf hold at all, but rather a lawless mining camp ruled by dwarf thugs and ruthless agents of the ruling thane. Founded less than three years ago by Svingal...   [click here for more]
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Village Backdrop: Hopespyre 2.0 (SN)

Village Backdrop: Hopespyre 2.0 (SN)


A System Neutral Compatible GM’s Resource supplement by Jacob W. Michaels Their beliefs considered heretical by the Church of the God of the Sun and their presence viewed as a threat to the cruel ruler of their homeland, the Church of the Redemptive Flame fled and founded a new home in remote Hopespyre. The cult now wants nothing more than to live a sin-free life in their new refuge...   [click here for more]
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Deities & Demons (System Neutral)

Deities & Demons (System Neutral)


A System Neutral GM’s Resource by Creighton Broadhurst Deities & Demons offers a comprehensive overview of the various divine and demonic powers commonly worshipped in Ashlar and its surrounds. Herein, gathered together for the first time, are details of humanity’s major and minor powers along with a first look at the dwarven, elven, gnome, halfling and orcish pantheons and the fell,...   [click here for more]
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GM's Screen #10: Subterranean Mine

GM's Screen #10: Subterranean Mine


A System Neutral GM's Resource by Creighton Broadhurst, Ron Calbick, Kalyna Conrad and Jeff Gomez Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created...   [click here for more]
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GM's Screen #11: Sun-Scorched Deserts

GM's Screen #11: Sun-Scorched Deserts


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #12: Dark Caverns

GM's Screen #12: Dark Caverns


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #1: Kobold Warren

GM's Screen #1: Kobold Warren


A System Neutral GM's Resource by Aaron Bailey, Creighton Broadhurst and Paul Quarles Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s...   [click here for more]
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GM's Screen #2: Borderland Forest

GM's Screen #2: Borderland Forest


A System Neutral GM's Resource by Creighton Broadhurst and Mike Welham Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line....   [click here for more]
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GM's Screen #3: Goblin Caves

GM's Screen #3: Goblin Caves


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #4: Seedy Tavern

GM's Screen #4: Seedy Tavern


A System Neutral GM's Resource by Creighton Broadhurst and Jeff Gomez Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line....   [click here for more]
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GM's Screen #5: Noisome Sewer

GM's Screen #5: Noisome Sewer


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #6: Borderland Keep

GM's Screen #6: Borderland Keep


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #7: Haunted House

GM's Screen #7: Haunted House


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #8: Forgotten Crypt

GM's Screen #8: Forgotten Crypt


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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GM's Screen #9: Curio Shop

GM's Screen #9: Curio Shop


A System Neutral GM's Resource by Creighton Broadhurst Space behind your GM’s screen is precious (and limited). You’ve got dice, figures, the adventure, reference books—obviously a drink and snacks—as well as pencils, pens, a notebook and more! Often times a GM needs to be a juggler to make it all fit. That’s why we created the GM’s Screen line. Most GM screens...   [click here for more]
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