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Village Backdrop: Aldwater

Village Backdrop: Aldwater


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob Trier For centuries, the people of Aldwater have guarded and revered the wooden labyrinth holding the remains of their ancestors. Only the Spiritspeaker ever ventures inside, using an ancient relic to hold council with the dead. The wisdom of the council is vast, but not without fault, and for several years the advice...   [click here for more]
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Village Backdrop: Apia

Village Backdrop: Apia


A Pathfinder Roleplaying Game GM’S RESOURCE by Ben Kent Along the shores of the Illgen river hard against the ruins of a once-mighty castle lies the village of Apia. The village marks a convenient spot to cross the river, but more than that offers a pleasant place to slake a thirst or enjoy a sumptuous meal. The canny know to order Sanna’s golden mead during their stay at the Bee's...   [click here for more]
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Village Backdrop: Arcmoor

Village Backdrop: Arcmoor


A Pathfinder Roleplaying Game GM’s Resource supplement by Fabian Fehrs For much of its life, the village of Arcmoor was a sleepy place, far removed from the doings of heroes, kings and warlords. All that changed, however, when an orcish horde was destroyed near the village by the hero Therald Arcmoor. Therald died at the moment of his greatest triumph, and his death—strangely—heralded...   [click here for more]
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Village Backdrop: Arcmoor (5e)

Village Backdrop: Arcmoor (5e)


A 5e Compatible GM’s Resource supplement by Fabian Fehrs For much of its life, the village of Arcmoor was a sleepy place, far removed from the doings of heroes, kings and warlords. All that changed, however, when an orcish horde was destroyed near the village by the hero Therald Arcmoor. Therald died at the moment of his greatest triumph, and his death—strangely—heralded...   [click here for more]
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Village Backdrop: Arrowhill

Village Backdrop: Arrowhill


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Kimmel he people of Arrowhill have long appeased the Serpent of Coldrun Woods with offerings and sacrifices so that their hunting could continue. The Serpent is terrifying and cruel, but predictable, and in return for their obedience it protects them from exterior threats. Recently, the Serpent’s demands have grown and...   [click here for more]
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Village Backdrop: Ashford

Village Backdrop: Ashford


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Once a prosperous village, Ashford now stands as a decayed shadow of its former self. A year ago, it was a busy place; its streets and gardens echoing with the sounds of life, love and commerce. Then the stranger came and death followed upon his heels. Plague had come to Ashford. In his wake, he left the hacking...   [click here for more]
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Village Backdrop: Ashford Sytem Neutral Edition

Village Backdrop: Ashford Sytem Neutral Edition


A System Neutral Edition GM’s Resource supplement by Creighton Broadhurst Once a prosperous village, Ashford now stands as a decayed shadow of its former self. A year ago, it was a busy place; its streets and gardens echoing with the sounds of life, love and commerce. Then the stranger came and death followed upon his heels. Plague had come to Ashford. In his wake, he left the hacking coughs...   [click here for more]
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Village Backdrop: Aubade

Village Backdrop: Aubade


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob W. Michaels Laid low by a witch's curse, life in the once-prosperous village of Aubade is lived in reverse. At dawn, the streets empty, residents remaining hidden inside during the daylight hours and avoiding the sun’s caress. At night, lamps lining the village's cobblestone streets blaze to life, and the residents...   [click here for more]
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Village Backdrop: Aubade 2.0

Village Backdrop: Aubade 2.0


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob W. Michaels Laid low by a witch's curse, life in the once-prosperous village of Aubade is lived in reverse. At dawn, the streets empty, residents remaining hidden inside during the daylight hours and avoiding the sun’s caress. At night, lamps lining the village's cobblestone streets blaze to life, and the residents...   [click here for more]
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Village Backdrop: Aubade 2.0 (5e)

Village Backdrop: Aubade 2.0 (5e)


