There is an island marked on ancient treasure maps simply as “Crucible of the Dragons”. Old sailors tell tales of blasted ruins, lost cities made of gold, the clockwork secrets of sorcerers, dragons beyond magnificence and demons beyond vile damnation.Sometimes in hushed tones the name ‘Khata’ is even spoken in connection with this place.On the Island... [click here for more]
A complete mini-campaign set in the Lunar Dara Happan city of Serris, a tough independent city which lies in the shadow of the Red Moon.
Although written for HeroQuest it has converstion guidelines for RuneQuest.
Players Guide to the city of Serris
Narrators guide(Secrets & Reoccurring NPCs)
Background Generation: Your Family
Adventure 1: Escorting the Goddess
Adventure... [click here for more]
This is 280 pages of the first five issues of Hearts in Glorantha (HiG), a fanzine dedicated to Greg Stafford’s mythic fantasy world of Glorantha, that where published between 2008-2012.
The original articles, which cover setting information, creature write ups, adventures, homelands ,fiction, and rules guidance for both HeroQuest and RuneQuest, has been tidied up and 22 pages of new material... [click here for more]
A scenario/Sourcebook for Crypts and Things, and other Original Edition/1st Edition OSR games using the Shattered Lands setting
"One day this city will have to choose between Life and Death."
So said The Prophet, before being taken to his execution one hundred years ago in the city-state of Miraz.
Miraz the Golden sees itself as the inheritor of the old Lion Empire. It is an oppressive... [click here for more]
Waking from Vitrification is never a pleasant experience, but it is an unavoidable part of interstellar travel. With your first waking thoughts comes the usual wave of nausea and disorientation, a sense of drowning - but your training kicks in - you are not drowning. You are submerged in impact gel, and you are experiencing the usual temporary sleep sickness brought on by the cryopreservation process. ... [click here for more]
Almost a century ago, against the better advice of the Hegemony, the Solar Witnesses despatched the Revelation - an antimatter torch ship - on a pilgrimage to the Machine Civilisation Polis in the Altair star system.It never came back. That is, until now.You are members of a freelance search and rescue team hired by the Solar Witnesses to salvage their ship, and find out what exactly happened out... [click here for more]
UKM1 Tomb of the Necromancers
By Paul Mitchener
“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins.
The... [click here for more]