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 Hottest Savage Worlds, Non-Core Books from Sneak Attack Press
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A Cyborg in King Althor's Court

A Cyborg in King Althor's Court


The Millennium Tournament approaches. Knights, wizards, and priests from across the land flock to the capital for what promises to be the greatest celebration ever seen in Lomia. But on the road to the tournament, something strange happens. A man from the future warns of a cyborg and a shape shifter: wanted assassins who traveled to the past for purposes unknown. The heroes must track down the fugitives...   [click here for more]
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A Mother Fragging Dragon

A Mother Fragging Dragon


The Dragon Slayers are a small team of highly trained, heavily armed mercenaries. They've taken on everything from rampaging cyborgs to hostile takeovers, but a real dragon? You're joking right? Those things are from fairy tales. Or not. A Mother Fragging Dragon is an adventure for Savage Worlds in which the heroes play hi-tech mercenaries fighting a real fire-breathing dragon. It is set in...   [click here for more]
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Beacon in the Dark (Savage Worlds)

Beacon in the Dark (Savage Worlds)


The dwarves of Karn Ungil seek to reclaim their former outpost of Ballo Dar from dark elf invaders. They are sending a small group of spellcasters to sneak into the heart of the outpost to reawaken its magical defenses. The dwarves of Karn Ungil ask the player characters to escort this expedition through the twisting tunnels of the realm beneath. While dark elves attack the group, they face a greater...   [click here for more]
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Broken Earth (Savage Worlds)

Broken Earth (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $15.99

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Broken Earth Player's Guide (Savage Worlds)

Broken Earth Player's Guide (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $6.99

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Broken Earth Prevew 2: Night Haunts (Savage Worlds)

Broken Earth Prevew 2: Night Haunts (Savage Worlds)


Broken Earth is a sandbox adventure set in a post-apocalyptic Earth. In it, player characters struggle to explore the terrible world around them and rebuild civilization. It will be published under the Savage Worlds compatability liscense. In this preview of Broken Earth, we meet one of the terrible mutant creatures that PCs are likely to encounter in the post-apocalyptic...   [click here for more]
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Broken Earth Prevew 3: Freaks (Savage Worlds)

Broken Earth Prevew 3: Freaks (Savage Worlds)


Broken Earth is a sandbox adventure set in a post-apocalyptic Earth. In it, player characters struggle to explore the terrible world around them and rebuild civilization. If it reaches its first stetch goal, a version will be published under the Savage Worlds compatability liscense. This Broken Earth preview introduces one of the new races presented in the Player’s Guide, a mutant...   [click here for more]
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Broken Earth Prevew 4: Mr. Fix It (Savage Worlds)

Broken Earth Prevew 4: Mr. Fix It (Savage Worlds)


Broken Earth is a sandbox adventure set in a post-apocalyptic Earth. In it, player characters struggle to explore the terrible world around them and rebuild civilization. If it reaches its first stetch goal, a version will be published under the Savage Worlds compatability liscense. This preview of Broken Earth contains spoilers! In it we meet the first “boss” that the...   [click here for more]
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Broken Earth: Fire Queen of Dover (Savage Worlds)

Broken Earth: Fire Queen of Dover (Savage Worlds)


Word has spread from fishing village to fishing village about the Fire Queen protecting the town of Dover. She is a powerful mutant able to control fearsome dragons and use them to fight off raiders. Little does anybody know, while the Fire Queen influences her dragons, they also influence her, making her increasingly cruel and unpredictable. The Fire Queen of Dover is set in the Broken Earth setting,...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: Hart Plaza (Savage Worlds)

Broken Earth: Hart Plaza (Savage Worlds)


Hart Plaza sits along the Detroit River, amid the ruins of that once great city. Once a large open space used to entertain vast crowds, in the years since the Great War it has been repurposed as one of the most important trading sites in the Great Lakes region. Home to almost a thousand people throughout the year, the population spikes at various points during the warm months, as people come from all...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: Ludington (Savage Worlds)

Broken Earth: Ludington (Savage Worlds)


After the apocalypse, a cult called the Northern Light made it their holy mission to keep the lighthouse in Ludington running. A village of survivors settled in the shadow of the lighthouse. Ludington offers a safe port from the storm, but danger encroaches the town from every side. Mutant animals and carnivorous plants lurk in woods, bandits have taken the only road out of town, and fish people lurk...   [click here for more]
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Broken Earth: Tales from the Great Lakes (Savage) [BUNDLE]

Broken Earth: Tales from the Great Lakes (Savage) [BUNDLE]


