Bite of the Crocodile God is a short demo adventure by Guy Milner intended to teach the workings of our Fate based Hunters of Alexandria RPG. This adventure takes 35-45 minutes to play, using the pre-made characters from the main rulebook, so its ideal for a quick first season adventure after character generation as well as a standalone demo for groups wishing to try out Hunters.
Hunters... [click here for more]
The first issue of an irregular ‘zine for Crypts and Things, with content compatible with other Old School games based on 1st or Original editions.
This small tome contains the following fragments of fear to bring your games to life.
Achievements. A short system that sits alongside the experience system to reward characters for things they have done in their adventures, making... [click here for more]
UKM1 Tomb of the Necromancers
By Paul Mitchener
“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins.
The... [click here for more]
Hunters of Alexandria is a roleplaying game in an urban fantasy setting, but one set in the ancient rather than the modern world.
Players take on the role of members of a small monster hunting organisation, the Venatores, in the city of Alexandria, in the year 1AD. The Emperor Augustus rules Rome, and Alexandria has been under direct Roman rule for the last 30 years. Monsters, ghosts,... [click here for more]