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Raging Swan Press
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Designed for 5e
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A Day Out at the Circus (5e)

A Day Out at the Circus (5e)


A 5e Eventure by Jeff Gomez Edrin the Entertainer and His Fabulous Fourteen arrives at night, unloading and setting up shop before any authorities can think to stop them. Come morning, dozens of tents both big and small stand ready to entice visitors with all manner of entertainments. The circus is raucous and wild, with performers including an enslaved orc and goblin duo forced to be slapstick...   [click here for more]
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A Day Out at the Executions (5e)

A Day Out at the Executions (5e)


A 5e Eventure by Creighton Broadhurst Every month, the normal business of the Low Market is put aside. On this day, Languard executes those guilty of a wide range of crimes. Justice is brutal and final in Ashlar. The populace view execution day as a public holiday and hundreds converge on Low Market to witness the prisoners’ final moments—pedlars sell their wares, beggars beg for coin and...   [click here for more]
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Barroom Brawls (5e)

Barroom Brawls (5e)


A GM’s Resource by Creighton Broadhurst  Barroom brawls are one of the quintessential events that occur in taverns, inns and pubs of a certain quality. Alcohol mixed liberally with folk used to solving problems with violence is an explosive combination. The great thing about barroom brawls, though, is that although people get hurt, it’s rare that anyone dies. This means the players can let their...   [click here for more]
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Campaign Backdrop: Wolfsbane Hollow (5e)

Campaign Backdrop: Wolfsbane Hollow (5e)


A GM’s Resource supplement by Robert Brookes Shielded to the north by the Vurdfell Spine’s lofty peaks and protected from the Hordelands of the east by the Greatshadow Gorge, the town of Wolfsbane Hollow has persisted in relative isolation for hundreds of years. Seemingly a simple border town, a dark shadow hangs over this hard, rough settlement. For here, the rule of law is tenuous at best, and...   [click here for more]
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Campaign Codex #1: Classic Foes (5e)

Campaign Codex #1: Classic Foes (5e)


A GM's Resource by Creighton Broadhurst This instalment presents barbarians, brigands goblin warriors, hobgoblin warriors, kobold warriors and orc warriors. About Campaign Codex Presenting stat blocks, variant stat blocks and a slew of other easy-to-use material to personalise and bring to life your NPCs the Campaign Codex line does the hard work so you can focus on crafting a memorable...   [click here for more]
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Campaign Codex #2: Lesser Undead (5e)

Campaign Codex #2: Lesser Undead (5e)


A GM's Resource by Creighton Broadhurst and Bart Wynants This instalment presents ghasts, ghouls, skeletons, wights and zombies. About Campaign Codex Presenting stat blocks, variant stat blocks and a slew of other easy-to-use material to personalise and bring to life your NPCs the Campaign Codex line does the hard work so you can focus on crafting a memorable and enjoyable game for...   [click here for more]
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Campaign Codex #3: Villains (5e)

Campaign Codex #3: Villains (5e)


A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on...   [click here for more]
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City Backdrop: Languard (5e)

City Backdrop: Languard (5e)


A 5e compatible GM’s Resource supplement by Creighton Broadhurst Storied Languard—capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty...   [click here for more]
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Dungeon Backdrop: Aninas Family Crypt (5e)

Dungeon Backdrop: Aninas Family Crypt (5e)


A GM’s Resource by Bart Wynants The black swan’s disapproving glare bores into the top of your skull as you place the chisel against the crypt’s seal. Perched atop the moss-covered roof of the mausoleum, the rampant effigy stands stark and black against the scarlet backdrop of the setting sun whose fading red rays spur your hammer to strike. Sparks fly as steel meets steel, and a shrill death...   [click here for more]
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Dungeon Backdrop: Craghollow Mine (5e)

Dungeon Backdrop: Craghollow Mine (5e)


A GM’s Resource by Bart Wynants Dawn’s dim light conjures up a chill mist whose phantom tendrils coil amid the trees, to linger upon the thorny brambles and dewy boughs. Another tired blade-stroke descends upon the brush, tearing the wisps into whirling vortices which soon dissipate in the breeze. Your sword arm throbs with the ache of a thousand swings made to carve a path through the Tangled...   [click here for more]
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Dungeon Backdrop: Delthur's Folly (5e)

Dungeon Backdrop: Delthur's Folly (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Hidden in the wild uplands beyond the Selka River, the sinkhole-mine of Delthur’s Folly is a byword among the locals for a fool’s errand doomed to fail. The only survivor of the fated expedition—driven mad by his ordeal and raving of “the water’s sibilant whispers”—died shortly after staggering into Dunstone a year or more after...   [click here for more]
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Dungeon Backdrop: Deszraul’s Hold (5e)