This special bundle product contains the following titles. Broken Earth: Fire Queen of Dover (Savage Worlds) Regular price: $1.99 Bundle price: $1.42 Format: Watermarked PDF Word has spread from fishing village to fishing village about the Fire Queen protecting the town of Dover. She is a powerful mutant able to control fearsome dragons and use them to fight...   [click here for more]
Sneak Attack Press  $11.94 $8.49

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Broken Earth: The Falls (Savage Worlds)

Broken Earth: The Falls (Savage Worlds)


Money is power? Knowledge is power? Maybe where you come from, but around here, power is power. After the Great War, the twin cities of Niagara Falls, New York and Ontario remained empty for decades, except for the occasional scrappers who searched them for ever-decreasing salvage. Then Ma Parker and her associates arrived. She and her crew repaired the hydroelectric generators...   [click here for more]
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Broken Earth: The Haunted Straits (Savage Worlds)

Broken Earth: The Haunted Straits (Savage Worlds)


The Wright family wants to open up permanent trade routes to Geneva and Scrap City on Lake Michigan. From the pre-War maps they’ve salvaged, they know that the sea beyond Wright Town connects to the lake. Boat trade should be easy, at least once they’ve dealt with the Haunted Straits. The Haunted Straits describes an isolated community that perpetuates rumors of vengeful spirits to ward away outsiders....   [click here for more]
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Broken Earth: The Radiant Grove (Savage Worlds)

Broken Earth: The Radiant Grove (Savage Worlds)


In the lead up to the Great War, a cave system in a once-unspoiled park in western Wisconsin was turned into a dumping ground for radioactive and biological waste. Somehow in that toxic ground, a miraculous tree bloomed. In the darkness it ate the radiation rather than depending on light from the sun. Fifteen years ago, a band of simians discovered this "Tree of Life" and built their home in it's...   [click here for more]
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Cyber-Saurs (Kronocalypse Preview)

Cyber-Saurs (Kronocalypse Preview)


When Dr. Loca Ver discovered a portal to the age of dinosaurs, she saw a chance to test some of her most promising theories without interference. She captured dinosaurs and fitted them with cybernetic implants, and thus the cyber-saurs were born. This book contains complete Savage Worlds game statistics for three cyber-saurs: Cyber-ceratops Cyber-dactyl Cyber-saurus rex. Cyber-Suars is a preview...   [click here for more]
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Drakonheim Savage Bundle [BUNDLE]

Drakonheim Savage Bundle [BUNDLE]


This special bundle product contains the following titles. Drakonheim Savage Companion Regular price: $3.99 Bundle price: $3.00 Format: Watermarked PDF Drakonheim: City of Bones was released earlier this year. The system-free setting book features an ancient city where necromancers operate openly. The Savage Companion features all the rules you need to play in...   [click here for more]
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Drakonheim Savage Companion

Drakonheim Savage Companion


Drakonheim: City of Bones was released earlier this year. The system-free setting book features an ancient city where necromancers operate openly. The Savage Companion features all the rules you need to play in Drakonheim using the Savage Worlds system, including: 9 archetypes 2 new races (goblin and hobgoblin) 6 new Hindrances 22 new Edges 5 pieces of gear 5 deities 3 new power trappings Expanded...   [click here for more]
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Gaia's Revenge (Savage Worlds)

Gaia's Revenge (Savage Worlds)


Swirling snow blocks your vision. Vines twist around your ankles. A fireball explodes. You thank your super-tough skin for shrugging off most of the heat. A man made of stone emerges from the blizzard. You slam your fist into him, but he barely notices. “I thought you were a hero,” he says. “Why are you fighting us? We’re just trying to save the world.” Welcome to Gaia’s...   [click here for more]
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Good Little Children Never Grow Up (Savage Worlds)

Good Little Children Never Grow Up (Savage Worlds)


Everybody in Hedgebird knows that the old DeMay orphanage is haunted, but that did not stop the Perseville family from moving to town and buying the place. Nor did it stop the Tarnak boys from venturing inside. Now the children are trapped within, and to get them out the heroes must confront terrible ghosts from the orphanage’s past. Good Little Children Never Grow Up is a horror- themed...   [click here for more]
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Heroes of Drakonheim (Savage Worlds)

Heroes of Drakonheim (Savage Worlds)


Heroes of Drakonheim, a three-part adventure for Savage Worlds set in the fantasy city of Drakonheim, which can be played as a stand-alone setting or incorporated into any larger fantasy world. In Chapter 1: Rats in the Sewers, the heroes are asked to solve a series of mysterious disappearances. They follow the trail into the sewers, find the goblins responsible, and learn that they are selling dead...   [click here for more]
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Kronocalypse

