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RoShamBo: The RPGing!

RoShamBo: The RPGing!


A traditional roleplaying experience, without the dice. The RoShamBo Diceless System is designed to keep the story moving and keep the interaction between the GameMaster and the players at a quick and constant pace. The basic mechanic of the game work like this: When a player encounters something that requires a resolution, they choose one of the available options. In Combat, for...   [click here for more]
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Zombies Ago-Go!

Zombies Ago-Go!


No one really knows how the plague began. Some say it was a government experiment gone wrong. Others claim ancient curses; alien involvement; a sinister corporate conspiracy; or possibly some long forgotten cheese sandwich found late one night at the back of a lab fridge by a hungry grad-student. Regardless of how it began, the plague has been unleashed and the shambling dead haunt the land, looking...   [click here for more]
Fool's Cap Publishing  $3.00

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RoShamBo: The Fantasy Suppliment!

RoShamBo: The Fantasy Suppliment!


Because every roleplaying system needs its wizards, warriors, elves, spells and dragons. It might actually be a law somewhere. Also contains the adventure "The Silver Cave". It's a riveting and nonstop, nail-biting adventure where the characters confront friendly townsfolk, farmers and sheep as they search a peaceful farming community for a missing prince! A roleplaying supplement...   [click here for more]
Fool's Cap Publishing  $3.00

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Tales of Gruesome I: Last Night of the Merry Gale

Tales of Gruesome I: Last Night of the Merry Gale


A pirate ship lost in a storm. An evil curse placed on the crew by a doomed African slave condems them all to a fate far, far worse than death. The first in a new set of adventure modules for the Zombies Ago-Go! Roleplaying Game. Zombies Ago-Go! differs from most horror rpgs in that the players do not assume the roles of survivors or zombie-hunters, but of the zombies themselves looking to feast...   [click here for more]
Fool's Cap Publishing  $2.00

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