The new D6 System roleplaying game series offers fans of one of the most popular cinematic systems a new way to get their favorite game. Combining the best of over 15 years of D6 System design ? including systems appearing in Men in Black, DC Universe, Hercules & Xena, and the awarding-winning Star Wars roleplaying game ? each D6 System rulebook provides an attribute and skill set tailored specifically... [click here for more]
The Amatsumara system — once a diverse collection of worlds ripe with possibilities for colonists — has found itself subtly but utterly subjugated by powerful criminal families. These crimelords war among themselves, vying for superiority, although most smugglers and gamblers are putting best odds on Edward "Two-Toes" Lee. As colonists fear the crimelords, the crimelords fear... [click here for more]
As one galactic empire dies, billion of people from thousands of worlds flood to their last great hope — Septimus.
Bill Coffin's Septimus sets the players inside a Dyson Sphere made from an unknown and unknowable alien technology. Faction pitted against faction to control the sphere and the amazing technology therein — a technology so great that no weakness cannot be... [click here for more]
West End Games is pleased to present
Bill Coffin's Septimus Quickstart
Fire and Forget
On the fringes of the collapsing Seventh Empire there lies a secret. The distant star of Septimus is something of a stellar Bermuda Triange; ships that travel to close in search of safe haven, are disappearing, never to be heard from again.
What could be causing this? It's time you found out. Travel... [click here for more]
Please enjoy this free copy of the rules for the original 1984 edition of Web & Starship, the award-winning game designed by Greg Costikyan and published by West End Games.
While purposely designed as a three-player game, Web & Starship does contain a two-player option where the Terrans remain unplayed but still subject to diplomatic overtures from the two... [click here for more]
Whimsy Cards are a narrative accessory that allow players to add to the story of any tabletop roleplaying game. Distribute one card to each player at the start of play. Players may use them at any time by revealing a card and describing how the current scene or situation changes as a result. The Gamemaster is allowed to suggest modifications and even veto the use of the card, but he... [click here for more]