A 5e Compatible GM’s Resource supplement by Jacob W. Michaels Laid low by a witch's curse, life in the once-prosperous village of Aubade is lived in reverse. At dawn, the streets empty, residents remaining hidden inside during the daylight hours and avoiding the sun’s caress. At night, lamps lining the village's cobblestone streets blaze to life, and the residents emerge to...   [click here for more]
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Village Backdrop: Aubade 2.0 (System Neutral)

Village Backdrop: Aubade 2.0 (System Neutral)


A System Neutral GM’s Resource supplement by Jacob W. Michaels Laid low by a witch's curse, life in the once-prosperous village of Aubade is lived in reverse. At dawn, the streets empty, residents remaining hidden inside during the daylight hours and avoiding the sun’s caress. At night, lamps lining the village's cobblestone streets blaze to life, and the residents emerge to...   [click here for more]
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Village Backdrop: Azagirn

Village Backdrop: Azagirn


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the...   [click here for more]
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Village Backdrop: Azagirn (5e)

Village Backdrop: Azagirn (5e)


A 5e Compatible GM’s Resource supplement by Creighton Broadhurst Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the majority tend...   [click here for more]
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Village Backdrop: Azagirn (SN)

Village Backdrop: Azagirn (SN)


A System Neutral GM’s Resource supplement by Creighton Broadhurst Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the majority tend...   [click here for more]
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Village Backdrop: Black Wyvern

Village Backdrop: Black Wyvern


A Pathfinder Roleplaying Game GM’s Resource supplement by Richard Green The village of Black Wyvern has prospered from the surrounding woodland, producing high quality lumber for shipbuilding and the finest sea chests for a hundred miles. Founded by a retired pirate captain and his crew, who drove the Bone Snapper orcs from the site, the new villagers soon found something much worse lurking...   [click here for more]
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Village Backdrop: Black Wyvern (5e)

Village Backdrop: Black Wyvern (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Richard Green The village of Black Wyvern has prospered from the surrounding woodland, producing high quality lumber for shipbuilding and the finest sea chests for a hundred miles. Founded by a retired pirate captain and his crew, who drove the Bone Snapper orcs from the site, the new villagers soon found something much worse...   [click here for more]
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Village Backdrop: Black Wyvern (SNE)

Village Backdrop: Black Wyvern (SNE)


A System Neutral Edition Roleplaying Game GM’s Resource supplement by Richard Green The village of Black Wyvern has prospered from the surrounding woodland, producing high quality lumber for shipbuilding and the finest sea chests for a hundred miles. Founded by a retired pirate captain and his crew, who drove the Bone Snapper orcs from the site, the new villagers soon found something much...   [click here for more]
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Village Backdrop: Blackhill Gaol

Village Backdrop: Blackhill Gaol


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob W. Michaels The journey to Blackhill Gaol was once only one-way, a stream of first debtors, then hardened criminals, then political prisoners brought to the remote labour camp to spend the rest of their lives in backbreaking work. Eventually, unwilling to accept their fates, the prisoners revolted. Though they earned some...   [click here for more]
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Village Backdrop: Blackhill Gaol (5e)

Village Backdrop: Blackhill Gaol (5e)


A 5e Compatible GM’s Resource supplement by Jacob W. Michaels The journey to Blackhill Gaol was once only one-way, a stream of first debtors, then hardened criminals, then political prisoners brought to the remote labour camp to spend the rest of their lives in backbreaking work. Eventually, unwilling to accept their fates, the prisoners revolted. Though they earned some measure of...   [click here for more]
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Village Backdrop: Blackhill Gaol (SNE)

Village Backdrop: Blackhill Gaol (SNE)


A System Neutral GM’s Resource supplement by Jacob W. Michaels The journey to Blackhill Gaol was once only one-way, a stream of first debtors, then hardened criminals, then political prisoners brought to the remote labour camp to spend the rest of their lives in backbreaking work. Eventually, unwilling to accept their fates, the prisoners revolted. Though they earned some measure of...   [click here for more]
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Village Backdrop: Bleakflat