Kronocalypse


Now updated to Savage Worlds Adventure Edition! The Kronocalypse has begun! Cavemen, wizards, sky pirates, and cyborgs must unite to stop an evil that threatens to destroy time itself. Kronocalypse is a time-travel mash-up setting with a plot-point campaign for the Savage Worlds rules system. It takes place on the world of Kron, a planet that is similar to Earth, but different in many key ways, like...   [click here for more]
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Kronocalypse Player's Guide

Kronocalypse Player's Guide


Now updated for Savage Worlds Adventure Edition! The Kronocalypse has begun! Cavemen, wizards, sky pirates, and cyborgs must unite to stop an evil that threatens to destroy time itself. Kronocalypse is a time-travel mash-up setting with a plot-point campaign for the Savage Worlds Rules system. It takes place on the world of Kron, a planet that is similar to Earth, but different in many key ways,...   [click here for more]
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Meltdown and the AlphEx Corporation (Savage Worlds)

Meltdown and the AlphEx Corporation (Savage Worlds)


Your skin burns as you lunge towards the armored figure. It turns, and a single blow of its lead fist sends you staggering backwards. Its face plate reveals only two glowing eyes. "Sorry pal," it says in a distorted voice. "Nothing personal. I'm just trying to feed my kids."   Meltdown and the AlphEx Corporation is short book that presents a supervillain and several related...   [click here for more]
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Savage Drakonheim Preview 1: Necromancy

Savage Drakonheim Preview 1: Necromancy


To save the city from disaster, Drakonheim made a deal with a cabal of necromancers. Now this cabal, the Gray Society, holds the real power in the city. Drakonheim: City of Bones will soon recieve a Savage Worlds companion, providing the necessary rules information to use the setting in your Savage Worlds games. This preview gives you a glimpse of what the Drakonheim Savage Companion will contain....   [click here for more]
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Savage Drakonheim Preview 2: Sewer Goblins

Savage Drakonheim Preview 2: Sewer Goblins


To save the city from disaster, Drakonheim made a deal with a cabal of necromancers. Now this cabal, the Gray Society, holds the real power in the city. Drakonheim: City of Bones will soon recieve a Savage Worlds companion, providing the necessary rules information to use the setting in your Savage Worlds games. This preview gives you a glimpse of what the Drakonheim Savage Companion will contain....   [click here for more]
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Savage Drakonheim Preview 3: Prepare for War

Savage Drakonheim Preview 3: Prepare for War


To save the city from disaster, Drakonheim made a deal with a cabal of necromancers. Now this cabal, the Gray Society, holds the real power in the city. Drakonheim: City of Bones is coming to Savage Worlds thanks to a Kickstarter campagin running now! The Drakonheim Savage Worlds companion provides the necessary rules information to use the setting in your Savage Worlds games, while...   [click here for more]
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Sneak Attack Press Savage Worlds Adventures [BUNDLE]

Sneak Attack Press Savage Worlds Adventures [BUNDLE]


This special bundle product contains the following titles. Beacon in the Dark (Savage Worlds) Regular price: $3.99 Bundle price: $3.14 Format: Watermarked PDF The dwarves of Karn Ungil seek to reclaim their former outpost of Ballo Dar from dark elf invaders. They are sending a small group of spellcasters to sneak into the heart of the outpost to reawaken its...   [click here for more]
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The Golden Banner (Savage Worlds)

The Golden Banner (Savage Worlds)


Grufus Tinker is hosting a feast to honor the rediscovery of the Golden Banner, a holy relic key to the history of Greenport. But on the day of the feast, word has come to Tinker that somebody plans to attack his celebration. Now Tinker needs a few heroes to investigate the attack and protect his guests. As the characters investigate, they peel back layers of intrigue, and discover a centuries old...   [click here for more]
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This and That (Savage Worlds) [BUNDLE]

This and That (Savage Worlds) [BUNDLE]


This special bundle product contains the following titles. This and That Collection (Savage Worlds) Regular price: $14.99 Bundle price: $0.00 Format: Watermarked PDF Why should swords and staves get all the fun? This and That started as a series of short PDFs. Each mini-book explores a piece of mundane equipment, like locks, rope, and books. For each piece of...   [click here for more]
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This and That Collection (Savage Worlds)

This and That Collection (Savage Worlds)


Why should swords and staves get all the fun? This and That started as a series of short PDFs. Each mini-book explores a piece of mundane equipment, like locks, rope, and books. For each piece of gear, we include real-world history, a fantasy spin, new magic items, new monsters, and more! Now for the first time, we're collecting the first eight topics in the This and That line...   [click here for more]
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This and That: Book and Shelf (Savage Worlds)