Dungeon Backdrop: Deszraul’s Hold (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Hidden deep in the hills, Deszraul’s Hold has a sinister reputation. The medusa Dezraul claims the caves and evidence of her fell powers—a bewildering array of uncannily lifelike stone statues—stand about her gloomy domain. All that remains of adventurers daring to face the cave’s snake-headed mistress, the statues are a salutary warning...   [click here for more]
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Dungeon Backdrop: Martryn Manor (5e)

Dungeon Backdrop: Martryn Manor (5e)


A dissonant chorus of low moaning and high-pitched laughter echoes from the grand ballroom, where Languard’s lowest elements mingle with its haughty elite. Luxuriating in their black euphoria, they pose no threat to your exploration of Martryn Manor. In fact, the debauchery provides an excellent diversion—with most of the guards tending to the guests’ extravagant needs, you are free to roam the...   [click here for more]
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Dungeon Backdrop: Scarlock Hill (5e)

Dungeon Backdrop: Scarlock Hill (5e)


A GM’s Resource by Bart Wynants With slick black fingers, the muddy soil grasps at your heels as you laboriously climb Scarlock Hill’s rock-strewn slope. A hundred feet below, scores of tall pine trees silently watch your ascent. Against the scarlet backdrop of the setting sun, they resemble dark jagged towers rising from an ocean of boiling fog, and for a brief moment it almost seems as if you’ve...   [click here for more]
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Dungeon Backdrop: The Crumbled Tower (5e)

Dungeon Backdrop: The Crumbled Tower (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Hidden deep in the forest stands the Crumbled Tower. Pressed close by hoary, gnarled trees and wreathed in moss and lichens the tower is a forlorn remnant of an earlier time. Once a wizard lived here, but now the tower is nothing more than a brooding ruin standing amid the forest’s gloom. Sometimes bandits lair within or adventurers wandering...   [click here for more]
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Dungeon Backdrop: The Death King's Forlorn Isle (5e)

Dungeon Backdrop: The Death King's Forlorn Isle (5e)


A 5e Compatible GM’s Resource by Bart Wynants A keening gale tears across the Bitter Sea, parting the clouds above to unveil a turgid crimson moon. Ominous rumbling resounds from the churning waters below. The surface of the sea boils and bubbles like a witch’s cauldron—its waves foaming and swelling like a suppurating sore until a mass of jagged black rock erupts from the lightless depths....   [click here for more]
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Dungeon Backdrop: The House of Yspher (5e)

Dungeon Backdrop: The House of Yspher (5e)


A 5e Compatible GM’s Resource by Bart Wynants The lonely house on the hill is no place to spend the night. Many a weary traveller on the road to Dunstone has sought shelter there from the dangers of the night, only to find even darker terrors lurking inside the house’s crumbling walls. Those who find death beyond the shadowed threshold are considered fortunate, for the few who escape the house’s...   [click here for more]
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Dungeon Backdrop: The Shadow Fane (5e)

Dungeon Backdrop: The Shadow Fane (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Evil is everywhere and humanity must be ever vigilant against its slow encroachment into all that is great and good. Small cults—dedicated to ancient, blasphemous powers—lurk throughout the world ready to carry out their dark patron’s bidding. One such small cult dedicated to Braal, god of hate, malice and revenge, dwells in the Shadow...   [click here for more]
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Dungeon Backdrop: The Shard Isles (5e)

Dungeon Backdrop: The Shard Isles (5e)


A GM’s Resource by Bart Wynants The sea swells with fury. All around you, great walls of black water rise menacingly, only to break apart upon the jagged rocks surrounding the islet. Their thunderous roar drowns out the voices of your companions and the salty spray stings your eyes, leaving you blind, deaf and chilled to the bone. It’s hard to believe only moments ago, you walked here from the...   [click here for more]
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Dungeon Backdrop: The Splintered Crypt (5e)

Dungeon Backdrop: The Splintered Crypt (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Famed for his unswerving devotion to his celestial lord and his magical sword, Demon Bane, Kal Voren was a paladin-hero of old. For five decades he stood between Ashlar’s commonfolk and the darkness ever-pressing in on the small, isolated domain. Death is an implacable foe, however, and eventually old age caught up with the redoubtable paladin....   [click here for more]
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Dungeon Backdrop: Undercity Chapel (5e)

Dungeon Backdrop: Undercity Chapel (5e)