Village Backdrop: Bleakflat


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez Lost to the north of nowhere, far beyond the reach of trade routes and prying eyes, a rocky bluff rises from barren soil. Here, deep amidst the frozen tundra, a ruined castle has been refitted into a tiny village. Ten hovels, whose rural architecture suggests structures five centuries old, surround a refurbished tower, and...   [click here for more]
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Village Backdrop: Bossin

Village Backdrop: Bossin


A Pathfinder Roleplaying Game GM’S RESOURCE by John Bennett The village of Bossin sits nestled in a deep dell behind the cliffs guarding the Lonely Coast. Storms periodically batter the village, flooding the lower portion where the poorest villagers dwell. Yet, the rich bounty of the nearby mines and the excellent farmland provide the villagers with a comfortable living. The routine patrols...   [click here for more]
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Village Backdrop: Bossin (5e)

Village Backdrop: Bossin (5e)


A 5e Compatible GM’S RESOURCE by John Bennett The village of Bossin sits nestled in a deep dell behind the cliffs guarding the Lonely Coast. Storms periodically batter the village, flooding the lower portion where the poorest villagers dwell. Yet, the rich bounty of the nearby mines and the excellent farmland provide the villagers with a comfortable living. The routine patrols from Caer Syllan...   [click here for more]
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Village Backdrop: Bossin (SNE)

Village Backdrop: Bossin (SNE)


A System Neutral Edition GM’S RESOURCE by John Bennett The village of Bossin sits nestled in a deep dell behind the cliffs guarding the Lonely Coast. Storms periodically batter the village, flooding the lower portion where the poorest villagers dwell. Yet, the rich bounty of the nearby mines and the excellent farmland provide the villagers with a comfortable living. The routine patrols from...   [click here for more]
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Village Backdrop: Brackendale (5e)

Village Backdrop: Brackendale (5e)


A 5e GM’s Resource supplement by Steve Hood Brackendale was once a bustling borderland village beset by savage humanoids lurking in the nearby woods and hills. Then, the village was a busy place and wandering adventurers, sellswords and mercenaries were a common sight on its streets. The arrival of the Six—a band of adventurers charged with securing the village’s environs—changed...   [click here for more]
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Village Backdrop: Brackendale (Pathfinder)

Village Backdrop: Brackendale (Pathfinder)


A Pathfinder Roleplaying Game GM’s Resource supplement by Steve Hood Brackendale was once a bustling borderland village beset by savage humanoids lurking in the nearby woods and hills. Then, the village was a busy place and wandering adventurers, sellswords and mercenaries were a common sight on its streets. The arrival of the Six—a band of adventurers charged with securing the...   [click here for more]
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Village Backdrop: Brackendale (System Neutral)

Village Backdrop: Brackendale (System Neutral)


A System Neutral GM’s Resource supplement by Steve Hood Brackendale was once a bustling borderland village beset by savage humanoids lurking in the nearby woods and hills. Then, the village was a busy place and wandering adventurers, sellswords and mercenaries were a common sight on its streets. The arrival of the Six—a band of adventurers charged with securing the village’s...   [click here for more]
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Village Backdrop: Byrnfort

Village Backdrop: Byrnfort


A Pathfinder Roleplaying Game GM’s Resource supplement by Amber Underwood At the edge of the Barainwood lies the woodcutter’s village of Byrnfort. Under threat from massive, vicious beasts and shadowy horrors emerging from the forest, the villagers put their faith in the Green Men, a druidic cult promising protection from the forest’s dangers. Now valuable goods flow from Byrnfort...   [click here for more]
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Village Backdrop: Byrnfort (5e)

Village Backdrop: Byrnfort (5e)


