There is an island marked on ancient treasure maps simply as “Crucible of the Dragons”. Old sailors tell tales of blasted ruins, lost cities made of gold, the clockwork secrets of sorcerers, dragons beyond magnificence and demons beyond vile damnation.Sometimes in hushed tones the name ‘Khata’ is even spoken in connection with this place.On the Island... [click here for more]
The first issue of an irregular ‘zine for Crypts and Things, with content compatible with other Old School games based on 1st or Original editions.
This small tome contains the following fragments of fear to bring your games to life.
Achievements. A short system that sits alongside the experience system to reward characters for things they have done in their adventures, making... [click here for more]
Contained within is a Saga of Swords and Sorcery action set in cold barbarian lands, where savage warriors stalk evil monsters in mist shrouded forests. New lands and religions to explore and four adventures for OpenQuest. This book is also compatible with other D100 systems.
"Know, oh Emperor, that between the years when the Dragon Drakkar froze the evil Serpent Empire and the rise of your... [click here for more]
UKM1 Tomb of the Necromancers
By Paul Mitchener
“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins.
The... [click here for more]