This is a game about a little girl.
The only little girl in the whole wide world.
The only person there is, really.
This is a game about her dreams and her imagination, about make-believe and magic, and the world of stories. But mostly it's about the girl.
You play different parts of her - her love, her fear, her curiosity, and more. Together with her Imagination, you go out to see what there is... [click here for more]
The M&M rulebook describes only one version of magic: Sorcery. This is an exceptionally potent power, both flexible and useful. It reflects most comic-book magic relatively well. However, magic systems portrayed in most fantasy novels and in folklore are quite different from comic-book magic. They are not always fast, not always reliable, and typically have a lot more “flavor” to them.
To... [click here for more]