A 5e Compatible GM’s Resource supplement by Amber Underwood At the edge of the Barainwood lies the woodcutter’s village of Byrnfort. Under threat from massive, vicious beasts and shadowy horrors emerging from the forest, the villagers put their faith in the Green Men, a druidic cult promising protection from the forest’s dangers. Now valuable goods flow from Byrnfort and attacks...   [click here for more]
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Village Backdrop: Byrnfort (SNE)

Village Backdrop: Byrnfort (SNE)


A System Neutral Game GM’s Resource supplement by Amber Underwood At the edge of the Barainwood lies the woodcutter’s village of Byrnfort. Under threat from massive, vicious beasts and shadowy horrors emerging from the forest, the villagers put their faith in the Green Men, a druidic cult promising protection from the forest’s dangers. Now valuable goods flow from Byrnfort...   [click here for more]
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Village Backdrop: Cahill Abbey

Village Backdrop: Cahill Abbey


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob W. Michaels Cahill Abbey was for much of its history a village of no special significance, a small community home to several dozen families who made a good living from the fertile woods and soil around them. But now a mysterious prophecy has brought the king’s men to the village, determined to find and protect...   [click here for more]
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Village Backdrop: Carillon

Village Backdrop: Carillon


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob W. Michaels Ringing day and night, the many bells of Carillon echo through the village, a nearly constant tolling that serves as both protection from, and reminder of, the danger lurking beyond the village’s borders. Deep in the otherwise idyllic Elysian Valley that is otherwise an endless bounty for the so-called...   [click here for more]
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Village Backdrop: Carillon (5e)

Village Backdrop: Carillon (5e)


A 5e Compatible GM’s Resource supplement by Jacob W. Michaels Ringing day and night, the many bells of Carillon echo through the village, a nearly constant tolling that serves as both protection from, and reminder of, the danger lurking beyond the village’s borders. Deep in the otherwise idyllic Elysian Valley that is otherwise an endless bounty for the so-called village...   [click here for more]
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Village Backdrop: Carillon (SN)

Village Backdrop: Carillon (SN)


A 5 System Neutral GM’s Resource supplement by Jacob W. Michaels Ringing day and night, the many bells of Carillon echo through the village, a nearly constant tolling that serves as both protection from, and reminder of, the danger lurking beyond the village’s borders. Deep in the otherwise idyllic Elysian Valley that is otherwise an endless bounty for the so-called village...   [click here for more]
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Village Backdrop: Chasm

Village Backdrop: Chasm


A Pathfinder Roleplaying Game GM’s Resource supplement by Christian Alipounarian Tragedy struck the remote village of Callowright 20 years ago when a great chasm opened up under the village and swallowed nearly half the buildings and folk of the place. The terrible consequence of the sorcerer Jeriaster’s meddling experimentations the disaster irrevocably changed the village. From the...   [click here for more]
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Village Backdrop: Coldwater

Village Backdrop: Coldwater


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Widely thought of as a haven for smugglers and other miscreants, rumours swirl as thickly about Coldwater as the persistent sea fogs that sometimes blanket the place for days at a time. Set at the head of a muddy cliff top path, Coldwater is an isolated, dismal place. Its folk are sullen, ugly people and...   [click here for more]
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Village Backdrop: Coldwater System Neutral Edition

Village Backdrop: Coldwater System Neutral Edition


A System Neutral GM’s Resource supplement by Creighton Broadhurst Widely thought of as a haven for smugglers and other miscreants, rumours swirl as thickly about Coldwater as the persistent sea fogs that sometimes blanket the place for days at a time. Set at the head of a muddy cliff top path, Coldwater is an isolated, dismal place. Its folk are sullen, ugly people and even the village’s...   [click here for more]
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Village Backdrop: Dawnmarsh

Village Backdrop: Dawnmarsh


A Pathfinder Roleplaying Game GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful...   [click here for more]
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Village Backdrop: Dawnmarsh (5e)

Village Backdrop: Dawnmarsh (5e)