Nameless things slither against your legs as you wade through the foetid waters of Languard’s sewers. The nauseating stench is thick enough to cut with a blade, causing your eyes to water and your stomach to heave. Even your torch-flame seems affected, flaring and sputtering wildly like a wet candle. There’s no turning back, however. The chittering, squeaking echoes drawing near herald the arrival...   [click here for more]
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Dungeon Backdrop:Wreck of the Sea Sprite (5e)

Dungeon Backdrop:Wreck of the Sea Sprite (5e)


A GM’s Resource by Creighton Broadhurst  Thought lost after a year at sea the merchant ship Sea Sprite lies wrecked not five miles from home. Driven onto jagged rocks, the ship will not survive the next storm. Her mistress, the wealthy merchant Vilutar Pakkanen, needs stout heroes to board the wreck and recover the ship’s charts and logbook. The only problem, beyond the ship’s condition and...   [click here for more]
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Dungeon Dressing: Altars 2.0 (5e)

Dungeon Dressing: Altars 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst This instalment of Dungeon Dressing presents loads of great features and details to add to the altars in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Altars is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Archways 2.0 (5e)

Dungeon Dressing: Archways 2.0 (5e)


A GM's Resource by Brian Gregory    This instalment of Dungeon Dressing presents loads of great features and details to add to the archways in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Archways is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool...   [click here for more]
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Dungeon Dressing: Bridges 2.0 (5e)

Dungeon Dressing: Bridges 2.0 (5e)


A GM's Resource by Ben Kent This instalment of Dungeon Dressing presents loads of great features and details to add to the bridges in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Bridges is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Captives 2.0 (5e)

Dungeon Dressing: Captives 2.0 (5e)


A 5e Compatible GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great captives to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Captives is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Ceilings & Walls 2.0 (5e)

Dungeon Dressing: Ceilings & Walls 2.0 (5e)


A GM's Resource by Alexander Augunas and Aaron Bailey   This instalment of Dungeon Dressing presents loads of great features and details to add to the ceilings and walls in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Ceilings & Floors is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons...   [click here for more]
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Dungeon Dressing: Chests 2.0 (5e)

Dungeon Dressing: Chests 2.0 (5e)


A 5e Compatible GM's Resource by Eric Hindley This instalment of Dungeon Dressing presents loads of great features and details to add to the chests in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Chests is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Denizens' Loot 2.0 (5e)

Dungeon Dressing: Denizens' Loot 2.0 (5e)


A GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great pieces of denizens' loots to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Denizens' Loot is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Doors & Double Doors 2.0 (5e)

Dungeon Dressing: Doors & Double Doors 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst and Jeff Erwin   This instalment of Dungeon Dressing presents loads of great features and details to add to the doors and double doors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Doors & Double Doors is an invaluable addition to any GM's armoury! About Dungeon...   [click here for more]
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Dungeon Dressing: Dungeon Entrances 2.0 (5e)

Dungeon Dressing: Dungeon Entrances 2.0 (5e)


A GM's Resource by Jeff Erwin and Greg Marks   This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting entrances. Designed to be used both during preparation or actual play, Dungeon Dressing: Dungeon Entrances is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Dungeon Names & Legends 2.0 (5e)

Dungeon Dressing: Dungeon Names & Legends 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst and Pierre van Rooden This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting names and legends. Designed to be used both during preparation or actual play, Dungeon Dressing: Names & Legends is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Floors and Trapdoors 2.0 (5e)

Dungeon Dressing: Floors and Trapdoors 2.0 (5e)


A GM's Resource by Thomas King and Mike Welham   This instalment of Dungeon Dressing presents loads of great features and details to add to the floors and trapdoors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Floors and Trapdoors is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking...   [click here for more]
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Dungeon Dressing: Fountains & Pools 2.0 (5e)

Dungeon Dressing: Fountains & Pools 2.0 (5e)


A GM's Resource by Ben Armitage and John Bennett   This instalment of Dungeon Dressing presents loads of great features and details to add to the fountains and pools in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Fountains & Pools is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking...   [click here for more]
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Dungeon Dressing: Gates & Portals 2.0 (5e)

Dungeon Dressing: Gates & Portals 2.0 (5e)


A GM's Resource by Greg Marks   This instalment of Dungeon Dressing presents loads of great features and details to add to the gates and portals in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Gates & Portals is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Lights & Illuminations 2.0 (5e)

Dungeon Dressing: Lights & Illuminations 2.0 (5e)


A GM's Resource by Jeff Erwin, Jacob W. Michaels and Brian Ratcliff   This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons sources of illumination. Designed to be used both during preparation or actual play, Dungeon Dressing: Lights & Illuminations is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons...   [click here for more]
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Dungeon Dressing: Miscellaneous Decorations 2.0 (5e)