This and That: Book and Shelf (Savage Worlds)


Ad Copy Book and Shelf Between their covers, books can hold nearly anything: answers to a terrible mystery, wizards' spells, or instructions for a popular game. Books have power, and those who possess them know how to use that power, both in the real and fantasy world. Book and Shelf a resource focused using books and libraries in your game. It includes A real-world history of books, from clay tablets...   [click here for more]
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This and That: Cart and Wagon (Savage Worlds)

This and That: Cart and Wagon (Savage Worlds)


Long journeys across fantastical lands are a common part of fantasy fiction and the roleplaying games they inspire. Sure, some heroes make these journeys on foot, but why walk when you can ride? And why just ride a horse when you can ride in style in your gold-covered carriage? Carts, wagons, chariots, and more provide not just transportation. They can also be shelter, sports, monsters, or treasure...   [click here for more]
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This and That: Hourglass and Sundial (Savage Worlds)

This and That: Hourglass and Sundial (Savage Worlds)


How long have we been in this dungeon? When will the torch run out? Is that dragon about to wake up? Questions of timing are critical in any fantasy roleplaying game, just as they have been throughout history, and just like in history, characters need ways of telling time. Hourglass and Sundial is a mini-book themed around how we tell time. It includes Real world history of telling time:...   [click here for more]
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This and That: Lock and Key (Savage Worlds)

This and That: Lock and Key (Savage Worlds)


Since the dawn of fantasy roleplaying games, opening locks has been a staple of fantasy adventures. This mini-supplement is filled with information about locks and how to open them. Lock and Key includes: A real-world history of locks and keys Ideas for a fantasy history Variant Locks – Including real world items like false keyholes, and fantasy items like talking locks A random key generator 2...   [click here for more]
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This and That: Pack and Pouch (Savage Worlds)

This and That: Pack and Pouch (Savage Worlds)


Adventurers need to carry a lot of stuff. To explore dungeons, they need rope, torches, crowbars, and 10-foot poles. In the wilderness, they need food, bedding, flint and tinder, and cooking gear. And that’s not even getting to all the treasure they haul home after a hard day’s work. How are they expected to carry all that stuff? In bags of course! Bags are not just an important part of an adventurer’s...   [click here for more]
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This and That: Rope and Chain (Savage Worlds)

This and That: Rope and Chain (Savage Worlds)


Rope may be the most important invention of all time. It is strong, yet flexible. It built ancient monuments and powered the sailing ships that began global commerce. Rope is also a staple of fantasy role playing games, whether climbing ice cliffs, tying up prisoners, or keeping the party from getting separated in a blizzard. In Rope and Chain you'll find: A real-world history Variant ropes...   [click here for more]
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This and That: Secret and Cypher (Savage Worlds)

This and That: Secret and Cypher (Savage Worlds)


Secrets are valuable. Knowing the enemies’ orders can win a war. Knowing a competitor’s recipe for superior steel can make you rich. As long as there have been people, there have been secrets. The trouble is that sometimes you need to share these secrets, but only with a certain few. That is why humans invented ways to hide secret messages, an art known as steganography. Of the many ways to hide...   [click here for more]
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This and That: Torch and Lantern (Savage Worlds)

This and That: Torch and Lantern (Savage Worlds)


The dark is dangerous, and full of monsters. Since the dawn of civilization, humans have sought for ways to light their worlds and push back the darkness. Heroes exploring caves, catacombs, and ruins of buried cities bring torches and lanterns to discover ancient treasure and fend off terrible monsters. Torch and Lantern is all about how we see in the dark. It includes: A real-world history of human-made...   [click here for more]
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Ug See Big Thing that Fly!

Ug See Big Thing that Fly!


You live easy lives, hunting dinosaurs, sharpening spears, and trying to master fire. Then the Big Thing That Fly came. Like an animal bladder filled with air, but bigger than an apatosaurus. Funny men used magic spears of fire and thunder to attack the People of the Big Cave and People by the Lake. Some died. Many were taken. Now you must save your people from the Big Thing That Fly. But first you’ll...   [click here for more]
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We've Got a T. Rex

We've Got a T. Rex


The Millennium Fair is meant show off the greatest marvels of technology: from electric lights to steam-powered cars to advanced automatons. But everybody is shocked to see a blast from the past: dinosaurs! While the dinosaurs cause chaos, other visitors from the past have a darker agenda. We’ve Got a T. rex is an adventure for Savage Worlds in which steampunk heroes battle prehistoric foes. It’s...   [click here for more]
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