A 5e Compatible GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful but the very...   [click here for more]
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Village Backdrop: Dawnmarsh (SNE)

Village Backdrop: Dawnmarsh (SNE)


A System Neutral Edition GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful...   [click here for more]
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Village Backdrop: Denhearth

Village Backdrop: Denhearth


A Pathfinder Roleplaying Game GM’s Resource supplement by Jacob W. Michaels Perched high up in the mountains on an isolated plateau, the village of Denhearth long dwelled under the deep shadow of the red dragon Cinderblaze. Established as a base for the red dragon’s army and minions, the residents suffered almost as much as those the dragon terrorised until he was slain by...   [click here for more]
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Village Backdrop: Denton's End

Village Backdrop: Denton's End


A Pathfinder Roleplaying Game GM’S RESOURCE by John Bennett As twilight bleeds red in the sky, gaily dressed villagers lay out the yellowed bones of their departed loved ones. Teeth clacking, mouldering skulls crowned in garlands of fresh flowers greet the rising moon with cold, hollow voices. Creaking skeletons lurch forward with shuffling steps, arms reaching out eagerly towards the awaiting...   [click here for more]
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Village Backdrop: Echo Harbour

Village Backdrop: Echo Harbour


A Pathfinder Roleplaying Game GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers...   [click here for more]
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Village Backdrop: Echo Harbour (5e)

Village Backdrop: Echo Harbour (5e)


A 5e Compatible GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers crowd the...   [click here for more]
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Village Backdrop: Echo Harbour (SNE)

Village Backdrop: Echo Harbour (SNE)


A System Neutral Edition GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers...   [click here for more]
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Village Backdrop: Edgewood

Village Backdrop: Edgewood


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham The thriving village Edgewood stands in the very shadow of the Shadetimer Forest. For 100 years, it has prospered. Wars, droughts and pestilence striking other nearby settlements never seem to affect the village, and yet tragedy mars life in Edgewood. For every year, terror stalks the village and its inhabitants die seemingly...   [click here for more]
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Village Backdrop: Farrav'n

Village Backdrop: Farrav'n


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Farrav’n and its oasis of crystal-clear water provides a haven of rest and relaxation in the cruel Luminous Desert. To the surprise of visitors, a tribe of gnolls, usually known as savage raiders and slavers, hospitably oversees the oasis. Acting under the auspices of the little-known nature goddess Rrav through...   [click here for more]
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Village Backdrop: Farrav'n (5e)

Village Backdrop: Farrav'n (5e)


A 5e GM’s Resource supplement by Mike Welham Farrav’n and its oasis of crystal-clear water provides a haven of rest and relaxation in the cruel Luminous Desert. To the surprise of visitors, a tribe of gnolls, usually known as savage raiders and slavers, hospitably oversees the oasis. Acting under the auspices of the little-known nature goddess Rrav through her head priestess, the...   [click here for more]
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Village Backdrop: Farrav'n (SNE)

Village Backdrop: Farrav'n (SNE)


A System Neutral GM’s Resource supplement by Mike Welham Farrav’n and its oasis of crystal-clear water provides a haven of rest and relaxation in the cruel Luminous Desert. To the surprise of visitors, a tribe of gnolls, usually known as savage raiders and slavers, hospitably oversees the oasis. Acting under the auspices of the little-known nature goddess Rrav through her head priestess,...   [click here for more]
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Village Backdrop: Feigrvidr

Village Backdrop: Feigrvidr


A Pathfinder Roleplaying Game GM’s Resource supplement by Stephen Radney-MacFarland Most dwarven holds are vast and ordered halls filled with solemn and stoic craftsfolk. But that’s not Feigrvidr. Some say it’s not a dwarf hold at all, but rather a lawless mining camp ruled by dwarf thugs and ruthless agents of the ruling thane. Founded less than three years ago by Svingal...   [click here for more]
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