Dungeon Dressing: Miscellaneous Decorations 2.0 (5e)


A GM's Resource by Aaron Bailey, Creighton Broadhurst, Jeff Erwin, Mike Welham   This instalment of Dungeon Dressing presents loads of great features and details to add to the walls in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Miscellanous Decorations is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Miscellaneous Features 2.0 (5e)

Dungeon Dressing: Miscellaneous Features 2.0 (5e)


A GM's Resource by Brian Ratcliff and Mike Welham   This instalment of Dungeon Dressing presents loads of great features and details to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Miscellanous Features is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in...   [click here for more]
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Dungeon Dressing: Mundane Chest Contents 2.0 (5e)

Dungeon Dressing: Mundane Chest Contents 2.0 (5e)


A GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great mundane chest contents to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Mundane Chest Contents is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Pits 2.0 (5e)

Dungeon Dressing: Pits 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst This instalment of Dungeon Dressing presents loads of great features and details to add to the wells in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Pits is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Portcullises 2.0 (5e)

Dungeon Dressing: Portcullises 2.0 (5e)


A GM's Resource by Aaron Bailey This instalment of Dungeon Dressing presents loads of great features and details to add to the portcullises in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Portcullises is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want...   [click here for more]
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Dungeon Dressing: Secret & Concealed Doors 2.0 (5e)

Dungeon Dressing: Secret & Concealed Doors 2.0 (5e)


A 5e Compatible GM's Resource by Jeff Erwin and Greg Marks   This instalment of Dungeon Dressing presents loads of great features and details to add to the secret and concealed doors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Secret & Concealed Doors is an invaluable addition to any GM's armoury! About Dungeon...   [click here for more]
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Dungeon Dressing: Stairs 2.0 (5e)

Dungeon Dressing: Stairs 2.0 (5e)


A GM's Resource by Creighton Broadhurst   This instalment of Dungeon Dressing presents loads of great features and details to add to the stairs in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Stairs is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add...   [click here for more]
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Dungeon Dressing: Statues 2.0 (5e)

Dungeon Dressing: Statues 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst This instalment of Dungeon Dressing presents loads of great features and details to add to the statues in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Statues is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in...   [click here for more]
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Dungeon Dressing: Strange Things 2.0 (5e)

Dungeon Dressing: Strange Things 2.0 (5e)


A GM's Resource by James Graham and Mike Welham   This instalment of Dungeon Dressing presents loads of strange things to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Strange Things is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want...   [click here for more]
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Dungeon Dressing: Wells 2.0 (5e)

Dungeon Dressing: Wells 2.0 (5e)


A 5e Compatible GM's Resource by Brian Gregory This instalment of Dungeon Dressing presents loads of great features and details to add to the wells in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Wells is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dwellers Amid Bones (5e)

Dwellers Amid Bones (5e)


A 5e compatible adventure for 5th-level PCs by Creighton Broadhurst, Fabian Fehrs and John Whyte Lurking in the watery depths of a fallen orc tribe's sacred burial cairn amid the bleached, broken bones of savage warriors, honoured champions and mighty warlords the forest drakes Arduthal and Ingeirmaugh have made themselves a comfortable, safe home. Periodically emerging to ravage the surrounding...   [click here for more]
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Five Nights at the Scythe (5e)

Five Nights at the Scythe (5e)


A 5e Compatible Eventure by Creighton Broadhurst Standing on a dingy side street in Low City the Scythe has a reputation as a place for hard drinking and its entertainers. Nights at the Scythe are rarely boring—particularly when the legendary halfling bard, Dricolen Nimblefinger, is playing—but most time-crunched GMs gloss over the time between adventures because there are more important...   [click here for more]
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Forgotten Sepulchre of the Father (5e)

Forgotten Sepulchre of the Father (5e)


A 5e Compatible Adventure for 1st-level characters by Creighton Broadhurst Hidden beneath the tumbled, mossy ruin of a once sacred church, the Forgotten Sepulchre of the Father has lain undisturbed for 80 years ever since a night of madness and death consumed the now ruined village of Greystone. However, the sepulchre could not remain undisturbed forever. The machinations of an ambitious priestess—or...   [click here for more]
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Four Nights at the Orc's Head (5e)

Four Nights at the Orc's Head (5e)


A 5e Compatible Eventure by Creighton Broadhurst Notorious throughout the duchy of Ashlar as the haunt of adventurers preparing to dare Gloamhold’s depths, the Orc’s Head is a place of tall tales, hard drinking and the occasional barroom brawl. Decent folk rarely venture inside. Nights at the Orc’s Head are rarely boring, but most time-crunched GMs gloss over the time between adventures...   [click here for more]
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